package device_sys import ( "joylink.club/ecs" "joylink.club/ecs/filter" "joylink.club/rtsssimulation/component" ) type BaliseSystem struct { baliseQuery *ecs.Query } func NewBaliseSystem() *BaliseSystem { return &BaliseSystem{baliseQuery: ecs.NewQuery(filter.Contains(component.UidType, component.BaliseFixedTelegramType))} } func (s *BaliseSystem) Update(w ecs.World) { s.baliseQuery.Each(w, func(entry *ecs.Entry) { s.updateValidTelegram(w, entry) }) } // 更新应答器有效报文 func (s *BaliseSystem) updateValidTelegram(w ecs.World, entry *ecs.Entry) { //wd := entity.GetWorldData(w) //id := component.UidType.Get(entry).Id //baliseState := component.BaliseFixedTelegramType.Get(entry) //if entry.HasComponent(component.BaliseFB) { //固定应答器 // if len(baliseState.FixedTelegram) == 0 { // baliseModel := wd.Repo.FindTransponder(id) // telegram := baliseModel.FixedTelegram() // if len(telegram) == 0 { //测试用 // telegram = []byte{1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15} // } // baliseState.FixedTelegram = telegram // } //} else if entry.HasComponent(component.BaliseDB) { //休眠唤醒应答器 // //} else if entry.HasComponent(component.BaliseIB) { //预告应答器 // //} else if entry.HasComponent(component.BaliseVB) { //主信号应答器 // //} else if entry.HasComponent(component.BaliseWB) { //轮径校正应答器 // //} }