signal 3xh3 驱采
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@ -17,6 +17,7 @@ var (
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UdTag = ecs.NewTag() //黄
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BdTag = ecs.NewTag() //白
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AdTag = ecs.NewTag() //蓝
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FdTag = ecs.NewTag() //封,封灯显示
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)
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// 组件
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@ -170,12 +170,34 @@ type Signal3XH3Electronic struct {
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Z3XH3_LXJ *ecs.Entry
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//引导信号继电器,true-吸合
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Z3XH3_YXJ *ecs.Entry
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// 物理黄灯,true-亮
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Z3XH3_U *ecs.Entry
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// 物理红灯,true-亮
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Z3XH3_H *ecs.Entry
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}
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// Signal3XH3Lsq 联锁驱
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type Signal3XH3Lsq struct {
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//true-联锁施加励磁电流驱动继电器DDJ
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Z3XH3_DDJ_Q bool
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////true-联锁施加励磁电流驱动继电器LXJ
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Z3XH3_LXJ_Q bool
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////true-联锁施加励磁电流驱动继电器LXJ
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Z3XH3_YXJ_Q bool
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}
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// Signal3XH3Lsc 联锁采
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type Signal3XH3Lsc struct {
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//true-继电器DJ吸起
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Z3XH3_DJ_Xq bool
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//true-继电器2DJ吸起
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Z3XH3_2DJ_Xq bool
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//true-继电器DDJ落下
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Z3XH3_DDJ_Lx bool
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//true-继电器LXJ吸起
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Z3XH3_LXJ_Xq bool
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//true-继电器YXJ吸起
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Z3XH3_YXJ_Xq bool
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}
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var (
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Signal3XH3ElectronicType = ecs.NewComponentType[Signal3XH3Electronic]()
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Signal3XH3LsqType = ecs.NewComponentType[Signal3XH3Lsq]()
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Signal3XH3LscType = ecs.NewComponentType[Signal3XH3Lsc]()
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)
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@ -55,3 +55,12 @@ func NewLights(w ecs.World, lightTags ...component.DsTag) []*ecs.Entry {
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}
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return ls
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}
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// IsLightFd 灯是否被封(如Signal 3xh3 红绿黄三显示封绿灯)
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func IsLightFd(lightEntry *ecs.Entry) bool {
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if lightEntry.HasComponent(component.LightDriveType) && lightEntry.HasComponent(component.BitStateType) {
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return lightEntry.HasComponent(component.FdTag)
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} else {
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panic("IsLightFd 参数lightEntry的值非灯实体")
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}
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}
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@ -12,6 +12,9 @@ func loadSignal3xh3(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
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if len(elecs) == 5 { //3xh3组合类型包含5个继电器
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signalEntry.AddComponent(component.Signal3XH3ElectronicType)
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signalEntry.AddComponent(component.Signal3XH3LsqType)
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signalEntry.AddComponent(component.Signal3XH3LscType)
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signalEntry.AddComponent(component.SignalLightsType)
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//
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elecState := &component.Signal3XH3Electronic{}
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for _, elec := range elecs {
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@ -32,6 +35,11 @@ func loadSignal3xh3(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
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}
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//
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component.Signal3XH3ElectronicType.Set(signalEntry, elecState)
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component.Signal3XH3LsqType.Set(signalEntry, &component.Signal3XH3Lsq{})
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component.Signal3XH3LscType.Set(signalEntry, &component.Signal3XH3Lsc{})
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component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
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//封绿灯,即有绿灯但绿被封
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component.SignalLightsType.Get(signalEntry).GetLightByTag(component.LdTag).AddComponent(component.FdTag)
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} else {
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return fmt.Errorf("id=[%s]的信号机3xh3,电子元器件数量须为5", signal.Id())
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}
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@ -15,11 +15,8 @@ func DriveSignal3XH3Dd(w ecs.World, signalId string, dd bool) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveDd := component.RelayDriveType.Get(state.Z3XH3_DDJ)
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//点灯继电器落下时才点灯
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driveDd.Td = !dd
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driveDd.Xq = !dd
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lsq := component.Signal3XH3LsqType.Get(signalEntry)
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lsq.Z3XH3_DDJ_Q = !dd
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}
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})
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}
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@ -30,13 +27,9 @@ func DriveSignal3XH3Lx(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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driveLx.Td = true
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driveLx.Xq = true
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driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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lsq := component.Signal3XH3LsqType.Get(signalEntry)
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lsq.Z3XH3_LXJ_Q = true
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lsq.Z3XH3_YXJ_Q = false
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}
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})
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}
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@ -47,13 +40,9 @@ func DriveSignal3XH3Yx(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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driveYx.Td = true
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driveYx.Xq = true
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lsq := component.Signal3XH3LsqType.Get(signalEntry)
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lsq.Z3XH3_LXJ_Q = false
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lsq.Z3XH3_YXJ_Q = true
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}
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})
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}
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@ -64,13 +53,9 @@ func DriveSignal3XH3Non(w ecs.World, signalId string) {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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lsq := component.Signal3XH3LsqType.Get(signalEntry)
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lsq.Z3XH3_LXJ_Q = false
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lsq.Z3XH3_YXJ_Q = false
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}
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})
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}
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@ -1 +1 @@
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Subproject commit af605020f1bccf1f1b2ab5a4ae4966d1c6c9776c
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Subproject commit 1c6eed67ea95b41e7b3cae7375f0f740202fd22b
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@ -16,49 +16,89 @@ func NewSignal3XH3System() *Signal3XH3System {
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// Update world 执行
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func (s *Signal3XH3System) Update(w ecs.World) {
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s.query.Each(w, func(e *ecs.Entry) {
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state := component.Signal3XH3ElectronicType.Get(e)
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s.query.Each(w, func(entry *ecs.Entry) {
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state := component.Signal3XH3ElectronicType.Get(entry)
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lsq := component.Signal3XH3LsqType.Get(entry)
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lsc := component.Signal3XH3LscType.Get(entry)
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lights := component.SignalLightsType.Get(entry)
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Z3XH3_H := lights.GetLightByTag(component.HdTag)
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Z3XH3_U := lights.GetLightByTag(component.UdTag)
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//
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s.calculateU(state)
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s.calculateH(state)
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s.calculateDJ(state)
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s.calculate2DJ(state)
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s.calculateLsq(state, lsq)
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s.calculateU(state, Z3XH3_U)
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s.calculateH(state, Z3XH3_H)
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s.calculateDJ(state, Z3XH3_U, Z3XH3_H)
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s.calculate2DJ(state, Z3XH3_U)
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s.calculateLsc(state, lsc)
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})
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}
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func (s *Signal3XH3System) calculateU(state *component.Signal3XH3Electronic) {
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// 联锁驱
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func (s *Signal3XH3System) calculateLsq(state *component.Signal3XH3Electronic, lsq *component.Signal3XH3Lsq) {
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ddj := component.RelayDriveType.Get(state.Z3XH3_DDJ)
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lxj := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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yxj := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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//
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ddjQ := lsq.Z3XH3_DDJ_Q
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ddj.Td = ddjQ
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ddj.Xq = ddjQ
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//
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lxjQ := lsq.Z3XH3_LXJ_Q
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lxj.Td = lxjQ
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lxj.Xq = lxjQ
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//
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yxjQ := lsq.Z3XH3_YXJ_Q
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yxj.Td = yxjQ
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yxj.Xq = yxjQ
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}
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// 联锁采
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func (s *Signal3XH3System) calculateLsc(state *component.Signal3XH3Electronic, lsc *component.Signal3XH3Lsc) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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edj := component.BitStateType.Get(state.Z3XH3_2DJ)
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yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
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//
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lsc.Z3XH3_2DJ_Xq = edj.Val
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lsc.Z3XH3_DJ_Xq = dj.Val
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lsc.Z3XH3_DDJ_Lx = !ddj.Val
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lsc.Z3XH3_LXJ_Xq = lxj.Val
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lsc.Z3XH3_YXJ_Xq = yxj.Val
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}
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func (s *Signal3XH3System) calculateU(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
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isU := !ddj.Val && !lxj.Val && dj.Val && yxj.Val || !ddj.Val && lxj.Val
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driveU := component.LightDriveType.Get(state.Z3XH3_U)
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driveU := component.LightDriveType.Get(Z3XH3_U)
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driveU.Td = isU
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}
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func (s *Signal3XH3System) calculateH(state *component.Signal3XH3Electronic) {
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func (s *Signal3XH3System) calculateH(state *component.Signal3XH3Electronic, Z3XH3_H *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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isH := !ddj.Val && !lxj.Val
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driveH := component.LightDriveType.Get(state.Z3XH3_H)
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driveH := component.LightDriveType.Get(Z3XH3_H)
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driveH.Td = isH
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}
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func (s *Signal3XH3System) calculateDJ(state *component.Signal3XH3Electronic) {
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func (s *Signal3XH3System) calculateDJ(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry, Z3XH3_H *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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ud := component.BitStateType.Get(state.Z3XH3_U)
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hd := component.BitStateType.Get(state.Z3XH3_H)
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ud := component.BitStateType.Get(Z3XH3_U)
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hd := component.BitStateType.Get(Z3XH3_H)
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isDJ := ud.Val && !ddj.Val && lxj.Val || hd.Val && !ddj.Val && !lxj.Val
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drive := component.RelayDriveType.Get(state.Z3XH3_DJ)
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drive.Td = isDJ
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drive.Xq = isDJ
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}
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func (s *Signal3XH3System) calculate2DJ(state *component.Signal3XH3Electronic) {
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func (s *Signal3XH3System) calculate2DJ(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
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dj := component.BitStateType.Get(state.Z3XH3_DJ)
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yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
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ud := component.BitStateType.Get(state.Z3XH3_U)
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ud := component.BitStateType.Get(Z3XH3_U)
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is2DJ := ud.Val && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
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drive := component.RelayDriveType.Get(state.Z3XH3_2DJ)
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drive.Td = is2DJ
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