Merge remote-tracking branch 'origin/master'

# Conflicts:
#	jl-ecs-go
#	proto/src/model.proto
#	repository/model/proto/model.pb.go
This commit is contained in:
joylink_zhangsai 2023-10-13 09:09:07 +08:00
commit fe3ce44bdc
53 changed files with 2227 additions and 626 deletions

View File

@ -26,8 +26,8 @@ type TwoPositionTransform struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Pos int32 `protobuf:"varint,1,opt,name=Pos,proto3" json:"Pos,omitempty"` // 当前位置百分比,[0, 10000],两位小数
Speed int32 `protobuf:"varint,2,opt,name=Speed,proto3" json:"Speed,omitempty"`
Pos int32 `protobuf:"varint,1,opt,name=pos,proto3" json:"pos,omitempty"` // 当前位置百分比,[0, 10000],两位小数
Speed int32 `protobuf:"varint,2,opt,name=speed,proto3" json:"speed,omitempty"`
}
func (x *TwoPositionTransform) Reset() {
@ -82,7 +82,7 @@ type BitState struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Val bool `protobuf:"varint,1,opt,name=Val,proto3" json:"Val,omitempty"`
Val bool `protobuf:"varint,1,opt,name=val,proto3" json:"val,omitempty"`
}
func (x *BitState) Reset() {
@ -130,8 +130,8 @@ type Counter struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Val int32 `protobuf:"varint,1,opt,name=Val,proto3" json:"Val,omitempty"`
Step int32 `protobuf:"varint,2,opt,name=Step,proto3" json:"Step,omitempty"`
Val int32 `protobuf:"varint,1,opt,name=val,proto3" json:"val,omitempty"`
Step int32 `protobuf:"varint,2,opt,name=step,proto3" json:"step,omitempty"`
}
func (x *Counter) Reset() {
@ -186,8 +186,8 @@ type CounterDown struct {
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Val int32 `protobuf:"varint,1,opt,name=Val,proto3" json:"Val,omitempty"`
Step int32 `protobuf:"varint,2,opt,name=Step,proto3" json:"Step,omitempty"`
Val int32 `protobuf:"varint,1,opt,name=val,proto3" json:"val,omitempty"`
Step int32 `protobuf:"varint,2,opt,name=step,proto3" json:"step,omitempty"`
}
func (x *CounterDown) Reset() {
@ -242,18 +242,18 @@ var file_component_common_proto_rawDesc = []byte{
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}

View File

@ -0,0 +1,513 @@
// Code generated by protoc-gen-go. DO NOT EDIT.
// versions:
// protoc-gen-go v1.31.0
// protoc v4.23.1
// source: component/turnout.proto
package component_proto
import (
protoreflect "google.golang.org/protobuf/reflect/protoreflect"
protoimpl "google.golang.org/protobuf/runtime/protoimpl"
reflect "reflect"
sync "sync"
)
const (
// Verify that this generated code is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(20 - protoimpl.MinVersion)
// Verify that runtime/protoimpl is sufficiently up-to-date.
_ = protoimpl.EnforceVersion(protoimpl.MaxVersion - 20)
)
type Turnout_Fault int32
const (
// 失表
Turnout_SB Turnout_Fault = 0
// 定位失表
Turnout_DWSB Turnout_Fault = 1
// 反位失表
Turnout_FWSB Turnout_Fault = 2
// 挤岔
Turnout_JC Turnout_Fault = 3
)
// Enum value maps for Turnout_Fault.
var (
Turnout_Fault_name = map[int32]string{
0: "SB",
1: "DWSB",
2: "FWSB",
}
Turnout_Fault_value = map[string]int32{
"SB": 0,
"DWSB": 1,
"FWSB": 2,
}
)
func (x Turnout_Fault) Enum() *Turnout_Fault {
p := new(Turnout_Fault)
*p = x
return p
}
func (x Turnout_Fault) String() string {
return protoimpl.X.EnumStringOf(x.Descriptor(), protoreflect.EnumNumber(x))
}
func (Turnout_Fault) Descriptor() protoreflect.EnumDescriptor {
return file_component_turnout_proto_enumTypes[0].Descriptor()
}
func (Turnout_Fault) Type() protoreflect.EnumType {
return &file_component_turnout_proto_enumTypes[0]
}
func (x Turnout_Fault) Number() protoreflect.EnumNumber {
return protoreflect.EnumNumber(x)
}
// Deprecated: Use Turnout_Fault.Descriptor instead.
func (Turnout_Fault) EnumDescriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{1, 0}
}
// 道岔位置状态表示组件
type TurnoutPosition struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
// 是否在定位(实际位置)
Dw bool `protobuf:"varint,1,opt,name=dw,proto3" json:"dw,omitempty"`
// 是否在反位(实际位置)
Fw bool `protobuf:"varint,2,opt,name=fw,proto3" json:"fw,omitempty"`
// 定表
Db bool `protobuf:"varint,3,opt,name=db,proto3" json:"db,omitempty"`
// 反表
Fb bool `protobuf:"varint,4,opt,name=fb,proto3" json:"fb,omitempty"`
}
func (x *TurnoutPosition) Reset() {
*x = TurnoutPosition{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[0]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *TurnoutPosition) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*TurnoutPosition) ProtoMessage() {}
func (x *TurnoutPosition) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[0]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use TurnoutPosition.ProtoReflect.Descriptor instead.
func (*TurnoutPosition) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{0}
}
func (x *TurnoutPosition) GetDw() bool {
if x != nil {
return x.Dw
}
return false
}
func (x *TurnoutPosition) GetFw() bool {
if x != nil {
return x.Fw
}
return false
}
func (x *TurnoutPosition) GetDb() bool {
if x != nil {
return x.Db
}
return false
}
func (x *TurnoutPosition) GetFb() bool {
if x != nil {
return x.Fb
}
return false
}
// 道岔故障
type Turnout struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Fault []Turnout_Fault `protobuf:"varint,1,rep,packed,name=fault,proto3,enum=component.Turnout_Fault" json:"fault,omitempty"`
}
func (x *Turnout) Reset() {
*x = Turnout{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[1]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *Turnout) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*Turnout) ProtoMessage() {}
func (x *Turnout) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[1]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use Turnout.ProtoReflect.Descriptor instead.
func (*Turnout) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{1}
}
func (x *Turnout) GetFault() []Turnout_Fault {
if x != nil {
return x.Fault
}
return nil
}
// 道岔失表故障
type TurnoutFaultSB struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *TurnoutFaultSB) Reset() {
*x = TurnoutFaultSB{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[2]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *TurnoutFaultSB) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*TurnoutFaultSB) ProtoMessage() {}
func (x *TurnoutFaultSB) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[2]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use TurnoutFaultSB.ProtoReflect.Descriptor instead.
func (*TurnoutFaultSB) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{2}
}
// 道岔定位失表故障
type TurnoutFaultDwsb struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *TurnoutFaultDwsb) Reset() {
*x = TurnoutFaultDwsb{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[3]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *TurnoutFaultDwsb) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*TurnoutFaultDwsb) ProtoMessage() {}
func (x *TurnoutFaultDwsb) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[3]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use TurnoutFaultDwsb.ProtoReflect.Descriptor instead.
func (*TurnoutFaultDwsb) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{3}
}
// 道岔反位失表故障
type TurnoutFaultFwsb struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *TurnoutFaultFwsb) Reset() {
*x = TurnoutFaultFwsb{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[4]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *TurnoutFaultFwsb) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*TurnoutFaultFwsb) ProtoMessage() {}
func (x *TurnoutFaultFwsb) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[4]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use TurnoutFaultFwsb.ProtoReflect.Descriptor instead.
func (*TurnoutFaultFwsb) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{4}
}
// 道岔挤岔故障
type TurnoutFaultJc struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
}
func (x *TurnoutFaultJc) Reset() {
*x = TurnoutFaultJc{}
if protoimpl.UnsafeEnabled {
mi := &file_component_turnout_proto_msgTypes[5]
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
ms.StoreMessageInfo(mi)
}
}
func (x *TurnoutFaultJc) String() string {
return protoimpl.X.MessageStringOf(x)
}
func (*TurnoutFaultJc) ProtoMessage() {}
func (x *TurnoutFaultJc) ProtoReflect() protoreflect.Message {
mi := &file_component_turnout_proto_msgTypes[5]
if protoimpl.UnsafeEnabled && x != nil {
ms := protoimpl.X.MessageStateOf(protoimpl.Pointer(x))
if ms.LoadMessageInfo() == nil {
ms.StoreMessageInfo(mi)
}
return ms
}
return mi.MessageOf(x)
}
// Deprecated: Use TurnoutFaultJc.ProtoReflect.Descriptor instead.
func (*TurnoutFaultJc) Descriptor() ([]byte, []int) {
return file_component_turnout_proto_rawDescGZIP(), []int{5}
}
var File_component_turnout_proto protoreflect.FileDescriptor
var file_component_turnout_proto_rawDesc = []byte{
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}
var (
file_component_turnout_proto_rawDescOnce sync.Once
file_component_turnout_proto_rawDescData = file_component_turnout_proto_rawDesc
)
func file_component_turnout_proto_rawDescGZIP() []byte {
file_component_turnout_proto_rawDescOnce.Do(func() {
file_component_turnout_proto_rawDescData = protoimpl.X.CompressGZIP(file_component_turnout_proto_rawDescData)
})
return file_component_turnout_proto_rawDescData
}
var file_component_turnout_proto_enumTypes = make([]protoimpl.EnumInfo, 1)
var file_component_turnout_proto_msgTypes = make([]protoimpl.MessageInfo, 6)
var file_component_turnout_proto_goTypes = []interface{}{
(Turnout_Fault)(0), // 0: component.Turnout.Fault
(*TurnoutPosition)(nil), // 1: component.TurnoutPosition
(*Turnout)(nil), // 2: component.Turnout
(*TurnoutFaultSB)(nil), // 3: component.TurnoutFaultSB
(*TurnoutFaultDwsb)(nil), // 4: component.TurnoutFaultDwsb
(*TurnoutFaultFwsb)(nil), // 5: component.TurnoutFaultFwsb
(*TurnoutFaultJc)(nil), // 6: component.TurnoutFaultJc
}
var file_component_turnout_proto_depIdxs = []int32{
0, // 0: component.Turnout.fault:type_name -> component.Turnout.Fault
1, // [1:1] is the sub-list for method output_type
1, // [1:1] is the sub-list for method input_type
1, // [1:1] is the sub-list for extension type_name
1, // [1:1] is the sub-list for extension extendee
0, // [0:1] is the sub-list for field type_name
}
func init() { file_component_turnout_proto_init() }
func file_component_turnout_proto_init() {
if File_component_turnout_proto != nil {
return
}
if !protoimpl.UnsafeEnabled {
file_component_turnout_proto_msgTypes[0].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*TurnoutPosition); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_component_turnout_proto_msgTypes[1].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*Turnout); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_component_turnout_proto_msgTypes[2].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*TurnoutFaultSB); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_component_turnout_proto_msgTypes[3].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*TurnoutFaultDwsb); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_component_turnout_proto_msgTypes[4].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*TurnoutFaultFwsb); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
file_component_turnout_proto_msgTypes[5].Exporter = func(v interface{}, i int) interface{} {
switch v := v.(*TurnoutFaultJc); i {
case 0:
return &v.state
case 1:
return &v.sizeCache
case 2:
return &v.unknownFields
default:
return nil
}
}
}
type x struct{}
out := protoimpl.TypeBuilder{
File: protoimpl.DescBuilder{
GoPackagePath: reflect.TypeOf(x{}).PkgPath(),
RawDescriptor: file_component_turnout_proto_rawDesc,
NumEnums: 1,
NumMessages: 6,
NumExtensions: 0,
NumServices: 0,
},
GoTypes: file_component_turnout_proto_goTypes,
DependencyIndexes: file_component_turnout_proto_depIdxs,
EnumInfos: file_component_turnout_proto_enumTypes,
MessageInfos: file_component_turnout_proto_msgTypes,
}.Build()
File_component_turnout_proto = out.File
file_component_turnout_proto_rawDesc = nil
file_component_turnout_proto_goTypes = nil
file_component_turnout_proto_depIdxs = nil
}

View File

@ -4,6 +4,10 @@ import "joylink.club/ecs"
// 按钮标签
var (
// IBP
IBP = ecs.NewTag()
// 未知按钮
UnknowBtn = ecs.NewTag()
// 非自复式按下接通式按钮
NoResetPressBtn = ecs.NewTag()
// 非自复式拉起接通式按钮
@ -12,87 +16,88 @@ var (
ResetPressBtn = ecs.NewTag()
// 自复式拉起接通式按钮
ResetUpBtn = ecs.NewTag()
// 钥匙旋钮
KeyKnob = ecs.NewTag()
)
// 蜂鸣器驱动
type FMQDrive struct {
type AlarmDrive struct {
Td bool
}
// 蜂鸣器驱动组件
var FMQDriveType = ecs.NewComponentType[FMQDrive]()
var AlarmDriveType = ecs.NewComponentType[AlarmDrive]()
// SPK继电器控制电路
type SpkControlElectronic struct {
type SpkElectronic struct {
// 控制区
SPKSXPLA_BTN *ecs.Entry
SPKSX1J_BTN *ecs.Entry
SPKSX3J_BTN *ecs.Entry
SPKSX1J *ecs.Entry
SPKSX3J *ecs.Entry
SPKSX1J_KEY *ecs.Entry
SPKSX3J_KEY *ecs.Entry
SPKSSPLA_BTN *ecs.Entry
SPKSS2J_BTN *ecs.Entry
SPKSS4J_BTN *ecs.Entry
SPKSS2J *ecs.Entry
SPKSS4J *ecs.Entry
}
// SPK继电器元器件组件
var SpkControlElectronicType = ecs.NewComponentType[SpkControlElectronic]()
// SPK标识电路
type SpksStateElectronic struct {
SPKSX1J *ecs.Entry
SPKSX3J *ecs.Entry
SPKSS2J *ecs.Entry
SPKSS4J *ecs.Entry
SPKSS2J_KEY *ecs.Entry
SPKSS4J_KEY *ecs.Entry
// 表示区
SPKSX1J *ecs.Entry
SPKSX3J *ecs.Entry
SPKSS2J *ecs.Entry
SPKSS4J *ecs.Entry
SPKSXPLAJ *ecs.Entry
SPKSSPLAJ *ecs.Entry
SPKSX1D *ecs.Entry
SPKSX3D *ecs.Entry
SPKSS2D *ecs.Entry
SPKSS4D *ecs.Entry
SPKSXPLAD *ecs.Entry
SPKSSPLAD *ecs.Entry
SDA *ecs.Entry
SDA *ecs.Entry
}
// SPK继电器元器件组件
var SpksStateElectronicType = ecs.NewComponentType[SpksStateElectronic]()
var SpkElectronicType = ecs.NewComponentType[SpkElectronic]()
// EMP 控制电路
type EmpControlElectronic struct {
// SPK采集电路吸起、落下接通状态
type SpkCollectState struct {
SPKSX1J_XQ bool
SPKSX3J_XQ bool
SPKSS2J_XQ bool
SPKSS4J_XQ bool
SPKSXPLA_XQ bool
SPKSSPLA_XQ bool
}
var SpkCollectStateType = ecs.NewComponentType[SpkCollectState]()
// EMP 电路
type EmpElectronic struct {
// 控制区
EMP1_BTN *ecs.Entry
EMP3_BTN *ecs.Entry
EMP5_BTN *ecs.Entry
EMPX_BTN *ecs.Entry
XEMPFA_BTN *ecs.Entry
XEMPJ *ecs.Entry // 继电器
EMP2_BTN *ecs.Entry
EMP4_BTN *ecs.Entry
EMP6_BTN *ecs.Entry
EMPS_BTN *ecs.Entry
SEMPFA_BTN *ecs.Entry
SEMPJ *ecs.Entry // 继电器
}
var EmpControlElectronicType = ecs.NewComponentType[EmpControlElectronic]()
// EMP 标识状态电路
type EmpStateElectronic struct {
// 表示区
XEMPJ *ecs.Entry // 继电器
XEMPD *ecs.Entry
SEMPJ *ecs.Entry // 继电器
SEMPD *ecs.Entry
SDA *ecs.Entry // 按钮
QBA *ecs.Entry // 非自复位按钮
FMQ *ecs.Entry // 蜂鸣器
SDA *ecs.Entry // 按钮
QBA *ecs.Entry // 非自复位按钮
Alarm *ecs.Entry // 蜂鸣器
}
var EmpStateElectronicType = ecs.NewComponentType[EmpStateElectronic]()
var EmpElectronicType = ecs.NewComponentType[EmpElectronic]()
// EMP 采集电路吸起、落下接通状态
type EmpCollectState struct {
XEMPJ_XQ bool
SEMPJ_XQ bool
}
var EmpCollectStateType = ecs.NewComponentType[EmpCollectState]()

View File

@ -7,13 +7,17 @@ type LightDrive struct {
Td bool
}
// 灯色标签
// DsTag 灯显示标签定义
type DsTag = ecs.IComponentType
// 灯标签
var (
LdTag = ecs.NewTag() //绿
HdTag = ecs.NewTag() //红
UdTag = ecs.NewTag() //黄
BdTag = ecs.NewTag() //白
AdTag = ecs.NewTag() //蓝
LdTag DsTag = ecs.NewTag() //绿
HdTag = ecs.NewTag() //红
UdTag = ecs.NewTag() //黄
BdTag = ecs.NewTag() //白
AdTag = ecs.NewTag() //蓝
FdTag = ecs.NewTag() //封,封灯显示
)
// 组件

View File

@ -2,6 +2,25 @@ package component
import "joylink.club/ecs"
// SignalLights 信号机灯位列表
type SignalLights struct {
Lights []*ecs.Entry
}
var SignalLightsType = ecs.NewComponentType[SignalLights]()
// GetLightByTag 根据标签获取灯位列表中的某个灯
func (sl *SignalLights) GetLightByTag(dTag DsTag) *ecs.Entry {
for _, light := range sl.Lights {
if light.HasComponent(dTag) {
return light
}
}
return nil
}
///////////////////////////////////////////////////
// Signal2XH1Electronic 电路状态:**信号机2XH-1(红-绿) 出段(场)信号机 或 **出站区间阻挡信号机
type Signal2XH1Electronic struct {
// 点灯继电器true-吸合,常态落下表示逻辑点灯
@ -10,10 +29,6 @@ type Signal2XH1Electronic struct {
Z2XH1_DJ *ecs.Entry
//列车信号继电器true-吸合
Z2XH1_LXJ *ecs.Entry
//物理绿灯true-亮
Z2XH1_L *ecs.Entry
// 物理红灯true-亮
Z2XH1_H *ecs.Entry
}
// Signal2XH1Lsq 联锁驱
@ -57,16 +72,40 @@ type Signal3XH1Electronic struct {
Z3XH1_YXJ *ecs.Entry
//开通正线信号继电器true-吸合
Z3XH1_ZXJ *ecs.Entry
// 物理黄灯true-亮
Z3XH1_U *ecs.Entry
// 物理绿灯true-亮
Z3XH1_L *ecs.Entry
// 物理红灯true-亮
Z3XH1_H *ecs.Entry
}
// Signal3XH1Lsq 联锁驱
type Signal3XH1Lsq struct {
//true-联锁施加励磁电流驱动继电器DDJ
Z3XH1_DDJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH1_LXJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH1_ZXJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH1_YXJ_Q bool
}
// Signal3XH1Lsc 联锁采
type Signal3XH1Lsc struct {
//true-继电器DJ吸起
Z3XH1_DJ_Xq bool
//true-继电器2DJ吸起
Z3XH1_2DJ_Xq bool
//true-继电器DDJ落下
Z3XH1_DDJ_Lx bool
//true-继电器LXJ吸起
Z3XH1_LXJ_Xq bool
//true-继电器ZXJ吸起
Z3XH1_ZXJ_Xq bool
//true-继电器YXJ吸起
Z3XH1_YXJ_Xq bool
}
var (
Signal3XH1ElectronicType = ecs.NewComponentType[Signal3XH1Electronic]()
Signal3XH1LsqType = ecs.NewComponentType[Signal3XH1Lsq]()
Signal3XH1LscType = ecs.NewComponentType[Signal3XH1Lsc]()
)
/////////////////////////////////////////////////////////////////////////
@ -84,16 +123,36 @@ type Signal3XH2Electronic struct {
Z3XH2_LXJ *ecs.Entry
//引导信号继电器true-吸合
Z3XH2_YXJ *ecs.Entry
// 物理黄灯true-亮
Z3XH2_U *ecs.Entry
// 物理绿灯true-亮
Z3XH2_L *ecs.Entry
// 物理红灯true-亮
Z3XH2_H *ecs.Entry
}
// Signal3XH2Lsq 联锁驱
type Signal3XH2Lsq struct {
//true-联锁施加励磁电流驱动继电器DDJ
Z3XH2_DDJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH2_LXJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH2_YXJ_Q bool
}
// Signal3XH2Lsc 联锁采
type Signal3XH2Lsc struct {
//true-继电器DJ吸起
Z3XH2_DJ_Xq bool
//true-继电器2DJ吸起
Z3XH2_2DJ_Xq bool
//true-继电器DDJ落下
Z3XH2_DDJ_Lx bool
//true-继电器LXJ吸起
Z3XH2_LXJ_Xq bool
//true-继电器YXJ吸起
Z3XH2_YXJ_Xq bool
}
var (
Signal3XH2ElectronicType = ecs.NewComponentType[Signal3XH2Electronic]()
Signal3XH2LsqType = ecs.NewComponentType[Signal3XH2Lsq]()
Signal3XH2LscType = ecs.NewComponentType[Signal3XH2Lsc]()
)
//////////////////////////////////////////////////////////////////////////////
@ -111,12 +170,142 @@ type Signal3XH3Electronic struct {
Z3XH3_LXJ *ecs.Entry
//引导信号继电器true-吸合
Z3XH3_YXJ *ecs.Entry
// 物理黄灯true-亮
Z3XH3_U *ecs.Entry
// 物理红灯true-亮
Z3XH3_H *ecs.Entry
}
// Signal3XH3Lsq 联锁驱
type Signal3XH3Lsq struct {
//true-联锁施加励磁电流驱动继电器DDJ
Z3XH3_DDJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH3_LXJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH3_YXJ_Q bool
}
// Signal3XH3Lsc 联锁采
type Signal3XH3Lsc struct {
//true-继电器DJ吸起
Z3XH3_DJ_Xq bool
//true-继电器2DJ吸起
Z3XH3_2DJ_Xq bool
//true-继电器DDJ落下
Z3XH3_DDJ_Lx bool
//true-继电器LXJ吸起
Z3XH3_LXJ_Xq bool
//true-继电器YXJ吸起
Z3XH3_YXJ_Xq bool
}
var (
Signal3XH3ElectronicType = ecs.NewComponentType[Signal3XH3Electronic]()
Signal3XH3LsqType = ecs.NewComponentType[Signal3XH3Lsq]()
Signal3XH3LscType = ecs.NewComponentType[Signal3XH3Lsc]()
)
///////////////////////////////////////////////////////////////////////////////
// Signal3XH4Electronic 电路状态信号机3XH-4(红-绿-黄) 出站兼道岔防护信号机(三显示不封灯、有单黄显示、无引导)
type Signal3XH4Electronic struct {
// 点灯继电器true-吸合,常态落下表示逻辑点灯
Z3XH4_DDJ *ecs.Entry
//灯丝继电器true-吸合
Z3XH4_DJ *ecs.Entry
//列车信号继电器true-吸合
Z3XH4_LXJ *ecs.Entry
//开通正线信号继电器true-吸合
Z3XH4_ZXJ *ecs.Entry
}
// Signal3XH4Lsq 联锁驱
type Signal3XH4Lsq struct {
//true-联锁施加励磁电流驱动继电器DDJ
Z3XH4_DDJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
Z3XH4_LXJ_Q bool
////true-联锁施加励磁电流驱动继电器ZXJ
Z3XH4_ZXJ_Q bool
}
// Signal3XH4Lsc 联锁采
type Signal3XH4Lsc struct {
//true-继电器DJ吸起
Z3XH4_DJ_Xq bool
//true-继电器DDJ落下
Z3XH4_DDJ_Lx bool
//true-继电器LXJ吸起
Z3XH4_LXJ_Xq bool
//true-继电器ZXJ吸起
Z3XH4_ZXJ_Xq bool
}
var (
Signal3XH4ElectronicType = ecs.NewComponentType[Signal3XH4Electronic]()
Signal3XH4LsqType = ecs.NewComponentType[Signal3XH4Lsq]()
Signal3XH4LscType = ecs.NewComponentType[Signal3XH4Lsc]()
)
/////////////////////////////////////////////////////////////////////////
// SignalDCXHElectronic 电路状态信号机DCXH(蓝-白) 调车信号机
type SignalDCXHElectronic struct {
//灯丝继电器true-吸合
DCXH_DJ *ecs.Entry
//调车信号继电器true-吸合
DCXH_DXJ *ecs.Entry
}
// SignalDCXHLsq 联锁驱
type SignalDCXHLsq struct {
////true-联锁施加励磁电流驱动继电器DXJ
DCXH_DXJ_Q bool
}
// SignalDCXHLsc 联锁采
type SignalDCXHLsc struct {
//true-继电器DJ吸起
DCXH_DJ_Xq bool
//true-继电器DXJ吸起
DCXH_DXJ_Xq bool
}
var (
SignalDCXHElectronicType = ecs.NewComponentType[SignalDCXHElectronic]()
SignalDCXHLsqType = ecs.NewComponentType[SignalDCXHLsq]()
SignalDCXHLscType = ecs.NewComponentType[SignalDCXHLsc]()
)
//////////////////////////////////////////////////////////////////////////////////////
// SignalJCKXHElectronic 电路状态信号机JCKXH(红-白-黄) 进/出库列车兼调车信号机(三显示不封灯、有单黄显示、无引导)
type SignalJCKXHElectronic struct {
//灯丝继电器true-吸合
JCKXH_DJ *ecs.Entry
//调车信号继电器true-吸合
JCKXH_DXJ *ecs.Entry
//列车信号继电器true-吸合
JCKXH_LXJ *ecs.Entry
}
// SignalJCKXHLsq 联锁驱
type SignalJCKXHLsq struct {
//true-联锁施加励磁电流驱动继电器DXJ
JCKXH_DXJ_Q bool
////true-联锁施加励磁电流驱动继电器LXJ
JCKXH_LXJ_Q bool
}
// SignalJCKXHLsc 联锁采
type SignalJCKXHLsc struct {
//true-继电器DJ吸起
JCKXH_DJ_Xq bool
//true-继电器DXJ吸起
JCKXH_DXJ_Xq bool
//true-继电器LXJ吸起
JCKXH_LXJ_Xq bool
}
var (
SignalJCKXHElectronicType = ecs.NewComponentType[SignalJCKXHElectronic]()
SignalJCKXHLsqType = ecs.NewComponentType[SignalJCKXHLsq]()
SignalJCKXHLscType = ecs.NewComponentType[SignalJCKXHLsc]()
)

View File

@ -1,36 +0,0 @@
package component
import "joylink.club/ecs"
// Signal3XH4Electronic 电路状态信号机3XH-4(红-绿-黄) 出站兼道岔防护信号机(三显示不封灯、有单黄显示、无引导)
type Signal3XH4Electronic struct {
// 点灯继电器true-吸合,常态落下表示逻辑点灯
Z3XH4_DDJ *ecs.Entry
//灯丝继电器true-吸合
Z3XH4_DJ *ecs.Entry
//列车信号继电器true-吸合
Z3XH4_LXJ *ecs.Entry
//开通正线信号继电器true-吸合
Z3XH4_ZXJ *ecs.Entry
}
// Signal3XH4Filament 信号机3XH-4 灯丝状态
type Signal3XH4Filament struct {
// 物理黄灯true-灯丝正常
Uf bool
// 物理绿灯true-灯丝正常
Lf bool
// 物理红灯true-灯丝正常
Hf bool
// 物理黄灯true-亮
U bool
// 物理绿灯true-亮
L bool
// 物理红灯true-亮
H bool
}
var (
Signal3XH4ElectronicType = ecs.NewComponentType[Signal3XH4Electronic]()
Signal3XH4FilamentType = ecs.NewComponentType[Signal3XH4Filament]()
)

View File

@ -1,28 +0,0 @@
package component
import "joylink.club/ecs"
// SignalDCXHElectronic 电路状态信号机DCXH(蓝-白) 调车信号机
type SignalDCXHElectronic struct {
//灯丝继电器true-吸合
DCXH_DJ *ecs.Entry
//调车信号继电器true-吸合
DCXH_DXJ *ecs.Entry
}
// SignalDCXHFilament 信号机DCXH 灯丝状态
type SignalDCXHFilament struct {
// 物理白灯true-灯丝正常
Bf bool
// 物理蓝灯true-灯丝正常
Af bool
// 物理白灯true-亮
B bool
// 物理蓝灯true-亮
A bool
}
var (
SignalDCXHElectronicType = ecs.NewComponentType[SignalDCXHElectronic]()
SignalDCXHFilamentType = ecs.NewComponentType[SignalDCXHFilament]()
)

View File

@ -1,34 +0,0 @@
package component
import "joylink.club/ecs"
// SignalJCKXHElectronic 电路状态信号机JCKXH(红-白-黄) 进/出库列车兼调车信号机(三显示不封灯、有单黄显示、无引导)
type SignalJCKXHElectronic struct {
//灯丝继电器true-吸合
JCKXH_DJ *ecs.Entry
//调车信号继电器true-吸合
JCKXH_DXJ *ecs.Entry
//列车信号继电器true-吸合
JCKXH_LXJ *ecs.Entry
}
// SignalJCKXHFilament 信号机JCKXH 灯丝状态
type SignalJCKXHFilament struct {
// 物理黄灯true-灯丝正常
Uf bool
// 物理白灯true-灯丝正常
Bf bool
// 物理红灯true-灯丝正常
Hf bool
// 物理黄灯true-亮
U bool
// 物理白灯true-亮
B bool
// 物理红灯true-亮
H bool
}
var (
SignalJCKXHElectronicType = ecs.NewComponentType[SignalJCKXHElectronic]()
SignalJCKXHFilamentType = ecs.NewComponentType[SignalJCKXHFilament]()
)

View File

@ -2,22 +2,48 @@ package component
import (
"joylink.club/ecs"
"joylink.club/rtsssimulation/component/component_proto"
)
// 道岔标签
var TurnoutTag = ecs.NewTag()
// 道岔的实际位置
type TurnoutPosition struct {
Dw bool // 是否定位(实际位置)
Fw bool // 是否反位(实际位置)
// // 道岔的实际位置
// type TurnoutPosition struct {
// Dw bool // 是否定位(实际位置)
// Fw bool // 是否反位(实际位置)
Db bool // 定位表示(表示位置)
Fb bool // 反位表示(表示位置)
}
// Db bool // 定位表示(表示位置)
// Fb bool // 反位表示(表示位置)
// }
// 实际道岔的实际位置组件类型
var TurnoutPositionType = ecs.NewComponentType[TurnoutPosition]()
var TurnoutPositionType = ecs.NewComponentType[component_proto.TurnoutPosition]()
var (
// 失表故障
TurnoutFaultSbType = ecs.NewComponentType[component_proto.TurnoutFaultSB]()
// 定位失表故障
TurnoutFaultDwsbType = ecs.NewComponentType[component_proto.TurnoutFaultDwsb]()
// 反位失表故障
TurnoutFaultFwsbType = ecs.NewComponentType[component_proto.TurnoutFaultFwsb]()
// 挤岔故障类型
TurnoutFaultJcType = ecs.NewComponentType[component_proto.TurnoutFaultJc]()
)
func GetTurnoutFaultType(fault component_proto.Turnout_Fault) ecs.IComponentType {
switch fault {
case component_proto.Turnout_SB:
return TurnoutFaultSbType
case component_proto.Turnout_DWSB:
return TurnoutFaultDwsbType
case component_proto.Turnout_FWSB:
return TurnoutFaultFwsbType
case component_proto.Turnout_JC:
return TurnoutFaultJcType
}
return nil
}
// ZDJ9单机电路元器件
type Zdj9OneElectronic struct {
@ -39,6 +65,7 @@ type Zdj9OneElectronic struct {
// ZDJ9单机电路元器件组件类型
var Zdj9OneElectronicType = ecs.NewComponentType[Zdj9OneElectronic]()
// ZDJ9双机电路元器件
type Zdj9TwoElectronic struct {
TDC_DCJ *ecs.Entry // 定操继电器
TDC_FCJ *ecs.Entry // 反操继电器
@ -147,8 +174,44 @@ func (te *Zdj9TwoElectronic) HasNilReference() bool {
return len(nils) > 0
}
// ZDJ9双机电路元器件组件类型
var Zdj9TwoElectronicType = ecs.NewComponentType[Zdj9TwoElectronic]()
// ZDJ9双机驱动状态组件
type Zdj9TwoDrive struct {
// 定操继电器驱动
DCJ bool
// 反操继电器驱动
FCJ bool
// 允操继电器驱动
YCJ bool
}
// ZDJ9双机采集状态组件
type Zdj9TwoCollect struct {
// 总定表继电器吸起采集
TDC_ZDBJ_XQ bool
// 总反表继电器吸起采集
TDC_ZFBJ_XQ bool
// 允操继电器吸起采集
TDC_YCJ_XQ bool
// 总定表继电器和总反表继电器都落下采集
TDC_ZDBJ_ZFBJ_LX bool
// 1机定表继电器吸起采集
TDFJ1_DBJ_XQ bool
// 1机反表继电器吸起采集
TDFJ1_FBJ_XQ bool
// 2机定表继电器吸起采集
TDFJ2_DBJ_XQ bool
// 2机反表继电器吸起采集
TDFJ2_FBJ_XQ bool
}
var (
// ZDJ9双机电路元器件组件类型
Zdj9TwoElectronicType = ecs.NewComponentType[Zdj9TwoElectronic]()
// ZDJ9双机驱动状态组件类型
Zdj9TwoDriveType = ecs.NewComponentType[Zdj9TwoDrive]()
// ZDJ9双机采集状态组件类型
Zdj9TwoCollectType = ecs.NewComponentType[Zdj9TwoCollect]()
)
// 转辙机状态
type ZzjState struct {

197
entity/ibp.go Normal file
View File

@ -0,0 +1,197 @@
package entity
import (
"unsafe"
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/repository"
"joylink.club/rtsssimulation/repository/model/proto"
)
// 创建IBP实体
func NewIBPEntity(w ecs.World, ibp *repository.IBP, entityMap map[string]*ecs.Entry) {
entry := w.Entry(w.Create(component.IBP))
loadSPKEntity(w, entry, ibp.Spk, entityMap)
loadEMPEntity(w, entry, ibp.Emp, entityMap)
}
// 创建按钮实体
func NewButtonEntity(w ecs.World, data *repository.Button, entityMap map[string]*ecs.Entry) *ecs.Entry {
uid := data.Id()
entry, ok := entityMap[uid]
if !ok {
var btnType ecs.IComponentType
switch data.GetBtnType() {
case proto.Button_NO_Reset_Press:
btnType = component.NoResetPressBtn
case proto.Button_NO_Reset_Up:
btnType = component.NoResetUpBtn
case proto.Button_Reset_Press:
btnType = component.ResetPressBtn
case proto.Button_Reset_Up:
btnType = component.ResetUpBtn
case proto.Button_Key_Knob:
btnType = component.KeyKnob
default:
btnType = component.UnknowBtn
}
entry = w.Entry(w.Create(btnType, component.UidType, component.BitStateType))
component.UidType.SetValue(entry, component.Uid{Id: uid})
entityMap[uid] = entry
}
return entry
}
// 创建蜂鸣器实体
func NewAlarmEntity(w ecs.World, alarm *repository.Alarm, entityMap map[string]*ecs.Entry) *ecs.Entry {
uid := alarm.Id()
entry, ok := entityMap[uid]
if !ok {
entry = w.Entry(w.Create(component.UidType, component.AlarmDriveType, component.BitStateType))
component.UidType.SetValue(entry, component.Uid{Id: uid})
entityMap[uid] = entry
}
return entry
}
// 构建人员防护实体
func loadSPKEntity(w ecs.World, entry *ecs.Entry, spkData *repository.IBPRefMap, entityMap map[string]*ecs.Entry) error {
spk := &component.SpkElectronic{}
// 按钮组
for _, btn := range spkData.Buttons() {
switch btn.GetCode() {
case "SPKSXPLA":
spk.SPKSXPLA_BTN = NewButtonEntity(w, btn, entityMap)
case "SPKSSPLA":
spk.SPKSSPLA_BTN = NewButtonEntity(w, btn, entityMap)
case "SPKS1":
spk.SPKSX1J_KEY = NewButtonEntity(w, btn, entityMap)
case "SPKS3":
spk.SPKSX3J_KEY = NewButtonEntity(w, btn, entityMap)
case "SPKS2":
spk.SPKSS2J_KEY = NewButtonEntity(w, btn, entityMap)
case "SPKS4":
spk.SPKSS4J_KEY = NewButtonEntity(w, btn, entityMap)
case "SDA":
spk.SDA = NewButtonEntity(w, btn, entityMap)
}
}
// 继电器组
for _, relay := range spkData.Relays() {
switch relay.Code() {
case "SPKSX1J":
spk.SPKSX1J = NewRelayEntity(w, relay, entityMap)
case "SPKSX3J":
spk.SPKSX3J = NewRelayEntity(w, relay, entityMap)
case "SPKSS2J":
spk.SPKSS2J = NewRelayEntity(w, relay, entityMap)
case "SPKSS4J":
spk.SPKSS4J = NewRelayEntity(w, relay, entityMap)
case "SPKSXPLAJ":
spk.SPKSXPLAJ = NewRelayEntity(w, relay, entityMap)
case "SPKSSPLAJ":
spk.SPKSSPLAJ = NewRelayEntity(w, relay, entityMap)
}
}
// 灯组
spk.SPKSX1D = NewLightHEntity(w)
spk.SPKSX3D = NewLightHEntity(w)
spk.SPKSS2D = NewLightHEntity(w)
spk.SPKSS4D = NewLightHEntity(w)
spk.SPKSXPLAD = NewLightHEntity(w)
spk.SPKSSPLAD = NewLightHEntity(w)
// 设置默认值
setSpkDefault(spk)
// 绑定组件
entry.AddComponent(component.SpkElectronicType, unsafe.Pointer(spk))
entry.AddComponent(component.SpkCollectStateType, unsafe.Pointer(&component.SpkCollectState{}))
return nil
}
// 人员防护设置默认值
func setSpkDefault(spk *component.SpkElectronic) {
setBtnVal(spk.SPKSX1J_KEY, true)
setBtnVal(spk.SPKSX3J_KEY, true)
setBtnVal(spk.SPKSS2J_KEY, true)
setBtnVal(spk.SPKSS4J_KEY, true)
}
// 构建紧急关闭实体
func loadEMPEntity(w ecs.World, entry *ecs.Entry, spkData *repository.IBPRefMap, entityMap map[string]*ecs.Entry) error {
emp := &component.EmpElectronic{}
// 按钮组
for _, btn := range spkData.Buttons() {
switch btn.GetCode() {
case "EMP1":
emp.EMP1_BTN = NewButtonEntity(w, btn, entityMap)
case "EMP3":
emp.EMP3_BTN = NewButtonEntity(w, btn, entityMap)
case "EMP5":
emp.EMP5_BTN = NewButtonEntity(w, btn, entityMap)
case "EMPX":
emp.EMPX_BTN = NewButtonEntity(w, btn, entityMap)
case "EMP2":
emp.EMP2_BTN = NewButtonEntity(w, btn, entityMap)
case "EMP4":
emp.EMP4_BTN = NewButtonEntity(w, btn, entityMap)
case "EMP6":
emp.EMP6_BTN = NewButtonEntity(w, btn, entityMap)
case "EMPS":
emp.EMPS_BTN = NewButtonEntity(w, btn, entityMap)
case "XEMPFA":
emp.XEMPFA_BTN = NewButtonEntity(w, btn, entityMap)
case "SEMPFA":
emp.SEMPFA_BTN = NewButtonEntity(w, btn, entityMap)
case "QBA":
emp.QBA = NewButtonEntity(w, btn, entityMap)
case "SDA":
emp.SDA = NewButtonEntity(w, btn, entityMap)
}
}
// 继电器组
for _, relay := range spkData.Relays() {
switch relay.Code() {
case "XEMPJ":
emp.XEMPJ = NewRelayEntity(w, relay, entityMap)
case "SEMPJ":
emp.SEMPJ = NewRelayEntity(w, relay, entityMap)
}
}
// 灯组
emp.XEMPD = NewLightHEntity(w)
emp.SEMPD = NewLightHEntity(w)
// 蜂鸣器
for _, alarm := range spkData.Alarms() {
switch alarm.Code() {
case "蜂鸣器":
emp.Alarm = NewAlarmEntity(w, alarm, entityMap)
}
}
// 设置默认值
setEmpDefault(emp)
entry.AddComponent(component.EmpElectronicType, unsafe.Pointer(emp))
entry.AddComponent(component.EmpCollectStateType, unsafe.Pointer(&component.EmpCollectState{}))
return nil
}
// 紧急关闭设置默认值
func setEmpDefault(emp *component.EmpElectronic) {
setBtnVal(emp.EMP1_BTN, true)
setBtnVal(emp.EMP3_BTN, true)
setBtnVal(emp.EMP5_BTN, true)
setBtnVal(emp.EMPX_BTN, true)
setBtnVal(emp.EMP2_BTN, true)
setBtnVal(emp.EMP4_BTN, true)
setBtnVal(emp.EMP6_BTN, true)
setBtnVal(emp.EMPS_BTN, true)
}
// 获取按钮状态
func setBtnVal(entry *ecs.Entry, val bool) {
if entry == nil {
return
}
btn := component.BitStateType.Get(entry)
btn.Val = val
}

View File

@ -44,3 +44,23 @@ func NewLightAEntity(w ecs.World) *ecs.Entry {
e.AddComponent(component.AdTag)
return e
}
// NewLights 创建灯位列表(灯位顺序与lightTags一致)
func NewLights(w ecs.World, lightTags ...component.DsTag) []*ecs.Entry {
ls := make([]*ecs.Entry, 0, len(lightTags))
for _, lightTag := range lightTags {
lightEntry := NewLightEntity(w)
lightEntry.AddComponent(lightTag)
ls = append(ls, lightEntry)
}
return ls
}
// IsLightFd 灯是否被封(如Signal 3xh3 红绿黄三显示封绿灯)
func IsLightFd(lightEntry *ecs.Entry) bool {
if lightEntry.HasComponent(component.LightDriveType) && lightEntry.HasComponent(component.BitStateType) {
return lightEntry.HasComponent(component.FdTag)
} else {
panic("IsLightFd 参数lightEntry的值非灯实体")
}
}

View File

@ -72,3 +72,8 @@ func newSignalEntity(w ecs.World, uid string, worldData *component.WorldData) *e
}
return entry
}
// 新建灯位列表
func newSignalLights(w ecs.World, lightTags ...component.DsTag) *component.SignalLights {
return &component.SignalLights{Lights: NewLights(w, lightTags...)}
}

View File

@ -14,8 +14,9 @@ func loadSignal2xh1(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
signalEntry.AddComponent(component.Signal2XH1ElectronicType)
signalEntry.AddComponent(component.Signal2XH1LsqType)
signalEntry.AddComponent(component.Signal2XH1LscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.Signal2XH1Electronic{Z2XH1_L: NewLightLEntity(w), Z2XH1_H: NewLightHEntity(w)}
elecState := &component.Signal2XH1Electronic{}
for _, elec := range elecs {
switch elec.Code() {
case consts.SIGNAL_DDJ:
@ -32,6 +33,7 @@ func loadSignal2xh1(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
component.Signal2XH1ElectronicType.Set(signalEntry, elecState)
component.Signal2XH1LsqType.Set(signalEntry, &component.Signal2XH1Lsq{})
component.Signal2XH1LscType.Set(signalEntry, &component.Signal2XH1Lsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag))
} else {
return fmt.Errorf("id=[%s]的信号机2xh1电子元器件数量须为3", signal.Id())
}

View File

@ -12,8 +12,11 @@ func loadSignal3xh1(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
if len(elecs) == 6 { //3xh1组合类型包含6个继电器
signalEntry.AddComponent(component.Signal3XH1ElectronicType)
signalEntry.AddComponent(component.Signal3XH1LsqType)
signalEntry.AddComponent(component.Signal3XH1LscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.Signal3XH1Electronic{Z3XH1_L: NewLightLEntity(w), Z3XH1_H: NewLightHEntity(w), Z3XH1_U: NewLightUEntity(w)}
elecState := &component.Signal3XH1Electronic{}
for _, elec := range elecs {
switch elec.Code() {
case consts.SIGNAL_DDJ:
@ -34,6 +37,9 @@ func loadSignal3xh1(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
}
//
component.Signal3XH1ElectronicType.Set(signalEntry, elecState)
component.Signal3XH1LsqType.Set(signalEntry, &component.Signal3XH1Lsq{})
component.Signal3XH1LscType.Set(signalEntry, &component.Signal3XH1Lsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
} else {
return fmt.Errorf("id=[%s]的信号机3xh1电子元器件数量须为6", signal.Id())
}

View File

@ -12,8 +12,11 @@ func loadSignal3xh2(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
if len(elecs) == 5 { //3xh2组合类型包含5个继电器
signalEntry.AddComponent(component.Signal3XH2ElectronicType)
signalEntry.AddComponent(component.Signal3XH2LsqType)
signalEntry.AddComponent(component.Signal3XH2LscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.Signal3XH2Electronic{Z3XH2_L: NewLightLEntity(w), Z3XH2_H: NewLightHEntity(w), Z3XH2_U: NewLightUEntity(w)}
elecState := &component.Signal3XH2Electronic{}
for _, elec := range elecs {
switch elec.Code() {
case consts.SIGNAL_DDJ:
@ -32,6 +35,9 @@ func loadSignal3xh2(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
}
//
component.Signal3XH2ElectronicType.Set(signalEntry, elecState)
component.Signal3XH2LsqType.Set(signalEntry, &component.Signal3XH2Lsq{})
component.Signal3XH2LscType.Set(signalEntry, &component.Signal3XH2Lsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
} else {
return fmt.Errorf("id=[%s]的信号机3xh2电子元器件数量须为5", signal.Id())
}

View File

@ -12,6 +12,9 @@ func loadSignal3xh3(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
if len(elecs) == 5 { //3xh3组合类型包含5个继电器
signalEntry.AddComponent(component.Signal3XH3ElectronicType)
signalEntry.AddComponent(component.Signal3XH3LsqType)
signalEntry.AddComponent(component.Signal3XH3LscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.Signal3XH3Electronic{}
for _, elec := range elecs {
@ -32,6 +35,11 @@ func loadSignal3xh3(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
}
//
component.Signal3XH3ElectronicType.Set(signalEntry, elecState)
component.Signal3XH3LsqType.Set(signalEntry, &component.Signal3XH3Lsq{})
component.Signal3XH3LscType.Set(signalEntry, &component.Signal3XH3Lsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
//封绿灯,即有绿灯但绿被封
component.SignalLightsType.Get(signalEntry).GetLightByTag(component.LdTag).AddComponent(component.FdTag)
} else {
return fmt.Errorf("id=[%s]的信号机3xh3电子元器件数量须为5", signal.Id())
}

View File

@ -12,7 +12,9 @@ func loadSignal3xh4(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
if len(elecs) == 4 { //3xh4组合类型包含4个继电器
signalEntry.AddComponent(component.Signal3XH4ElectronicType)
signalEntry.AddComponent(component.Signal3XH4FilamentType)
signalEntry.AddComponent(component.Signal3XH4LsqType)
signalEntry.AddComponent(component.Signal3XH4LscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.Signal3XH4Electronic{}
for _, elec := range elecs {
@ -31,7 +33,9 @@ func loadSignal3xh4(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
}
//
component.Signal3XH4ElectronicType.Set(signalEntry, elecState)
component.Signal3XH4FilamentType.Set(signalEntry, &component.Signal3XH4Filament{Uf: true, Lf: true, Hf: true, U: false, L: false, H: false})
component.Signal3XH4LsqType.Set(signalEntry, &component.Signal3XH4Lsq{})
component.Signal3XH4LscType.Set(signalEntry, &component.Signal3XH4Lsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.LdTag, component.UdTag))
} else {
return fmt.Errorf("id=[%s]的信号机3xh4电子元器件数量须为4", signal.Id())
}

View File

@ -12,7 +12,9 @@ func loadSignalDcxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
if len(elecs) == 2 { //dcxh组合类型包含2个继电器
signalEntry.AddComponent(component.SignalDCXHElectronicType)
signalEntry.AddComponent(component.SignalDCXHFilamentType)
signalEntry.AddComponent(component.SignalDCXHLsqType)
signalEntry.AddComponent(component.SignalDCXHLscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.SignalDCXHElectronic{}
for _, elec := range elecs {
@ -27,7 +29,9 @@ func loadSignalDcxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Ent
}
//
component.SignalDCXHElectronicType.Set(signalEntry, elecState)
component.SignalDCXHFilamentType.Set(signalEntry, &component.SignalDCXHFilament{Bf: true, Af: true, B: false, A: false})
component.SignalDCXHLsqType.Set(signalEntry, &component.SignalDCXHLsq{})
component.SignalDCXHLscType.Set(signalEntry, &component.SignalDCXHLsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.AdTag, component.BdTag))
} else {
return fmt.Errorf("id=[%s]的信号机dcxh电子元器件数量须为2", signal.Id())
}

View File

@ -12,7 +12,9 @@ func loadSignalJckxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.En
if len(elecs) == 3 { //jckxh组合类型包含3个继电器
signalEntry.AddComponent(component.SignalJCKXHElectronicType)
signalEntry.AddComponent(component.SignalJCKXHFilamentType)
signalEntry.AddComponent(component.SignalJCKXHLsqType)
signalEntry.AddComponent(component.SignalJCKXHLscType)
signalEntry.AddComponent(component.SignalLightsType)
//
elecState := &component.SignalJCKXHElectronic{}
for _, elec := range elecs {
@ -29,7 +31,9 @@ func loadSignalJckxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.En
}
//
component.SignalJCKXHElectronicType.Set(signalEntry, elecState)
component.SignalJCKXHFilamentType.Set(signalEntry, &component.SignalJCKXHFilament{Uf: true, Bf: true, Hf: true, U: false, B: false, H: false})
component.SignalJCKXHLsqType.Set(signalEntry, &component.SignalJCKXHLsq{})
component.SignalJCKXHLscType.Set(signalEntry, &component.SignalJCKXHLsc{})
component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.BdTag, component.UdTag))
} else {
return fmt.Errorf("id=[%s]的信号机jckxh电子元器件数量须为3", signal.Id())
}

View File

@ -133,6 +133,8 @@ func LoadTurnoutZdj9Two(w ecs.World, turnout *repository.Turnout, entry *ecs.Ent
} else {
// 给道岔添加电路组件
entry.AddComponent(component.Zdj9TwoElectronicType, unsafe.Pointer(zdj9TwoElectronic))
entry.AddComponent(component.Zdj9TwoCollectType)
entry.AddComponent(component.Zdj9TwoDriveType)
}
} else if size > 0 && size < 3 {
return fmt.Errorf("id=[%s]的道岔是ZDJ9双机牵引,但继电器组合类型少于3个(应为TDC、TDFJ1、TDFJ2三个组合)", turnout.Id())

View File

@ -20,8 +20,11 @@ func (s *SignalDebugSystem) Update(w ecs.World) {
s.query.Each(w, func(entry *ecs.Entry) {
uid := component.UidType.Get(entry)
state := component.Signal2XH1ElectronicType.Get(entry)
ld := component.BitStateType.Get(state.Z2XH1_L)
hd := component.BitStateType.Get(state.Z2XH1_H)
lights := component.SignalLightsType.Get(entry)
Z2XH1_L := lights.GetLightByTag(component.LdTag)
Z2XH1_H := lights.GetLightByTag(component.HdTag)
ld := component.BitStateType.Get(Z2XH1_L)
hd := component.BitStateType.Get(Z2XH1_H)
//
ddj := component.BitStateType.Get(state.Z2XH1_DDJ)
lxj := component.BitStateType.Get(state.Z2XH1_LXJ)

View File

@ -10,7 +10,8 @@ import (
"joylink.club/rtsssimulation/fi"
"joylink.club/rtsssimulation/repository"
"joylink.club/rtsssimulation/repository/model/proto"
"log"
"log/slog"
"os"
"time"
)
@ -20,6 +21,9 @@ const (
// 信号机测试
func main() {
logConfig := &slog.HandlerOptions{AddSource: false, Level: slog.LevelDebug}
slog.SetDefault(slog.New(slog.NewTextHandler(os.Stderr, logConfig)))
//
proto := &proto.Repository{}
proto.Id = "test-for-signal"
proto.Version = "v1.0"
@ -27,34 +31,28 @@ func main() {
repo := repository.BuildRepositoryForSignalTest(proto)
sim := rtss_simulation.NewSimulation(repo)
loadEntities(sim, repo)
sim.SetSpeed(0.1)
sim.SetSpeed(1)
sim.AddSystem(sigSys.NewSignalDebugSystem())
sim.StartUp()
//
time.Sleep(1 * time.Second)
worldLog(sim, "===>>灭灯 .....")
slog.Debug("灭灯 .....")
fi.DriveSignal3XH1Dd(sim, IdSignal3XH1, false)
//
time.Sleep(1 * time.Second)
worldLog(sim, "===>>亮灯 .....")
slog.Debug("亮灯 .....")
fi.DriveSignal3XH1Dd(sim, IdSignal3XH1, true)
//
time.Sleep(2 * time.Second)
worldLog(sim, "===>>开通引导信号 .....")
slog.Debug("开通引导信号 .....")
fi.DriveSignal3XH1Yx(sim, IdSignal3XH1)
time.Sleep(2 * time.Second)
worldLog(sim, "===>>开通列车信号 .....")
slog.Debug("开通列车信号 .....")
fi.DriveSignal3XH1Lx(sim, IdSignal3XH1, false)
//
time.Sleep(5 * time.Second)
sim.Close()
}
func worldLog(w ecs.World, logInfo string) {
ecs.Request(w, func() any {
log.Println(logInfo)
return nil
})
}
func addProtoSignal3XH1(r *proto.Repository) {
//相关继电器
r.Relays = append(r.Relays, &proto.Relay{Id: "3xh1-ddj", Code: consts.SIGNAL_DDJ, Model: proto.Relay_JWXC_1700})

View File

@ -4,7 +4,7 @@ import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"log"
"log/slog"
)
type SignalDebugSystem struct {
@ -20,6 +20,10 @@ func (s *SignalDebugSystem) Update(w ecs.World) {
s.query.Each(w, func(entry *ecs.Entry) {
uid := component.UidType.Get(entry)
state := component.Signal3XH1ElectronicType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z3XH1_L := lights.GetLightByTag(component.LdTag)
Z3XH1_H := lights.GetLightByTag(component.HdTag)
Z3XH1_U := lights.GetLightByTag(component.UdTag)
//
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
@ -27,11 +31,12 @@ func (s *SignalDebugSystem) Update(w ecs.World) {
edj := component.BitStateType.Get(state.Z3XH1_2DJ)
yxj := component.BitStateType.Get(state.Z3XH1_YXJ)
zxj := component.BitStateType.Get(state.Z3XH1_ZXJ)
ld := component.BitStateType.Get(state.Z3XH1_L)
hd := component.BitStateType.Get(state.Z3XH1_H)
ud := component.BitStateType.Get(state.Z3XH1_U)
ld := component.BitStateType.Get(Z3XH1_L)
hd := component.BitStateType.Get(Z3XH1_H)
ud := component.BitStateType.Get(Z3XH1_U)
//lsq := component.Signal3XH1LsqType.Get(entry)
//lsc := component.Signal3XH1LscType.Get(entry)
//
log.Printf("===>> uid = %s | ddj = %t | lxj = %t zxj = %t yxj = %t | dj = %t 2dj = %t | 绿灯 = %t 红灯 = %t 黄灯 = %t,\n",
uid.Id, ddj.Val, lxj.Val, zxj.Val, yxj.Val, dj.Val, edj.Val, ld.Val, hd.Val, ud.Val)
slog.Debug(uid.Id, "ddj", ddj.Val, "lxj", lxj.Val, "zxj", zxj.Val, "yxj", yxj.Val, "dj", dj.Val, "2dj", edj.Val, "绿灯", ld.Val, "红灯", hd.Val, "黄灯", ud.Val)
})
}

77
fi/ibp.go Normal file
View File

@ -0,0 +1,77 @@
package fi
import (
"fmt"
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/entity"
)
// 按下按钮
func PressDownButton(w ecs.World, id string) {
w.Execute(func() {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
state := component.BitStateType.Get(entry)
if entry.HasComponent(component.NoResetUpBtn) {
state.Val = false
} else if entry.HasComponent(component.ResetUpBtn) {
state.Val = false
} else {
state.Val = true
}
} else {
fmt.Printf("未找到id=%s的按钮\n", id)
}
})
}
// 抬起拉起按钮
func PressUpButton(w ecs.World, id string) {
w.Execute(func() {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
state := component.BitStateType.Get(entry)
if entry.HasComponent(component.NoResetUpBtn) {
state.Val = true
} else if entry.HasComponent(component.ResetUpBtn) {
state.Val = true
} else {
state.Val = false
}
} else {
fmt.Printf("未找到id=%s的按钮\n", id)
}
})
}
// 修改钥匙旋钮关闭状态
func PutKeyOff(w ecs.World, id string) {
w.Execute(func() {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
state := component.BitStateType.Get(entry)
state.Val = false
} else {
fmt.Printf("未找到id=%s的钥匙开关\n", id)
}
})
}
// 修改钥匙旋钮开启状态
func PutKeyOn(w ecs.World, id string) {
w.Execute(func() {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
state := component.BitStateType.Get(entry)
state.Val = true
} else {
fmt.Printf("未找到id=%s的钥匙开关\n", id)
}
})
}

View File

@ -15,11 +15,8 @@ func DriveSignal3XH1Dd(w ecs.World, signalId string, dd bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH1ElectronicType.Get(signalEntry)
driveDd := component.RelayDriveType.Get(state.Z3XH1_DDJ)
//点灯继电器落下时才点灯
driveDd.Td = !dd
driveDd.Xq = !dd
lsq := component.Signal3XH1LsqType.Get(signalEntry)
lsq.Z3XH1_DDJ_Q = !dd
}
})
}
@ -31,16 +28,10 @@ func DriveSignal3XH1Lx(w ecs.World, signalId string, zx bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH1ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
driveLx.Td = true
driveLx.Xq = true
driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
driveZx.Td = zx
driveZx.Xq = zx
driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH1LsqType.Get(signalEntry)
lsq.Z3XH1_LXJ_Q = true
lsq.Z3XH1_ZXJ_Q = zx
lsq.Z3XH1_YXJ_Q = false
}
})
}
@ -51,16 +42,10 @@ func DriveSignal3XH1Yx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH1ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
driveZx.Td = false
driveZx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
driveYx.Td = true
driveYx.Xq = true
lsq := component.Signal3XH1LsqType.Get(signalEntry)
lsq.Z3XH1_LXJ_Q = false
lsq.Z3XH1_ZXJ_Q = false
lsq.Z3XH1_YXJ_Q = true
}
})
}
@ -71,16 +56,10 @@ func DriveSignal3XH1Non(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH1ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH1_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveZx := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
driveZx.Td = false
driveZx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH1_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH1LsqType.Get(signalEntry)
lsq.Z3XH1_LXJ_Q = false
lsq.Z3XH1_ZXJ_Q = false
lsq.Z3XH1_YXJ_Q = false
}
})
}

View File

@ -15,11 +15,8 @@ func DriveSignal3XH2Dd(w ecs.World, signalId string, dd bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH2ElectronicType.Get(signalEntry)
driveDd := component.RelayDriveType.Get(state.Z3XH2_DDJ)
//点灯继电器落下时才点灯
driveDd.Td = !dd
driveDd.Xq = !dd
lsq := component.Signal3XH2LsqType.Get(signalEntry)
lsq.Z3XH2_DDJ_Q = !dd
}
})
}
@ -30,13 +27,9 @@ func DriveSignal3XH2Lx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH2ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
driveLx.Td = true
driveLx.Xq = true
driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH2LsqType.Get(signalEntry)
lsq.Z3XH2_LXJ_Q = true
lsq.Z3XH2_YXJ_Q = false
}
})
}
@ -47,13 +40,9 @@ func DriveSignal3XH2Yx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH2ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
driveYx.Td = true
driveYx.Xq = true
lsq := component.Signal3XH2LsqType.Get(signalEntry)
lsq.Z3XH2_LXJ_Q = false
lsq.Z3XH2_YXJ_Q = true
}
})
}
@ -64,13 +53,9 @@ func DriveSignal3XH2Non(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH2ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH2_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH2_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH2LsqType.Get(signalEntry)
lsq.Z3XH2_LXJ_Q = false
lsq.Z3XH2_YXJ_Q = false
}
})
}

View File

@ -15,11 +15,8 @@ func DriveSignal3XH3Dd(w ecs.World, signalId string, dd bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH3ElectronicType.Get(signalEntry)
driveDd := component.RelayDriveType.Get(state.Z3XH3_DDJ)
//点灯继电器落下时才点灯
driveDd.Td = !dd
driveDd.Xq = !dd
lsq := component.Signal3XH3LsqType.Get(signalEntry)
lsq.Z3XH3_DDJ_Q = !dd
}
})
}
@ -30,13 +27,9 @@ func DriveSignal3XH3Lx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH3ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
driveLx.Td = true
driveLx.Xq = true
driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH3LsqType.Get(signalEntry)
lsq.Z3XH3_LXJ_Q = true
lsq.Z3XH3_YXJ_Q = false
}
})
}
@ -47,13 +40,9 @@ func DriveSignal3XH3Yx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH3ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
driveYx.Td = true
driveYx.Xq = true
lsq := component.Signal3XH3LsqType.Get(signalEntry)
lsq.Z3XH3_LXJ_Q = false
lsq.Z3XH3_YXJ_Q = true
}
})
}
@ -64,13 +53,9 @@ func DriveSignal3XH3Non(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH3ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH3_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveYx := component.RelayDriveType.Get(state.Z3XH3_YXJ)
driveYx.Td = false
driveYx.Xq = false
lsq := component.Signal3XH3LsqType.Get(signalEntry)
lsq.Z3XH3_LXJ_Q = false
lsq.Z3XH3_YXJ_Q = false
}
})
}

View File

@ -15,11 +15,8 @@ func DriveSignal3XH4Dd(w ecs.World, signalId string, dd bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH4ElectronicType.Get(signalEntry)
driveDd := component.RelayDriveType.Get(state.Z3XH4_DDJ)
//点灯继电器落下时才点灯
driveDd.Td = !dd
driveDd.Xq = !dd
lsq := component.Signal3XH4LsqType.Get(signalEntry)
lsq.Z3XH4_DDJ_Q = !dd
}
})
}
@ -31,13 +28,9 @@ func DriveSignal3XH4Lx(w ecs.World, signalId string, zx bool) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH4ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH4_LXJ)
driveLx.Td = true
driveLx.Xq = true
driveZx := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
driveZx.Td = zx
driveZx.Xq = zx
lsq := component.Signal3XH4LsqType.Get(signalEntry)
lsq.Z3XH4_LXJ_Q = true
lsq.Z3XH4_ZXJ_Q = zx
}
})
}
@ -48,13 +41,9 @@ func DriveSignal3XH4Non(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.Signal3XH4ElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.Z3XH4_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveZx := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
driveZx.Td = false
driveZx.Xq = false
lsq := component.Signal3XH4LsqType.Get(signalEntry)
lsq.Z3XH4_LXJ_Q = false
lsq.Z3XH4_ZXJ_Q = false
}
})
}

View File

@ -14,10 +14,8 @@ func DriveSignalDCXHDx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.SignalDCXHElectronicType.Get(signalEntry)
driveDx := component.RelayDriveType.Get(state.DCXH_DXJ)
driveDx.Td = true
driveDx.Xq = true
lsq := component.SignalDCXHLsqType.Get(signalEntry)
lsq.DCXH_DXJ_Q = true
}
})
}
@ -28,10 +26,8 @@ func DriveSignalDCXHNon(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.SignalDCXHElectronicType.Get(signalEntry)
driveDx := component.RelayDriveType.Get(state.DCXH_DXJ)
driveDx.Td = false
driveDx.Xq = false
lsq := component.SignalDCXHLsqType.Get(signalEntry)
lsq.DCXH_DXJ_Q = false
}
})
}

View File

@ -14,13 +14,9 @@ func DriveSignalJCKXHLx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.SignalJCKXHElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
driveLx.Td = true
driveLx.Xq = true
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
driveDx.Td = false
driveDx.Xq = false
lsq := component.SignalJCKXHLsqType.Get(signalEntry)
lsq.JCKXH_LXJ_Q = true
lsq.JCKXH_DXJ_Q = false
}
})
}
@ -31,13 +27,9 @@ func DriveSignalJCKXHDx(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.SignalJCKXHElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
driveDx.Td = true
driveDx.Xq = true
lsq := component.SignalJCKXHLsqType.Get(signalEntry)
lsq.JCKXH_LXJ_Q = false
lsq.JCKXH_DXJ_Q = true
}
})
}
@ -48,13 +40,9 @@ func DriveSignalJCKXHNon(w ecs.World, signalId string) {
wd := entity.GetWorldData(w)
signalEntry, ok := wd.EntityMap[signalId]
if ok {
state := component.SignalJCKXHElectronicType.Get(signalEntry)
driveLx := component.RelayDriveType.Get(state.JCKXH_LXJ)
driveLx.Td = false
driveLx.Xq = false
driveDx := component.RelayDriveType.Get(state.JCKXH_DXJ)
driveDx.Td = false
driveDx.Xq = false
lsq := component.SignalJCKXHLsqType.Get(signalEntry)
lsq.JCKXH_LXJ_Q = false
lsq.JCKXH_DXJ_Q = false
}
})
}

View File

@ -5,32 +5,71 @@ import (
"joylink.club/ecs"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/component/component_proto"
"joylink.club/rtsssimulation/entity"
)
// 道岔功能接口
// 设置道岔故障
func SetTurnoutFault(w ecs.World, id string, fault component_proto.Turnout_Fault) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
ct := component.GetTurnoutFaultType(fault)
if !entry.HasComponent(ct) {
entry.AddComponent(ct)
}
} else {
return ecs.NewErrResult(fmt.Errorf("未找到id=%s的道岔", id))
}
return ecs.NewOkEmptyResult()
})
return result.Err
}
// 取消道岔故障
func CancleTurnoutFault(w ecs.World, id string, fault component_proto.Turnout_Fault) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
ct := component.GetTurnoutFaultType(fault)
if entry.HasComponent(ct) {
entry.RemoveComponent(ct)
}
} else {
return ecs.NewErrResult(fmt.Errorf("未找到id=%s的道岔", id))
}
return ecs.NewOkEmptyResult()
})
return result.Err
}
// 驱动道岔转辙机
// id - 道岔uid
// dc - 定操/反操
// on - 设置/取消
func driveTurnoutZzj(w ecs.World, id string, dc bool, on bool) {
w.Execute(func() {
func driveTurnoutZzj(w ecs.World, id string, dc bool, on bool) error {
result := <-ecs.Request[ecs.EmptyType](w, func() ecs.Result[ecs.EmptyType] {
wd := entity.GetWorldData(w)
entry, ok := wd.EntityMap[id]
if ok {
if entry.HasComponent(component.Zdj9TwoElectronicType) { // 有电路,驱动继电器
zdj9 := component.Zdj9TwoElectronicType.Get(entry)
ycj := component.RelayDriveType.Get(zdj9.TDC_YCJ)
dcj := component.RelayDriveType.Get(zdj9.TDC_DCJ)
fcj := component.RelayDriveType.Get(zdj9.TDC_FCJ)
ycj.Td = on
if entry.HasComponent(component.Zdj9TwoDriveType) { // 有电路,驱动继电器
drive := component.Zdj9TwoDriveType.Get(entry)
if dc {
dcj.Td = on
fcj.Td = !on
drive.YCJ = on
drive.DCJ = on
if on {
drive.FCJ = !on
}
} else {
dcj.Td = !on
fcj.Td = on
drive.YCJ = on
drive.FCJ = on
if on {
drive.DCJ = !on
}
}
} else { // 无电路,直接驱动转辙机
tz := component.TurnoutZzjType.Get(entry)
@ -45,27 +84,29 @@ func driveTurnoutZzj(w ecs.World, id string, dc bool, on bool) {
}
}
} else {
fmt.Println("未找到id=", id, "的道岔")
return ecs.NewErrResult(fmt.Errorf("未找到id=%s的道岔", id))
}
return ecs.NewOkEmptyResult()
})
return result.Err
}
// 设置道岔转辙机定操
func DriveTurnoutDCOn(w ecs.World, id string) {
driveTurnoutZzj(w, id, true /* dc */, true /* on */)
func DriveTurnoutDCOn(w ecs.World, id string) error {
return driveTurnoutZzj(w, id, true /* dc */, true /* on */)
}
// 取消道岔转辙机定操
func DriveTurnoutDCOff(w ecs.World, id string) {
driveTurnoutZzj(w, id, true /* dc */, false /* on */)
func DriveTurnoutDCOff(w ecs.World, id string) error {
return driveTurnoutZzj(w, id, true /* dc */, false /* on */)
}
// 设置道岔转辙机反操
func DriveTurnoutFCOn(w ecs.World, id string) {
driveTurnoutZzj(w, id, false /* dc */, true /* on */)
func DriveTurnoutFCOn(w ecs.World, id string) error {
return driveTurnoutZzj(w, id, false /* dc */, true /* on */)
}
// 取消道岔转辙机反操
func DriveTurnoutFCOff(w ecs.World, id string) {
driveTurnoutZzj(w, id, false /* dc */, false /* on */)
func DriveTurnoutFCOff(w ecs.World, id string) error {
return driveTurnoutZzj(w, id, false /* dc */, false /* on */)
}

@ -1 +1 @@
Subproject commit e7797346722a572814539d9a453789b89ffe6bf4
Subproject commit 37e06d2aaf64828da677131dfb790bd0de7cef56

View File

@ -6,23 +6,23 @@ option go_package = "./component/component_proto";
//
message TwoPositionTransform {
int32 Pos = 1; // ,[0, 10000],
int32 Speed = 2;
int32 pos = 1; // ,[0, 10000],
int32 speed = 2;
}
//
message BitState {
bool Val = 1;
bool val = 1;
}
// /
message Counter {
int32 Val = 1;
int32 Step = 2;
int32 val = 1;
int32 step = 2;
}
// /
message CounterDown {
int32 Val = 1;
int32 Step = 2;
int32 val = 1;
int32 step = 2;
}

View File

@ -0,0 +1,48 @@
syntax = "proto3";
package component;
option go_package = "./component/component_proto";
//
message TurnoutPosition {
// ()
bool dw = 1;
// ()
bool fw = 2;
//
bool db = 3;
//
bool fb = 4;
}
//
message Turnout {
enum Fault {
//
SB = 0;
//
DWSB = 1;
//
FWSB = 2;
}
repeated Fault fault = 1;
}
//
message TurnoutFaultSB {
}
//
message TurnoutFaultDwsb {
}
//
message TurnoutFaultFwsb {
}
//
message TurnoutFaultJc {
}

View File

@ -111,6 +111,8 @@ enum DeviceType {
DeviceType_Relay = 10;
DeviceType_PhaseFailureProtector = 11;
DeviceType_Button = 12;
DeviceType_Light = 13;
DeviceType_Alarm = 14;
DeviceType_Psd = 13;
}
@ -178,7 +180,7 @@ message ElectronicComponentGroup {
repeated string componentIds = 2; //id
}
//
//
message Button {
enum ButtonType {
Unknown = 0;
@ -186,7 +188,9 @@ message Button {
NO_Reset_Up = 2;
Reset_Press = 3;
Reset_Up = 4;
Key_Knob = 5;
}
string id = 1;
ButtonType buttonType = 2;
string code = 2;
ButtonType buttonType = 3;
}

View File

@ -4,13 +4,22 @@ import "joylink.club/rtsssimulation/repository/model/proto"
type Button struct {
Identity
code string
buttonType proto.Button_ButtonType
}
func NewButton(id string, buttonType proto.Button_ButtonType) *Button {
func NewButton(id string, code string, buttonType proto.Button_ButtonType) *Button {
return &Button{
Identity: identity{id, proto.DeviceType_DeviceType_Button},
code: code,
buttonType: buttonType,
}
}
func (btn *Button) GetBtnType() proto.Button_ButtonType {
return btn.buttonType
}
func (btn *Button) GetCode() string {
return btn.code
}

19
repository/fmq.go Normal file
View File

@ -0,0 +1,19 @@
package repository
import "joylink.club/rtsssimulation/repository/model/proto"
type Alarm struct {
Identity
code string
}
func NewAlarm(id string, code string) *Alarm {
return &Alarm{
Identity: identity{id, proto.DeviceType_DeviceType_Alarm},
code: code,
}
}
func (a *Alarm) Code() string {
return a.code
}

63
repository/ibp.go Normal file
View File

@ -0,0 +1,63 @@
package repository
type IBP struct {
Spk *IBPRefMap
Emp *IBPRefMap
}
func NewIBP(id string) *IBP {
return &IBP{
Spk: &IBPRefMap{
buttonMap: make(map[string]*Button),
relayMap: make(map[string]*Relay),
alarmMap: make(map[string]*Alarm),
},
Emp: &IBPRefMap{
buttonMap: make(map[string]*Button),
relayMap: make(map[string]*Relay),
alarmMap: make(map[string]*Alarm),
},
}
}
type IBPRefMap struct {
buttonMap map[string]*Button
relayMap map[string]*Relay
alarmMap map[string]*Alarm
}
func (ibp *IBPRefMap) AddButton(btn *Button) {
ibp.buttonMap[btn.Id()] = btn
}
func (ibp *IBPRefMap) AddRelay(relay *Relay) {
ibp.relayMap[relay.Id()] = relay
}
func (ibp *IBPRefMap) AddAlarm(fmq *Alarm) {
ibp.alarmMap[fmq.Id()] = fmq
}
func (ibp *IBPRefMap) Buttons() []*Button {
var buttons []*Button
for _, b := range ibp.buttonMap {
buttons = append(buttons, b)
}
return buttons
}
func (ibp *IBPRefMap) Relays() []*Relay {
var relays []*Relay
for _, b := range ibp.relayMap {
relays = append(relays, b)
}
return relays
}
func (ibp *IBPRefMap) Alarms() []*Alarm {
var alarms []*Alarm
for _, b := range ibp.alarmMap {
alarms = append(alarms, b)
}
return alarms
}

View File

@ -36,6 +36,8 @@ const (
DeviceType_DeviceType_Relay DeviceType = 10
DeviceType_DeviceType_PhaseFailureProtector DeviceType = 11
DeviceType_DeviceType_Button DeviceType = 12
DeviceType_DeviceType_Light DeviceType = 13
DeviceType_DeviceType_Alarm DeviceType = 14
DeviceType_DeviceType_Psd DeviceType = 13
)
@ -55,6 +57,8 @@ var (
10: "DeviceType_Relay",
11: "DeviceType_PhaseFailureProtector",
12: "DeviceType_Button",
13: "DeviceType_Light",
14: "DeviceType_Alarm",
13: "DeviceType_Psd",
}
DeviceType_value = map[string]int32{
@ -71,6 +75,8 @@ var (
"DeviceType_Relay": 10,
"DeviceType_PhaseFailureProtector": 11,
"DeviceType_Button": 12,
"DeviceType_Light": 13,
"DeviceType_Alarm": 14,
"DeviceType_Psd": 13,
}
)
@ -375,6 +381,7 @@ const (
Button_NO_Reset_Up Button_ButtonType = 2
Button_Reset_Press Button_ButtonType = 3
Button_Reset_Up Button_ButtonType = 4
Button_Key_Knob Button_ButtonType = 5
)
// Enum value maps for Button_ButtonType.
@ -385,6 +392,7 @@ var (
2: "NO_Reset_Up",
3: "Reset_Press",
4: "Reset_Up",
5: "Key_Knob",
}
Button_ButtonType_value = map[string]int32{
"Unknown": 0,
@ -392,6 +400,7 @@ var (
"NO_Reset_Up": 2,
"Reset_Press": 3,
"Reset_Up": 4,
"Key_Knob": 5,
}
)
@ -1524,14 +1533,15 @@ func (x *ElectronicComponentGroup) GetComponentIds() []string {
return nil
}
// 按钮
// 开关、钮、旋
type Button struct {
state protoimpl.MessageState
sizeCache protoimpl.SizeCache
unknownFields protoimpl.UnknownFields
Id string `protobuf:"bytes,1,opt,name=id,proto3" json:"id,omitempty"`
ButtonType Button_ButtonType `protobuf:"varint,2,opt,name=buttonType,proto3,enum=model.Button_ButtonType" json:"buttonType,omitempty"`
Code string `protobuf:"bytes,2,opt,name=code,proto3" json:"code,omitempty"`
ButtonType Button_ButtonType `protobuf:"varint,3,opt,name=buttonType,proto3,enum=model.Button_ButtonType" json:"buttonType,omitempty"`
}
func (x *Button) Reset() {
@ -1573,6 +1583,13 @@ func (x *Button) GetId() string {
return ""
}
func (x *Button) GetCode() string {
if x != nil {
return x.Code
}
return ""
}
func (x *Button) GetButtonType() Button_ButtonType {
if x != nil {
return x.ButtonType
@ -1817,6 +1834,124 @@ var file_model_proto_rawDesc = []byte{
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}
var (

View File

@ -87,7 +87,7 @@ func buildModels(source *proto.Repository, repository *Repository) {
repository.phaseFailureProtectorMap[m.Id()] = m
}
for _, protoData := range source.Buttons {
m := NewButton(protoData.Id, protoData.ButtonType)
m := NewButton(protoData.Id, protoData.Code, protoData.ButtonType)
repository.buttonMap[m.Id()] = m
}
for _, protoData := range source.Psds {

View File

@ -15,10 +15,8 @@ type IBPSys struct {
func NewIBPSys() *IBPSys {
return &IBPSys{
query: ecs.NewQuery(filter.Contains(
component.SpkControlElectronicType,
component.SpksStateElectronicType,
component.EmpControlElectronicType,
component.EmpStateElectronicType,
component.SpkElectronicType, component.SpkCollectStateType,
component.EmpElectronicType, component.EmpCollectStateType,
)),
}
}
@ -26,31 +24,33 @@ func NewIBPSys() *IBPSys {
// 控制电路更新
func (ibp *IBPSys) Update(w ecs.World) {
ibp.query.Each(w, func(entry *ecs.Entry) {
ibp.spkControl(entry)
ibp.spksState(entry)
ibp.empControl(entry)
ibp.empState(entry)
spkState := component.SpkElectronicType.Get(entry)
ibp.spkControl(entry, spkState)
ibp.spksState(entry, spkState)
ibp.spkCollect(entry, spkState)
empState := component.EmpElectronicType.Get(entry)
ibp.empControl(entry, empState)
ibp.empState(entry, empState)
ibp.empCollect(entry, empState)
})
}
// 人员防护继电器控制电路逻辑
func (ibp *IBPSys) spkControl(entry *ecs.Entry) {
spkState := component.SpkControlElectronicType.Get(entry)
func (ibp *IBPSys) spkControl(entry *ecs.Entry, spkState *component.SpkElectronic) {
spksxplaBtn := getBtnVal(spkState.SPKSXPLA_BTN)
// spksx1j 通电状态
setRelayTdVal(spkState.SPKSX1J, spksxplaBtn || getBtnVal(spkState.SPKSX1J_BTN))
setRelayTdVal(spkState.SPKSX1J, spksxplaBtn || getBtnVal(spkState.SPKSX1J_KEY))
// spksx3j 通电状态
setRelayTdVal(spkState.SPKSX3J, spksxplaBtn || getBtnVal(spkState.SPKSX3J_BTN))
setRelayTdVal(spkState.SPKSX3J, spksxplaBtn || getBtnVal(spkState.SPKSX3J_KEY))
spkssplaBtn := getBtnVal(spkState.SPKSSPLA_BTN)
// spkss2j 通电状态
setRelayTdVal(spkState.SPKSS2J, spkssplaBtn || getBtnVal(spkState.SPKSS2J_BTN))
setRelayTdVal(spkState.SPKSS2J, spkssplaBtn || getBtnVal(spkState.SPKSS2J_KEY))
// spkss4j 通电状态
setRelayTdVal(spkState.SPKSS4J, spkssplaBtn || getBtnVal(spkState.SPKSS4J_BTN))
setRelayTdVal(spkState.SPKSS4J, spkssplaBtn || getBtnVal(spkState.SPKSS4J_KEY))
}
// 人员防护表示状态电路逻辑
func (ibp *IBPSys) spksState(entry *ecs.Entry) {
spkState := component.SpksStateElectronicType.Get(entry)
func (ibp *IBPSys) spksState(entry *ecs.Entry, spkState *component.SpkElectronic) {
sda := getBtnVal(spkState.SDA)
// SPKSXPLAJ
spksxplaj := component.RelayDriveType.Get(spkState.SPKSXPLAJ)
@ -72,9 +72,19 @@ func (ibp *IBPSys) spksState(entry *ecs.Entry) {
setLightTdVal(spkState.SPKSS4D, sda || !spkss4j.Xq)
}
// 人员防护继电器采集电路状态逻辑
func (ibp *IBPSys) spkCollect(entry *ecs.Entry, spkState *component.SpkElectronic) {
collectState := component.SpkCollectStateType.Get(entry)
collectState.SPKSX1J_XQ = getRelayXqVal(spkState.SPKSX1J)
collectState.SPKSX3J_XQ = getRelayXqVal(spkState.SPKSX3J)
collectState.SPKSS2J_XQ = getRelayXqVal(spkState.SPKSS2J)
collectState.SPKSS4J_XQ = getRelayXqVal(spkState.SPKSS4J)
collectState.SPKSXPLA_XQ = getRelayXqVal(spkState.SPKSXPLAJ)
collectState.SPKSSPLA_XQ = getRelayXqVal(spkState.SPKSSPLAJ)
}
// 紧急关闭控制电路
func (ibp *IBPSys) empControl(entry *ecs.Entry) {
s := component.EmpControlElectronicType.Get(entry)
func (ibp *IBPSys) empControl(entry *ecs.Entry, s *component.EmpElectronic) {
xempfab := getBtnVal(s.XEMPFA_BTN)
xempj := component.RelayDriveType.Get(s.XEMPJ)
// xempfab接通或者按钮组接通并且xempj继电器吸起状态
@ -83,12 +93,10 @@ func (ibp *IBPSys) empControl(entry *ecs.Entry) {
sempj := component.RelayDriveType.Get(s.SEMPJ)
// sempfab接通或者按钮组接通并且sempj继电器吸起状态
sempj.Td = sempfab || (sempj.Xq && getBtnVal(s.EMP2_BTN) && getBtnVal(s.EMP4_BTN) && getBtnVal(s.EMP6_BTN) && getBtnVal(s.EMPS_BTN))
}
// 紧急关闭表示电路
func (ibp *IBPSys) empState(entry *ecs.Entry) {
s := component.EmpStateElectronicType.Get(entry)
func (ibp *IBPSys) empState(entry *ecs.Entry, s *component.EmpElectronic) {
sda := getBtnVal(s.SDA)
xempj := component.RelayDriveType.Get(s.XEMPJ)
setLightTdVal(s.XEMPD, sda || !xempj.Xq)
@ -96,12 +104,19 @@ func (ibp *IBPSys) empState(entry *ecs.Entry) {
setLightTdVal(s.SEMPD, sda || !sempj.Xq)
qba := getBtnVal(s.QBA)
if qba {
setFMQTdVal(s.FMQ, xempj.Xq && sempj.Xq)
setAlarmTdVal(s.Alarm, xempj.Xq && sempj.Xq)
} else {
setFMQTdVal(s.FMQ, (!xempj.Xq) || (!sempj.Xq))
setAlarmTdVal(s.Alarm, (!xempj.Xq) || (!sempj.Xq))
}
}
// 紧急关闭继电器采集电路状态逻辑
func (ibp *IBPSys) empCollect(entry *ecs.Entry, s *component.EmpElectronic) {
collectState := component.EmpCollectStateType.Get(entry)
collectState.XEMPJ_XQ = getRelayXqVal(s.XEMPJ)
collectState.SEMPJ_XQ = getRelayXqVal(s.SEMPJ)
}
// 获取按钮状态
func getBtnVal(entry *ecs.Entry) bool {
btn := component.BitStateType.Get(entry)
@ -114,6 +129,12 @@ func setRelayTdVal(entry *ecs.Entry, val bool) {
relay.Td = val
}
// 获取继电器吸起状态
func getRelayXqVal(entry *ecs.Entry) bool {
relay := component.RelayDriveType.Get(entry)
return relay.Xq
}
// 设置信号灯通电状态
func setLightTdVal(entry *ecs.Entry, val bool) {
light := component.LightDriveType.Get(entry)
@ -121,7 +142,7 @@ func setLightTdVal(entry *ecs.Entry, val bool) {
}
// 设置蜂鸣器通电状态
func setFMQTdVal(entry *ecs.Entry, val bool) {
fmq := component.FMQDriveType.Get(entry)
func setAlarmTdVal(entry *ecs.Entry, val bool) {
fmq := component.AlarmDriveType.Get(entry)
fmq.Td = val
}

View File

@ -11,7 +11,11 @@ type Signal2XH1System struct {
}
func NewSignal2XH1System() *Signal2XH1System {
return &Signal2XH1System{query: ecs.NewQuery(filter.Contains(component.Signal2XH1ElectronicType))}
return &Signal2XH1System{query: ecs.NewQuery(filter.Contains(
component.Signal2XH1ElectronicType,
component.Signal2XH1LsqType,
component.Signal2XH1LscType,
component.SignalLightsType))}
}
// Update world 执行
@ -20,10 +24,13 @@ func (s *Signal2XH1System) Update(w ecs.World) {
state := component.Signal2XH1ElectronicType.Get(entry)
lsq := component.Signal2XH1LsqType.Get(entry)
lsc := component.Signal2XH1LscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z2XH1_L := lights.GetLightByTag(component.LdTag)
Z2XH1_H := lights.GetLightByTag(component.HdTag)
s.calculateLsq(state, lsq)
s.calculateL(state)
s.calculateH(state)
s.calculateDJ(state)
s.calculateL(state, Z2XH1_L)
s.calculateH(state, Z2XH1_H)
s.calculateDJ(state, Z2XH1_L, Z2XH1_H)
s.calculateLsc(state, lsc)
})
}
@ -52,25 +59,25 @@ func (s *Signal2XH1System) calculateLsc(state *component.Signal2XH1Electronic, l
lsc.Z2XH1_DJ_Xq = dj.Val
lsc.Z2XH1_LXJ_Xq = lxj.Val
}
func (s *Signal2XH1System) calculateL(state *component.Signal2XH1Electronic) {
driveL := component.LightDriveType.Get(state.Z2XH1_L)
func (s *Signal2XH1System) calculateL(state *component.Signal2XH1Electronic, Z2XH1_L *ecs.Entry) {
driveL := component.LightDriveType.Get(Z2XH1_L)
ddj := component.BitStateType.Get(state.Z2XH1_DDJ)
lxj := component.BitStateType.Get(state.Z2XH1_LXJ)
isL := !ddj.Val && lxj.Val
driveL.Td = isL
}
func (s *Signal2XH1System) calculateH(state *component.Signal2XH1Electronic) {
driveH := component.LightDriveType.Get(state.Z2XH1_H)
func (s *Signal2XH1System) calculateH(state *component.Signal2XH1Electronic, Z2XH1_H *ecs.Entry) {
driveH := component.LightDriveType.Get(Z2XH1_H)
ddj := component.BitStateType.Get(state.Z2XH1_DDJ)
lxj := component.BitStateType.Get(state.Z2XH1_LXJ)
isH := !ddj.Val && !lxj.Val
driveH.Td = isH
}
func (s *Signal2XH1System) calculateDJ(state *component.Signal2XH1Electronic) {
func (s *Signal2XH1System) calculateDJ(state *component.Signal2XH1Electronic, Z2XH1_L *ecs.Entry, Z2XH1_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z2XH1_DDJ)
lxj := component.BitStateType.Get(state.Z2XH1_LXJ)
ld := component.BitStateType.Get(state.Z2XH1_L)
hd := component.BitStateType.Get(state.Z2XH1_H)
ld := component.BitStateType.Get(Z2XH1_L)
hd := component.BitStateType.Get(Z2XH1_H)
isDJ := !ddj.Val && lxj.Val && ld.Val || !ddj.Val && !lxj.Val && hd.Val
//通知继电器进行动作
drive := component.RelayDriveType.Get(state.Z2XH1_DJ)

View File

@ -11,32 +11,85 @@ type Signal3XH1System struct {
}
func NewSignal3XH1System() *Signal3XH1System {
return &Signal3XH1System{query: ecs.NewQuery(filter.Contains(component.Signal3XH1ElectronicType))}
return &Signal3XH1System{query: ecs.NewQuery(filter.Contains(
component.Signal3XH1ElectronicType,
component.Signal3XH1LsqType,
component.Signal3XH1LscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *Signal3XH1System) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
signal3XH1State := component.Signal3XH1ElectronicType.Get(e)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.Signal3XH1ElectronicType.Get(entry)
lsq := component.Signal3XH1LsqType.Get(entry)
lsc := component.Signal3XH1LscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z3XH1_L := lights.GetLightByTag(component.LdTag)
Z3XH1_H := lights.GetLightByTag(component.HdTag)
Z3XH1_U := lights.GetLightByTag(component.UdTag)
//
s.calculateU(signal3XH1State)
s.calculateL(signal3XH1State)
s.calculateH(signal3XH1State)
s.calculateDJ(signal3XH1State)
s.calculate2DJ(signal3XH1State)
s.calculateLsq(state, lsq)
s.calculateU(state, Z3XH1_U)
s.calculateL(state, Z3XH1_L)
s.calculateH(state, Z3XH1_H)
s.calculateDJ(state, Z3XH1_H, Z3XH1_L, Z3XH1_U)
s.calculate2DJ(state, Z3XH1_U)
s.calculateLsc(state, lsc)
})
}
// 联锁驱
func (s *Signal3XH1System) calculateLsq(state *component.Signal3XH1Electronic, lsq *component.Signal3XH1Lsq) {
ddj := component.RelayDriveType.Get(state.Z3XH1_DDJ)
lxj := component.RelayDriveType.Get(state.Z3XH1_LXJ)
zxj := component.RelayDriveType.Get(state.Z3XH1_ZXJ)
yxj := component.RelayDriveType.Get(state.Z3XH1_YXJ)
//
ddjQ := lsq.Z3XH1_DDJ_Q
ddj.Td = ddjQ
ddj.Xq = ddjQ
//
lxjQ := lsq.Z3XH1_LXJ_Q
lxj.Td = lxjQ
lxj.Xq = lxjQ
//
zxjQ := lsq.Z3XH1_ZXJ_Q
zxj.Td = zxjQ
zxj.Xq = zxjQ
//
yxjQ := lsq.Z3XH1_YXJ_Q
yxj.Td = yxjQ
yxj.Xq = yxjQ
}
// 联锁采
func (s *Signal3XH1System) calculateLsc(state *component.Signal3XH1Electronic, lsc *component.Signal3XH1Lsc) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
dj := component.BitStateType.Get(state.Z3XH1_DJ)
edj := component.BitStateType.Get(state.Z3XH1_2DJ)
yxj := component.BitStateType.Get(state.Z3XH1_YXJ)
zxj := component.BitStateType.Get(state.Z3XH1_ZXJ)
//
lsc.Z3XH1_2DJ_Xq = edj.Val
lsc.Z3XH1_DJ_Xq = dj.Val
lsc.Z3XH1_DDJ_Lx = !ddj.Val
lsc.Z3XH1_LXJ_Xq = lxj.Val
lsc.Z3XH1_YXJ_Xq = yxj.Val
lsc.Z3XH1_ZXJ_Xq = zxj.Val
}
// 黄灯点灯电路
// 开放引导信号,黄灯亮且红灯亮
// 开放列车信号且开通侧向,只黄灯亮
func (s *Signal3XH1System) calculateU(state *component.Signal3XH1Electronic) {
func (s *Signal3XH1System) calculateU(state *component.Signal3XH1Electronic, Z3XH1_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
dj := component.BitStateType.Get(state.Z3XH1_DJ)
yxj := component.BitStateType.Get(state.Z3XH1_YXJ)
zxj := component.BitStateType.Get(state.Z3XH1_ZXJ)
driveU := component.LightDriveType.Get(state.Z3XH1_U)
driveU := component.LightDriveType.Get(Z3XH1_U)
//引导信号
isY := !ddj.Val && !lxj.Val && dj.Val && yxj.Val
//侧向行车信号
@ -47,33 +100,33 @@ func (s *Signal3XH1System) calculateU(state *component.Signal3XH1Electronic) {
// 绿灯点灯电路
// 开放正线行车信号,只亮绿灯
func (s *Signal3XH1System) calculateL(state *component.Signal3XH1Electronic) {
func (s *Signal3XH1System) calculateL(state *component.Signal3XH1Electronic, Z3XH1_L *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
zxj := component.BitStateType.Get(state.Z3XH1_ZXJ)
driveL := component.LightDriveType.Get(state.Z3XH1_L)
driveL := component.LightDriveType.Get(Z3XH1_L)
isL := !ddj.Val && lxj.Val && zxj.Val
driveL.Td = isL
}
// 红灯点灯电路
// 列车信号禁止时,亮红灯
func (s *Signal3XH1System) calculateH(state *component.Signal3XH1Electronic) {
func (s *Signal3XH1System) calculateH(state *component.Signal3XH1Electronic, Z3XH1_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
driveH := component.LightDriveType.Get(state.Z3XH1_H)
driveH := component.LightDriveType.Get(Z3XH1_H)
isH := !ddj.Val && !lxj.Val
driveH.Td = isH
}
// DJ 灯丝继电器电路
func (s *Signal3XH1System) calculateDJ(state *component.Signal3XH1Electronic) {
func (s *Signal3XH1System) calculateDJ(state *component.Signal3XH1Electronic, Z3XH1_H *ecs.Entry, Z3XH1_L *ecs.Entry, Z3XH1_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
zxj := component.BitStateType.Get(state.Z3XH1_ZXJ)
ld := component.BitStateType.Get(state.Z3XH1_L)
hd := component.BitStateType.Get(state.Z3XH1_H)
ud := component.BitStateType.Get(state.Z3XH1_U)
ld := component.BitStateType.Get(Z3XH1_L)
hd := component.BitStateType.Get(Z3XH1_H)
ud := component.BitStateType.Get(Z3XH1_U)
isDj := ld.Val && !ddj.Val && lxj.Val && zxj.Val || //绿灯亮
ud.Val && !ddj.Val && lxj.Val && !zxj.Val || //黄灯亮
hd.Val && !ddj.Val && !lxj.Val //红灯亮
@ -84,12 +137,12 @@ func (s *Signal3XH1System) calculateDJ(state *component.Signal3XH1Electronic) {
}
// 2DJ 灯丝继电器电路
func (s *Signal3XH1System) calculate2DJ(state *component.Signal3XH1Electronic) {
func (s *Signal3XH1System) calculate2DJ(state *component.Signal3XH1Electronic, Z3XH1_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH1_DDJ)
lxj := component.BitStateType.Get(state.Z3XH1_LXJ)
dj := component.BitStateType.Get(state.Z3XH1_DJ)
yxj := component.BitStateType.Get(state.Z3XH1_YXJ)
ud := component.BitStateType.Get(state.Z3XH1_U)
ud := component.BitStateType.Get(Z3XH1_U)
//
is2DJ := ud.Val && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
//通知继电器进行动作

View File

@ -11,52 +11,97 @@ type Signal3XH2System struct {
}
func NewSignal3XH2System() *Signal3XH2System {
return &Signal3XH2System{query: ecs.NewQuery(filter.Contains(component.Signal3XH2ElectronicType))}
return &Signal3XH2System{query: ecs.NewQuery(filter.Contains(
component.Signal3XH2ElectronicType,
component.Signal3XH2LsqType,
component.Signal3XH2LscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *Signal3XH2System) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.Signal3XH2ElectronicType.Get(e)
s.calculateU(state)
s.calculateL(state)
s.calculateH(state)
s.calculateDJ(state)
s.calculate2DJ(state)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.Signal3XH2ElectronicType.Get(entry)
lsq := component.Signal3XH2LsqType.Get(entry)
lsc := component.Signal3XH2LscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z3XH2_L := lights.GetLightByTag(component.LdTag)
Z3XH2_H := lights.GetLightByTag(component.HdTag)
Z3XH2_U := lights.GetLightByTag(component.UdTag)
s.calculateLsq(state, lsq)
s.calculateU(state, Z3XH2_U)
s.calculateL(state, Z3XH2_L)
s.calculateH(state, Z3XH2_H)
s.calculateDJ(state, Z3XH2_L, Z3XH2_H)
s.calculate2DJ(state, Z3XH2_U)
s.calculateLsc(state, lsc)
})
}
func (s *Signal3XH2System) calculateU(state *component.Signal3XH2Electronic) {
// 联锁驱
func (s *Signal3XH2System) calculateLsq(state *component.Signal3XH2Electronic, lsq *component.Signal3XH2Lsq) {
ddj := component.RelayDriveType.Get(state.Z3XH2_DDJ)
lxj := component.RelayDriveType.Get(state.Z3XH2_LXJ)
yxj := component.RelayDriveType.Get(state.Z3XH2_YXJ)
//
ddjQ := lsq.Z3XH2_DDJ_Q
ddj.Td = ddjQ
ddj.Xq = ddjQ
//
lxjQ := lsq.Z3XH2_LXJ_Q
lxj.Td = lxjQ
lxj.Xq = lxjQ
//
yxjQ := lsq.Z3XH2_YXJ_Q
yxj.Td = yxjQ
yxj.Xq = yxjQ
}
// 联锁采
func (s *Signal3XH2System) calculateLsc(state *component.Signal3XH2Electronic, lsc *component.Signal3XH2Lsc) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
dj := component.BitStateType.Get(state.Z3XH2_DJ)
edj := component.BitStateType.Get(state.Z3XH2_2DJ)
yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
//
lsc.Z3XH2_2DJ_Xq = edj.Val
lsc.Z3XH2_DJ_Xq = dj.Val
lsc.Z3XH2_DDJ_Lx = !ddj.Val
lsc.Z3XH2_LXJ_Xq = lxj.Val
lsc.Z3XH2_YXJ_Xq = yxj.Val
}
func (s *Signal3XH2System) calculateU(state *component.Signal3XH2Electronic, Z3XH2_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
dj := component.BitStateType.Get(state.Z3XH2_DJ)
yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
driveU := component.LightDriveType.Get(state.Z3XH2_U)
driveU := component.LightDriveType.Get(Z3XH2_U)
isU := !ddj.Val && !lxj.Val && dj.Val && yxj.Val
driveU.Td = isU
}
func (s *Signal3XH2System) calculateL(state *component.Signal3XH2Electronic) {
func (s *Signal3XH2System) calculateL(state *component.Signal3XH2Electronic, Z3XH2_L *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
driveL := component.LightDriveType.Get(state.Z3XH2_L)
driveL := component.LightDriveType.Get(Z3XH2_L)
isL := !ddj.Val && lxj.Val
driveL.Td = isL
}
func (s *Signal3XH2System) calculateH(state *component.Signal3XH2Electronic) {
func (s *Signal3XH2System) calculateH(state *component.Signal3XH2Electronic, Z3XH2_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
driveH := component.LightDriveType.Get(state.Z3XH2_H)
driveH := component.LightDriveType.Get(Z3XH2_H)
isH := !ddj.Val && !lxj.Val
driveH.Td = isH
}
func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic) {
func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic, Z3XH2_L *ecs.Entry, Z3XH2_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
ld := component.BitStateType.Get(state.Z3XH2_L)
hd := component.BitStateType.Get(state.Z3XH2_H)
ld := component.BitStateType.Get(Z3XH2_L)
hd := component.BitStateType.Get(Z3XH2_H)
isDJ := ld.Val && !ddj.Val && lxj.Val || hd.Val && !ddj.Val && !lxj.Val
//通知继电器进行动作
drive := component.RelayDriveType.Get(state.Z3XH2_DJ)
@ -64,12 +109,12 @@ func (s *Signal3XH2System) calculateDJ(state *component.Signal3XH2Electronic) {
drive.Xq = isDJ
}
func (s *Signal3XH2System) calculate2DJ(state *component.Signal3XH2Electronic) {
func (s *Signal3XH2System) calculate2DJ(state *component.Signal3XH2Electronic, Z3XH2_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH2_DDJ)
lxj := component.BitStateType.Get(state.Z3XH2_LXJ)
dj := component.BitStateType.Get(state.Z3XH2_DJ)
yxj := component.BitStateType.Get(state.Z3XH2_YXJ)
ud := component.BitStateType.Get(state.Z3XH2_U)
ud := component.BitStateType.Get(Z3XH2_U)
is2DJ := ud.Val && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
//通知继电器进行动作
drive := component.RelayDriveType.Get(state.Z3XH2_2DJ)

View File

@ -11,54 +11,98 @@ type Signal3XH3System struct {
}
func NewSignal3XH3System() *Signal3XH3System {
return &Signal3XH3System{query: ecs.NewQuery(filter.Contains(component.Signal3XH3ElectronicType))}
return &Signal3XH3System{query: ecs.NewQuery(filter.Contains(
component.Signal3XH3ElectronicType,
component.Signal3XH3LsqType,
component.Signal3XH3LscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *Signal3XH3System) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.Signal3XH3ElectronicType.Get(e)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.Signal3XH3ElectronicType.Get(entry)
lsq := component.Signal3XH3LsqType.Get(entry)
lsc := component.Signal3XH3LscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z3XH3_H := lights.GetLightByTag(component.HdTag)
Z3XH3_U := lights.GetLightByTag(component.UdTag)
//
s.calculateU(state)
s.calculateH(state)
s.calculateDJ(state)
s.calculate2DJ(state)
s.calculateLsq(state, lsq)
s.calculateU(state, Z3XH3_U)
s.calculateH(state, Z3XH3_H)
s.calculateDJ(state, Z3XH3_U, Z3XH3_H)
s.calculate2DJ(state, Z3XH3_U)
s.calculateLsc(state, lsc)
})
}
func (s *Signal3XH3System) calculateU(state *component.Signal3XH3Electronic) {
// 联锁驱
func (s *Signal3XH3System) calculateLsq(state *component.Signal3XH3Electronic, lsq *component.Signal3XH3Lsq) {
ddj := component.RelayDriveType.Get(state.Z3XH3_DDJ)
lxj := component.RelayDriveType.Get(state.Z3XH3_LXJ)
yxj := component.RelayDriveType.Get(state.Z3XH3_YXJ)
//
ddjQ := lsq.Z3XH3_DDJ_Q
ddj.Td = ddjQ
ddj.Xq = ddjQ
//
lxjQ := lsq.Z3XH3_LXJ_Q
lxj.Td = lxjQ
lxj.Xq = lxjQ
//
yxjQ := lsq.Z3XH3_YXJ_Q
yxj.Td = yxjQ
yxj.Xq = yxjQ
}
// 联锁采
func (s *Signal3XH3System) calculateLsc(state *component.Signal3XH3Electronic, lsc *component.Signal3XH3Lsc) {
ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
dj := component.BitStateType.Get(state.Z3XH3_DJ)
edj := component.BitStateType.Get(state.Z3XH3_2DJ)
yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
//
lsc.Z3XH3_2DJ_Xq = edj.Val
lsc.Z3XH3_DJ_Xq = dj.Val
lsc.Z3XH3_DDJ_Lx = !ddj.Val
lsc.Z3XH3_LXJ_Xq = lxj.Val
lsc.Z3XH3_YXJ_Xq = yxj.Val
}
func (s *Signal3XH3System) calculateU(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
dj := component.BitStateType.Get(state.Z3XH3_DJ)
yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
isU := !ddj.Val && !lxj.Val && dj.Val && yxj.Val || !ddj.Val && lxj.Val
driveU := component.LightDriveType.Get(state.Z3XH3_U)
driveU := component.LightDriveType.Get(Z3XH3_U)
driveU.Td = isU
}
func (s *Signal3XH3System) calculateH(state *component.Signal3XH3Electronic) {
func (s *Signal3XH3System) calculateH(state *component.Signal3XH3Electronic, Z3XH3_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
isH := !ddj.Val && !lxj.Val
driveH := component.LightDriveType.Get(state.Z3XH3_H)
driveH := component.LightDriveType.Get(Z3XH3_H)
driveH.Td = isH
}
func (s *Signal3XH3System) calculateDJ(state *component.Signal3XH3Electronic) {
func (s *Signal3XH3System) calculateDJ(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry, Z3XH3_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
ud := component.BitStateType.Get(state.Z3XH3_U)
hd := component.BitStateType.Get(state.Z3XH3_H)
ud := component.BitStateType.Get(Z3XH3_U)
hd := component.BitStateType.Get(Z3XH3_H)
isDJ := ud.Val && !ddj.Val && lxj.Val || hd.Val && !ddj.Val && !lxj.Val
drive := component.RelayDriveType.Get(state.Z3XH3_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}
func (s *Signal3XH3System) calculate2DJ(state *component.Signal3XH3Electronic) {
func (s *Signal3XH3System) calculate2DJ(state *component.Signal3XH3Electronic, Z3XH3_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH3_DDJ)
lxj := component.BitStateType.Get(state.Z3XH3_LXJ)
dj := component.BitStateType.Get(state.Z3XH3_DJ)
yxj := component.BitStateType.Get(state.Z3XH3_YXJ)
ud := component.BitStateType.Get(state.Z3XH3_U)
ud := component.BitStateType.Get(Z3XH3_U)
is2DJ := ud.Val && !ddj.Val && !lxj.Val && dj.Val && yxj.Val
drive := component.RelayDriveType.Get(state.Z3XH3_2DJ)
drive.Td = is2DJ

View File

@ -11,56 +11,101 @@ type Signal3XH4System struct {
}
func NewSignal3XH4System() *Signal3XH4System {
return &Signal3XH4System{query: ecs.NewQuery(filter.Contains(component.Signal3XH4ElectronicType, component.Signal3XH4FilamentType))}
return &Signal3XH4System{query: ecs.NewQuery(filter.Contains(
component.Signal3XH4ElectronicType,
component.Signal3XH4LsqType,
component.Signal3XH4LscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *Signal3XH4System) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.Signal3XH4ElectronicType.Get(e)
filament := component.Signal3XH4FilamentType.Get(e)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.Signal3XH4ElectronicType.Get(entry)
lsq := component.Signal3XH4LsqType.Get(entry)
lsc := component.Signal3XH4LscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
Z3XH4_H := lights.GetLightByTag(component.HdTag)
Z3XH4_L := lights.GetLightByTag(component.LdTag)
Z3XH4_U := lights.GetLightByTag(component.UdTag)
//
s.calculateU(state, filament)
s.calculateL(state, filament)
s.calculateH(w, state, filament)
s.calculateDJ(w, e, state, filament)
s.calculateLsq(state, lsq)
s.calculateU(state, Z3XH4_U)
s.calculateL(state, Z3XH4_L)
s.calculateH(state, Z3XH4_H)
s.calculateDJ(state, Z3XH4_H, Z3XH4_L, Z3XH4_U)
s.calculateLsc(state, lsc)
})
}
func (s *Signal3XH4System) calculateU(state *component.Signal3XH4Electronic, filament *component.Signal3XH4Filament) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
isU := filament.Uf && !ddj.Val && lxj.Val && !zxj.Val
filament.U = isU
// 联锁驱
func (s *Signal3XH4System) calculateLsq(state *component.Signal3XH4Electronic, lsq *component.Signal3XH4Lsq) {
ddj := component.RelayDriveType.Get(state.Z3XH4_DDJ)
lxj := component.RelayDriveType.Get(state.Z3XH4_LXJ)
zxj := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
//
ddjQ := lsq.Z3XH4_DDJ_Q
ddj.Td = ddjQ
ddj.Xq = ddjQ
//
lxjQ := lsq.Z3XH4_LXJ_Q
lxj.Td = lxjQ
lxj.Xq = lxjQ
//
zxjQ := lsq.Z3XH4_ZXJ_Q
zxj.Td = zxjQ
zxj.Xq = zxjQ
}
func (s *Signal3XH4System) calculateL(state *component.Signal3XH4Electronic, filament *component.Signal3XH4Filament) {
// 联锁采
func (s *Signal3XH4System) calculateLsc(state *component.Signal3XH4Electronic, lsc *component.Signal3XH4Lsc) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
isL := filament.Lf && !ddj.Val && lxj.Val && zxj.Val
filament.L = isL
}
func (s *Signal3XH4System) calculateH(w ecs.World, state *component.Signal3XH4Electronic, filament *component.Signal3XH4Filament) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
isH := filament.Hf && !ddj.Val && !lxj.Val
filament.H = isH
}
func (s *Signal3XH4System) calculateDJ(w ecs.World, e *ecs.Entry, state *component.Signal3XH4Electronic, filament *component.Signal3XH4Filament) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
dj := component.BitStateType.Get(state.Z3XH4_DJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
//
lsc.Z3XH4_DJ_Xq = dj.Val
lsc.Z3XH4_DDJ_Lx = !ddj.Val
lsc.Z3XH4_LXJ_Xq = lxj.Val
lsc.Z3XH4_ZXJ_Xq = zxj.Val
}
func (s *Signal3XH4System) calculateU(state *component.Signal3XH4Electronic, Z3XH4_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
isDJ := filament.Uf && !ddj.Val && lxj.Val && !zxj.Val ||
filament.Lf && !ddj.Val && lxj.Val && zxj.Val ||
filament.Hf && !ddj.Val && !lxj.Val
if isDJ != dj.Val {
drive := component.RelayDriveType.Get(state.Z3XH4_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}
isU := !ddj.Val && lxj.Val && !zxj.Val
driveU := component.LightDriveType.Get(Z3XH4_U)
driveU.Td = isU
}
func (s *Signal3XH4System) calculateL(state *component.Signal3XH4Electronic, Z3XH4_L *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
isL := !ddj.Val && lxj.Val && zxj.Val
driveL := component.LightDriveType.Get(Z3XH4_L)
driveL.Td = isL
}
func (s *Signal3XH4System) calculateH(state *component.Signal3XH4Electronic, Z3XH4_H *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
isH := !ddj.Val && !lxj.Val
driveH := component.LightDriveType.Get(Z3XH4_H)
driveH.Td = isH
}
func (s *Signal3XH4System) calculateDJ(state *component.Signal3XH4Electronic, Z3XH4_H *ecs.Entry, Z3XH4_L *ecs.Entry, Z3XH4_U *ecs.Entry) {
ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
hd := component.BitStateType.Get(Z3XH4_H)
ld := component.BitStateType.Get(Z3XH4_L)
ud := component.BitStateType.Get(Z3XH4_U)
isDJ := ud.Val && !ddj.Val && lxj.Val && !zxj.Val ||
ld.Val && !ddj.Val && lxj.Val && zxj.Val ||
hd.Val && !ddj.Val && !lxj.Val
drive := component.RelayDriveType.Get(state.Z3XH4_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}

View File

@ -11,41 +11,69 @@ type SignalDCXHSystem struct {
}
func NewSignalDCXHSystem() *SignalDCXHSystem {
return &SignalDCXHSystem{query: ecs.NewQuery(filter.Contains(component.SignalDCXHElectronicType, component.SignalDCXHFilamentType))}
return &SignalDCXHSystem{query: ecs.NewQuery(filter.Contains(
component.SignalDCXHElectronicType,
component.SignalDCXHLsqType,
component.SignalDCXHLscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *SignalDCXHSystem) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.SignalDCXHElectronicType.Get(e)
filament := component.SignalDCXHFilamentType.Get(e)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.SignalDCXHElectronicType.Get(entry)
lsq := component.SignalDCXHLsqType.Get(entry)
lsc := component.SignalDCXHLscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
DCXH_A := lights.GetLightByTag(component.AdTag)
DCXH_B := lights.GetLightByTag(component.BdTag)
//
s.calculateA(state, filament)
s.calculateB(state, filament)
s.calculateDJ(state, filament)
s.calculateLsq(state, lsq)
s.calculateA(state, DCXH_A)
s.calculateB(state, DCXH_B)
s.calculateDJ(state, DCXH_B, DCXH_A)
s.calculateLsc(state, lsc)
})
}
func (s *SignalDCXHSystem) calculateB(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
isB := filament.Bf && dxj.Val
filament.B = isB
// 联锁驱
func (s *SignalDCXHSystem) calculateLsq(state *component.SignalDCXHElectronic, lsq *component.SignalDCXHLsq) {
dxj := component.RelayDriveType.Get(state.DCXH_DXJ)
//
dxjQ := lsq.DCXH_DXJ_Q
dxj.Td = dxjQ
dxj.Xq = dxjQ
}
func (s *SignalDCXHSystem) calculateA(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
isA := filament.Af && !dxj.Val
filament.A = isA
}
func (s *SignalDCXHSystem) calculateDJ(state *component.SignalDCXHElectronic, filament *component.SignalDCXHFilament) {
// 联锁采
func (s *SignalDCXHSystem) calculateLsc(state *component.SignalDCXHElectronic, lsc *component.SignalDCXHLsc) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
dj := component.BitStateType.Get(state.DCXH_DJ)
isDJ := filament.Bf && dxj.Val || filament.Af && !dxj.Val
if isDJ != dj.Val {
drive := component.RelayDriveType.Get(state.DCXH_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}
//
lsc.DCXH_DJ_Xq = dj.Val
lsc.DCXH_DXJ_Xq = dxj.Val
}
func (s *SignalDCXHSystem) calculateB(state *component.SignalDCXHElectronic, DCXH_B *ecs.Entry) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
isB := dxj.Val
driveB := component.LightDriveType.Get(DCXH_B)
driveB.Td = isB
}
func (s *SignalDCXHSystem) calculateA(state *component.SignalDCXHElectronic, DCXH_A *ecs.Entry) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
isA := !dxj.Val
driveA := component.LightDriveType.Get(DCXH_A)
driveA.Td = isA
}
func (s *SignalDCXHSystem) calculateDJ(state *component.SignalDCXHElectronic, DCXH_B *ecs.Entry, DCXH_A *ecs.Entry) {
dxj := component.BitStateType.Get(state.DCXH_DXJ)
ad := component.BitStateType.Get(DCXH_A)
bd := component.BitStateType.Get(DCXH_B)
isDJ := bd.Val && dxj.Val || ad.Val && !dxj.Val
drive := component.RelayDriveType.Get(state.DCXH_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}

View File

@ -11,50 +11,88 @@ type SignalJCKXHSystem struct {
}
func NewSignalJCKXHSystem() *SignalJCKXHSystem {
return &SignalJCKXHSystem{query: ecs.NewQuery(filter.Contains(component.SignalJCKXHElectronicType, component.SignalJCKXHFilamentType))}
return &SignalJCKXHSystem{query: ecs.NewQuery(filter.Contains(
component.SignalJCKXHElectronicType,
component.SignalJCKXHLsqType,
component.SignalJCKXHLscType,
component.SignalLightsType))}
}
// Update world 执行
func (s *SignalJCKXHSystem) Update(w ecs.World) {
s.query.Each(w, func(e *ecs.Entry) {
state := component.SignalJCKXHElectronicType.Get(e)
filament := component.SignalJCKXHFilamentType.Get(e)
s.query.Each(w, func(entry *ecs.Entry) {
state := component.SignalJCKXHElectronicType.Get(entry)
lsq := component.SignalJCKXHLsqType.Get(entry)
lsc := component.SignalJCKXHLscType.Get(entry)
lights := component.SignalLightsType.Get(entry)
JCKXH_H := lights.GetLightByTag(component.HdTag)
JCKXH_B := lights.GetLightByTag(component.BdTag)
JCKXH_U := lights.GetLightByTag(component.UdTag)
//
s.calculateU(state, filament)
s.calculateB(state, filament)
s.calculateH(state, filament)
s.calculateDJ(state, filament)
s.calculateLsq(state, lsq)
s.calculateU(state, JCKXH_U)
s.calculateB(state, JCKXH_B)
s.calculateH(state, JCKXH_H)
s.calculateDJ(state, JCKXH_H, JCKXH_B, JCKXH_U)
s.calculateLsc(state, lsc)
})
}
func (s *SignalJCKXHSystem) calculateU(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
isU := filament.Uf && lxj.Val
filament.U = isU
// 联锁驱
func (s *SignalJCKXHSystem) calculateLsq(state *component.SignalJCKXHElectronic, lsq *component.SignalJCKXHLsq) {
dxj := component.RelayDriveType.Get(state.JCKXH_DXJ)
lxj := component.RelayDriveType.Get(state.JCKXH_LXJ)
//
dxjQ := lsq.JCKXH_DXJ_Q
dxj.Td = dxjQ
dxj.Xq = dxjQ
//
lxjQ := lsq.JCKXH_LXJ_Q
lxj.Td = lxjQ
lxj.Xq = lxjQ
}
func (s *SignalJCKXHSystem) calculateB(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isB := filament.Bf && !lxj.Val && dxj.Val
filament.B = isB
}
func (s *SignalJCKXHSystem) calculateH(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isH := filament.Bf && !lxj.Val && dxj.Val
filament.H = isH
}
func (s *SignalJCKXHSystem) calculateDJ(state *component.SignalJCKXHElectronic, filament *component.SignalJCKXHFilament) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
// 联锁采
func (s *SignalJCKXHSystem) calculateLsc(state *component.SignalJCKXHElectronic, lsc *component.SignalJCKXHLsc) {
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
dj := component.BitStateType.Get(state.JCKXH_DJ)
isDJ := filament.Uf && lxj.Val || filament.Bf && !lxj.Val && dxj.Val || filament.Bf && !lxj.Val && dxj.Val
if isDJ != dj.Val {
drive := component.RelayDriveType.Get(state.JCKXH_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
//
lsc.JCKXH_DJ_Xq = dj.Val
lsc.JCKXH_LXJ_Xq = lxj.Val
lsc.JCKXH_DXJ_Xq = dxj.Val
}
func (s *SignalJCKXHSystem) calculateU(state *component.SignalJCKXHElectronic, JCKXH_U *ecs.Entry) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
isU := lxj.Val
driveU := component.LightDriveType.Get(JCKXH_U)
driveU.Td = isU
}
func (s *SignalJCKXHSystem) calculateB(state *component.SignalJCKXHElectronic, JCKXH_B *ecs.Entry) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isB := !lxj.Val && dxj.Val
driveB := component.LightDriveType.Get(JCKXH_B)
driveB.Td = isB
}
func (s *SignalJCKXHSystem) calculateH(state *component.SignalJCKXHElectronic, JCKXH_H *ecs.Entry) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
isH := !lxj.Val && dxj.Val
driveH := component.LightDriveType.Get(JCKXH_H)
driveH.Td = isH
}
func (s *SignalJCKXHSystem) calculateDJ(state *component.SignalJCKXHElectronic, JCKXH_H *ecs.Entry, JCKXH_B *ecs.Entry, JCKXH_U *ecs.Entry) {
lxj := component.BitStateType.Get(state.JCKXH_LXJ)
dxj := component.BitStateType.Get(state.JCKXH_DXJ)
hd := component.BitStateType.Get(JCKXH_H)
bd := component.BitStateType.Get(JCKXH_B)
ud := component.BitStateType.Get(JCKXH_U)
isDJ := ud.Val && lxj.Val || bd.Val && !lxj.Val && dxj.Val || hd.Val && !lxj.Val && dxj.Val
drive := component.RelayDriveType.Get(state.JCKXH_DJ)
drive.Td = isDJ
drive.Xq = isDJ
}

View File

@ -16,7 +16,11 @@ type ZDJ9TwoDragSys struct {
func NewZdj9TwoDragSys() *ZDJ9TwoDragSys {
return &ZDJ9TwoDragSys{
query: ecs.NewQuery(filter.Contains(component.Zdj9TwoElectronicType, component.TurnoutZzjType)),
query: ecs.NewQuery(filter.Contains(
component.Zdj9TwoElectronicType,
component.Zdj9TwoDriveType,
component.Zdj9TwoCollectType,
component.TurnoutZzjType)),
}
}
@ -24,6 +28,9 @@ func NewZdj9TwoDragSys() *ZDJ9TwoDragSys {
func (zdj9 *ZDJ9TwoDragSys) Update(w ecs.World) {
zdj9.query.Each(w, func(entry *ecs.Entry) {
elec := component.Zdj9TwoElectronicType.Get(entry)
drive := component.Zdj9TwoDriveType.Get(entry)
collect := component.Zdj9TwoCollectType.Get(entry)
zdj9.exciteDriveElectronic(elec, drive)
// 转辙机一机电路相关动作
// 1DQJ励磁状态控制
zdj9.exciteM1_TDFJ_1DQJ(elec)
@ -57,25 +64,67 @@ func (zdj9 *ZDJ9TwoDragSys) Update(w ecs.World) {
zdj9.exciteM2_TDFJ1_DFBJ(entry, elec)
// 总定表/反表继电器
zdj9.exciteZDFBJ(elec)
zdj9.exciteZDFBJ(entry, elec)
zdj9.exciteCollectElectronic(entry, elec, collect)
})
}
// 处理采集电路状态
func (zdj9 *ZDJ9TwoDragSys) exciteCollectElectronic(entry *ecs.Entry, elec *component.Zdj9TwoElectronic, collect *component.Zdj9TwoCollect) {
zdbj := component.BitStateType.Get(elec.TDC_ZDBJ)
zfbj := component.BitStateType.Get(elec.TDC_ZFBJ)
ycj := component.BitStateType.Get(elec.TDC_YCJ)
tdfj1_dbj := component.BitStateType.Get(elec.TDFJ1_DBJ)
tdfj1_fbj := component.BitStateType.Get(elec.TDFJ1_FBJ)
tdfj2_dbj := component.BitStateType.Get(elec.TDFJ2_DBJ)
tdfj2_fbj := component.BitStateType.Get(elec.TDFJ2_FBJ)
collect.TDC_ZDBJ_XQ = zdbj.Val
collect.TDC_ZFBJ_XQ = zfbj.Val
collect.TDC_YCJ_XQ = ycj.Val
collect.TDC_ZDBJ_ZFBJ_LX = !zdbj.Val && !zfbj.Val
collect.TDFJ1_DBJ_XQ = tdfj1_dbj.Val
collect.TDFJ1_FBJ_XQ = tdfj1_fbj.Val
collect.TDFJ2_DBJ_XQ = tdfj2_dbj.Val
collect.TDFJ2_FBJ_XQ = tdfj2_fbj.Val
}
// 处理驱动电路励磁相关继电器
func (zdj9 *ZDJ9TwoDragSys) exciteDriveElectronic(elec *component.Zdj9TwoElectronic, driveElec *component.Zdj9TwoDrive) {
dcj_drive := component.RelayDriveType.Get(elec.TDC_DCJ)
fcj_drive := component.RelayDriveType.Get(elec.TDC_FCJ)
ycj_drive := component.RelayDriveType.Get(elec.TDC_YCJ)
if dcj_drive.Td != driveElec.DCJ {
dcj_drive.Td = driveElec.DCJ
}
if fcj_drive.Td != driveElec.FCJ {
fcj_drive.Td = driveElec.FCJ
}
if ycj_drive.Td != driveElec.YCJ {
ycj_drive.Td = driveElec.YCJ
}
}
// 总定表、反表继电器控制
func (zdj9 *ZDJ9TwoDragSys) exciteZDFBJ(elec *component.Zdj9TwoElectronic) {
func (zdj9 *ZDJ9TwoDragSys) exciteZDFBJ(entry *ecs.Entry, elec *component.Zdj9TwoElectronic) {
tdfj1_dbj := component.BitStateType.Get(elec.TDFJ1_DBJ)
tdfj2_dbj := component.BitStateType.Get(elec.TDFJ2_DBJ)
tdfj1_fbj := component.BitStateType.Get(elec.TDFJ1_FBJ)
tdfj2_fbj := component.BitStateType.Get(elec.TDFJ2_FBJ)
zdbj_drive := component.RelayDriveType.Get(elec.TDC_ZDBJ)
zfbj_drive := component.RelayDriveType.Get(elec.TDC_ZFBJ)
// 总定表
if zdbj_drive.Td { // 总定表继电器通电,监测电路是否断开
if !(tdfj1_dbj.Val && tdfj2_dbj.Val) {
zdbj_drive.Td = false
}
} else {
if tdfj1_dbj.Val && tdfj2_dbj.Val {
if tdfj1_dbj.Val && tdfj2_dbj.Val &&
!entry.HasComponent(component.TurnoutFaultSbType) &&
!entry.HasComponent(component.TurnoutFaultDwsbType) {
zdbj_drive.Td = true
}
}
@ -85,7 +134,9 @@ func (zdj9 *ZDJ9TwoDragSys) exciteZDFBJ(elec *component.Zdj9TwoElectronic) {
zfbj_drive.Td = false
}
} else {
if tdfj1_fbj.Val && tdfj2_fbj.Val {
if tdfj1_fbj.Val && tdfj2_fbj.Val &&
!entry.HasComponent(component.TurnoutFaultSbType) &&
!entry.HasComponent(component.TurnoutFaultFwsbType) {
zfbj_drive.Td = true
}
}

26
sys/device_sys/alarm.go Normal file
View File

@ -0,0 +1,26 @@
package device_sys
import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
)
// FMQSys 蜂鸣系统
type AlarmSys struct {
query *ecs.Query
}
func NewAlarmSys() *AlarmSys {
return &AlarmSys{query: ecs.NewQuery(filter.Contains(component.AlarmDriveType, component.BitStateType))}
}
func (alarm *AlarmSys) Update(w ecs.World) {
alarm.query.Each(w, func(entry *ecs.Entry) {
drive := component.AlarmDriveType.Get(entry)
state := component.BitStateType.Get(entry)
if drive.Td != state.Val {
state.Val = drive.Td
}
})
}

View File

@ -1,26 +0,0 @@
package device_sys
import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
)
// FMQSys 蜂鸣系统
type FMQSys struct {
query *ecs.Query
}
func NewFMQSys() *FMQSys {
return &FMQSys{query: ecs.NewQuery(filter.Contains(component.FMQDriveType, component.BitStateType))}
}
func (fmq *FMQSys) Update(w ecs.World) {
fmq.query.Each(w, func(entry *ecs.Entry) {
drive := component.FMQDriveType.Get(entry)
state := component.BitStateType.Get(entry)
if drive.Td != state.Val {
state.Val = drive.Td
}
})
}

View File

@ -4,6 +4,7 @@ import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/component/component_proto"
)
// 道岔位置更新系统
@ -40,17 +41,20 @@ func (s *TurnoutSys) Update(w ecs.World) {
zdj9 := component.Zdj9TwoElectronicType.Get(entry)
zdbj := component.BitStateType.Get(zdj9.TDC_ZDBJ)
zfbj := component.BitStateType.Get(zdj9.TDC_ZFBJ)
tp.Db = zdbj.Val
tp.Fb = zfbj.Val
setTurnoutBs(entry, tp, zdbj.Val, zfbj.Val)
} else if entry.HasComponent(component.Zdj9OneElectronicType) {
zdj9 := component.Zdj9OneElectronicType.Get(entry)
dbj := component.BitStateType.Get(zdj9.TDFJ_DBJ)
fbj := component.BitStateType.Get(zdj9.TDFJ_FBJ)
tp.Db = dbj.Val
tp.Fb = fbj.Val
setTurnoutBs(entry, tp, dbj.Val, fbj.Val)
} else {
tp.Db = dw
tp.Fb = fw
setTurnoutBs(entry, tp, dw, fw)
}
})
}
// 设置道岔定表
func setTurnoutBs(entry *ecs.Entry, tp *component_proto.TurnoutPosition, db bool, fb bool) {
tp.Db = db && !entry.HasComponent(component.TurnoutFaultSbType) && !entry.HasComponent(component.TurnoutFaultDwsbType)
tp.Fb = fb && !entry.HasComponent(component.TurnoutFaultSbType) && !entry.HasComponent(component.TurnoutFaultFwsbType)
}

View File

@ -29,17 +29,24 @@ func (z *ZzjSys) Update(w ecs.World) {
z.query.Each(w, func(entry *ecs.Entry) {
zzj := component.ZzjStateType.Get(entry)
tp := component.TwoPositionTransformType.Get(entry)
if zzj.Td { // 通电
if tp.Speed >= 0 && tp.Pos > consts.TwoPosMin && zzj.Dw { // 转到定位
tp.Speed = -component.CalculateTwoPositionAvgSpeed(TurnTime, w.Tick())
} else if tp.Speed <= 0 && tp.Pos < consts.TwoPosMax && !zzj.Dw { // 转到反位
tp.Speed = component.CalculateTwoPositionAvgSpeed(TurnTime, w.Tick())
}
} else { // 未通电
if tp.Speed != 0 { // 停止
tp.Speed = 0
if entry.HasComponent(component.TurnoutFaultJcType) {
// 道岔挤岔,设置位置到中间,且不再能转动
tp.Pos = consts.TwoPosMax / 2
tp.Speed = 0
} else { // 正常转辙机带动
if zzj.Td { // 通电
if tp.Speed >= 0 && tp.Pos > consts.TwoPosMin && zzj.Dw { // 转到定位
tp.Speed = -component.CalculateTwoPositionAvgSpeed(TurnTime, w.Tick())
} else if tp.Speed <= 0 && tp.Pos < consts.TwoPosMax && !zzj.Dw { // 转到反位
tp.Speed = component.CalculateTwoPositionAvgSpeed(TurnTime, w.Tick())
}
} else { // 未通电
if tp.Speed != 0 { // 停止
tp.Speed = 0
}
}
}
if tp.Pos == consts.TwoPosMax { // 到反位
if !zzj.JD12 {
zzj.JD12 = true