rts-sim-module/examples/signal_2xh1/main.go

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package main
import (
"log/slog"
"os"
"time"
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"joylink.club/ecs"
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rtss_simulation "joylink.club/rtsssimulation"
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"joylink.club/rtsssimulation/consts"
"joylink.club/rtsssimulation/entity"
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"joylink.club/rtsssimulation/examples/signal_2xh1/sigSys"
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"joylink.club/rtsssimulation/fi"
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"joylink.club/rtsssimulation/repository"
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"joylink.club/rtsssimulation/repository/model/proto"
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)
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const (
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IdSignal2XH1 = "signal_2xh1-1"
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)
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// 信号机测试
func main() {
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//
logConfig := &slog.HandlerOptions{AddSource: false, Level: slog.LevelDebug}
slog.SetDefault(slog.New(slog.NewTextHandler(os.Stderr, logConfig)))
//
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proto := &proto.Repository{}
proto.Id = "test-for-signal"
proto.Version = "v1.0"
addProtoSignal2XH1(proto)
repo := repository.BuildRepositoryForSignalTest(proto)
sim, _ := rtss_simulation.NewSimulation(repo)
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loadEntities(sim, repo)
sim.SetSpeed(0.1)
sim.AddSystem(sigSys.NewSignalDebugSystem())
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sim.StartUp()
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//
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time.Sleep(1 * time.Second)
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slog.Debug("灭灯 .....")
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fi.DriveSignal2XH1Dd(sim, IdSignal2XH1, false) //灭灯
time.Sleep(2 * time.Second)
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slog.Debug("亮灯 .....")
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fi.DriveSignal2XH1Dd(sim, IdSignal2XH1, true) //亮灯
time.Sleep(2 * time.Second)
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slog.Debug("开通列车信号 .....")
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fi.DriveSignal2XH1Lx(sim, IdSignal2XH1) //开通列车信号
time.Sleep(3 * time.Second)
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slog.Debug("开通禁止信号 .....")
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fi.DriveSignal2XH1Non(sim, IdSignal2XH1) //开通禁止信号
//
time.Sleep(3 * time.Second)
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sim.Close()
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}
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func addProtoSignal2XH1(r *proto.Repository) {
//相关继电器
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r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-ddj", Code: consts.SIGNAL_DDJ, Model: proto.Relay_JWXC_1700})
r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-dj", Code: consts.SIGNAL_DJ, Model: proto.Relay_JZXC_H18})
r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-lxj", Code: consts.SIGNAL_LXJ, Model: proto.Relay_JWXC_1700})
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//
signal := &proto.Signal{}
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signal.Id = IdSignal2XH1
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signal.Km = &proto.Kilometer{}
//
group := &proto.ElectronicComponentGroup{Code: consts.SIGNAL_2XH1, ComponentIds: []string{"2xh1-ddj", "2xh1-dj", "2xh1-lxj"}}
//
signal.ElectronicComponentGroups = append(signal.ElectronicComponentGroups, group)
r.Signals = append(r.Signals, signal)
}
func loadEntities(w ecs.World, repo *repository.Repository) {
// 初始化世界数据单例组件
entity.LoadWorldData(w, repo)
//
if le := entity.LoadSignals(w); le != nil {
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slog.Error(le.Error())
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}
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}