package system import ( "fmt" "github.com/yohamta/donburi/filter" "joylink.club/ecs" "joylink.club/rtsssimulation/components" ) // 调试时显示一些信息 type DebugSystem struct { } func NewDebugSystem() *DebugSystem { return &DebugSystem{} } // world 执行 func (me *DebugSystem) Update(w ecs.World) { //debugPsd(w) //debugSwitch(w) //debugSignal(w) debugTowPosButton(w) } // 两档位按钮旋钮 func debugTowPosButton(w ecs.World) { towPosButtonsQuery.Each(w, func(e *ecs.Entry) { id := components.DeviceIdentityComponent.Get(e).Id state := components.TowPositionButtonStateComponent.Get(e) switch { case state.Pos1 && !state.Pos2: { fmt.Printf("两档位按钮[%s],处于 一 档稳态\n", id) } case !state.Pos1 && state.Pos2: { fmt.Printf("两档位按钮[%s],处于 二 档稳态\n", id) } case !state.Pos1 && !state.Pos2: { fmt.Printf("两档位按钮[%s],处于未知或变换过程中 ......\n", id) } default: { fmt.Printf("两档位按钮[%s],异常同时处于 一二 档 !!\n", id) } } }) } // 屏蔽门状态 func debugPsd(w ecs.World) { psdQuery = ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.PsdStateComponent, components.EntityTagHandlerComponent)) psdQuery.Each(w, func(e *ecs.Entry) { psdId := components.DeviceIdentityComponent.Get(e).Id psdState := components.PsdStateComponent.Get(e) psdTag := components.EntityTagHandlerComponent.Get(e).Tag fmt.Printf("屏蔽门[%s] ,全关=%t ,全开=%t ,互锁解除=%t > ", psdId, psdState.AllClosed, psdState.AllOpened, psdState.InterlockReleased) // psdCellQuery := ecs.NewQuery(filter.Contains(psdTag, components.PercentageDeviceComponent)) psdCellQuery.Each(w, func(e *ecs.Entry) { psdCellId := components.DeviceIdentityComponent.Get(e).Id psdCellState := components.PercentageDeviceComponent.Get(e) // fmt.Printf("|| cell[%s] ,closeRate=%d ", psdCellId, psdCellState.Rate) if e.HasComponent(components.PercentageDeviceOperatingComponent) { psdCellOpt := components.PercentageDeviceOperatingComponent.Get(e) if psdCellOpt.ToH { fmt.Printf("== 关门操作中,剩余移动距离=%d", psdCellOpt.RemainingDistance) } else { fmt.Printf("== 开门操作中,剩余移动距离=%d", psdCellOpt.RemainingDistance) } } }) // fmt.Println() }) } // 显示信号机状态 func debugSignal(w ecs.World) { siganlQuery := ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.SignalStateComponent)) siganlQuery.Each(w, func(e *ecs.Entry) { id := components.DeviceIdentityComponent.Get(e).Id state := components.SignalStateComponent.Get(e) fmt.Printf("==>>信号机[%s],显示=%d\n", id, state.Display) }) } // 显示道岔状态 func debugSwitch(w ecs.World) { switchesQuery := ecs.NewQuery(filter.Contains(components.DeviceIdentityComponent, components.SwitchRelayStateComponent, components.PercentageDeviceComponent)) switchesQuery.Each(w, func(e *ecs.Entry) { id := components.DeviceIdentityComponent.Get(e).Id curRate := components.PercentageDeviceComponent.Get(e).Rate j := components.SwitchRelayStateComponent.Get(e) fmt.Printf("道岔 [%s],当前位置百分比 [%d] ,Dcj = %t, Fcj = %t, Dbj = %t ,Fbj = %t ,", id, curRate, j.DcJ, j.FcJ, j.DbJ, j.FbJ) if e.HasComponent(components.PercentageDeviceOperatingComponent) { opt := components.PercentageDeviceOperatingComponent.Get(e) fmt.Printf(" ==> 正在转动,剩余距离[%d]ms", opt.RemainingDistance) } fmt.Println() }) }