package entities import ( "joylink.club/ecs" "joylink.club/rtsssimulation/deprecated/system" ) // CreateSpksCircuitEntity 创建人员防护按钮电路实体 func CreateSpksCircuitEntity(w ecs.World, spksCircuitId string) *ecs.Entry { e := w.Create(system.EntityIdentityComponent, system.SpksCircuitStateComponent) system.EntityIdentityComponent.Set(e, &system.EntityIdentity{Id: spksCircuitId}) system.SpksCircuitStateComponent.Set(e, system.NewSpksCircuitState()) return e }