rts-sim-module/component/iscs_bas_fan.go

44 lines
1.4 KiB
Go
Raw Normal View History

package component
2023-12-25 17:31:35 +08:00
import "joylink.club/ecs"
2023-12-25 17:31:35 +08:00
// FanDevice 风机设备
// 正转即顺时针转-排风;反转即逆时针转-进风
2023-12-25 17:31:35 +08:00
type FanDevice struct {
Speed uint16 //风机转速r/min
Forward bool //true-正转false-反转
}
2023-12-25 17:31:35 +08:00
// FanFcUnit 风机变频器
type FanFcUnit struct {
Fc bool //true-变频器已开启
}
2023-12-25 17:31:35 +08:00
// FanBypassUnit 风机旁路装置
type FanBypassUnit struct {
Bypass bool //true-风机旁路已开启
}
2023-12-25 17:31:35 +08:00
// FanSoftStartUnit 风机软启装置
type FanSoftStartUnit struct {
SoftStart bool //true-风机软启已开启
}
2023-12-25 17:31:35 +08:00
// FanHighLowSpeedMode 风机双速模式控制
type FanHighLowSpeedMode struct {
HighMode bool //true-风机高速模式false-风机低速模式
}
2023-12-25 17:31:35 +08:00
var (
FanDeviceType = ecs.NewComponentType[FanDevice]() //风机设备
FanFcUnitType = ecs.NewComponentType[FanFcUnit]() //风机变频装置
FanBypassUnitType = ecs.NewComponentType[FanBypassUnit]() //风机旁路装置
FanSoftStartUnitType = ecs.NewComponentType[FanSoftStartUnit]() //风机软启装置
FanHighLowSpeedModeType = ecs.NewComponentType[FanHighLowSpeedMode]() //风机双速模式控制
2023-12-25 17:33:51 +08:00
CommonFanTag = ecs.NewTag() //一般风机
FcBypassFanTag = ecs.NewTag() //变频旁路风机
SoftStartFanTag = ecs.NewTag() //软启动风机
HighLowSpeedFanTag = ecs.NewTag() //双速风机
)