package entity import ( "fmt" "joylink.club/ecs" "joylink.club/rtsssimulation/component" "joylink.club/rtsssimulation/consts" "joylink.club/rtsssimulation/repository" ) func loadSignalJckxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Entry, elecs []repository.IGroupedElectronicComponent, entityMap map[string]*ecs.Entry) error { if len(elecs) == 3 { //jckxh组合类型包含3个继电器 signalEntry.AddComponent(component.SignalJCKXHElectronicType) signalEntry.AddComponent(component.SignalJCKXHLsqType) signalEntry.AddComponent(component.SignalJCKXHLscType) signalEntry.AddComponent(component.SignalLightsType) // elecState := &component.SignalJCKXHElectronic{} for _, elec := range elecs { switch elec.Code() { case consts.SIGNAL_DJ: elecState.JCKXH_DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap) case consts.SIGNAL_DXJ: elecState.JCKXH_DXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap) case consts.SIGNAL_LXJ: elecState.JCKXH_LXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap) default: return fmt.Errorf("id=[%s]的信号机jckxh,无效电子元器件名称[%s]", signal.Id(), elec.Code()) } } // component.SignalJCKXHElectronicType.Set(signalEntry, elecState) component.SignalJCKXHLsqType.Set(signalEntry, &component.SignalJCKXHLsq{}) component.SignalJCKXHLscType.Set(signalEntry, &component.SignalJCKXHLsc{}) component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.HdTag, component.BdTag, component.UdTag)) //校验 if elecState.JCKXH_DJ == nil { return fmt.Errorf("id=[%s]的信号机JCKXH,缺少元件DJ", signal.Id()) } if elecState.JCKXH_DXJ == nil { return fmt.Errorf("id=[%s]的信号机JCKXH,缺少元件DXJ", signal.Id()) } if elecState.JCKXH_LXJ == nil { return fmt.Errorf("id=[%s]的信号机JCKXH,缺少元件LXJ", signal.Id()) } } else { return fmt.Errorf("id=[%s]的信号机jckxh,电子元器件数量须为3", signal.Id()) } return nil }