2023-08-15 18:12:30 +08:00
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package system
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import (
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"github.com/yohamta/donburi/filter"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/components"
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"joylink.club/rtsssimulation/state"
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)
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type SignalSystem struct {
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}
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// 信号机显示状态查询
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var signalDisplayQuery *ecs.Query = ecs.NewQuery(filter.Contains(components.ComDeviceIdentity, components.ComSignalState))
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// world 执行
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func (me *SignalSystem) Update(world ecs.World) {
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}
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2023-08-16 15:00:24 +08:00
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func NewSignalSystem() *SignalSystem {
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return &SignalSystem{}
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}
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2023-08-15 18:12:30 +08:00
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// 设置某个信号机的显示
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// 返回值:true-设置成功,false-设置失败
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func SetSignalDisplay(w ecs.World, signalId string, display state.SignalAspect) bool {
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var signalState *state.SignalState
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//
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signalDisplayQuery.Each(w, func(e *ecs.Entry) {
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if components.ComDeviceIdentity.Get(e).Id == signalId {
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signalState = components.ComSignalState.Get(e)
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}
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})
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//
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if nil == signalState {
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return false
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}
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//
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signalState.Display = display
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//
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return true
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}
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