计轴rssp 集成

This commit is contained in:
xzb 2023-11-10 16:03:33 +08:00
parent 5667b3fcd1
commit cf648670bf
6 changed files with 233 additions and 29 deletions

View File

@ -4,16 +4,19 @@ import "joylink.club/ecs"
// TrainPositionInfo 列车当前位置信息
type TrainPositionInfo struct {
//列车所占的物理区段
SectionIds []string
//列车长度 mm
Len uint32
//列车所在轨道link
Link uint8
//列车所在link偏移量mm
LinkOffset uint32
//列车当前运行方向(偏移量增大/减小方向)
//列车头当前运行方向true偏移量增大/false减小方向
//link 由a->b偏移量增大
Up bool
//列车长度 mm
Len int64
//列车所在轨道link
HeadLink string
//列车所在link偏移量mm
HeadLinkOffset int64
//列车所在轨道link
TailLink string
//列车所在link偏移量mm
TailLinkOffset int64
}
var (

View File

@ -2,7 +2,6 @@ package fi
import (
"fmt"
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/entity"
@ -35,26 +34,24 @@ func RemoveTrainFromWorld(w ecs.World, trainId string) error {
return result.Err
}
// UpdateTrainFromDynamics 更新列车所在的物理区段
func UpdateTrainFromDynamics(w ecs.World, trainId string, sectionIds []string) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
te, find := wd.EntityMap[trainId]
if find {
tp := component.TrainPositionInfoType.Get(te)
tp.SectionIds = sectionIds
return ecs.NewOkEmptyResult()
} else {
return ecs.NewErrResult(fmt.Errorf("列车[%s]实体不存在", trainId))
}
})
return result.Err
}
// UpdateTrainPositionFromDynamics 更新列车所在的物理区段
func UpdateTrainPositionFromDynamics(w ecs.World, tpi TrainPositionInfo) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
te, find := wd.EntityMap[tpi.TrainId]
if find {
train := component.TrainPositionInfoType.Get(te)
train.Up = tpi.Up
train.Len = int64(tpi.Len)
train.HeadLink = tpi.HeadLink
train.HeadLinkOffset = int64(tpi.TailLinkOffset)
train.TailLink = tpi.TailLink
train.TailLinkOffset = int64(tpi.HeadLinkOffset)
return ecs.NewOkEmptyResult()
} else {
return ecs.NewErrResult(fmt.Errorf("列车[%s]实体不存在", tpi.TrainId))
}
})
return result.Err
}

View File

@ -140,6 +140,9 @@ func (l *LinkPort) Port() proto.Port {
func (l *LinkPort) Device() PortedDevice {
return l.link
}
func (l *LinkPort) IsPortA() bool {
return l.port == proto.Port_A
}
type LinkRange struct {
link *Link

View File

@ -176,6 +176,9 @@ func (s *PhysicalSection) findBoundaryKmByPort(port proto.Port) *proto.Kilometer
}
return nil
}
func (s *PhysicalSection) LinkRanges() []*LinkRange {
return s.linkRanges
}
type PhysicalSectionPort struct {
section *PhysicalSection

View File

@ -244,7 +244,17 @@ func (t *Turnout) FindLinkPositionByPort(port proto.Port) *LinkPosition {
}
return nil
}
func (t *Turnout) FindLinkByPort(port proto.Port) *LinkPort {
switch port {
case proto.Port_A:
return t.aLinkPort
case proto.Port_B:
return t.bLinkPort
case proto.Port_C:
return t.cLinkPort
}
return nil
}
func (t *Turnout) SwitchMachineType() proto.Turnout_SwitchMachineType {
return t.switchMachineType
}

View File

@ -1,10 +1,15 @@
package device_sys
import (
"fmt"
"github.com/yohamta/donburi"
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/entity"
"joylink.club/rtsssimulation/repository"
"joylink.club/rtsssimulation/repository/model/proto"
"log/slog"
)
// SectionDetectSystem 区段检测系统
@ -23,7 +28,8 @@ func (s *SectionDetectSystem) Update(w ecs.World) {
//所有列车
s.trainQuery.Each(w, func(entry *donburi.Entry) {
tp := component.TrainPositionInfoType.Get(entry)
for _, sectionId := range tp.SectionIds { //车所在区段
trainSectionIds := s.doSearchTrainOccupiedSections(w, tp)
for _, sectionId := range trainSectionIds { //车所在区段
tc, find := sectionTrainMap[sectionId]
if !find {
tc = newTrainCount()
@ -55,3 +61,185 @@ func newTrainCount() *trainCount {
func (c *trainCount) add() {
c.count++
}
func (s *SectionDetectSystem) doSearchTrainOccupiedSections(w ecs.World, tp *component.TrainPositionInfo) []string {
wd := entity.GetWorldData(w)
curLink := wd.Repo.FindLink(tp.HeadLink)
stp := &stpContext{w: w, trainLen: tp.Len, curLink: curLink, curOffset: tp.HeadLinkOffset, searchDirection: !tp.Up, acLen: 0}
c := 0
for stp.needAccumulate() {
c++
if c > 50 {
slog.Warn("======>>>>搜索列车所占物理区段,迭代次数过多!!!!")
break
}
stp.accumulateLen()
if stp.needAccumulate() {
stp.nextLink()
} else {
break
}
}
//
return stp.trainSections()
}
/////////////////////////////////////////////////////////////////////
type stpContext struct {
w ecs.World
trainLen int64 //列车长度
curLink *repository.Link //当前迭代的link
curOffset int64 //当前迭代的link,长度累加起点
searchDirection bool //在curLink上长度累加的方向true:a->b,false:b->a,a->b偏移量变大
acLen int64 //当前累加长度
acRanges []*stpLinkRange //轨道range列表
}
// 获取列车所占的物理区段
func (s *stpContext) trainSections() []string {
secs := make(map[string]string)
for _, acR := range s.acRanges {
ids := acR.sectionIds()
for _, id := range ids {
secs[id] = id
}
}
var sectionIds []string
for _, id := range secs {
sectionIds = append(sectionIds, id)
}
return sectionIds
}
func (s *stpContext) needAccumulate() bool {
return s.curLink != nil && s.acLen < s.trainLen
}
func (s *stpContext) nextLink() {
var nextLinkPort *repository.LinkPort
if s.searchDirection {
bDc := s.curLink.BRelation()
bDcDw := s.turnoutPosition(bDc.Turnout().Id())
switch bDc.Port() {
case proto.Port_A: //link-b连接turnout-A
if bDcDw {
nextLinkPort = bDc.Turnout().FindLinkByPort(proto.Port_B)
} else {
nextLinkPort = bDc.Turnout().FindLinkByPort(proto.Port_C)
}
case proto.Port_B: //link-b连接turnout-B
fallthrough
case proto.Port_C: //link-b连接turnout-C
nextLinkPort = bDc.Turnout().FindLinkByPort(proto.Port_A)
}
} else {
aDc := s.curLink.ARelation()
aDcDw := s.turnoutPosition(aDc.Turnout().Id())
switch aDc.Port() {
case proto.Port_A: //link-a连接turnout-A
if aDcDw {
nextLinkPort = aDc.Turnout().FindLinkByPort(proto.Port_B)
} else {
nextLinkPort = aDc.Turnout().FindLinkByPort(proto.Port_C)
}
case proto.Port_B: //link-a连接turnout-B
fallthrough
case proto.Port_C: //link-a连接turnout-C
nextLinkPort = aDc.Turnout().FindLinkByPort(proto.Port_A)
}
}
//
if nextLinkPort != nil {
s.curLink = nextLinkPort.Device().(*repository.Link)
fromA := nextLinkPort.IsPortA()
s.searchDirection = fromA
if fromA {
s.curOffset = 0
} else {
s.curOffset = s.curLink.Length()
}
} else {
slog.Warn("区段检测时获取列车下的link失败")
}
}
// 获取道岔实际位置
func (s *stpContext) turnoutPosition(id string) bool {
wd := entity.GetWorldData(s.w)
entry, ok := wd.EntityMap[id]
if ok {
return component.TurnoutPositionType.Get(entry).Dw
} else {
panic(fmt.Sprintf("道岔[%s]的实体不存在", id))
}
}
// 累加
func (s *stpContext) accumulateLen() {
if s.searchDirection {
dl := s.curLink.Length() - s.curOffset
if s.acLen+dl < s.trainLen {
s.addLinkRange(&stpLinkRange{link: s.curLink, start: s.curOffset, end: s.curLink.Length()})
s.acLen += dl
} else {
tl := s.trainLen - s.acLen
s.addLinkRange(&stpLinkRange{link: s.curLink, start: s.curOffset, end: s.curOffset + tl})
s.acLen += tl
}
} else {
dl := s.curOffset
if s.acLen+dl < s.trainLen {
s.addLinkRange(&stpLinkRange{link: s.curLink, start: 0, end: s.curOffset})
s.acLen += dl
} else {
tl := s.trainLen - s.acLen
s.addLinkRange(&stpLinkRange{link: s.curLink, start: s.curOffset - tl, end: s.curOffset})
s.acLen += tl
}
}
}
func (s *stpContext) addLinkRange(r *stpLinkRange) {
s.acRanges = append(s.acRanges, r)
}
///////////////////////////////////////////////////////////////
type stpLinkRange struct {
link *repository.Link
start int64
end int64
}
// 获取link range 上的物理区段的id
func (s *stpLinkRange) sectionIds() []string {
var ids []string
ps := s.link.PhysicalSections()
for _, p := range ps {
for _, pr := range p.LinkRanges() {
if isRangeOverlap(s.start, s.end, pr.Start(), pr.End()) {
ids = append(ids, p.Id())
}
}
}
return ids
}
func isRangeOverlap(r1Start int64, r1End int64, r2Start int64, r2End int64) bool {
r1Start, r1End = formatRange(r1Start, r1End)
r2Start, r2End = formatRange(r2Start, r2End)
if r2Start > r1Start && r2Start < r1End {
return true
}
if r2End > r1Start && r2End < r1End {
return true
}
if r1Start == r2Start && r1End == r2End {
return true
}
return false
}
func formatRange(start int64, end int64) (int64, int64) {
if start < end {
return start, end
} else {
return end, start
}
}