Merge branch 'master' of https://git.code.tencent.com/jl-framework/rtss_simulation
This commit is contained in:
commit
99ddf43372
@ -6,11 +6,11 @@ import (
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"joylink.club/rtsssimulation/entity"
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)
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// 2xh1信号机功能接口
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// signal 2xh1 接口:点灯操作、开通列车信号、开通禁止信号
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// Drive2XH1Dd 点灯操作
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// dd : true-点灯,false-灭灯
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func Drive2XH1Dd(w ecs.World, signalId string, dd bool) {
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// DriveSignal2XH1Dd 点灯操作
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// dd : true-物理点灯,false-物理灭灯
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func DriveSignal2XH1Dd(w ecs.World, signalId string, dd bool) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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@ -23,17 +23,30 @@ func Drive2XH1Dd(w ecs.World, signalId string, dd bool) {
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})
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}
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// Drive2XH1Lx 列车信号操作
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// lx : true-允许列车通过信号,false-禁止列车通过信号
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func Drive2XH1Lx(w ecs.World, signalId string, lx bool) {
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// DriveSignal2XH1Lx 开通列车信号(绿灯亮)
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func DriveSignal2XH1Lx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal2XH1ElectronicType.Get(signalEntry)
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drive := component.RelayDriveType.Get(state.Z2XH1_LXJ)
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drive.Td = lx
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drive.Xq = lx
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drive.Td = true
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drive.Xq = true
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}
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})
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}
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// DriveSignal2XH1Non 开通禁止信号(红灯亮)
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func DriveSignal2XH1Non(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal2XH1ElectronicType.Get(signalEntry)
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drive := component.RelayDriveType.Get(state.Z2XH1_LXJ)
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drive.Td = false
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drive.Xq = false
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}
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})
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}
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|
86
fi/signal_3xh1.go
Normal file
86
fi/signal_3xh1.go
Normal file
@ -0,0 +1,86 @@
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package fi
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import (
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/entity"
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)
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// signal 3xh1 接口:点灯操作、开通列车信号、开通引导信号、开通禁止信号
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// DriveSignal3XH1Dd 点灯操作
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// dd : true-物理点灯;false-物理灭灯
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func DriveSignal3XH1Dd(w ecs.World, signalId string, dd bool) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH1ElectronicType.Get(signalEntry)
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driveDd := component.RelayDriveType.Get(state.Z3XH1_DDJ)
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//点灯继电器落下时才点灯
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driveDd.Td = !dd
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driveDd.Xq = !dd
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}
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})
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}
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// DriveSignal3XH1Lx 开通列车信号(直向通过则亮绿灯;侧向通过则亮黄灯)
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// xz : true-直向通过,false-侧向通过
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func DriveSignal3XH1Lx(w ecs.World, signalId string, zx bool) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH1ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
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driveLx.Td = true
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driveLx.Xq = true
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driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
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driveZx.Td = zx
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driveZx.Xq = zx
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driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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}
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})
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}
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// DriveSignal3XH1Yx 开通引导信号(红灯亮且黄灯亮)
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func DriveSignal3XH1Yx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH1ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
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driveZx.Td = false
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driveZx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
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driveYx.Td = true
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driveYx.Xq = true
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}
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})
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}
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// DriveSignal3XH1Non 开通禁止信号(红灯亮)
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func DriveSignal3XH1Non(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH1ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
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driveZx.Td = false
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driveZx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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}
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})
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}
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76
fi/signal_3xh2.go
Normal file
76
fi/signal_3xh2.go
Normal file
@ -0,0 +1,76 @@
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package fi
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import (
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/entity"
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)
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// signal 3xh2 接口:点灯操作、开通列车信号、开通引导信号、开通禁止信号
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// DriveSignal3XH2Dd 点灯操作
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// dd : true-物理点灯;false-物理灭灯
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func DriveSignal3XH2Dd(w ecs.World, signalId string, dd bool) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveDd := component.RelayDriveType.Get(state.Z3XH2_DDJ)
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//点灯继电器落下时才点灯
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driveDd.Td = !dd
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driveDd.Xq = !dd
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}
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})
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}
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// DriveSignal3XH2Lx 开通列车信号(绿灯亮)
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func DriveSignal3XH2Lx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = true
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driveLx.Xq = true
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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}
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})
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}
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// DriveSignal3XH2Yx 开通引导信号(黄灯亮且红灯亮)
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func DriveSignal3XH2Yx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = true
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driveYx.Xq = true
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}
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})
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}
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// DriveSignal3XH2Non 开通禁止信号(红灯亮)
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func DriveSignal3XH2Non(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH2ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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}
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})
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}
|
76
fi/signal_3xh3.go
Normal file
76
fi/signal_3xh3.go
Normal file
@ -0,0 +1,76 @@
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package fi
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import (
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/entity"
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)
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// signal 3xh3 接口:点灯操作、开通列车信号、开通引导信号、开通禁止信号
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// DriveSignal3XH3Dd 点灯操作
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// dd : true-物理点灯;false-物理灭灯
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func DriveSignal3XH3Dd(w ecs.World, signalId string, dd bool) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveDd := component.RelayDriveType.Get(state.Z3XH3_DDJ)
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//点灯继电器落下时才点灯
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driveDd.Td = !dd
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driveDd.Xq = !dd
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}
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})
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}
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// DriveSignal3XH3Lx 开通列车信号(黄灯亮)
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func DriveSignal3XH3Lx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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driveLx.Td = true
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driveLx.Xq = true
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driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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driveYx.Td = false
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driveYx.Xq = false
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}
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})
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}
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// DriveSignal3XH3Yx 开通引导信号(黄灯亮且红灯亮)
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func DriveSignal3XH3Yx(w ecs.World, signalId string) {
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w.Execute(func() {
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wd := entity.GetWorldData(w)
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signalEntry, ok := wd.EntityMap[signalId]
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if ok {
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state := component.Signal3XH3ElectronicType.Get(signalEntry)
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driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
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driveLx.Td = false
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driveLx.Xq = false
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driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
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driveYx.Td = true
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driveYx.Xq = true
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}
|
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})
|
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}
|
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|
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// DriveSignal3XH3Non 开通禁止信号(红灯亮)
|
||||
func DriveSignal3XH3Non(w ecs.World, signalId string) {
|
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w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.Signal3XH3ElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
|
||||
driveLx.Td = false
|
||||
driveLx.Xq = false
|
||||
driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
|
||||
driveYx.Td = false
|
||||
driveYx.Xq = false
|
||||
}
|
||||
})
|
||||
}
|
60
fi/signal_3xh4.go
Normal file
60
fi/signal_3xh4.go
Normal file
@ -0,0 +1,60 @@
|
||||
package fi
|
||||
|
||||
import (
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
"joylink.club/rtsssimulation/entity"
|
||||
)
|
||||
|
||||
// signal 3xh4 接口:点灯操作、开通列车信号、开通禁止信号
|
||||
|
||||
// DriveSignal3XH4Dd 点灯操作
|
||||
// dd : true-物理点灯;false-物理灭灯
|
||||
func DriveSignal3XH4Dd(w ecs.World, signalId string, dd bool) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.Signal3XH4ElectronicType.Get(signalEntry)
|
||||
driveDd := component.RelayDriveType.Get(state.Z3XH4_DDJ)
|
||||
//点灯继电器落下时才点灯
|
||||
driveDd.Td = !dd
|
||||
driveDd.Xq = !dd
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// DriveSignal3XH4Lx 开通列车信号(直向通过亮绿灯,侧向通过亮黄灯)
|
||||
// zx : true-直向通过,false-侧向通过
|
||||
func DriveSignal3XH4Lx(w ecs.World, signalId string, zx bool) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.Signal3XH4ElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.Z3XH4_LXJ)
|
||||
driveLx.Td = true
|
||||
driveLx.Xq = true
|
||||
driveZx := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
|
||||
driveZx.Td = zx
|
||||
driveZx.Xq = zx
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// DriveSignal3XH4Non 开通禁止信号(亮红灯)
|
||||
func DriveSignal3XH4Non(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.Signal3XH4ElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.Z3XH4_LXJ)
|
||||
driveLx.Td = false
|
||||
driveLx.Xq = false
|
||||
driveZx := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
|
||||
driveZx.Td = false
|
||||
driveZx.Xq = false
|
||||
}
|
||||
})
|
||||
}
|
37
fi/signal_dcxh.go
Normal file
37
fi/signal_dcxh.go
Normal file
@ -0,0 +1,37 @@
|
||||
package fi
|
||||
|
||||
import (
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
"joylink.club/rtsssimulation/entity"
|
||||
)
|
||||
|
||||
// signal dcxh 接口:开通调车信号、开通禁止信号
|
||||
|
||||
// DriveSignalDCXHDx 开通调车信号(白灯亮)
|
||||
func DriveSignalDCXHDx(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.SignalDCXHElectronicType.Get(signalEntry)
|
||||
driveDx := component.RelayDriveType.Get(state.DCXH_DXJ)
|
||||
driveDx.Td = true
|
||||
driveDx.Xq = true
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// DriveSignalDCXHNon 开通禁止信号(蓝灯亮)
|
||||
func DriveSignalDCXHNon(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.SignalDCXHElectronicType.Get(signalEntry)
|
||||
driveDx := component.RelayDriveType.Get(state.DCXH_DXJ)
|
||||
driveDx.Td = false
|
||||
driveDx.Xq = false
|
||||
}
|
||||
})
|
||||
}
|
60
fi/signal_jckxh.go
Normal file
60
fi/signal_jckxh.go
Normal file
@ -0,0 +1,60 @@
|
||||
package fi
|
||||
|
||||
import (
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
"joylink.club/rtsssimulation/entity"
|
||||
)
|
||||
|
||||
// signal jckxh 接口:开通列车信号、开通调车信号、开通禁止信号
|
||||
|
||||
// DriveSignalJCKXHLx 开通列车信号(黄灯亮)
|
||||
func DriveSignalJCKXHLx(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.SignalJCKXHElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
|
||||
driveLx.Td = true
|
||||
driveLx.Xq = true
|
||||
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
|
||||
driveDx.Td = false
|
||||
driveDx.Xq = false
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// DriveSignalJCKXHDx 开通调车信号(白灯亮)
|
||||
func DriveSignalJCKXHDx(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.SignalJCKXHElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
|
||||
driveLx.Td = false
|
||||
driveLx.Xq = false
|
||||
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
|
||||
driveDx.Td = true
|
||||
driveDx.Xq = true
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// DriveSignalJCKXHNon 开通禁止信号(红灯亮)
|
||||
func DriveSignalJCKXHNon(w ecs.World, signalId string) {
|
||||
w.Execute(func() {
|
||||
wd := entity.GetWorldData(w)
|
||||
signalEntry, ok := wd.EntityMap[signalId]
|
||||
if ok {
|
||||
state := component.SignalJCKXHElectronicType.Get(signalEntry)
|
||||
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
|
||||
driveLx.Td = false
|
||||
driveLx.Xq = false
|
||||
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
|
||||
driveDx.Td = false
|
||||
driveDx.Xq = false
|
||||
}
|
||||
})
|
||||
}
|
3
fi/signal_jdxh.go
Normal file
3
fi/signal_jdxh.go
Normal file
@ -0,0 +1,3 @@
|
||||
package fi
|
||||
|
||||
// signal jdxh 接口:
|
Loading…
Reference in New Issue
Block a user