rts-sim-module/component/iscs_bas_guidance.go

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package component
import "joylink.club/ecs"
//BAS 导向
// LightingGuidance 照明导向
type LightingGuidance struct {
Guidance LightingGd
}
// LightingGd 照明导向定义
type LightingGd = uint8
const (
LightingGdOpen LightingGd = iota //照明开启
LightingGdClose //照明关闭
LightingGdAbnormal //照明异常
LightingGdCommunicationInterrupt //照明通信中断
)
///////////////////////////
// PowerSwitchGuidance 电源开关导向
type PowerSwitchGuidance struct {
Guidance PowerSwitchGd
}
// PowerSwitchGd 电源开关导向定义
type PowerSwitchGd = uint8
const (
PowerSwitchGdOpen PowerSwitchGd = iota //电源开关分闸
PowerSwitchGdClose //电源开关合闸
PowerSwitchGdAbnormal //电源开关异常
PowerSwitchGdCommunicationInterrupt //电源开关通信中断
)
/////////////////////////////
// EscalatorGuidance 扶梯导向
type EscalatorGuidance struct {
Guidance EscalatorGd
}
// EscalatorGd 扶梯导向定义
type EscalatorGd = uint8
const (
EscalatorGdOpen EscalatorGd = iota //扶梯开启
EscalatorGdClose //扶梯关闭
EscalatorGdAbnormal //扶梯异常
EscalatorGdCommunicationInterrupt //扶梯通信中断
)
////////////////////////////////
// TicketGateGuidance 闸机导向
type TicketGateGuidance struct {
Guidance TicketGateGd
}
// TicketGateGd 闸机导向定义
type TicketGateGd = uint8
const (
TicketGateGdZ1F1 TicketGateGd = iota //正通反通
TicketGateGdZ1F0 //正通反禁
TicketGateGdZ0F1 //正禁反通
TicketGateGdZ0F0 //正禁反禁
TicketGateGdAbnormal //闸机异常
TicketGateGdCommunicationInterrupt //闸机通信中断
)
///////////////////////////////////////
// SectionEvacuationGuidance 区间疏散导向指示
type SectionEvacuationGuidance struct {
Open bool //true-开false-关
}
////////////////////////////////////////
var (
LightingGuidanceType = ecs.NewComponentType[LightingGuidance]()
PowerSwitchGuidanceType = ecs.NewComponentType[PowerSwitchGuidance]()
EscalatorGuidanceType = ecs.NewComponentType[EscalatorGuidance]()
TicketGateGuidanceType = ecs.NewComponentType[TicketGateGuidance]()
SectionEvacuationGuidanceType = ecs.NewComponentType[SectionEvacuationGuidance]()
)