Merge remote-tracking branch 'origin/master'
This commit is contained in:
commit
b0990a4179
26
component/common.go
Normal file
26
component/common.go
Normal file
@ -0,0 +1,26 @@
|
||||
package component
|
||||
|
||||
import "joylink.club/ecs"
|
||||
|
||||
// 两位置转换组件
|
||||
type TwoPositionTransform struct {
|
||||
Pos int // 当前位置百分比,[0, 10000],两位小数
|
||||
Speed int
|
||||
}
|
||||
|
||||
var TwoPositionTransformType = ecs.NewComponentType[TwoPositionTransform]()
|
||||
|
||||
// 仅有两状态的组件
|
||||
type BitState struct {
|
||||
Val bool
|
||||
}
|
||||
|
||||
var BitStateType = ecs.NewComponentType[BitState]()
|
||||
|
||||
// 倒数组件
|
||||
type CountDown struct {
|
||||
Val int // 当前值
|
||||
Dv int // 每次递减的值
|
||||
}
|
||||
|
||||
var CountDownType = ecs.NewComponentType[CountDown]()
|
18
component/relay.go
Normal file
18
component/relay.go
Normal file
@ -0,0 +1,18 @@
|
||||
package component
|
||||
|
||||
import "joylink.club/ecs"
|
||||
|
||||
// 无极继电器和偏极继电器稳态为落下,也就是后接点(8组采集接点中的1,3接点,1为中接点),吸气为前接点(1,2接点)
|
||||
// 有极继电器是定位反位双稳态(有永久磁钢),前接点为定位,后接点为反位
|
||||
// 有极继电器(对于道岔中的2DQJ),励磁接点1,2接通为反位,3,4接通为定位
|
||||
// 定义继电器状态时,false表示落下/反位/后接点,true表示吸起/定位/前接点
|
||||
|
||||
// 继电器标签
|
||||
var RelayTag = ecs.NewTag()
|
||||
|
||||
// 继电器控制请求组件
|
||||
type RelayActionRequest struct {
|
||||
Xq bool // true:吸起
|
||||
}
|
||||
|
||||
var RelayActionRequestType = ecs.NewComponentType[RelayActionRequest]()
|
26
component/turnout.go
Normal file
26
component/turnout.go
Normal file
@ -0,0 +1,26 @@
|
||||
package component
|
||||
|
||||
import "joylink.club/ecs"
|
||||
|
||||
// 道岔标签
|
||||
var TurnoutTag = ecs.NewTag()
|
||||
|
||||
// ZDJ9单机电路元器件
|
||||
|
||||
type Zdj9_1_Electronic struct {
|
||||
TDC_YCJ *ecs.Entry // 运行操作继电器
|
||||
TDC_DCJ *ecs.Entry // 定操继电器
|
||||
TDC_FCJ *ecs.Entry // 反操继电器
|
||||
|
||||
TDFJ_BB *ecs.Entry // 道岔表示变压器
|
||||
TDFJ_1DQJ *ecs.Entry // 一启动继电器
|
||||
TDFJ_BHJ *ecs.Entry // 保护继电器
|
||||
TDFJ_2DQJ *ecs.Entry // 二启动继电器
|
||||
TDFJ_1DQJF *ecs.Entry // 一启动复示继电器
|
||||
TDFJ_DBJ *ecs.Entry // 定位表示继电器
|
||||
TDFJ_FBJ *ecs.Entry // 反位表示继电器
|
||||
TDFJ_R1 *ecs.Entry // 电阻
|
||||
}
|
||||
|
||||
// ZDJ9单机电路元器件组件类型
|
||||
var Zdj9_1_ElectronicType = ecs.NewComponentType[Zdj9_1_Electronic]()
|
6
consts/constant.go
Normal file
6
consts/constant.go
Normal file
@ -0,0 +1,6 @@
|
||||
package consts
|
||||
|
||||
const (
|
||||
PosMin = 0
|
||||
PosMax = 10000
|
||||
)
|
53
system/circuit_sys/turnout_zdj9_1.go
Normal file
53
system/circuit_sys/turnout_zdj9_1.go
Normal file
@ -0,0 +1,53 @@
|
||||
// /ZDJ9单机转辙机电路系统
|
||||
package circuit_sys
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"unsafe"
|
||||
|
||||
"github.com/yohamta/donburi/filter"
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
)
|
||||
|
||||
// 系统定义
|
||||
type ZDJ9_1 struct {
|
||||
query *ecs.Query
|
||||
}
|
||||
|
||||
func NewZdj9_1() *ZDJ9_1 {
|
||||
return &ZDJ9_1{
|
||||
query: ecs.NewQuery(filter.Contains(component.Zdj9_1_ElectronicType)),
|
||||
}
|
||||
}
|
||||
|
||||
func (zdj9 *ZDJ9_1) Update(w ecs.World) {
|
||||
fmt.Println("ZDJ9单机牵引控制电路更新")
|
||||
zdj9.query.Each(w, func(entry *ecs.Entry) {
|
||||
elec := component.Zdj9_1_ElectronicType.Get(entry)
|
||||
// TDFJ_1DQJ励磁电路
|
||||
exciteTDFJ_1DQJ(elec)
|
||||
// TDFJ_1DQJ监控电路
|
||||
})
|
||||
}
|
||||
|
||||
// TDFJ_1DQJ励磁电路逻辑
|
||||
func exciteTDFJ_1DQJ(elec *component.Zdj9_1_Electronic) {
|
||||
// 暂时先实现非应急按钮操作
|
||||
tdfj_1dqj := component.BitStateType.Get(elec.TDFJ_1DQJ)
|
||||
if tdfj_1dqj.Val { // 已经吸起,结束
|
||||
return
|
||||
}
|
||||
if elec.TDFJ_1DQJ.HasComponent(component.RelayActionRequestType) { // 如果正在吸起,结束
|
||||
return
|
||||
}
|
||||
ycj := component.BitStateType.Get(elec.TDC_YCJ)
|
||||
dcj := component.BitStateType.Get(elec.TDC_DCJ)
|
||||
fcj := component.BitStateType.Get(elec.TDC_FCJ)
|
||||
tdfj_2dqj := component.BitStateType.Get(elec.TDFJ_2DQJ)
|
||||
if ycj.Val { // 允许操作继电器已经吸起
|
||||
if (tdfj_2dqj.Val && fcj.Val) || (tdfj_2dqj.Val && dcj.Val) { // 电路导通,添加吸起请求
|
||||
elec.TDFJ_1DQJ.AddComponent(component.RelayActionRequestType, unsafe.Pointer(&component.RelayActionRequest{Xq: true}))
|
||||
}
|
||||
}
|
||||
}
|
33
system/device_sys/relay.go
Normal file
33
system/device_sys/relay.go
Normal file
@ -0,0 +1,33 @@
|
||||
package device_sys
|
||||
|
||||
import (
|
||||
"github.com/yohamta/donburi/filter"
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
)
|
||||
|
||||
type RelaySys struct {
|
||||
query *ecs.Query
|
||||
}
|
||||
|
||||
func NewRelaySys() *RelaySys {
|
||||
return &RelaySys{
|
||||
query: ecs.NewQuery(filter.Contains(component.RelayTag, component.RelayActionRequestType, component.BitStateType)),
|
||||
}
|
||||
}
|
||||
|
||||
func (rs *RelaySys) Update(w ecs.World) {
|
||||
rs.query.Each(w, func(entry *ecs.Entry) {
|
||||
// 查询实体是哪种继电器类型,根据继电器类型处理继电器吸起落下逻辑(暂时先简化直接处理)
|
||||
req := component.RelayActionRequestType.Get(entry)
|
||||
state := component.BitStateType.Get(entry)
|
||||
if req.Xq {
|
||||
state.Val = true
|
||||
} else {
|
||||
state.Val = false
|
||||
}
|
||||
if req.Xq == state.Val { // 执行完毕,删除请求组件
|
||||
entry.RemoveComponent(component.RelayActionRequestType)
|
||||
}
|
||||
})
|
||||
}
|
33
system/physics_sys/two_position_movement.go
Normal file
33
system/physics_sys/two_position_movement.go
Normal file
@ -0,0 +1,33 @@
|
||||
package physics_sys
|
||||
|
||||
import (
|
||||
"github.com/yohamta/donburi/filter"
|
||||
"joylink.club/ecs"
|
||||
"joylink.club/rtsssimulation/component"
|
||||
"joylink.club/rtsssimulation/consts"
|
||||
)
|
||||
|
||||
type TwoPositionMovementSys struct {
|
||||
query *ecs.Query
|
||||
}
|
||||
|
||||
func NewTwoPositionMovementSys() *TwoPositionMovementSys {
|
||||
return &TwoPositionMovementSys{
|
||||
query: ecs.NewQuery(filter.Contains(component.TwoPositionTransformType)),
|
||||
}
|
||||
}
|
||||
|
||||
// 更新位置
|
||||
func (tp *TwoPositionMovementSys) Update(w ecs.World) {
|
||||
tp.query.Each(w, func(entry *ecs.Entry) {
|
||||
position := component.TwoPositionTransformType.Get(entry)
|
||||
if position.Speed != 0 {
|
||||
position.Pos += position.Speed
|
||||
if position.Pos < consts.PosMin {
|
||||
position.Pos = consts.PosMin
|
||||
} else if position.Pos > consts.PosMax {
|
||||
position.Pos = consts.PosMax
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
Loading…
Reference in New Issue
Block a user