2023-10-10 16:51:07 +08:00
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package sigSys
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import (
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"joylink.club/ecs"
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"joylink.club/ecs/filter"
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"joylink.club/rtsssimulation/component"
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"log"
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)
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type SignalDebugSystem struct {
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query *ecs.Query
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}
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func NewSignalDebugSystem() *SignalDebugSystem {
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2023-10-11 14:12:51 +08:00
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return &SignalDebugSystem{query: ecs.NewQuery(filter.Contains(component.Signal2XH1ElectronicType))}
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2023-10-10 16:51:07 +08:00
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}
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// Update world 执行
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func (s *SignalDebugSystem) Update(w ecs.World) {
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s.query.Each(w, func(entry *ecs.Entry) {
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uid := component.UidType.Get(entry)
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2023-10-10 17:26:09 +08:00
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state := component.Signal2XH1ElectronicType.Get(entry)
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2023-10-11 14:12:51 +08:00
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ld := component.BitStateType.Get(state.Z2XH1_L)
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hd := component.BitStateType.Get(state.Z2XH1_H)
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2023-10-10 17:26:09 +08:00
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//
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ddj := component.BitStateType.Get(state.Z2XH1_DDJ)
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lxj := component.BitStateType.Get(state.Z2XH1_LXJ)
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//
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2023-10-11 14:12:51 +08:00
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log.Printf("===>> uid = %s ddj = %t lxj = %t , 绿灯 = %t 红灯 = %t,\n", uid.Id, ddj.Val, lxj.Val, ld.Val, hd.Val)
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2023-10-10 16:51:07 +08:00
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})
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}
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