package entity import ( "fmt" "joylink.club/ecs" "joylink.club/rtsssimulation/component" "joylink.club/rtsssimulation/consts" "joylink.club/rtsssimulation/repository" ) func loadSignalDcxh(w ecs.World, signal *repository.Signal, signalEntry *ecs.Entry, elecs []repository.IGroupedElectronicComponent, entityMap map[string]*ecs.Entry) error { if len(elecs) == 2 { //dcxh组合类型包含2个继电器 signalEntry.AddComponent(component.SignalDCXHElectronicType) signalEntry.AddComponent(component.SignalDCXHLsqType) signalEntry.AddComponent(component.SignalDCXHLscType) signalEntry.AddComponent(component.SignalLightsType) // elecState := &component.SignalDCXHElectronic{} for _, elec := range elecs { switch elec.Code() { case consts.SIGNAL_DJ: elecState.DCXH_DJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap) case consts.SIGNAL_DXJ: elecState.DCXH_DXJ = NewRelayEntity(w, elec.(*repository.Relay), entityMap) default: return fmt.Errorf("id=[%s]的信号机dcxh,无效电子元器件名称[%s]", signal.Id(), elec.Code()) } } // component.SignalDCXHElectronicType.Set(signalEntry, elecState) component.SignalDCXHLsqType.Set(signalEntry, &component.SignalDCXHLsq{}) component.SignalDCXHLscType.Set(signalEntry, &component.SignalDCXHLsc{}) component.SignalLightsType.Set(signalEntry, newSignalLights(w, component.AdTag, component.BdTag)) } else { return fmt.Errorf("id=[%s]的信号机dcxh,电子元器件数量须为2", signal.Id()) } return nil }