signal jdxh
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36
component/signal_jdxh.go
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36
component/signal_jdxh.go
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@ -0,0 +1,36 @@
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package component
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import "joylink.club/ecs"
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// SignalJDXHElectronic 电路状态:信号机JDXH(红-绿-黄) 进段信号机(三显示不封灯、无单黄显示、带引导)
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type SignalJDXHElectronic struct {
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// 2DJ灯丝继电器,true-吸合
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JDXH_2DJ *ecs.Entry
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//灯丝继电器,true-吸合
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JDXH_DJ *ecs.Entry
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//列车信号继电器,true-吸合
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JDXH_LXJ *ecs.Entry
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//引导信号继电器,true-吸合
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JDXH_YXJ *ecs.Entry
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}
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// SignalJDXHFilament 信号机JDXH 灯丝状态
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type SignalJDXHFilament struct {
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// 物理黄灯,true-灯丝正常
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Uf bool
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// 物理绿灯,true-灯丝正常
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Lf bool
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// 物理红灯,true-灯丝正常
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Hf bool
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// 物理黄灯,true-亮
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U bool
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// 物理绿灯,true-亮
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L bool
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// 物理红灯,true-亮
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H bool
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}
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var (
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SignalJDXHElectronicType = ecs.NewComponentType[SignalJDXHElectronic]()
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SignalJDXHFilamentType = ecs.NewComponentType[SignalJDXHFilament]()
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)
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@ -40,6 +40,9 @@ func LoadSignals(w ecs.World) error {
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return le
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}
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case consts.SIGNAL_JDXH:
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if le := loadSignalJdxh(w, signal, signalEntry, elecs, data.EntityMap); le != nil {
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return le
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}
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case consts.SIGNAL_DCXH:
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if le := loadSignalDcxh(w, signal, signalEntry, elecs, data.EntityMap); le != nil {
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return le
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39
entity/signal_jdxh.go
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39
entity/signal_jdxh.go
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@ -0,0 +1,39 @@
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package entity
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import (
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"fmt"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/consts"
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"joylink.club/rtsssimulation/repository"
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)
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func loadSignalJdxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Entry, elecs []repository.IGroupedElectronicComponent, entityMap map[string]*ecs.Entry) error {
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if len(elecs) == 4 { //jdxh组合类型包含3个继电器
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signalEntry.AddComponent(component.SignalJDXHElectronicType)
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signalEntry.AddComponent(component.SignalJDXHFilamentType)
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//
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elecState := &component.SignalJDXHElectronic{}
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for _, elec := range elecs {
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switch elec.Code() {
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case consts.SIGNAL_DJ:
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elecState.JDXH_DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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case consts.SIGNAL_2DJ:
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elecState.JDXH_2DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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case consts.SIGNAL_LXJ:
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elecState.JDXH_LXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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case consts.SIGNAL_YXJ:
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elecState.JDXH_YXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
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default:
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return fmt.Errorf("id=[%s]的信号机jdxh,无效电子元器件名称[%s]", signal.Id(), elec.Code())
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}
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}
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//
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component.SignalJDXHElectronicType.Set(signalEntry, elecState)
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component.SignalJDXHFilamentType.Set(signalEntry, &component.SignalJDXHFilament{Uf: true, Lf: true, Hf: true, U: false, L: false, H: false})
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} else {
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return fmt.Errorf("id=[%s]的信号机jdxh,电子元器件数量须为4", signal.Id())
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}
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return nil
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}
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@ -23,5 +23,6 @@ func BindSystem(w ecs.World) {
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circuit_sys.NewSignal3XH3System(),
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circuit_sys.NewSignal3XH4System(),
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circuit_sys.NewSignalDCXHSystem(),
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circuit_sys.NewSignalJCKXHSystem())
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circuit_sys.NewSignalJCKXHSystem(),
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circuit_sys.NewSignalJDXHSystem())
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}
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72
sys/circuit_sys/signal_jdxh.go
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72
sys/circuit_sys/signal_jdxh.go
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package circuit_sys
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import (
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"github.com/yohamta/donburi/filter"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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)
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type SignalJDXHSystem struct {
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query *ecs.Query
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}
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func NewSignalJDXHSystem() *SignalJDXHSystem {
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return &SignalJDXHSystem{query: ecs.NewQuery(filter.Contains(component.SignalJDXHElectronicType, component.SignalJDXHFilamentType))}
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}
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// Update world 执行
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func (s *SignalJDXHSystem) Update(w ecs.World) {
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s.query.Each(w, func(e *ecs.Entry) {
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state := component.SignalJDXHElectronicType.Get(e)
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filament := component.SignalJDXHFilamentType.Get(e)
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//
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s.calculateL(state, filament)
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s.calculateU(state, filament)
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s.calculateH(state, filament)
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s.calculateDJ(state, filament)
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s.calculate2DJ(state, filament)
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})
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}
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func (s *SignalJDXHSystem) calculateU(state *component.SignalJDXHElectronic, filament *component.SignalJDXHFilament) {
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lxj := component.BitStateType.Get(state.JDXH_LXJ)
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dj := component.BitStateType.Get(state.JDXH_DJ)
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yxj := component.BitStateType.Get(state.JDXH_YXJ)
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isU := filament.Uf && !lxj.Val && dj.Val && yxj.Val
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filament.U = isU
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}
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func (s *SignalJDXHSystem) calculateL(state *component.SignalJDXHElectronic, filament *component.SignalJDXHFilament) {
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lxj := component.BitStateType.Get(state.JDXH_LXJ)
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isL := filament.Lf && lxj.Val
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filament.L = isL
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}
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func (s *SignalJDXHSystem) calculateH(state *component.SignalJDXHElectronic, filament *component.SignalJDXHFilament) {
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lxj := component.BitStateType.Get(state.JDXH_LXJ)
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isH := filament.Hf && !lxj.Val
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filament.H = isH
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}
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func (s *SignalJDXHSystem) calculateDJ(state *component.SignalJDXHElectronic, filament *component.SignalJDXHFilament) {
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lxj := component.BitStateType.Get(state.JDXH_LXJ)
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dj := component.BitStateType.Get(state.JDXH_DJ)
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isDJ := filament.Lf && lxj.Val || filament.Hf && !lxj.Val
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if isDJ != dj.Val {
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drive := component.RelayDriveType.Get(state.JDXH_DJ)
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drive.Td = isDJ
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drive.Xq = isDJ
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}
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}
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func (s *SignalJDXHSystem) calculate2DJ(state *component.SignalJDXHElectronic, filament *component.SignalJDXHFilament) {
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lxj := component.BitStateType.Get(state.JDXH_LXJ)
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dj := component.BitStateType.Get(state.JDXH_DJ)
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edj := component.BitStateType.Get(state.JDXH_2DJ)
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yxj := component.BitStateType.Get(state.JDXH_YXJ)
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is2DJ := filament.Uf && !lxj.Val && dj.Val && yxj.Val
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if is2DJ != edj.Val {
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drive := component.RelayDriveType.Get(state.JDXH_2DJ)
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drive.Td = is2DJ
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drive.Xq = is2DJ
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}
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}
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