This commit is contained in:
walker 2023-08-29 16:08:40 +08:00
commit 1ef65d69f4
11 changed files with 273 additions and 64 deletions

View File

@ -14,8 +14,11 @@ var ModelStorageRefComponent = ecs.NewComponentType[cstate.ModelStorageRef]()
// 身份组件
var DeviceIdentityComponent = ecs.NewComponentType[cstate.DeviceIdentity]()
// 持有实体标签的组件
var EntityTagHandlerComponent = ecs.NewComponentType[cstate.EntityTagHandler]()
// 存储屏蔽门标签组件
var PsdTagHandlerComponent = ecs.NewComponentType[cstate.EntityTagHandler]()
// 存储继电器标签组件
var RelayTagHandlerComponent = ecs.NewComponentType[cstate.EntityTagHandler]()
// 可移动设备组件
var MovableDeviceStateComponent = ecs.NewComponentType[cstate.MovableDeviceState]()
@ -49,3 +52,6 @@ var TowPositionButtonStateComponent = ecs.NewComponentType[cstate.TowPositionBut
// 继电器状态组件
var RelayStateComponent = ecs.NewComponentType[cstate.RelayState]()
// 紧急停车按钮状态组件
var EmpStateComponent = ecs.NewComponentType[cstate.EmpState]()

View File

@ -1014,6 +1014,56 @@ func (x *RelayState) GetActive() bool {
return false
}
// 紧急停车按钮状态
// 没有区段继电器,有采集继电器
type EmpState struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
// 紧急停车按钮是否被按下
Pressed bool `protobuf:"varint,1,opt,name=pressed,proto3" json:"pressed,omitempty"`
}
func (x *EmpState) Reset() {
*x = EmpState{}
if protoimpl.UnsafeEnabled {
mi := &file_status_proto_msgTypes[14]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *EmpState) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*EmpState) ProtoMessage() {}
func (x *EmpState) ProtoReflect() protoreflect.Message {
mi := &file_status_proto_msgTypes[14]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use EmpState.ProtoReflect.Descriptor instead.
func (*EmpState) Descriptor() ([]byte, []int) {
return file_status_proto_rawDescGZIP(), []int{14}
}
func (x *EmpState) GetPressed() bool {
if x != nil {
return x.Pressed
}
return false
}
// 按钮状态
type ButtonState struct {
state protoimpl.MessageState
@ -1027,7 +1077,7 @@ type ButtonState struct {
func (x *ButtonState) Reset() {
*x = ButtonState{}
if protoimpl.UnsafeEnabled {
mi := &file_status_proto_msgTypes[14]
mi := &file_status_proto_msgTypes[15]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -1040,7 +1090,7 @@ func (x *ButtonState) String() string {
func (*ButtonState) ProtoMessage() {}
func (x *ButtonState) ProtoReflect() protoreflect.Message {
mi := &file_status_proto_msgTypes[14]
mi := &file_status_proto_msgTypes[15]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -1053,7 +1103,7 @@ func (x *ButtonState) ProtoReflect() protoreflect.Message {
// Deprecated: Use ButtonState.ProtoReflect.Descriptor instead.
func (*ButtonState) Descriptor() ([]byte, []int) {
return file_status_proto_rawDescGZIP(), []int{14}
return file_status_proto_rawDescGZIP(), []int{15}
}
func (x *ButtonState) GetPressDown() bool {
@ -1082,7 +1132,7 @@ type ButtonPressOperating struct {
func (x *ButtonPressOperating) Reset() {
*x = ButtonPressOperating{}
if protoimpl.UnsafeEnabled {
mi := &file_status_proto_msgTypes[15]
mi := &file_status_proto_msgTypes[16]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -1095,7 +1145,7 @@ func (x *ButtonPressOperating) String() string {
func (*ButtonPressOperating) ProtoMessage() {}
func (x *ButtonPressOperating) ProtoReflect() protoreflect.Message {
mi := &file_status_proto_msgTypes[15]
mi := &file_status_proto_msgTypes[16]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -1108,7 +1158,7 @@ func (x *ButtonPressOperating) ProtoReflect() protoreflect.Message {
// Deprecated: Use ButtonPressOperating.ProtoReflect.Descriptor instead.
func (*ButtonPressOperating) Descriptor() ([]byte, []int) {
return file_status_proto_rawDescGZIP(), []int{15}
return file_status_proto_rawDescGZIP(), []int{16}
}
func (x *ButtonPressOperating) GetStart() bool {
@ -1154,7 +1204,7 @@ type ButtonConfirmOperating struct {
func (x *ButtonConfirmOperating) Reset() {
*x = ButtonConfirmOperating{}
if protoimpl.UnsafeEnabled {
mi := &file_status_proto_msgTypes[16]
mi := &file_status_proto_msgTypes[17]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
@ -1167,7 +1217,7 @@ func (x *ButtonConfirmOperating) String() string {
func (*ButtonConfirmOperating) ProtoMessage() {}
func (x *ButtonConfirmOperating) ProtoReflect() protoreflect.Message {
mi := &file_status_proto_msgTypes[16]
mi := &file_status_proto_msgTypes[17]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
@ -1180,7 +1230,7 @@ func (x *ButtonConfirmOperating) ProtoReflect() protoreflect.Message {
// Deprecated: Use ButtonConfirmOperating.ProtoReflect.Descriptor instead.
func (*ButtonConfirmOperating) Descriptor() ([]byte, []int) {
return file_status_proto_rawDescGZIP(), []int{16}
return file_status_proto_rawDescGZIP(), []int{17}
}
func (x *ButtonConfirmOperating) GetConfirm() bool {
@ -1274,36 +1324,38 @@ var file_status_proto_rawDesc = []byte{
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}
var (
@ -1319,7 +1371,7 @@ func file_status_proto_rawDescGZIP() []byte {
}
var file_status_proto_enumTypes = make([]protoimpl.EnumInfo, 2)
var file_status_proto_msgTypes = make([]protoimpl.MessageInfo, 17)
var file_status_proto_msgTypes = make([]protoimpl.MessageInfo, 18)
var file_status_proto_goTypes = []interface{}{
(SignalAspect)(0), // 0: cstate.SignalAspect
(TrainActiveEnum)(0), // 1: cstate.TrainActiveEnum
@ -1337,9 +1389,10 @@ var file_status_proto_goTypes = []interface{}{
(*TrainState)(nil), // 13: cstate.TrainState
(*TowPositionButtonState)(nil), // 14: cstate.TowPositionButtonState
(*RelayState)(nil), // 15: cstate.RelayState
(*ButtonState)(nil), // 16: cstate.ButtonState
(*ButtonPressOperating)(nil), // 17: cstate.ButtonPressOperating
(*ButtonConfirmOperating)(nil), // 18: cstate.ButtonConfirmOperating
(*EmpState)(nil), // 16: cstate.EmpState
(*ButtonState)(nil), // 17: cstate.ButtonState
(*ButtonPressOperating)(nil), // 18: cstate.ButtonPressOperating
(*ButtonConfirmOperating)(nil), // 19: cstate.ButtonConfirmOperating
}
var file_status_proto_depIdxs = []int32{
0, // 0: cstate.SignalState.display:type_name -> cstate.SignalAspect
@ -1529,7 +1582,7 @@ func file_status_proto_init() {
}
}
file_status_proto_msgTypes[14].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ButtonState); i {
switch v := v.(*EmpState); i {
case 0:
return &v.state
case 1:
@ -1541,7 +1594,7 @@ func file_status_proto_init() {
}
}
file_status_proto_msgTypes[15].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ButtonPressOperating); i {
switch v := v.(*ButtonState); i {
case 0:
return &v.state
case 1:
@ -1553,6 +1606,18 @@ func file_status_proto_init() {
}
}
file_status_proto_msgTypes[16].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ButtonPressOperating); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_status_proto_msgTypes[17].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*ButtonConfirmOperating); i {
case 0:
return &v.state
@ -1571,7 +1636,7 @@ func file_status_proto_init() {
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_status_proto_rawDesc,
NumEnums: 2,
NumMessages: 17,
NumMessages: 18,
NumExtensions: 0,
NumServices: 0,
},

View File

@ -83,7 +83,9 @@ func foreachModels(modelManager umi.IModelManager, deviceType umi.DeviceType, ea
}
}
////////////////////////////////////////////////////////////////////////
// //////////////////////////////////////////////////////////////////////
// 设备继电器标签,即标记继电器属于哪个设备的
type DeviceRelayTag struct{}
// 创建模型仓库引用实体
func CreateModelStorageRefEntity(w ecs.World) *ecs.Entry {
@ -97,12 +99,16 @@ func CreateWorldTimeEntity(w ecs.World) *ecs.Entry {
// 创建道岔实体
func CreateSwitchEntity(w ecs.World) *ecs.Entry {
return w.Create(components.DeviceIdentityComponent, components.SwitchRelayStateComponent, components.PercentageDeviceStateComponent, components.MovableDeviceStateComponent)
e := w.Create(components.DeviceIdentityComponent, components.SwitchRelayStateComponent, components.PercentageDeviceStateComponent, components.MovableDeviceStateComponent, components.RelayTagHandlerComponent)
components.RelayTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[DeviceRelayTag]()})
return e
}
// 创建信号机实体
func CreateSignalEntity(w ecs.World) *ecs.Entry {
return w.Create(components.DeviceIdentityComponent, components.SignalStateComponent)
e := w.Create(components.DeviceIdentityComponent, components.SignalStateComponent, components.RelayTagHandlerComponent)
components.RelayTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[DeviceRelayTag]()})
return e
}
// 创建物理区段实体
@ -115,14 +121,15 @@ type PsdCellTag struct{}
// 创建站台单侧屏蔽门实体
func CreatePsdEntity(w ecs.World) *ecs.Entry {
e := w.Create(components.DeviceIdentityComponent, components.PsdStateComponent, components.EntityTagHandlerComponent)
components.EntityTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[PsdCellTag]()})
e := w.Create(components.DeviceIdentityComponent, components.PsdStateComponent, components.PsdTagHandlerComponent, components.RelayTagHandlerComponent)
components.PsdTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[PsdCellTag]()})
components.RelayTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[DeviceRelayTag]()})
return e
}
// 创建屏蔽门cell实体
func CreatePsdCellEntity(w ecs.World, psdEntry *ecs.Entry) *ecs.Entry {
return w.Create(components.DeviceIdentityComponent, components.PercentageDeviceStateComponent, components.MovableDeviceStateComponent, components.EntityTagHandlerComponent.Get(psdEntry).Tag)
return w.Create(components.DeviceIdentityComponent, components.PercentageDeviceStateComponent, components.MovableDeviceStateComponent, components.PsdTagHandlerComponent.Get(psdEntry).Tag)
}
// 创建应答器实体
@ -141,6 +148,14 @@ func CreateTowPosButtonEntity(w ecs.World) *ecs.Entry {
}
// 创建继电器实体
func CreateRelayEntity(w ecs.World) *ecs.Entry {
return w.Create(components.DeviceIdentityComponent, components.RelayStateComponent)
// deviceEntry: 被继电器控制的设备
func CreateRelayEntity(w ecs.World, deviceEntry *ecs.Entry) *ecs.Entry {
return w.Create(components.DeviceIdentityComponent, components.RelayStateComponent, components.RelayTagHandlerComponent.Get(deviceEntry).Tag)
}
// 创建紧急停车按钮实体
func CreateEmpEntity(w ecs.World) *ecs.Entry {
e := w.Create(components.DeviceIdentityComponent, components.EmpStateComponent, components.RelayTagHandlerComponent)
components.RelayTagHandlerComponent.Set(e, &cstate.EntityTagHandler{Tag: ecs.NewComponentType[DeviceRelayTag]()})
return e
}

42
operate/emp_operation.go Normal file
View File

@ -0,0 +1,42 @@
package operate
import (
"fmt"
"github.com/yohamta/donburi/filter"
"joylink.club/ecs"
"joylink.club/rtsssimulation/components"
"joylink.club/rtsssimulation/system"
)
// 紧急停车按钮查询
var empQuery *ecs.Query = ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.EmpStateComponent))
func findEmpEntry(world ecs.World, empId string) (*ecs.Entry, error) {
empEntry := system.QueryEntityById(world, empQuery, empId)
if empEntry == nil {
return nil, fmt.Errorf("紧急停车按钮[%s]实体不存在", empId)
} else {
return empEntry, nil
}
}
// 激活紧急停车按钮
func FireEmpPressed(world ecs.World, empId string) error {
entry, err := findEmpEntry(world, empId)
if err != nil {
return err
}
components.EmpStateComponent.Get(entry).Pressed = true
return nil
}
// 复位紧急停车按钮
func FireEmpReset(world ecs.World, empId string) error {
entry, err := findEmpEntry(world, empId)
if err != nil {
return err
}
components.EmpStateComponent.Get(entry).Pressed = false
return nil
}

View File

@ -48,7 +48,7 @@ func FirePsdOperation(world ecs.World, psdId string, closeOpt bool) error {
return err
}
//屏蔽门标签
psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag
psdTag := components.PsdTagHandlerComponent.Get(psdEntry).Tag
psdCellQuery := ecs.NewQuery(filter.Contains(psdTag))
var errPercent error = nil
psdCellQuery.Each(world, func(psdCellEntry *ecs.Entry) {
@ -76,7 +76,7 @@ func FirePsdCellOperation(world ecs.World, psdId string, psdCellId string, close
return err
}
//屏蔽门标签
psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag
psdTag := components.PsdTagHandlerComponent.Get(psdEntry).Tag
psdCellQuery := ecs.NewQuery(filter.Contains(psdTag))
psdCellEntry := system.QueryEntityById(world, psdCellQuery, psdCellId)
if psdCellEntry == nil {

View File

@ -188,6 +188,15 @@ message RelayState{
///////////////////////////////////////////////////////////////////////
//
//
message EmpState{
//
bool pressed = 1;
}
///////////////////////////////////////////////////////////////////////
//
message ButtonState {
//

View File

@ -67,11 +67,11 @@ func debugTowPosButton(w ecs.World) {
// 屏蔽门状态
func debugPsd(w ecs.World) {
psdQuery := ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.EntityTagHandlerComponent))
psdQuery := ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.PsdTagHandlerComponent))
psdQuery.Each(w, func(e *ecs.Entry) {
psdId := components.DeviceIdentityComponent.Get(e).Id
psdState := components.PsdStateComponent.Get(e)
psdTag := components.EntityTagHandlerComponent.Get(e).Tag
psdTag := components.PsdTagHandlerComponent.Get(e).Tag
fmt.Printf("屏蔽门[%s] ,全关=%t ,全开=%t ,互锁解除=%t > ", psdId, psdState.AllClosed, psdState.AllOpened, psdState.InterlockReleased)
//
psdCellQuery := ecs.NewQuery(filter.Contains(psdTag))

View File

@ -7,7 +7,7 @@ import (
"joylink.club/rtsssimulation/components/cstate"
)
var PsdQuery = ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.EntityTagHandlerComponent))
var PsdQuery = ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.PsdTagHandlerComponent))
const (
//屏蔽门完全关闭
@ -27,7 +27,7 @@ func NewPsdSystem() *PsdSystem {
// world 执行
func (me *PsdSystem) Update(world ecs.World) {
PsdQuery.Each(world, func(psdEntry *ecs.Entry) {
psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag
psdTag := components.PsdTagHandlerComponent.Get(psdEntry).Tag
psdCellQuery, ok := me.cellsQuery[psdTag]
if !ok {
psdCellQuery = ecs.NewQuery(filter.Contains(psdTag, components.PercentageDeviceStateComponent, components.MovableDeviceStateComponent))

View File

@ -0,0 +1,45 @@
package system
import (
"github.com/yohamta/donburi/filter"
"joylink.club/ecs"
"joylink.club/rtsssimulation/components"
"joylink.club/rtsssimulation/umi"
)
// 信号机继电器系统
type SignalRelaySystem struct {
//继电器系统基类
relaySystem
//信号机查询
query *ecs.Query
}
func NewSignalReplaySystem() *SignalRelaySystem {
return &SignalRelaySystem{
relaySystem: relaySystem{relayQuery: make(map[string]*ecs.Query)},
query: ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.SignalStateComponent)),
}
}
// world 执行
func (me *SignalRelaySystem) Update(world ecs.World) {
//迭代所有信号机
me.query.Each(world, func(signalEntry *ecs.Entry) {
//key-继电器作用名value-继电器实体
usageRelayMapper := make(map[string]*ecs.Entry)
//迭代一个信号机关联的所有继电器
me.getDeviceRelayQuery(signalEntry).Each(world, func(signalRelayEntry *ecs.Entry) {
relayId := components.DeviceIdentityComponent.Get(signalRelayEntry).Id
relayModel := (WorldModelStorage(world).FindById(relayId)).(umi.IRelayModel)
usageRelayMapper[relayModel.UsageName()] = signalRelayEntry
})
//根据具体业务逻辑处理继电器
me.dealWithRelays(world, signalEntry, usageRelayMapper)
})
}
// 根据具体业务逻辑处理继电器
func (me *SignalRelaySystem) dealWithRelays(world ecs.World, signalEntry *ecs.Entry, relays map[string]*ecs.Entry) {
}

View File

@ -33,8 +33,8 @@ func simpleRecover() {
recover()
}
///////////////////////////////////////////////////////////////////////////
// /////////////////////////////////////////////////////////////////////////
// 模型仓库查询
var worldModelStorageQuery *ecs.Query = ecs.NewQuery(filter.Contains(components.ModelStorageRefComponent))
func WorldModelStorage(world ecs.World) umi.IModelManager {
@ -45,3 +45,21 @@ func WorldModelStorage(world ecs.World) umi.IModelManager {
return nil
}
}
// //////////////////////////////////////////////////////////////////////////
// 继电器系统
type relaySystem struct {
// key-设备id
relayQuery map[string]*ecs.Query
}
// 获取设备的相关继电器的查询
func (me *relaySystem) getDeviceRelayQuery(deviceEntry *ecs.Entry) *ecs.Query {
id := components.DeviceIdentityComponent.Get(deviceEntry).Id
query, ok := me.relayQuery[id]
if !ok {
query = ecs.NewQuery(filter.Contains(components.RelayTagHandlerComponent.Get(deviceEntry).Tag))
me.relayQuery[id] = query
}
return query
}

View File

@ -109,9 +109,18 @@ type IPsdModel interface {
AllDeviceCells() []IDeviceModel
}
////////////////////////////////////////////////////////////
// 继电器模型
// 继电器按作用分类:驱动继电器、采集继电器
type IRelayModel interface {
//该继电器管理的设备
ManagedDevice() IDeviceModel
//true-驱动继电器false-采集继电器
IsDriver() bool
//继电器作用名称,同一个设备的继电器的作用名称不能重复
//如DJ-12、DDJ-83
UsageName() string
}
/////////////////////////////////////////////////////////////