Merge branch 'master' of https://git.code.tencent.com/jl-framework/rtss_simulation
This commit is contained in:
commit
da8485c036
@ -4,6 +4,10 @@ import "joylink.club/ecs"
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// 按钮标签
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// 按钮标签
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var (
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var (
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// IBP
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IBP = ecs.NewTag()
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// 未知按钮
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UnknowBtn = ecs.NewTag()
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// 非自复式按下接通式按钮
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// 非自复式按下接通式按钮
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NoResetPressBtn = ecs.NewTag()
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NoResetPressBtn = ecs.NewTag()
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// 非自复式拉起接通式按钮
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// 非自复式拉起接通式按钮
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@ -12,6 +16,8 @@ var (
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ResetPressBtn = ecs.NewTag()
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ResetPressBtn = ecs.NewTag()
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// 自复式拉起接通式按钮
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// 自复式拉起接通式按钮
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ResetUpBtn = ecs.NewTag()
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ResetUpBtn = ecs.NewTag()
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// 钥匙旋钮
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KeyKnobBtn = ecs.NewTag()
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)
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)
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// 蜂鸣器驱动
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// 蜂鸣器驱动
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@ -23,45 +29,33 @@ type FMQDrive struct {
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var FMQDriveType = ecs.NewComponentType[FMQDrive]()
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var FMQDriveType = ecs.NewComponentType[FMQDrive]()
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// SPK继电器控制电路
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// SPK继电器控制电路
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type SpkControlElectronic struct {
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type SpkElectronic struct {
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// 控制区
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SPKSXPLA_BTN *ecs.Entry
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SPKSXPLA_BTN *ecs.Entry
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SPKSX1J_BTN *ecs.Entry
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SPKSX1J_BTN *ecs.Entry
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SPKSX3J_BTN *ecs.Entry
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SPKSX3J_BTN *ecs.Entry
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SPKSX1J *ecs.Entry
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SPKSX3J *ecs.Entry
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SPKSSPLA_BTN *ecs.Entry
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SPKSSPLA_BTN *ecs.Entry
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SPKSS2J_BTN *ecs.Entry
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SPKSS2J_BTN *ecs.Entry
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SPKSS4J_BTN *ecs.Entry
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SPKSS4J_BTN *ecs.Entry
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SPKSS2J *ecs.Entry
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SPKSS4J *ecs.Entry
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}
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// SPK继电器元器件组件
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var SpkControlElectronicType = ecs.NewComponentType[SpkControlElectronic]()
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// SPK标识电路
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type SpksStateElectronic struct {
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SPKSX1J *ecs.Entry
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SPKSX3J *ecs.Entry
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SPKSS2J *ecs.Entry
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SPKSS4J *ecs.Entry
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// 表示区
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SPKSX1J *ecs.Entry
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SPKSX3J *ecs.Entry
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SPKSS2J *ecs.Entry
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SPKSS4J *ecs.Entry
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SPKSXPLAJ *ecs.Entry
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SPKSXPLAJ *ecs.Entry
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SPKSSPLAJ *ecs.Entry
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SPKSSPLAJ *ecs.Entry
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SPKSX1D *ecs.Entry
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SPKSX1D *ecs.Entry
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SPKSX3D *ecs.Entry
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SPKSX3D *ecs.Entry
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SPKSS2D *ecs.Entry
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SPKSS2D *ecs.Entry
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SPKSS4D *ecs.Entry
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SPKSS4D *ecs.Entry
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SPKSXPLAD *ecs.Entry
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SPKSXPLAD *ecs.Entry
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SPKSSPLAD *ecs.Entry
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SPKSSPLAD *ecs.Entry
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SDA *ecs.Entry
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SDA *ecs.Entry
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}
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}
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// SPK继电器元器件组件
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// SPK继电器元器件组件
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var SpksStateElectronicType = ecs.NewComponentType[SpksStateElectronic]()
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var SpkElectronicType = ecs.NewComponentType[SpkElectronic]()
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// SPK采集电路吸起、落下接通状态
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// SPK采集电路吸起、落下接通状态
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type SpkCollectState struct {
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type SpkCollectState struct {
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@ -75,39 +69,30 @@ type SpkCollectState struct {
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var SpkCollectStateType = ecs.NewComponentType[SpkCollectState]()
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var SpkCollectStateType = ecs.NewComponentType[SpkCollectState]()
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// EMP 控制电路
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// EMP 电路
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type EmpControlElectronic struct {
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type EmpElectronic struct {
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// 控制区
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EMP1_BTN *ecs.Entry
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EMP1_BTN *ecs.Entry
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EMP3_BTN *ecs.Entry
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EMP3_BTN *ecs.Entry
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EMP5_BTN *ecs.Entry
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EMP5_BTN *ecs.Entry
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EMPX_BTN *ecs.Entry
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EMPX_BTN *ecs.Entry
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XEMPFA_BTN *ecs.Entry
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XEMPFA_BTN *ecs.Entry
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XEMPJ *ecs.Entry // 继电器
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EMP2_BTN *ecs.Entry
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EMP2_BTN *ecs.Entry
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EMP4_BTN *ecs.Entry
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EMP4_BTN *ecs.Entry
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EMP6_BTN *ecs.Entry
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EMP6_BTN *ecs.Entry
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EMPS_BTN *ecs.Entry
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EMPS_BTN *ecs.Entry
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SEMPFA_BTN *ecs.Entry
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SEMPFA_BTN *ecs.Entry
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SEMPJ *ecs.Entry // 继电器
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// 表示区
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}
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var EmpControlElectronicType = ecs.NewComponentType[EmpControlElectronic]()
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// EMP 标识状态电路
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type EmpStateElectronic struct {
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XEMPJ *ecs.Entry // 继电器
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XEMPJ *ecs.Entry // 继电器
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XEMPD *ecs.Entry
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XEMPD *ecs.Entry
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SEMPJ *ecs.Entry // 继电器
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SEMPJ *ecs.Entry // 继电器
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SEMPD *ecs.Entry
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SEMPD *ecs.Entry
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SDA *ecs.Entry // 按钮
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SDA *ecs.Entry // 按钮
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QBA *ecs.Entry // 非自复位按钮
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QBA *ecs.Entry // 非自复位按钮
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FMQ *ecs.Entry // 蜂鸣器
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FMQ *ecs.Entry // 蜂鸣器
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}
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}
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var EmpStateElectronicType = ecs.NewComponentType[EmpStateElectronic]()
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var EmpElectronicType = ecs.NewComponentType[EmpElectronic]()
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// EMP 采集电路吸起、落下接通状态
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// EMP 采集电路吸起、落下接通状态
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type EmpCollectState struct {
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type EmpCollectState struct {
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@ -39,6 +39,7 @@ type Zdj9OneElectronic struct {
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// ZDJ9单机电路元器件组件类型
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// ZDJ9单机电路元器件组件类型
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var Zdj9OneElectronicType = ecs.NewComponentType[Zdj9OneElectronic]()
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var Zdj9OneElectronicType = ecs.NewComponentType[Zdj9OneElectronic]()
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// ZDJ9双机电路元器件
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type Zdj9TwoElectronic struct {
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type Zdj9TwoElectronic struct {
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TDC_DCJ *ecs.Entry // 定操继电器
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TDC_DCJ *ecs.Entry // 定操继电器
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TDC_FCJ *ecs.Entry // 反操继电器
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TDC_FCJ *ecs.Entry // 反操继电器
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@ -147,8 +148,44 @@ func (te *Zdj9TwoElectronic) HasNilReference() bool {
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return len(nils) > 0
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return len(nils) > 0
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}
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}
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// ZDJ9双机电路元器件组件类型
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// ZDJ9双机驱动状态组件
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var Zdj9TwoElectronicType = ecs.NewComponentType[Zdj9TwoElectronic]()
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type Zdj9TwoDrive struct {
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// 定操继电器驱动
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DCJ bool
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// 反操继电器驱动
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FCJ bool
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// 允操继电器驱动
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YCJ bool
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}
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// ZDJ9双机采集状态组件
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type Zdj9TwoCollect struct {
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// 总定表继电器吸起采集
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TDC_ZDBJ_XQ bool
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// 总反表继电器吸起采集
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TDC_ZFBJ_XQ bool
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// 允操继电器吸起采集
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TDC_YCJ_XQ bool
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// 总定表继电器和总反表继电器都落下采集
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TDC_ZDBJ_ZFBJ_LX bool
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// 1机定表继电器吸起采集
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TDFJ1_DBJ_XQ bool
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// 1机反表继电器吸起采集
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TDFJ1_FBJ_XQ bool
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// 2机定表继电器吸起采集
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TDFJ2_DBJ_XQ bool
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// 2机反表继电器吸起采集
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TDFJ2_FBJ_XQ bool
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}
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var (
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// ZDJ9双机电路元器件组件类型
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Zdj9TwoElectronicType = ecs.NewComponentType[Zdj9TwoElectronic]()
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// ZDJ9双机驱动状态组件类型
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Zdj9TwoDriveType = ecs.NewComponentType[Zdj9TwoDrive]()
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// ZDJ9双机采集状态组件类型
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Zdj9TwoCollectType = ecs.NewComponentType[Zdj9TwoCollect]()
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)
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// 转辙机状态
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// 转辙机状态
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type ZzjState struct {
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type ZzjState struct {
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113
entity/ibp.go
Normal file
113
entity/ibp.go
Normal file
@ -0,0 +1,113 @@
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package entity
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import (
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"unsafe"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/repository"
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"joylink.club/rtsssimulation/repository/model/proto"
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)
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// 创建IBP实体
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func NewIBPEntity(w ecs.World, entityMap map[string]*ecs.Entry) {
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entry := w.Entry(w.Create(component.IBP))
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loadSPKEntity(w, entry, entityMap)
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loadEMPEntity(w, entry, entityMap)
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}
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// 创建按钮实体
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func NewButtonEntity(w ecs.World, data *repository.Button, entityMap map[string]*ecs.Entry) *ecs.Entry {
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uid := data.Id()
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entry, ok := entityMap[uid]
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if !ok {
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var btnType ecs.IComponentType
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switch data.GetBtnType() {
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case proto.Button_NO_Reset_Press:
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btnType = component.NoResetPressBtn
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case proto.Button_NO_Reset_Up:
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btnType = component.NoResetUpBtn
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case proto.Button_Reset_Press:
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btnType = component.ResetPressBtn
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case proto.Button_Reset_Up:
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btnType = component.ResetUpBtn
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case proto.Button_Key_Knob:
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btnType = component.KeyKnobBtn
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default:
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btnType = component.UnknowBtn
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}
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entry = w.Entry(w.Create(btnType, component.BitStateType))
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entityMap[uid] = entry
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}
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return entry
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}
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// 创建蜂鸣器实体
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func NewFMQEntity(w ecs.World, data *repository.Fmq, entityMap map[string]*ecs.Entry) *ecs.Entry {
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uid := data.Id()
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entry, ok := entityMap[uid]
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if !ok {
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entry = w.Entry(w.Create(component.FMQDriveType, component.BitStateType))
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entityMap[uid] = entry
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}
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return entry
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}
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// 构建人员防护实体
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func loadSPKEntity(w ecs.World, entry *ecs.Entry, entityMap map[string]*ecs.Entry) error {
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spk := &component.SpkElectronic{}
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// 按钮组
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spk.SPKSXPLA_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SPKSSPLA_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SPKSX1J_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SPKSX3J_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SPKSS2J_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SPKSS4J_BTN = NewButtonEntity(w, nil, entityMap)
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spk.SDA = NewButtonEntity(w, nil, entityMap)
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// 继电器组
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spk.SPKSX1J = NewRelayEntity(w, nil, entityMap)
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spk.SPKSX3J = NewRelayEntity(w, nil, entityMap)
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spk.SPKSS2J = NewRelayEntity(w, nil, entityMap)
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spk.SPKSS4J = NewRelayEntity(w, nil, entityMap)
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spk.SPKSXPLAJ = NewRelayEntity(w, nil, entityMap)
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spk.SPKSSPLAJ = NewRelayEntity(w, nil, entityMap)
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// 灯组
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spk.SPKSX1D = NewLightHEntity(w)
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spk.SPKSX3D = NewLightHEntity(w)
|
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spk.SPKSS2D = NewLightHEntity(w)
|
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spk.SPKSS4D = NewLightHEntity(w)
|
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spk.SPKSXPLAD = NewLightHEntity(w)
|
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|
spk.SPKSSPLAD = NewLightHEntity(w)
|
||||||
|
entry.AddComponent(component.SpkElectronicType, unsafe.Pointer(spk))
|
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|
entry.AddComponent(component.SpkCollectStateType, unsafe.Pointer(&component.SpkCollectState{}))
|
||||||
|
return nil
|
||||||
|
}
|
||||||
|
|
||||||
|
// 构建紧急关闭实体
|
||||||
|
func loadEMPEntity(w ecs.World, entry *ecs.Entry, entityMap map[string]*ecs.Entry) error {
|
||||||
|
emp := &component.EmpElectronic{}
|
||||||
|
// 按钮组
|
||||||
|
emp.EMP1_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMP3_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMP5_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMPX_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMP2_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMP4_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMP6_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.EMPS_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.XEMPFA_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.SEMPFA_BTN = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.QBA = NewButtonEntity(w, nil, entityMap)
|
||||||
|
emp.SDA = NewButtonEntity(w, nil, entityMap)
|
||||||
|
// 继电器组
|
||||||
|
emp.XEMPJ = NewRelayEntity(w, nil, entityMap)
|
||||||
|
emp.SEMPJ = NewRelayEntity(w, nil, entityMap)
|
||||||
|
// 灯组
|
||||||
|
emp.XEMPD = NewLightHEntity(w)
|
||||||
|
emp.SEMPD = NewLightHEntity(w)
|
||||||
|
// 蜂鸣器
|
||||||
|
emp.FMQ = NewFMQEntity(w, nil, entityMap)
|
||||||
|
entry.AddComponent(component.EmpElectronicType, unsafe.Pointer(emp))
|
||||||
|
entry.AddComponent(component.EmpCollectStateType, unsafe.Pointer(&component.EmpCollectState{}))
|
||||||
|
return nil
|
||||||
|
}
|
@ -133,6 +133,8 @@ func LoadTurnoutZdj9Two(w ecs.World, turnout *repository.Turnout, entry *ecs.Ent
|
|||||||
} else {
|
} else {
|
||||||
// 给道岔添加电路组件
|
// 给道岔添加电路组件
|
||||||
entry.AddComponent(component.Zdj9TwoElectronicType, unsafe.Pointer(zdj9TwoElectronic))
|
entry.AddComponent(component.Zdj9TwoElectronicType, unsafe.Pointer(zdj9TwoElectronic))
|
||||||
|
entry.AddComponent(component.Zdj9TwoCollectType)
|
||||||
|
entry.AddComponent(component.Zdj9TwoDriveType)
|
||||||
}
|
}
|
||||||
} else if size > 0 && size < 3 {
|
} else if size > 0 && size < 3 {
|
||||||
return fmt.Errorf("id=[%s]的道岔是ZDJ9双机牵引,但继电器组合类型少于3个(应为TDC、TDFJ1、TDFJ2三个组合)", turnout.Id())
|
return fmt.Errorf("id=[%s]的道岔是ZDJ9双机牵引,但继电器组合类型少于3个(应为TDC、TDFJ1、TDFJ2三个组合)", turnout.Id())
|
||||||
|
@ -1 +1 @@
|
|||||||
Subproject commit af605020f1bccf1f1b2ab5a4ae4966d1c6c9776c
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Subproject commit 74c02116147b7b4e86b56c790c9075e039e6fe82
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@ -104,6 +104,8 @@ enum DeviceType {
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DeviceType_Relay = 10;
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DeviceType_Relay = 10;
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DeviceType_PhaseFailureProtector = 11;
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DeviceType_PhaseFailureProtector = 11;
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DeviceType_Button = 12;
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DeviceType_Button = 12;
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DeviceType_Light = 13;
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DeviceType_FMQ = 14;
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}
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}
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enum Port {
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enum Port {
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@ -178,6 +180,7 @@ message Button {
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NO_Reset_Up = 2;
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NO_Reset_Up = 2;
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Reset_Press = 3;
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Reset_Press = 3;
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Reset_Up = 4;
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Reset_Up = 4;
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Key_Knob = 5;
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}
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}
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string id = 1;
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string id = 1;
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ButtonType buttonType = 2;
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ButtonType buttonType = 2;
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@ -14,3 +14,7 @@ func NewButton(id string, buttonType proto.Button_ButtonType) *Button {
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buttonType: buttonType,
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buttonType: buttonType,
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}
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}
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}
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}
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func (btn *Button) GetBtnType() proto.Button_ButtonType {
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return btn.buttonType
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}
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13
repository/fmq.go
Normal file
13
repository/fmq.go
Normal file
@ -0,0 +1,13 @@
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package repository
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import "joylink.club/rtsssimulation/repository/model/proto"
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type Fmq struct {
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Identity
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}
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func NewFmq(id string) *Fmq {
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return &Fmq{
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Identity: identity{id, proto.DeviceType_DeviceType_FMQ},
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}
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}
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@ -36,6 +36,8 @@ const (
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DeviceType_DeviceType_Relay DeviceType = 10
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DeviceType_DeviceType_Relay DeviceType = 10
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DeviceType_DeviceType_PhaseFailureProtector DeviceType = 11
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DeviceType_DeviceType_PhaseFailureProtector DeviceType = 11
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DeviceType_DeviceType_Button DeviceType = 12
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DeviceType_DeviceType_Button DeviceType = 12
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DeviceType_DeviceType_Light DeviceType = 13
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DeviceType_DeviceType_FMQ DeviceType = 14
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)
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)
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// Enum value maps for DeviceType.
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// Enum value maps for DeviceType.
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@ -54,6 +56,8 @@ var (
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10: "DeviceType_Relay",
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10: "DeviceType_Relay",
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11: "DeviceType_PhaseFailureProtector",
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11: "DeviceType_PhaseFailureProtector",
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12: "DeviceType_Button",
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12: "DeviceType_Button",
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13: "DeviceType_Light",
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14: "DeviceType_FMQ",
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}
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}
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DeviceType_value = map[string]int32{
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DeviceType_value = map[string]int32{
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"DeviceType_Unknown": 0,
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"DeviceType_Unknown": 0,
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@ -69,6 +73,8 @@ var (
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"DeviceType_Relay": 10,
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"DeviceType_Relay": 10,
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"DeviceType_PhaseFailureProtector": 11,
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"DeviceType_PhaseFailureProtector": 11,
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"DeviceType_Button": 12,
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"DeviceType_Button": 12,
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"DeviceType_Light": 13,
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"DeviceType_FMQ": 14,
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}
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}
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)
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)
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@ -372,6 +378,7 @@ const (
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Button_NO_Reset_Up Button_ButtonType = 2
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Button_NO_Reset_Up Button_ButtonType = 2
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Button_Reset_Press Button_ButtonType = 3
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Button_Reset_Press Button_ButtonType = 3
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Button_Reset_Up Button_ButtonType = 4
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Button_Reset_Up Button_ButtonType = 4
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Button_Key_Knob Button_ButtonType = 5
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)
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)
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// Enum value maps for Button_ButtonType.
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// Enum value maps for Button_ButtonType.
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@ -382,6 +389,7 @@ var (
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2: "NO_Reset_Up",
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2: "NO_Reset_Up",
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3: "Reset_Press",
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3: "Reset_Press",
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4: "Reset_Up",
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4: "Reset_Up",
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5: "Key_Knob",
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}
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}
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Button_ButtonType_value = map[string]int32{
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Button_ButtonType_value = map[string]int32{
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"Unknown": 0,
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"Unknown": 0,
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@ -389,6 +397,7 @@ var (
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"NO_Reset_Up": 2,
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"NO_Reset_Up": 2,
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"Reset_Press": 3,
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"Reset_Press": 3,
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"Reset_Up": 4,
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"Reset_Up": 4,
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"Key_Knob": 5,
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}
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}
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)
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)
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@ -1685,51 +1694,55 @@ var file_model_proto_rawDesc = []byte{
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|
||||||
0x01, 0x43, 0x10, 0x03, 0x2a, 0x20, 0x0a, 0x09, 0x44, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f,
|
0x0d, 0x12, 0x12, 0x0a, 0x0e, 0x44, 0x65, 0x76, 0x69, 0x63, 0x65, 0x54, 0x79, 0x70, 0x65, 0x5f,
|
||||||
0x6e, 0x12, 0x08, 0x0a, 0x04, 0x4c, 0x45, 0x46, 0x54, 0x10, 0x00, 0x12, 0x09, 0x0a, 0x05, 0x52,
|
0x46, 0x4d, 0x51, 0x10, 0x0e, 0x2a, 0x25, 0x0a, 0x04, 0x50, 0x6f, 0x72, 0x74, 0x12, 0x08, 0x0a,
|
||||||
0x49, 0x47, 0x48, 0x54, 0x10, 0x01, 0x2a, 0x43, 0x0a, 0x0e, 0x43, 0x68, 0x65, 0x63, 0x6b, 0x50,
|
0x04, 0x4e, 0x6f, 0x6e, 0x65, 0x10, 0x00, 0x12, 0x05, 0x0a, 0x01, 0x41, 0x10, 0x01, 0x12, 0x05,
|
||||||
0x6f, 0x69, 0x6e, 0x74, 0x54, 0x79, 0x70, 0x65, 0x12, 0x0c, 0x0a, 0x08, 0x42, 0x6f, 0x75, 0x6e,
|
0x0a, 0x01, 0x42, 0x10, 0x02, 0x12, 0x05, 0x0a, 0x01, 0x43, 0x10, 0x03, 0x2a, 0x20, 0x0a, 0x09,
|
||||||
0x64, 0x61, 0x72, 0x79, 0x10, 0x00, 0x12, 0x0f, 0x0a, 0x0b, 0x41, 0x78, 0x6c, 0x65, 0x43, 0x6f,
|
0x44, 0x69, 0x72, 0x65, 0x63, 0x74, 0x69, 0x6f, 0x6e, 0x12, 0x08, 0x0a, 0x04, 0x4c, 0x45, 0x46,
|
||||||
0x75, 0x6e, 0x74, 0x65, 0x72, 0x10, 0x01, 0x12, 0x12, 0x0a, 0x0e, 0x49, 0x6e, 0x73, 0x75, 0x6c,
|
0x54, 0x10, 0x00, 0x12, 0x09, 0x0a, 0x05, 0x52, 0x49, 0x47, 0x48, 0x54, 0x10, 0x01, 0x2a, 0x43,
|
||||||
0x61, 0x74, 0x65, 0x64, 0x4a, 0x6f, 0x69, 0x6e, 0x74, 0x10, 0x02, 0x42, 0x1a, 0x5a, 0x18, 0x2e,
|
0x0a, 0x0e, 0x43, 0x68, 0x65, 0x63, 0x6b, 0x50, 0x6f, 0x69, 0x6e, 0x74, 0x54, 0x79, 0x70, 0x65,
|
||||||
0x2f, 0x72, 0x65, 0x70, 0x6f, 0x73, 0x69, 0x74, 0x6f, 0x72, 0x79, 0x2f, 0x6d, 0x6f, 0x64, 0x65,
|
0x12, 0x0c, 0x0a, 0x08, 0x42, 0x6f, 0x75, 0x6e, 0x64, 0x61, 0x72, 0x79, 0x10, 0x00, 0x12, 0x0f,
|
||||||
0x6c, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62, 0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
0x0a, 0x0b, 0x41, 0x78, 0x6c, 0x65, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x65, 0x72, 0x10, 0x01, 0x12,
|
||||||
|
0x12, 0x0a, 0x0e, 0x49, 0x6e, 0x73, 0x75, 0x6c, 0x61, 0x74, 0x65, 0x64, 0x4a, 0x6f, 0x69, 0x6e,
|
||||||
|
0x74, 0x10, 0x02, 0x42, 0x1a, 0x5a, 0x18, 0x2e, 0x2f, 0x72, 0x65, 0x70, 0x6f, 0x73, 0x69, 0x74,
|
||||||
|
0x6f, 0x72, 0x79, 0x2f, 0x6d, 0x6f, 0x64, 0x65, 0x6c, 0x2f, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x62,
|
||||||
|
0x06, 0x70, 0x72, 0x6f, 0x74, 0x6f, 0x33,
|
||||||
}
|
}
|
||||||
|
|
||||||
var (
|
var (
|
||||||
|
@ -15,8 +15,8 @@ type IBPSys struct {
|
|||||||
func NewIBPSys() *IBPSys {
|
func NewIBPSys() *IBPSys {
|
||||||
return &IBPSys{
|
return &IBPSys{
|
||||||
query: ecs.NewQuery(filter.Contains(
|
query: ecs.NewQuery(filter.Contains(
|
||||||
component.SpkControlElectronicType, component.SpksStateElectronicType, component.SpkCollectStateType,
|
component.SpkElectronicType, component.SpkCollectStateType,
|
||||||
component.EmpControlElectronicType, component.EmpStateElectronicType, component.EmpCollectStateType,
|
component.EmpElectronicType, component.EmpCollectStateType,
|
||||||
)),
|
)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -24,18 +24,19 @@ func NewIBPSys() *IBPSys {
|
|||||||
// 控制电路更新
|
// 控制电路更新
|
||||||
func (ibp *IBPSys) Update(w ecs.World) {
|
func (ibp *IBPSys) Update(w ecs.World) {
|
||||||
ibp.query.Each(w, func(entry *ecs.Entry) {
|
ibp.query.Each(w, func(entry *ecs.Entry) {
|
||||||
ibp.spkControl(entry)
|
spkState := component.SpkElectronicType.Get(entry)
|
||||||
ibp.spksState(entry)
|
ibp.spkControl(entry, spkState)
|
||||||
ibp.spkCollect(entry)
|
ibp.spksState(entry, spkState)
|
||||||
ibp.empControl(entry)
|
ibp.spkCollect(entry, spkState)
|
||||||
ibp.empState(entry)
|
empState := component.EmpElectronicType.Get(entry)
|
||||||
ibp.empCollect(entry)
|
ibp.empControl(entry, empState)
|
||||||
|
ibp.empState(entry, empState)
|
||||||
|
ibp.empCollect(entry, empState)
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
// 人员防护继电器控制电路逻辑
|
// 人员防护继电器控制电路逻辑
|
||||||
func (ibp *IBPSys) spkControl(entry *ecs.Entry) {
|
func (ibp *IBPSys) spkControl(entry *ecs.Entry, spkState *component.SpkElectronic) {
|
||||||
spkState := component.SpkControlElectronicType.Get(entry)
|
|
||||||
spksxplaBtn := getBtnVal(spkState.SPKSXPLA_BTN)
|
spksxplaBtn := getBtnVal(spkState.SPKSXPLA_BTN)
|
||||||
// spksx1j 通电状态
|
// spksx1j 通电状态
|
||||||
setRelayTdVal(spkState.SPKSX1J, spksxplaBtn || getBtnVal(spkState.SPKSX1J_BTN))
|
setRelayTdVal(spkState.SPKSX1J, spksxplaBtn || getBtnVal(spkState.SPKSX1J_BTN))
|
||||||
@ -49,8 +50,7 @@ func (ibp *IBPSys) spkControl(entry *ecs.Entry) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 人员防护表示状态电路逻辑
|
// 人员防护表示状态电路逻辑
|
||||||
func (ibp *IBPSys) spksState(entry *ecs.Entry) {
|
func (ibp *IBPSys) spksState(entry *ecs.Entry, spkState *component.SpkElectronic) {
|
||||||
spkState := component.SpksStateElectronicType.Get(entry)
|
|
||||||
sda := getBtnVal(spkState.SDA)
|
sda := getBtnVal(spkState.SDA)
|
||||||
// SPKSXPLAJ
|
// SPKSXPLAJ
|
||||||
spksxplaj := component.RelayDriveType.Get(spkState.SPKSXPLAJ)
|
spksxplaj := component.RelayDriveType.Get(spkState.SPKSXPLAJ)
|
||||||
@ -73,20 +73,18 @@ func (ibp *IBPSys) spksState(entry *ecs.Entry) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 人员防护继电器采集电路状态逻辑
|
// 人员防护继电器采集电路状态逻辑
|
||||||
func (ibp *IBPSys) spkCollect(entry *ecs.Entry) {
|
func (ibp *IBPSys) spkCollect(entry *ecs.Entry, spkState *component.SpkElectronic) {
|
||||||
relayState := component.SpksStateElectronicType.Get(entry)
|
|
||||||
collectState := component.SpkCollectStateType.Get(entry)
|
collectState := component.SpkCollectStateType.Get(entry)
|
||||||
collectState.SPKSX1J_XQ = getRelayXqVal(relayState.SPKSX1J)
|
collectState.SPKSX1J_XQ = getRelayXqVal(spkState.SPKSX1J)
|
||||||
collectState.SPKSX3J_XQ = getRelayXqVal(relayState.SPKSX3J)
|
collectState.SPKSX3J_XQ = getRelayXqVal(spkState.SPKSX3J)
|
||||||
collectState.SPKSS2J_XQ = getRelayXqVal(relayState.SPKSS2J)
|
collectState.SPKSS2J_XQ = getRelayXqVal(spkState.SPKSS2J)
|
||||||
collectState.SPKSS4J_XQ = getRelayXqVal(relayState.SPKSS4J)
|
collectState.SPKSS4J_XQ = getRelayXqVal(spkState.SPKSS4J)
|
||||||
collectState.SPKSXPLA_XQ = getRelayXqVal(relayState.SPKSXPLAJ)
|
collectState.SPKSXPLA_XQ = getRelayXqVal(spkState.SPKSXPLAJ)
|
||||||
collectState.SPKSSPLA_XQ = getRelayXqVal(relayState.SPKSSPLAJ)
|
collectState.SPKSSPLA_XQ = getRelayXqVal(spkState.SPKSSPLAJ)
|
||||||
}
|
}
|
||||||
|
|
||||||
// 紧急关闭控制电路
|
// 紧急关闭控制电路
|
||||||
func (ibp *IBPSys) empControl(entry *ecs.Entry) {
|
func (ibp *IBPSys) empControl(entry *ecs.Entry, s *component.EmpElectronic) {
|
||||||
s := component.EmpControlElectronicType.Get(entry)
|
|
||||||
xempfab := getBtnVal(s.XEMPFA_BTN)
|
xempfab := getBtnVal(s.XEMPFA_BTN)
|
||||||
xempj := component.RelayDriveType.Get(s.XEMPJ)
|
xempj := component.RelayDriveType.Get(s.XEMPJ)
|
||||||
// xempfab接通或者按钮组接通并且xempj继电器吸起状态
|
// xempfab接通或者按钮组接通并且xempj继电器吸起状态
|
||||||
@ -98,8 +96,7 @@ func (ibp *IBPSys) empControl(entry *ecs.Entry) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 紧急关闭表示电路
|
// 紧急关闭表示电路
|
||||||
func (ibp *IBPSys) empState(entry *ecs.Entry) {
|
func (ibp *IBPSys) empState(entry *ecs.Entry, s *component.EmpElectronic) {
|
||||||
s := component.EmpStateElectronicType.Get(entry)
|
|
||||||
sda := getBtnVal(s.SDA)
|
sda := getBtnVal(s.SDA)
|
||||||
xempj := component.RelayDriveType.Get(s.XEMPJ)
|
xempj := component.RelayDriveType.Get(s.XEMPJ)
|
||||||
setLightTdVal(s.XEMPD, sda || !xempj.Xq)
|
setLightTdVal(s.XEMPD, sda || !xempj.Xq)
|
||||||
@ -114,11 +111,10 @@ func (ibp *IBPSys) empState(entry *ecs.Entry) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// 紧急关闭继电器采集电路状态逻辑
|
// 紧急关闭继电器采集电路状态逻辑
|
||||||
func (ibp *IBPSys) empCollect(entry *ecs.Entry) {
|
func (ibp *IBPSys) empCollect(entry *ecs.Entry, s *component.EmpElectronic) {
|
||||||
empState := component.EmpStateElectronicType.Get(entry)
|
|
||||||
collectState := component.EmpCollectStateType.Get(entry)
|
collectState := component.EmpCollectStateType.Get(entry)
|
||||||
collectState.XEMPJ_XQ = getRelayXqVal(empState.XEMPJ)
|
collectState.XEMPJ_XQ = getRelayXqVal(s.XEMPJ)
|
||||||
collectState.SEMPJ_XQ = getRelayXqVal(empState.SEMPJ)
|
collectState.SEMPJ_XQ = getRelayXqVal(s.SEMPJ)
|
||||||
}
|
}
|
||||||
|
|
||||||
// 获取按钮状态
|
// 获取按钮状态
|
||||||
|
@ -16,7 +16,11 @@ type ZDJ9TwoDragSys struct {
|
|||||||
|
|
||||||
func NewZdj9TwoDragSys() *ZDJ9TwoDragSys {
|
func NewZdj9TwoDragSys() *ZDJ9TwoDragSys {
|
||||||
return &ZDJ9TwoDragSys{
|
return &ZDJ9TwoDragSys{
|
||||||
query: ecs.NewQuery(filter.Contains(component.Zdj9TwoElectronicType, component.TurnoutZzjType)),
|
query: ecs.NewQuery(filter.Contains(
|
||||||
|
component.Zdj9TwoElectronicType,
|
||||||
|
component.Zdj9TwoDriveType,
|
||||||
|
component.Zdj9TwoCollectType,
|
||||||
|
component.TurnoutZzjType)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -24,6 +28,9 @@ func NewZdj9TwoDragSys() *ZDJ9TwoDragSys {
|
|||||||
func (zdj9 *ZDJ9TwoDragSys) Update(w ecs.World) {
|
func (zdj9 *ZDJ9TwoDragSys) Update(w ecs.World) {
|
||||||
zdj9.query.Each(w, func(entry *ecs.Entry) {
|
zdj9.query.Each(w, func(entry *ecs.Entry) {
|
||||||
elec := component.Zdj9TwoElectronicType.Get(entry)
|
elec := component.Zdj9TwoElectronicType.Get(entry)
|
||||||
|
drive := component.Zdj9TwoDriveType.Get(entry)
|
||||||
|
collect := component.Zdj9TwoCollectType.Get(entry)
|
||||||
|
zdj9.exciteDriveElectronic(elec, drive)
|
||||||
// 转辙机一机电路相关动作
|
// 转辙机一机电路相关动作
|
||||||
// 1DQJ励磁状态控制
|
// 1DQJ励磁状态控制
|
||||||
zdj9.exciteM1_TDFJ_1DQJ(elec)
|
zdj9.exciteM1_TDFJ_1DQJ(elec)
|
||||||
@ -58,9 +65,48 @@ func (zdj9 *ZDJ9TwoDragSys) Update(w ecs.World) {
|
|||||||
|
|
||||||
// 总定表/反表继电器
|
// 总定表/反表继电器
|
||||||
zdj9.exciteZDFBJ(elec)
|
zdj9.exciteZDFBJ(elec)
|
||||||
|
|
||||||
|
zdj9.exciteCollectElectronic(elec, collect)
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// 处理采集电路状态
|
||||||
|
func (zdj9 *ZDJ9TwoDragSys) exciteCollectElectronic(elec *component.Zdj9TwoElectronic, collect *component.Zdj9TwoCollect) {
|
||||||
|
zdbj := component.BitStateType.Get(elec.TDC_ZDBJ)
|
||||||
|
zfbj := component.BitStateType.Get(elec.TDC_ZFBJ)
|
||||||
|
ycj := component.BitStateType.Get(elec.TDC_YCJ)
|
||||||
|
tdfj1_dbj := component.BitStateType.Get(elec.TDFJ1_DBJ)
|
||||||
|
tdfj1_fbj := component.BitStateType.Get(elec.TDFJ1_FBJ)
|
||||||
|
tdfj2_dbj := component.BitStateType.Get(elec.TDFJ2_DBJ)
|
||||||
|
tdfj2_fbj := component.BitStateType.Get(elec.TDFJ2_FBJ)
|
||||||
|
|
||||||
|
collect.TDC_ZDBJ_XQ = zdbj.Val
|
||||||
|
collect.TDC_ZFBJ_XQ = zfbj.Val
|
||||||
|
collect.TDC_YCJ_XQ = ycj.Val
|
||||||
|
collect.TDC_ZDBJ_ZFBJ_LX = !zdbj.Val && !zfbj.Val
|
||||||
|
collect.TDFJ1_DBJ_XQ = tdfj1_dbj.Val
|
||||||
|
collect.TDFJ1_FBJ_XQ = tdfj1_fbj.Val
|
||||||
|
collect.TDFJ2_DBJ_XQ = tdfj2_dbj.Val
|
||||||
|
collect.TDFJ2_FBJ_XQ = tdfj2_fbj.Val
|
||||||
|
}
|
||||||
|
|
||||||
|
// 处理驱动电路励磁相关继电器
|
||||||
|
func (zdj9 *ZDJ9TwoDragSys) exciteDriveElectronic(elec *component.Zdj9TwoElectronic, driveElec *component.Zdj9TwoDrive) {
|
||||||
|
dcj_drive := component.RelayDriveType.Get(elec.TDC_DCJ)
|
||||||
|
fcj_drive := component.RelayDriveType.Get(elec.TDC_FCJ)
|
||||||
|
ycj_drive := component.RelayDriveType.Get(elec.TDC_YCJ)
|
||||||
|
|
||||||
|
if dcj_drive.Td != driveElec.DCJ {
|
||||||
|
dcj_drive.Td = driveElec.DCJ
|
||||||
|
}
|
||||||
|
if fcj_drive.Td != driveElec.FCJ {
|
||||||
|
fcj_drive.Td = driveElec.FCJ
|
||||||
|
}
|
||||||
|
if ycj_drive.Td != driveElec.YCJ {
|
||||||
|
ycj_drive.Td = driveElec.YCJ
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// 总定表、反表继电器控制
|
// 总定表、反表继电器控制
|
||||||
func (zdj9 *ZDJ9TwoDragSys) exciteZDFBJ(elec *component.Zdj9TwoElectronic) {
|
func (zdj9 *ZDJ9TwoDragSys) exciteZDFBJ(elec *component.Zdj9TwoElectronic) {
|
||||||
tdfj1_dbj := component.BitStateType.Get(elec.TDFJ1_DBJ)
|
tdfj1_dbj := component.BitStateType.Get(elec.TDFJ1_DBJ)
|
||||||
|
Loading…
Reference in New Issue
Block a user