signal 3xh2 驱采
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da8485c036
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@ -123,16 +123,36 @@ type Signal3XH2Electronic struct {
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Z3XH2_LXJ *ecs.Entry
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//引导信号继电器,true-吸合
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Z3XH2_YXJ *ecs.Entry
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// 物理黄灯,true-亮
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Z3XH2_U *ecs.Entry
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// 物理绿灯,true-亮
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Z3XH2_L *ecs.Entry
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// 物理红灯,true-亮
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Z3XH2_H *ecs.Entry
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}
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// Signal3XH2Lsq 联锁驱
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type Signal3XH2Lsq struct {
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//true-联锁施加励磁电流驱动继电器DDJ
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Z3XH2_DDJ_Q bool
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////true-联锁施加励磁电流驱动继电器LXJ
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Z3XH2_LXJ_Q bool
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////true-联锁施加励磁电流驱动继电器LXJ
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Z3XH2_YXJ_Q bool
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}
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// Signal3XH2Lsc 联锁采
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type Signal3XH2Lsc struct {
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//true-继电器DJ吸起
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Z3XH2_DJ_Xq bool
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//true-继电器2DJ吸起
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Z3XH2_2DJ_Xq bool
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//true-继电器DDJ落下
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Z3XH2_DDJ_Lx bool
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//true-继电器LXJ吸起
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Z3XH2_LXJ_Xq bool
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//true-继电器YXJ吸起
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Z3XH2_YXJ_Xq bool
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}
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var (
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Signal3XH2ElectronicType = ecs.NewComponentType[Signal3XH2Electronic]()
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Signal3XH2LsqType = ecs.NewComponentType[Signal3XH2Lsq]()
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Signal3XH2LscType = ecs.NewComponentType[Signal3XH2Lsc]()
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)
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//////////////////////////////////////////////////////////////////////////////
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@ -12,8 +12,11 @@ func loadSignal3xh2(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
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if len(elecs) == 5 { //3xh2组合类型包含5个继电器
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signalEntry.AddComponent(component.Signal3XH2ElectronicType)
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signalEntry.AddComponent(component.Signal3XH2LsqType)
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signalEntry.AddComponent(component.Signal3XH2LscType)
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signalEntry.AddComponent(component.SignalLightsType)
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//
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elecState := &component.Signal3XH2Electronic{Z3XH2_L: NewLightLEntity(w), Z3XH2_H: NewLightHEntity(w), Z3XH2_U: NewLightUEntity(w)}
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elecState := &component.Signal3XH2Electronic{}
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for _, elec := range elecs {
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switch elec.Code() {
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case consts.SIGNAL_DDJ:
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@ -32,6 +35,9 @@ func loadSignal3xh2(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
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}
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//
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component.Signal3XH2ElectronicType.Set(signalEntry, elecState)
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component.Signal3XH2LsqType.Set(signalEntry, &component.Signal3XH2Lsq{})
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component.Signal3XH2LscType.Set(signalEntry, &component.Signal3XH2Lsc{})
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component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
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} else {
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return fmt.Errorf("id=[%s]的信号机3xh2,电子元器件数量须为5", signal.Id())
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}
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@ -15,11 +15,8 @@ func DriveSignal3XH2Dd(w ecs.World, signalId string, dd bool) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveDd := component.RelayDriveType.Get(state.Z3XH2_DDJ)
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//点灯继电器落下时才点灯
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driveDd.Td = !dd
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driveDd.Xq = !dd
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lsq := component.Signal3XH2LsqType.Get(signalEntry)
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lsq.Z3XH2_DDJ_Q = !dd
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}
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})
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}
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@ -30,13 +27,9 @@ func DriveSignal3XH2Lx(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = true
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driveLx.Xq = true
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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lsq := component.Signal3XH2LsqType.Get(signalEntry)
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lsq.Z3XH2_LXJ_Q = true
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lsq.Z3XH2_YXJ_Q = false
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}
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})
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}
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@ -47,13 +40,9 @@ func DriveSignal3XH2Yx(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = true
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driveYx.Xq = true
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lsq := component.Signal3XH2LsqType.Get(signalEntry)
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lsq.Z3XH2_LXJ_Q = false
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lsq.Z3XH2_YXJ_Q = true
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}
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})
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}
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@ -64,13 +53,9 @@ func DriveSignal3XH2Non(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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lsq := component.Signal3XH2LsqType.Get(signalEntry)
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lsq.Z3XH2_LXJ_Q = false
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lsq.Z3XH2_YXJ_Q = false
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}
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})
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}
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@ -1 +1 @@
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Subproject commit 74c02116147b7b4e86b56c790c9075e039e6fe82
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Subproject commit af605020f1bccf1f1b2ab5a4ae4966d1c6c9776c
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@ -16,47 +16,88 @@ func NewSignal3XH2System() *Signal3XH2System {
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// Update world 执行
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func (s *Signal3XH2System) Update(w ecs.World) {
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s.query.Each(w, func(e *ecs.Entry) {
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state := component.Signal3XH2ElectronicType.Get(e)
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s.calculateU(state)
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s.calculateL(state)
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s.calculateH(state)
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s.calculateDJ(state)
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s.calculate2DJ(state)
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s.query.Each(w, func(entry *ecs.Entry) {
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state := component.Signal3XH2ElectronicType.Get(entry)
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lsq := component.Signal3XH2LsqType.Get(entry)
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lsc := component.Signal3XH2LscType.Get(entry)
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lights := component.SignalLightsType.Get(entry)
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Z3XH2_L := lights.GetLightByTag(component.LdTag)
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Z3XH2_H := lights.GetLightByTag(component.HdTag)
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Z3XH2_U := lights.GetLightByTag(component.UdTag)
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s.calculateLsq(state, lsq)
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s.calculateU(state, Z3XH2_U)
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s.calculateL(state, Z3XH2_L)
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s.calculateH(state, Z3XH2_H)
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s.calculateDJ(state, Z3XH2_L, Z3XH2_H)
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s.calculate2DJ(state, Z3XH2_U)
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s.calculateLsc(state, lsc)
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})
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}
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func (s *Signal3XH2System) calculateU(state *component.Signal3XH2Electronic) {
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// 联锁驱
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func (s *Signal3XH2System) calculateLsq(state *component.Signal3XH2Electronic, lsq *component.Signal3XH2Lsq) {
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ddj := component.RelayDriveType.Get(state.Z3XH2_DDJ)
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lxj := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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yxj := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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//
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ddjQ := lsq.Z3XH2_DDJ_Q
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ddj.Td = ddjQ
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ddj.Xq = ddjQ
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//
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lxjQ := lsq.Z3XH2_LXJ_Q
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lxj.Td = lxjQ
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lxj.Xq = lxjQ
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//
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yxjQ := lsq.Z3XH2_YXJ_Q
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yxj.Td = yxjQ
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yxj.Xq = yxjQ
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}
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// 联锁采
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func (s *Signal3XH2System) calculateLsc(state *component.Signal3XH2Electronic, lsc *component.Signal3XH2Lsc) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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dj := component.BitStateType.Get(state.Z3XH2_DJ)
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edj := component.BitStateType.Get(state.Z3XH2_2DJ)
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yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
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//
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lsc.Z3XH2_2DJ_Xq = edj.Val
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lsc.Z3XH2_DJ_Xq = dj.Val
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lsc.Z3XH2_DDJ_Lx = !ddj.Val
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lsc.Z3XH2_LXJ_Xq = lxj.Val
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lsc.Z3XH2_YXJ_Xq = yxj.Val
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}
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func (s *Signal3XH2System) calculateU(state *component.Signal3XH2Electronic, Z3XH2_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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dj := component.BitStateType.Get(state.Z3XH2_DJ)
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yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
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driveU := component.LightDriveType.Get(state.Z3XH2_U)
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driveU := component.LightDriveType.Get(Z3XH2_U)
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isU := !ddj.Val && !lxj.Val && dj.Val && yxj.Val
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driveU.Td = isU
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}
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func (s *Signal3XH2System) calculateL(state *component.Signal3XH2Electronic) {
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func (s *Signal3XH2System) calculateL(state *component.Signal3XH2Electronic, Z3XH2_L *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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driveL := component.LightDriveType.Get(state.Z3XH2_L)
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driveL := component.LightDriveType.Get(Z3XH2_L)
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isL := !ddj.Val && lxj.Val
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driveL.Td = isL
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}
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func (s *Signal3XH2System) calculateH(state *component.Signal3XH2Electronic) {
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func (s *Signal3XH2System) calculateH(state *component.Signal3XH2Electronic, Z3XH2_H *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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driveH := component.LightDriveType.Get(state.Z3XH2_H)
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driveH := component.LightDriveType.Get(Z3XH2_H)
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isH := !ddj.Val && !lxj.Val
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driveH.Td = isH
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}
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func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic) {
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func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic, Z3XH2_L *ecs.Entry, Z3XH2_H *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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ld := component.BitStateType.Get(state.Z3XH2_L)
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hd := component.BitStateType.Get(state.Z3XH2_H)
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ld := component.BitStateType.Get(Z3XH2_L)
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hd := component.BitStateType.Get(Z3XH2_H)
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isDJ := ld.Val && !ddj.Val && lxj.Val || hd.Val && !ddj.Val && !lxj.Val
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//通知继电器进行动作
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drive := component.RelayDriveType.Get(state.Z3XH2_DJ)
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@ -64,12 +105,12 @@ func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic) {
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drive.Xq = isDJ
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}
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func (s *Signal3XH2System) calculate2DJ(state *component.Signal3XH2Electronic) {
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func (s *Signal3XH2System) calculate2DJ(state *component.Signal3XH2Electronic, Z3XH2_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
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dj := component.BitStateType.Get(state.Z3XH2_DJ)
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yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
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ud := component.BitStateType.Get(state.Z3XH2_U)
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ud := component.BitStateType.Get(Z3XH2_U)
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is2DJ := ud.Val && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
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//通知继电器进行动作
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drive := component.RelayDriveType.Get(state.Z3XH2_2DJ)
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