package system import ( "fmt" "github.com/yohamta/donburi/filter" "joylink.club/ecs" "joylink.club/rtsssimulation/components" "joylink.club/rtsssimulation/cstate" "joylink.club/rtsssimulation/memory" "joylink.club/rtsssimulation/umi" ) var psdQuery = ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.EntityTagHandlerComponent)) const ( //屏蔽门完全关闭 PsdCellWholeCloseRate = 100 //屏蔽门完全打开 PsdCellWholeOpenRate = 0 ) type PsdSystem struct { cellsQuery map[cstate.EntityTag]*ecs.Query } func NewPsdSystem() *PsdSystem { return &PsdSystem{cellsQuery: make(map[cstate.EntityTag]*ecs.Query)} } // world 执行 func (me *PsdSystem) Update(world ecs.World) { psdQuery.Each(world, func(psdEntry *ecs.Entry) { psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag psdCellQuery, ok := me.cellsQuery[psdTag] if !ok { psdCellQuery = ecs.NewQuery(filter.Contains(psdTag, components.PercentageDeviceComponent)) me.cellsQuery[psdTag] = psdCellQuery } // var allCellClosed, allCellOpened bool = true, true psdCellQuery.Each(world, func(psdCellEntry *ecs.Entry) { psdCellRate := components.PercentageDeviceComponent.Get(psdCellEntry).Rate if allCellClosed { allCellClosed = psdCellRate == PsdCellWholeCloseRate } if allCellOpened { allCellOpened = psdCellRate == PsdCellWholeOpenRate } }) // psdState := components.PsdStateComponent.Get(psdEntry) psdState.AllClosed = allCellClosed psdState.AllOpened = allCellOpened }) } // 车站单侧屏蔽门互锁解除操作 func FirePsdInterlockRelease(world ecs.World, psdId string, lockRelease bool) error { psdEntry, err := findPsdEntry(world, psdId) if nil != err { return err } components.PsdStateComponent.Get(psdEntry).InterlockReleased = lockRelease // return nil } // 车站单侧屏蔽门操作 // closeOpt true-关门操作,false-开门操作 func FirePsdOperation(world ecs.World, psdId string, closeOpt bool) error { psdEntry, err := findPsdEntry(world, psdId) if nil != err { return err } //屏蔽门标签 psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag psdCellQuery := ecs.NewQuery(filter.Contains(psdTag)) psdCellQuery.Each(world, func(psdCellEntry *ecs.Entry) { if closeOpt { FirePercentageDeviceOperation(world, psdCellEntry, findPsdWholeMoveTime(psdId), PsdCellWholeCloseRate) } else { FirePercentageDeviceOperation(world, psdCellEntry, findPsdWholeMoveTime(psdId), PsdCellWholeOpenRate) } }) // return nil } // 车站单侧屏蔽门单元cell操作 // closeRate cell最终关上的百分比,100-完全关上,0-完全未关即完全打开,(0,100)内即半关闭 func FirePsdCellOperation(world ecs.World, psdId string, psdCellId string, closeRate int32) error { if closeRate < 0 || closeRate > 100 { return fmt.Errorf("屏蔽门单元操作closeRate(%d)不在[0,100]内", closeRate) } // psdEntry, err := findPsdEntry(world, psdId) if nil != err { return err } //屏蔽门标签 psdTag := components.EntityTagHandlerComponent.Get(psdEntry).Tag psdCellQuery := ecs.NewQuery(filter.Contains(psdTag)) psdCellEntry := queryEntityById(world, psdCellQuery, psdCellId) if psdCellEntry == nil { return fmt.Errorf("屏蔽门[%s]的单元门[%s]的实体不存在", psdId, psdCellId) } // return FirePercentageDeviceOperation(world, psdCellEntry, findPsdWholeMoveTime(psdId), closeRate) } // 获取屏蔽门实体 func findPsdEntry(world ecs.World, psdId string) (*ecs.Entry, error) { psdEntry := queryEntityById(world, psdQuery, psdId) if psdEntry == nil { return nil, fmt.Errorf("屏蔽门[%s]实体不存在", psdId) } else { return psdEntry, nil } } // 获取屏蔽门从完全开到完全关所需时间,单位ms func findPsdWholeMoveTime(psdId string) int64 { psd := memory.DeviceModelStorage.FindModelById(psdId) if nil != psd { psdUmi := psd.(umi.IPsdModel) return psdUmi.MovingTime() } //默认值 return 4000 }