package fi import ( "joylink.club/ecs" "joylink.club/rtsssimulation/component" "joylink.club/rtsssimulation/entity" ) // signal 3xh2 接口:点灯操作、开通列车信号、开通引导信号、开通禁止信号 // DriveSignal3XH2Dd 点灯操作 // dd : true-物理点灯;false-物理灭灯 func DriveSignal3XH2Dd(w ecs.World, signalId string, dd bool) { w.Execute(func() { wd := entity.GetWorldData(w) signalEntry, ok := wd.EntityMap[signalId] if ok { lsq := component.Signal3XH2LsqType.Get(signalEntry) lsq.Z3XH2_DDJ_Q = !dd } }) } // DriveSignal3XH2Lx 开通列车信号(绿灯亮) func DriveSignal3XH2Lx(w ecs.World, signalId string) { w.Execute(func() { wd := entity.GetWorldData(w) signalEntry, ok := wd.EntityMap[signalId] if ok { lsq := component.Signal3XH2LsqType.Get(signalEntry) lsq.Z3XH2_LXJ_Q = true lsq.Z3XH2_YXJ_Q = false } }) } // DriveSignal3XH2Yx 开通引导信号(黄灯亮且红灯亮) func DriveSignal3XH2Yx(w ecs.World, signalId string) { w.Execute(func() { wd := entity.GetWorldData(w) signalEntry, ok := wd.EntityMap[signalId] if ok { lsq := component.Signal3XH2LsqType.Get(signalEntry) lsq.Z3XH2_LXJ_Q = false lsq.Z3XH2_YXJ_Q = true } }) } // DriveSignal3XH2Non 开通禁止信号(红灯亮) func DriveSignal3XH2Non(w ecs.World, signalId string) { w.Execute(func() { wd := entity.GetWorldData(w) signalEntry, ok := wd.EntityMap[signalId] if ok { lsq := component.Signal3XH2LsqType.Get(signalEntry) lsq.Z3XH2_LXJ_Q = false lsq.Z3XH2_YXJ_Q = false } }) }