解决代码冲突
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@ -3,7 +3,7 @@ package entity
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import (
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import (
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"joylink.club/ecs"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component/component_proto"
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"joylink.club/rtsssimulation/component/component_data"
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"joylink.club/rtsssimulation/repository"
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"joylink.club/rtsssimulation/repository"
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"joylink.club/rtsssimulation/repository/model/proto"
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"joylink.club/rtsssimulation/repository/model/proto"
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)
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)
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@ -11,7 +11,7 @@ import (
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// LoadBalises 加载应答器实体
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// LoadBalises 加载应答器实体
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func LoadBalises(w ecs.World) error {
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func LoadBalises(w ecs.World) error {
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data := GetWorldData(w)
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data := GetWorldData(w)
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balises := data.Repo.TransponderList()
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balises := data.Repo.ResponderList()
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for _, b := range balises {
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for _, b := range balises {
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be := newBaliseEntity(w, b, data)
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be := newBaliseEntity(w, b, data)
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switch b.TransponderType() {
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switch b.TransponderType() {
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@ -36,7 +36,7 @@ func newBaliseEntity(w ecs.World, td *repository.Transponder, worldData *compone
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entry = w.Entry(w.Create(component.UidType, component.BaliseStateType, component.LinkPositionType, component.KmType))
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entry = w.Entry(w.Create(component.UidType, component.BaliseStateType, component.LinkPositionType, component.KmType))
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component.UidType.SetValue(entry, component.Uid{Id: uid})
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component.UidType.SetValue(entry, component.Uid{Id: uid})
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component.BaliseStateType.Set(entry, &component.BaliseState{})
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component.BaliseStateType.Set(entry, &component.BaliseState{})
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component.LinkPositionType.SetValue(entry, component_proto.LinkPosition{
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component.LinkPositionType.SetValue(entry, component_data.LinkPosition{
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LinkId: td.LinkPosition().Link().Id(),
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LinkId: td.LinkPosition().Link().Id(),
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Offset: td.LinkPosition().Offset(),
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Offset: td.LinkPosition().Offset(),
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})
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})
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