signal dcxh
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component/signal_dcxh.go
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28
component/signal_dcxh.go
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@ -0,0 +1,28 @@
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package component
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import "joylink.club/ecs"
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// SignalDCXHElectronic 电路状态:信号机DCXH(蓝-白) 调车信号机
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type SignalDCXHElectronic struct {
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//灯丝继电器,true-吸合
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DCXH_DJ *ecs.Entry
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//调车信号继电器,true-吸合
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DCXH_DXJ *ecs.Entry
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}
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// SignalDCXHFilament 信号机DCXH 灯丝状态
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type SignalDCXHFilament struct {
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// 物理白灯,true-灯丝正常
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Bf bool
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// 物理蓝灯,true-灯丝正常
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Af bool
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// 物理白灯,true-亮
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B bool
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// 物理蓝灯,true-亮
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A bool
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}
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var (
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SignalDCXHElectronicType = ecs.NewComponentType[SignalDCXHElectronic]()
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SignalDCXHFilamentType = ecs.NewComponentType[SignalDCXHFilament]()
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)
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@ -41,6 +41,9 @@ func LoadSignals(w ecs.World) error {
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}
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case consts.SIGNAL_JDXH:
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case consts.SIGNAL_DCXH:
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if le := loadSignalDcxh(w, signal, signalEntry, elecs, data.EntityMap); le != nil {
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return le
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}
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case consts.SIGNAL_JCKXH:
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default:
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return fmt.Errorf("id=[%s]的信号机,无效组合类型[%s]", signal.Id(), group.Code())
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35
entity/signal_dcxh.go
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35
entity/signal_dcxh.go
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@ -0,0 +1,35 @@
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package entity
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import (
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"fmt"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/consts"
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"joylink.club/rtsssimulation/repository"
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)
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func loadSignalDcxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Entry, elecs []repository.IGroupedElectronicComponent, entityMap map[string]*ecs.Entry) error {
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if len(elecs) == 2 { //dcxh组合类型包含2个继电器
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signalEntry.AddComponent(component.SignalDCXHElectronicType)
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signalEntry.AddComponent(component.SignalDCXHFilamentType)
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//
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elecState := &component.SignalDCXHElectronic{}
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for _, elec := range elecs {
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switch elec.Code() {
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case consts.SIGNAL_DJ:
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elecState.DCXH_DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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case consts.SIGNAL_DXJ:
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elecState.DCXH_DXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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default:
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return fmt.Errorf("id=[%s]的信号机dcxh,无效电子元器件名称[%s]", signal.Id(), elec.Code())
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}
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}
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//
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component.SignalDCXHElectronicType.Set(signalEntry, elecState)
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component.SignalDCXHFilamentType.Set(signalEntry, &component.SignalDCXHFilament{Bf: true, Af: true, B: false, A: false})
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} else {
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return fmt.Errorf("id=[%s]的信号机dcxh,电子元器件数量须为2", signal.Id())
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}
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return nil
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}
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@ -18,5 +18,6 @@ func BindSystem(w ecs.World) {
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circuit_sys.NewSignal3XH1System(),
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circuit_sys.NewSignal3XH2System(),
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circuit_sys.NewSignal3XH3System(),
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circuit_sys.NewSignal3XH4System())
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circuit_sys.NewSignal3XH4System(),
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circuit_sys.NewSignalDCXHSystem())
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}
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51
sys/circuit_sys/signal_dcxh.go
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51
sys/circuit_sys/signal_dcxh.go
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package circuit_sys
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import (
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"github.com/yohamta/donburi/filter"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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)
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type SignalDCXHSystem struct {
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query *ecs.Query
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}
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func NewSignalDCXHSystem() *SignalDCXHSystem {
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return &SignalDCXHSystem{query: ecs.NewQuery(filter.Contains(component.SignalDCXHElectronicType, component.SignalDCXHFilamentType))}
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}
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// Update world 执行
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func (s *SignalDCXHSystem) Update(w ecs.World) {
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s.query.Each(w, func(e *ecs.Entry) {
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state := component.SignalDCXHElectronicType.Get(e)
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filament := component.SignalDCXHFilamentType.Get(e)
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//
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s.calculateA(state, filament)
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s.calculateB(state, filament)
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s.calculateDJ(state, filament)
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})
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}
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func (s *SignalDCXHSystem) calculateB(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
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dxj := component.BitStateType.Get(state.DCXH_DXJ)
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isB := filament.Bf && dxj.Val
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filament.B = isB
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}
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func (s *SignalDCXHSystem) calculateA(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
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dxj := component.BitStateType.Get(state.DCXH_DXJ)
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isA := filament.Af && !dxj.Val
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filament.A = isA
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}
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func (s *SignalDCXHSystem) calculateDJ(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
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dxj := component.BitStateType.Get(state.DCXH_DXJ)
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dj := component.BitStateType.Get(state.DCXH_DJ)
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isDJ := filament.Bf && dxj.Val || filament.Af && !dxj.Val
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if isDJ != dj.Val {
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drive := component.RelayDriveType.Get(state.DCXH_DJ)
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drive.Td = isDJ
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drive.Xq = isDJ
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}
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}
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