iscs bas 大系统
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@ -9,8 +9,4 @@ type AirConditioning struct {
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var (
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var (
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AirConditioningType = ecs.NewComponentType[AirConditioning]() //空调
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AirConditioningType = ecs.NewComponentType[AirConditioning]() //空调
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CombinationAirConditionerTag = ecs.NewTag() //组合式空调(变频空调)
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AirConditioningGroupTag = ecs.NewTag() //空调群控系统
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AirConditionerTag = ecs.NewTag() //空调器
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)
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)
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@ -9,6 +9,4 @@ type AirPavilion struct {
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var (
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var (
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AirPavilionType = ecs.NewComponentType[AirPavilion]() //风亭
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AirPavilionType = ecs.NewComponentType[AirPavilion]() //风亭
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ExhaustPavilionTag = ecs.NewTag() //排风亭
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AirSupplyPavilionTag = ecs.NewTag() //送风亭
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)
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)
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@ -118,7 +118,6 @@ var (
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PipeType = ecs.NewComponentType[Pipe]() //电线
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PipeType = ecs.NewComponentType[Pipe]() //电线
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PipeElectricityType = ecs.NewComponentType[PipeElectricity]() //电线电力
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PipeElectricityType = ecs.NewComponentType[PipeElectricity]() //电线电力
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PipeFluidType = ecs.NewComponentType[PipeFluid]() //管线流体
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PipeFluidType = ecs.NewComponentType[PipeFluid]() //管线流体
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ElectricitySourceType = ecs.NewComponentType[ElectricitySource]() //电源
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ElectricitySourceType = ecs.NewComponentType[ElectricitySource]() //电源
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)
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)
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@ -34,19 +34,12 @@ func NewNetworkSwitchEntity(w ecs.World, id string) *ecs.Entry {
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}
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}
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// NewAirPavilionEntity 创建风亭实体
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// NewAirPavilionEntity 创建风亭实体
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func NewAirPavilionEntity(w ecs.World, id string, apType proto.AirPavilion_Type) *ecs.Entry {
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func NewAirPavilionEntity(w ecs.World, id string) *ecs.Entry {
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wd := GetWorldData(w)
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wd := GetWorldData(w)
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e, ok := wd.EntityMap[id]
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e, ok := wd.EntityMap[id]
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if !ok {
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if !ok {
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e = w.Entry(w.Create(component.UidType, component.AirPavilionType))
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e = w.Entry(w.Create(component.UidType, component.AirPavilionType))
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//
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//
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switch apType {
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case proto.AirPavilion_ExhaustPavilion:
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e.AddComponent(component.ExhaustPavilionTag)
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case proto.AirPavilion_AirSupplyPavilion:
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e.AddComponent(component.AirSupplyPavilionTag)
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}
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//
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component.UidType.SetValue(e, component.Uid{Id: id})
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component.UidType.SetValue(e, component.Uid{Id: id})
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component.AirPavilionType.Set(e, &component.AirPavilion{Normal: true})
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component.AirPavilionType.Set(e, &component.AirPavilion{Normal: true})
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wd.EntityMap[id] = e
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wd.EntityMap[id] = e
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@ -93,15 +86,24 @@ func NewGasMixingChamberEntity(w ecs.World, id string) *ecs.Entry {
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return e
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return e
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}
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}
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// NewCombinationAirConditionerEntity 创建组合式空调实体
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// NewCombinationAirConditionerEntity 创建组合式空调(变频)实体
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func NewCombinationAirConditionerEntity(w ecs.World, id string) *ecs.Entry {
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func NewCombinationAirConditionerEntity(w ecs.World, id string) *ecs.Entry {
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return newAirConditioningEntity(w, id, component.CombinationAirConditionerTag)
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}
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func newAirConditioningEntity(w ecs.World, id string, tag *ecs.ComponentType[struct{}]) *ecs.Entry {
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wd := GetWorldData(w)
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wd := GetWorldData(w)
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e, ok := wd.EntityMap[id]
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e, ok := wd.EntityMap[id]
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if !ok {
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if !ok {
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e = w.Entry(w.Create(component.UidType, component.MotorType, component.AirConditioningType, component.DeviceExceptionType, tag))
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e = w.Entry(w.Create(component.UidType, component.MotorType, component.MotorFcType, component.FluidDriverType, component.AirConditioningType, component.DeviceExceptionType))
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component.UidType.SetValue(e, component.Uid{Id: id})
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wd.EntityMap[id] = e
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}
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return e
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}
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// NewAirConditionerEntity 创建空调实体
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func NewAirConditionerEntity(w ecs.World, id string) *ecs.Entry {
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wd := GetWorldData(w)
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e, ok := wd.EntityMap[id]
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if !ok {
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e = w.Entry(w.Create(component.UidType, component.MotorType, component.AirConditioningType, component.DeviceExceptionType))
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component.UidType.SetValue(e, component.Uid{Id: id})
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component.UidType.SetValue(e, component.Uid{Id: id})
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wd.EntityMap[id] = e
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wd.EntityMap[id] = e
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}
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}
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@ -57,7 +57,7 @@ func LoadIscs(w ecs.World) error {
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}
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}
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//风亭(排风亭、送风亭)
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//风亭(排风亭、送风亭)
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for _, ap := range data.Repo.AirPavilionMap {
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for _, ap := range data.Repo.AirPavilionMap {
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NewAirPavilionEntity(w, ap.Id(), ap.PavilionType)
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NewAirPavilionEntity(w, ap.Id())
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}
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}
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//阀门
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//阀门
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for _, valve := range data.Repo.ValveMap {
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for _, valve := range data.Repo.ValveMap {
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@ -22,5 +22,10 @@ func (s *AirConditionerSystem) Update(w ecs.World) {
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air := component.AirConditioningType.Get(entry)
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air := component.AirConditioningType.Get(entry)
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//
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//
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air.Running = motor.Speed > 0
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air.Running = motor.Speed > 0
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//
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if entry.HasComponent(component.FluidDriverType) {
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fd := component.FluidDriverType.Get(entry)
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fd.On = motor.Speed > 0
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}
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})
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})
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}
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}
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@ -13,16 +13,16 @@ import (
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// FluidDriverSystem 流体驱动系统
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// FluidDriverSystem 流体驱动系统
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// 实现流体在设备、管线中流动
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// 实现流体在设备、管线中流动
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// 流体驱动源(风机、送风亭、泵)
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// 流体驱动源(风机、泵、组合式空调)
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type FluidDriverSystem struct {
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type FluidDriverSystem struct {
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query *ecs.Query //流体驱动源
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queryFluidDriver *ecs.Query //流体驱动源
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drivePathMap map[string][]*SearchedPath //key pipePortId,value 驱动源驱动流体的路径
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drivePathMap map[string][]*SearchedPath //key pipePortId,value 驱动源驱动流体的路径
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queryFluidPipe *ecs.Query
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queryFluidPipe *ecs.Query
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}
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}
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func NewFluidDriverSystem() *FluidDriverSystem {
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func NewFluidDriverSystem() *FluidDriverSystem {
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return &FluidDriverSystem{
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return &FluidDriverSystem{
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query: ecs.NewQuery(filter.Contains(component.UidType, component.FluidDriverType)),
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queryFluidDriver: ecs.NewQuery(filter.Contains(component.UidType, component.FluidDriverType)),
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queryFluidPipe: ecs.NewQuery(filter.Contains(component.UidType, component.PipeFluidType)),
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queryFluidPipe: ecs.NewQuery(filter.Contains(component.UidType, component.PipeFluidType)),
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}
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}
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}
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}
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@ -38,7 +38,9 @@ func (s *FluidDriverSystem) findFluidPath(fromDevice repository.Identity, fromDe
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return sp
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return sp
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}
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}
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func (s *FluidDriverSystem) Update(w ecs.World) {
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func (s *FluidDriverSystem) Update(w ecs.World) {
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s.queryFluidDriver.Each(w, func(entry *ecs.Entry) {
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//fdId := component.UidType.Get(entry).Id
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})
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}
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}
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// 判断路径是否畅通
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// 判断路径是否畅通
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@ -110,7 +112,7 @@ func newFluidDriverPathSearcher(fromDevice repository.Identity, fromDevicePortPi
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func (s *fluidDriverPathSearcher) search() []*SearchedPath {
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func (s *fluidDriverPathSearcher) search() []*SearchedPath {
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var rt []*SearchedPath
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var rt []*SearchedPath
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if !s.exclude(s.fromDevicePortPipe.Device().Id()) {
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if !s.exclude(s.fromDevicePortPipe.Device().Id()) {
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searchContext := &fluidPath{}
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searchContext := &fluidPath{viaPipeFittings: make(map[string]string)}
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searchContext.addPipe(s.fromDevicePortPipe)
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searchContext.addPipe(s.fromDevicePortPipe)
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s.doSearch(searchContext)
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s.doSearch(searchContext)
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} else {
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} else {
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@ -149,13 +151,14 @@ func (s *fluidDriverPathSearcher) addSearchedPath(searchContext *fluidPath) {
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s.searchedPaths = append(s.searchedPaths, searchContext)
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s.searchedPaths = append(s.searchedPaths, searchContext)
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}
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}
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// 递归搜索
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// 搜索
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func (s *fluidDriverPathSearcher) doSearch(searchContext *fluidPath) {
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func (s *fluidDriverPathSearcher) doSearch(searchContext *fluidPath) {
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nextViaPipes := searchContext.nextViaPathPipes()
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nextViaPipes, end := searchContext.nextViaPathPipes()
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lenNextPipes := len(nextViaPipes)
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lenNextPipes := len(nextViaPipes)
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if lenNextPipes == 0 {
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if end {
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s.addSearchedPath(searchContext)
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s.addSearchedPath(searchContext)
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} else if lenNextPipes == 1 {
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} else {
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if lenNextPipes == 1 {
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if !searchContext.viaPipe(nextViaPipes[0].Device().Id()) && !s.exclude(nextViaPipes[0].Device().Id()) {
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if !searchContext.viaPipe(nextViaPipes[0].Device().Id()) && !s.exclude(nextViaPipes[0].Device().Id()) {
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searchContext.addPipe(nextViaPipes[0])
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searchContext.addPipe(nextViaPipes[0])
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s.doSearch(searchContext)
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s.doSearch(searchContext)
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@ -175,24 +178,40 @@ func (s *fluidDriverPathSearcher) doSearch(searchContext *fluidPath) {
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}
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}
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}
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}
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}
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}
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}
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func (p *fluidPath) nextViaPathPipes() []repository.PipePort {
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// 从当前管线找下一个管线
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// 泵、风机、空调 提供驱动力,承接进出
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// 返回bool : true-搜索达终点
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func (p *fluidPath) nextViaPathPipes() ([]repository.PipePort, bool) {
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nextDevice := p.nextDevice()
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nextDevice := p.nextDevice()
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//
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switch nextDevice.Type() {
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switch nextDevice.Type() {
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case proto.DeviceType_DeviceType_PipeFitting:
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case proto.DeviceType_DeviceType_PipeFitting:
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return p.nextDeviceViaPipes(nextDevice.(*repository.PipeFitting).Ports(), p.curPipe)
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{
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if _, has := p.viaPipeFittings[nextDevice.Id()]; has { //排除已经经过的管件的路径
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return nil, false
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} else {
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p.viaPipeFittings[nextDevice.Id()] = nextDevice.Id()
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return p.nextDeviceViaPipes(nextDevice.(*repository.PipeFitting).Ports(), p.curPipe), false
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}
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}
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case proto.DeviceType_DeviceType_Valve:
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case proto.DeviceType_DeviceType_Valve:
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return p.nextDeviceViaPipes(nextDevice.(*repository.Valve).Ports(), p.curPipe)
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return p.nextDeviceViaPipes(nextDevice.(*repository.Valve).Ports(), p.curPipe), false
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case proto.DeviceType_DeviceType_GasMixingChamber:
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case proto.DeviceType_DeviceType_GasMixingChamber: //静压箱
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return p.nextGasMixingChamberViaPipes(nextDevice.(*repository.GasMixingChamber), p.curPipe)
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return p.nextGasMixingChamberViaPipes(nextDevice.(*repository.GasMixingChamber), p.curPipe), false
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case proto.DeviceType_DeviceType_CombinationAirConditioner:
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case proto.DeviceType_DeviceType_AirPurificationDevice: //净化装置
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return p.nextCombinationAirConditionerViaPipes(nextDevice.(*repository.CombinationAirConditioner), p.curPipe)
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return p.nextDeviceViaPipes(nextDevice.(*repository.AirPurificationDevice).Ports(), p.curPipe), false
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case proto.DeviceType_DeviceType_AirPurificationDevice:
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case proto.DeviceType_DeviceType_Environment: //环境
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return p.nextDeviceViaPipes(nextDevice.(*repository.AirPurificationDevice).Ports(), p.curPipe)
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fallthrough
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case proto.DeviceType_DeviceType_AirPavilion: //风亭
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fallthrough
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case proto.DeviceType_DeviceType_CombinationAirConditioner: //组合式空调
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return nil, true //路径搜索终点
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default:
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default:
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slog.Warn("管线路径中的设备[%d]无法处理", nextDevice.Type())
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slog.Warn("管线路径中的设备[%d]无法处理", nextDevice.Type())
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}
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}
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return nil
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return nil, false //排除(舍弃)该路径搜索
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}
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}
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///////////////////////////////////////////////////////////////////////////////////////////
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///////////////////////////////////////////////////////////////////////////////////////////
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@ -242,6 +261,7 @@ func (p *fluidPath) nextGasMixingChamberViaPipes(nextDevice *repository.GasMixin
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type fluidPath struct {
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type fluidPath struct {
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curPipe repository.PipePort //路径中当前有向管线
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curPipe repository.PipePort //路径中当前有向管线
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viaPipes []repository.PipePort //路径所经过的有向管线
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viaPipes []repository.PipePort //路径所经过的有向管线
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viaPipeFittings map[string]string //经过的管件,用于排除闭环路径,key和value均为deviceId
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}
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}
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func (p *fluidPath) addPipe(viaPipe repository.PipePort) {
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func (p *fluidPath) addPipe(viaPipe repository.PipePort) {
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@ -257,8 +277,11 @@ func (p *fluidPath) viaPipe(pipeId string) bool {
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return false
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return false
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}
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}
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func (p *fluidPath) clone() *fluidPath {
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func (p *fluidPath) clone() *fluidPath {
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cp := &fluidPath{viaPipes: make([]repository.PipePort, 0, len(p.viaPipes)), curPipe: p.curPipe}
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cp := &fluidPath{viaPipes: make([]repository.PipePort, 0, len(p.viaPipes)), curPipe: p.curPipe, viaPipeFittings: make(map[string]string)}
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copy(cp.viaPipes, p.viaPipes)
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copy(cp.viaPipes, p.viaPipes)
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for k, v := range p.viaPipeFittings {
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cp.viaPipeFittings[k] = v
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}
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return cp
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return cp
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}
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}
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func (p *fluidPath) nextDevice() repository.Identity {
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func (p *fluidPath) nextDevice() repository.Identity {
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