ISCS火警系统ecs定义

This commit is contained in:
xzb 2023-12-15 15:43:54 +08:00
parent 73501bf793
commit a7dba63f4e
3 changed files with 89 additions and 1 deletions

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@ -7,10 +7,18 @@ import (
// NetworkHost 网络设备、网络主机等 // NetworkHost 网络设备、网络主机等
type NetworkHost struct { type NetworkHost struct {
Normal bool //true-正常 State HostState //状态
Exception consts.DeviceExceptionEnum //具体异常-故障、通信中断 Exception consts.DeviceExceptionEnum //具体异常-故障、通信中断
} }
// HostState 主机状态定义
type HostState = uint8
const (
HostNormal HostState = iota //正常
HostFireAlarm //火警
)
/////////////////////////////// ///////////////////////////////
// SmokeDetector 烟感 // SmokeDetector 烟感

48
component/iscs_tfds.go Normal file
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@ -0,0 +1,48 @@
package component
import (
"joylink.club/ecs"
"joylink.club/rtsssimulation/consts"
)
// TFDSHost TFDS主机-与感温光纤有关状态
type TFDSHost struct {
State TofState //一整条感温光纤状态
Exception consts.DeviceExceptionEnum //具体异常-异常、通信中断
}
// TofState 一整条感温光纤状态定义
type TofState = uint8
const (
TofNormal TofState = iota //正常
TofBroken //断纤
TofFireAlarm //火警
)
/////////////////////////////////////////////////////////////////
// TofCheckPoint 分布式感温光纤上的温度检测点
// 实际上感温光纤上的每个点都可以传回温度,工程上选取每隔一段距离的来检测温度
type TofCheckPoint struct {
T int16 //检测点温度
State TofcpState //状态,通过检测点温度计算得到
Exception consts.DeviceExceptionEnum //具体异常-通信中断
}
// TofcpState 感温关系检测点状态定义
type TofcpState = uint8
const (
TofcpNormal TofcpState = iota //正常
TofcpNon //未知,当通信中断时
TofcpEarlyWarn //预警
TofcpFireAlarm //火警
)
////////////////////////////////////////////////////////////
var (
TFDSHostType = ecs.NewComponentType[TFDSHost]()
TofCheckPointType = ecs.NewComponentType[TofCheckPoint]()
)

32
entity/iscs_tfds.go Normal file
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@ -0,0 +1,32 @@
package entity
import (
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
)
// NewTFDSHostEntity 创建TFDS主机实体
func NewTFDSHostEntity(w ecs.World, id string, checkPoints []*ecs.Entry) *ecs.Entry {
wd := GetWorldData(w)
e, ok := wd.EntityMap[id]
if !ok {
//TFDS主机状态网络主机状态+被监控的感温光纤的状态
//被监控的感温光纤的状态:有被监控的光纤上的所有检测点的状态综合计算得到
e := w.Entry(w.Create(component.UidType, component.NetworkHostType, component.TFDSHostType))
component.UidType.SetValue(e, component.Uid{Id: id})
wd.EntityMap[id] = e
}
return e
}
// NewTofCheckPointEntity 创建感温光纤工程检测点实体
func NewTofCheckPointEntity(w ecs.World, id string) *ecs.Entry {
wd := GetWorldData(w)
e, ok := wd.EntityMap[id]
if !ok {
e := w.Entry(w.Create(component.UidType, component.TofCheckPointType))
component.UidType.SetValue(e, component.Uid{Id: id})
wd.EntityMap[id] = e
}
return e
}