rts-sim-module/sys/iscs_sys/iscs_bas_door.go

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package iscs_sys
import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/consts"
)
type IscsDoorSystem struct {
queryCivilDefenseDoor *ecs.Query
}
func NewIscsDoorSystem() *IscsDoorSystem {
return &IscsDoorSystem{
queryCivilDefenseDoor: ecs.NewQuery(filter.Contains(component.CivilDefenseDoorType)),
}
}
func (s *IscsDoorSystem) Update(w ecs.World) {
s.queryCivilDefenseDoor.Each(w, func(entry *ecs.Entry) {
door := component.CivilDefenseDoorType.Get(entry)
//
door.Exception = consts.DeviceExceptionNon
if entry.HasComponent(component.DeviceFaultTag) {
door.Exception = consts.DeviceFault
}
if entry.HasComponent(component.DeviceAlarmTag) {
door.Exception = consts.DeviceAlarm
}
if entry.HasComponent(component.DeviceAbnormalTag) {
door.Exception = consts.DeviceAbnormal
}
if entry.HasComponent(component.DeviceCommunicationInterruptTag) {
door.Exception = consts.DeviceCommunicationInterrupt
}
})
}