rts-sim-module/fi/common.go

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package fi
import (
"fmt"
"joylink.club/ecs"
"joylink.club/rtsssimulation/entity"
)
func updateEntity(w ecs.World, id string, entityName string, updateHandle func(entry *ecs.Entry) error) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
err := updateHandle(entry)
if err != nil {
return ecs.NewErrResult(err)
}
} else {
return ecs.NewErrResult(fmt.Errorf("未找到id=%s的%s", id, entityName))
}
return ecs.NewOkEmptyResult()
})
return result.Err
}