rts-sim-module/entity/iscs_pscada.go

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2023-12-07 16:28:29 +08:00
package entity
import (
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
)
// NewThreePositionSwitchEntity 创建三工位隔离开关实体
func NewThreePositionSwitchEntity(w ecs.World, id string) *ecs.Entry {
wd := GetWorldData(w)
e, ok := wd.EntityMap[id]
if !ok {
e := w.Entry(w.Create(component.UidType, component.ThreePositionSwitchType))
component.UidType.SetValue(e, component.Uid{Id: id})
component.ThreePositionSwitchType.Set(e, &component.ThreePositionSwitch{Position: component.StpOpened})
wd.EntityMap[id] = e
}
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return e
}
// NewHandcartSwitchEntity 创建手车实体
func NewHandcartSwitchEntity(w ecs.World, id string) *ecs.Entry {
wd := GetWorldData(w)
e, ok := wd.EntityMap[id]
if !ok {
e := w.Entry(w.Create(component.UidType, component.HandcartSwitchType))
component.UidType.SetValue(e, component.Uid{Id: id})
component.HandcartSwitchType.Set(e, &component.HandcartSwitch{Position: component.HpOpened})
wd.EntityMap[id] = e
}
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return e
}