package sys import ( "joylink.club/ecs" "joylink.club/ecs/filter" "joylink.club/rtsssimulation/component" ) // 世界世界更新系统 type WorldTimeSys struct { query *ecs.Query } func NewWorldTimeSys() *WorldTimeSys { return &WorldTimeSys{ query: ecs.NewQuery(filter.Contains(component.WorldDataType)), } } func (s *WorldTimeSys) Update(w ecs.World) { entry, _ := s.query.First(w) data := component.WorldDataType.Get(entry) data.Time += int64(w.Tick()) // t := time.UnixMilli(data.Time) // fmt.Println(t) }