signal jckxh

This commit is contained in:
xzb 2023-10-09 10:30:44 +08:00
parent 2e1e393987
commit b09216f783
5 changed files with 136 additions and 1 deletions

34
component/signal_jckxh.go Normal file
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@ -0,0 +1,34 @@
package component
import "joylink.club/ecs"
// SignalJCKXHElectronic 电路状态信号机JCKXH(红-白-黄) 进/出库列车兼调车信号机(三显示不封灯、有单黄显示、无引导)
type SignalJCKXHElectronic struct {
//灯丝继电器true-吸合
JCKXH_DJ *ecs.Entry
//调车信号继电器true-吸合
JCKXH_DXJ *ecs.Entry
//列车信号继电器true-吸合
JCKXH_LXJ *ecs.Entry
}
// SignalJCKXHFilament 信号机JCKXH 灯丝状态
type SignalJCKXHFilament struct {
// 物理黄灯true-灯丝正常
Uf bool
// 物理白灯true-灯丝正常
Bf bool
// 物理红灯true-灯丝正常
Hf bool
// 物理黄灯true-亮
U bool
// 物理白灯true-亮
B bool
// 物理红灯true-亮
H bool
}
var (
SignalJCKXHElectronicType = ecs.NewComponentType[SignalJCKXHElectronic]()
SignalJCKXHFilamentType = ecs.NewComponentType[SignalJCKXHFilament]()
)

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@ -45,6 +45,9 @@ func LoadSignals(w ecs.World) error {
return le
}
case consts.SIGNAL_JCKXH:
if le := loadSignalJckxh(w, signal, signalEntry, elecs, data.EntityMap); le != nil {
return le
}
default:
return fmt.Errorf("id=[%s]的信号机,无效组合类型[%s]", signal.Id(), group.Code())
}

37
entity/signal_jckxh.go Normal file
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@ -0,0 +1,37 @@
package entity
import (
"fmt"
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/consts"
"joylink.club/rtsssimulation/repository"
)
func loadSignalJckxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Entry, elecs []repository.IGroupedElectronicComponent, entityMap map[string]*ecs.Entry) error {
if len(elecs) == 3 { //jckxh组合类型包含3个继电器
signalEntry.AddComponent(component.SignalJCKXHElectronicType)
signalEntry.AddComponent(component.SignalJCKXHFilamentType)
//
elecState := &component.SignalJCKXHElectronic{}
for _, elec := range elecs {
switch elec.Code() {
case consts.SIGNAL_DJ:
elecState.JCKXH_DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
case consts.SIGNAL_DXJ:
elecState.JCKXH_DXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
case consts.SIGNAL_LXJ:
elecState.JCKXH_LXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap)
default:
return fmt.Errorf("id=[%s]的信号机jckxh无效电子元器件名称[%s]", signal.Id(), elec.Code())
}
}
//
component.SignalJCKXHElectronicType.Set(signalEntry, elecState)
component.SignalJCKXHFilamentType.Set(signalEntry, &component.SignalJCKXHFilament{Uf: true, Bf: true, Hf: true, U: false, B: false, H: false})
} else {
return fmt.Errorf("id=[%s]的信号机jckxh电子元器件数量须为3", signal.Id())
}
return nil
}

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@ -22,5 +22,6 @@ func BindSystem(w ecs.World) {
circuit_sys.NewSignal3XH2System(),
circuit_sys.NewSignal3XH3System(),
circuit_sys.NewSignal3XH4System(),
circuit_sys.NewSignalDCXHSystem())
circuit_sys.NewSignalDCXHSystem(),
circuit_sys.NewSignalJCKXHSystem())
}

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@ -0,0 +1,60 @@
package circuit_sys
import (
"github.com/yohamta/donburi/filter"
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
)
type SignalJCKXHSystem struct {
query *ecs.Query
}
func NewSignalJCKXHSystem() *SignalJCKXHSystem {
return &SignalJCKXHSystem{query: ecs.NewQuery(filter.Contains(component.SignalJCKXHElectronicType, component.SignalJCKXHFilamentType))}
}
// Update world 执行
func (s *SignalJCKXHSystem) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.SignalJCKXHElectronicType.Get(e)
filament := component.SignalJCKXHFilamentType.Get(e)
//
s.calculateU(state, filament)
s.calculateB(state, filament)
s.calculateH(state, filament)
s.calculateDJ(state, filament)
})
}
func (s *SignalJCKXHSystem) calculateU(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
isU := filament.Uf && lxj.Val
filament.U = isU
}
func (s *SignalJCKXHSystem) calculateB(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isB := filament.Bf && !lxj.Val && dxj.Val
filament.B = isB
}
func (s *SignalJCKXHSystem) calculateH(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isH := filament.Bf && !lxj.Val && dxj.Val
filament.H = isH
}
func (s *SignalJCKXHSystem) calculateDJ(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
dj := component.BitStateType.Get(state.JCKXH_DJ)
isDJ := filament.Uf && lxj.Val || filament.Bf && !lxj.Val && dxj.Val || filament.Bf && !lxj.Val && dxj.Val
if isDJ != dj.Val {
drive := component.RelayDriveType.Get(state.JCKXH_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}
}