2023-10-08 17:19:50 +08:00
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package circuit_sys
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import (
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"joylink.club/ecs"
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2023-10-09 13:23:34 +08:00
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"joylink.club/ecs/filter"
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2023-10-08 17:19:50 +08:00
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"joylink.club/rtsssimulation/component"
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)
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type Signal3XH3System struct {
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query *ecs.Query
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}
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func NewSignal3XH3System() *Signal3XH3System {
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return &Signal3XH3System{query: ecs.NewQuery(filter.Contains(component.Signal3XH3ElectronicType, component.Signal3XH3FilamentType))}
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}
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// Update world 执行
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func (s *Signal3XH3System) Update(w ecs.World) {
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s.query.Each(w, func(e *ecs.Entry) {
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state := component.Signal3XH3ElectronicType.Get(e)
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filament := component.Signal3XH3FilamentType.Get(e)
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//
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s.calculateU(w, state, filament)
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s.calculateH(w, state, filament)
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s.calculateDJ(w, e, state, filament)
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s.calculate2DJ(w, e, state, filament)
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})
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}
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func (s *Signal3XH3System) calculateU(w ecs.World, state *component.Signal3XH3Electronic, filament *component.Signal3XH3Filament) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
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isU := filament.Uf && (!ddj.Val && !lxj.Val && dj.Val && yxj.Val || !ddj.Val && lxj.Val)
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filament.U = isU
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}
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func (s *Signal3XH3System) calculateH(w ecs.World, state *component.Signal3XH3Electronic, filament *component.Signal3XH3Filament) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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isH := filament.Hf && !ddj.Val && !lxj.Val
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filament.H = isH
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}
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func (s *Signal3XH3System) calculateDJ(w ecs.World, e *ecs.Entry, state *component.Signal3XH3Electronic, filament *component.Signal3XH3Filament) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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isDJ := filament.Uf && !ddj.Val && lxj.Val || filament.Hf && !ddj.Val && !lxj.Val
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if isDJ != dj.Val {
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drive := component.RelayDriveType.Get(state.Z3XH3_DJ)
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drive.Td = isDJ
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drive.Xq = isDJ
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}
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}
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func (s *Signal3XH3System) calculate2DJ(w ecs.World, e *ecs.Entry, state *component.Signal3XH3Electronic, filament *component.Signal3XH3Filament) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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edj := component.BitStateType.Get(state.Z3XH3_2DJ)
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yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
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is2DJ := filament.Uf && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
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if is2DJ != edj.Val {
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drive := component.RelayDriveType.Get(state.Z3XH3_2DJ)
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drive.Td = is2DJ
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drive.Xq = is2DJ
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}
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}
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