rts-sim-module/fi/iscs_bas.go

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package fi
import (
"fmt"
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"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/consts"
"joylink.club/rtsssimulation/entity"
)
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// ValveOperate 阀门操作
//
// deviceId 阀门id;
// openRate 阀门打开百分比值0-全关100-全开;
func ValveOperate(w ecs.World, deviceId string, openRate uint8) error {
if openRate < 0 || openRate > 100 {
return fmt.Errorf("阀门打开百分比值[%d]不在范围[0,100]内", openRate)
}
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
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if !(deviceEntry.HasComponent(component.ValveType) && deviceEntry.HasComponent(component.ValveControllerType) && deviceEntry.HasComponent(component.FixedPositionTransformType)) {
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return ecs.NewErrResult(fmt.Errorf("设备[%s]不是阀门", deviceId))
}
component.ValveControllerType.Get(deviceEntry).TargetOpenRate = openRate
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// PurificationDeviceOperate 净化装置操作
//
// optStart : true-启动净化器false-关停净化器
func PurificationDeviceOperate(w ecs.World, deviceId string, optStart bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.PurificationDeviceType) && deviceEntry.HasComponent(component.CounterType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是净化装置", deviceId))
}
device := component.PurificationDeviceType.Get(deviceEntry)
counter := component.CounterType.Get(deviceEntry)
if optStart {
if device.Running {
return ecs.NewErrResult(fmt.Errorf("净化装置[%s]已经启动在运行", deviceId))
}
device.Starting = true
counter.Val = 0
counter.Step = w.Tick()
} else { //关停
device.Running = false
}
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
/////////////////////////////////////////////////////////////////////////
// EscalatorOptEnum 自动扶梯操作定义
type EscalatorOptEnum = uint8
const (
EscalatorOptUp EscalatorOptEnum = iota //上行
EscalatorOptDown //下行
EscalatorOptStop //停止
EscalatorOptEs //急停
)
// EscalatorDeviceOperate 自动扶梯操作
func EscalatorDeviceOperate(w ecs.World, deviceId string, opt EscalatorOptEnum) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.EscalatorType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是自动扶梯", deviceId))
}
//
escalator := component.EscalatorType.Get(deviceEntry)
escalator.EmergencyStop = false
switch opt {
case EscalatorOptUp:
escalator.Running = 1
case EscalatorOptDown:
escalator.Running = -1
case EscalatorOptStop:
escalator.Running = 0
case EscalatorOptEs:
escalator.EmergencyStop = true
}
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// ElevatorDeviceOperate 垂直电梯操作
//
// optRun : true-运行false-停止
func ElevatorDeviceOperate(w ecs.World, deviceId string, optRun bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.ElevatorType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是垂直电梯", deviceId))
}
elevator := component.ElevatorType.Get(deviceEntry)
elevator.Running = optRun
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// ChillerUnitOperate 冷水机组
//
// optRun : true-正常运行false-停止
func ChillerUnitOperate(w ecs.World, deviceId string, optRun bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.ChillerUnitType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是冷水机组", deviceId))
}
elevator := component.ChillerUnitType.Get(deviceEntry)
elevator.Running = optRun
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// WaterPumpOperate 水泵
//
// optRun : true-正常运行false-停止
func WaterPumpOperate(w ecs.World, deviceId string, optRun bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.WaterPumpType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是水泵", deviceId))
}
pump := component.WaterPumpType.Get(deviceEntry)
pump.Running = optRun
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// WaterClosedContainerOperate 封闭式水容器(如冷却塔、水处理器)
//
// optRun : true-正常运行false-停止
func WaterClosedContainerOperate(w ecs.World, deviceId string, optRun bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.WaterClosedContainerType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是封闭式水容器(如冷却塔、水处理器)", deviceId))
}
container := component.WaterPumpType.Get(deviceEntry)
container.Running = optRun
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// CivilDefenseDoorOperate 封闭式水容器(如冷却塔、水处理器)
//
// optOpen : true-开门false-关门
func CivilDefenseDoorOperate(w ecs.World, deviceId string, optOpen bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.CivilDefenseDoorType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是人防门", deviceId))
}
door := component.CivilDefenseDoorType.Get(deviceEntry)
door.Open = optOpen
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// 应急照明操作
func emergencyLightingOperate(w ecs.World, deviceId string, opt component.EmergencyLightingMode) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.EmergencyLightingType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是应急照明", deviceId))
}
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de := component.DeviceExceptionType.Get(deviceEntry)
if de.Exception != consts.DeviceExceptionNon {
return ecs.NewErrResult(fmt.Errorf("应急照明[%s]有故障,不能设置工作模式", deviceId))
}
//
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device := component.EmergencyLightingType.Get(deviceEntry)
device.Mode = opt
//
return ecs.NewOkEmptyResult()
})
return r.Err
}
// EmergencyLightingAutoOperate 应急照明自动/正常运行
func EmergencyLightingAutoOperate(w ecs.World, deviceId string) error {
return emergencyLightingOperate(w, deviceId, component.ElmAuto)
}
// EmergencyLightingEmergencyOperate 应急照明开启应急模式
func EmergencyLightingEmergencyOperate(w ecs.World, deviceId string) error {
return emergencyLightingOperate(w, deviceId, component.ElmEmergency)
}
// EmergencyLightingFirefightingOperate 应急照明开启消防强制启动模式
func EmergencyLightingFirefightingOperate(w ecs.World, deviceId string) error {
return emergencyLightingOperate(w, deviceId, component.ElmFirefighting)
}
// AirCurtainOperate 空气幕操作
func AirCurtainOperate(w ecs.World, deviceId string, optRun bool) error {
r := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
deviceEntry, ok := wd.EntityMap[deviceId]
if !ok {
return ecs.NewErrResult(fmt.Errorf("设备[%s]实体不存在", deviceId))
}
//
if !(deviceEntry.HasComponent(component.AirCurtainType)) {
return ecs.NewErrResult(fmt.Errorf("设备[%s]不是空气幕", deviceId))
}
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device := component.AirCurtainType.Get(deviceEntry)
de := component.DeviceExceptionType.Get(deviceEntry)
if optRun && de.Exception != consts.DeviceExceptionNon {
return ecs.NewErrResult(fmt.Errorf("空气幕[%s]有故障,不能开启", deviceId))
}
//
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device.Running = optRun
//
return ecs.NewOkEmptyResult()
})
return r.Err
}