rts-sim-module/sys/circuit_sys/psd.go

249 lines
7.3 KiB
Go

package circuit_sys
import (
"joylink.club/rtsssimulation/repository/model/proto"
"strings"
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/entity"
)
type PsdSys struct {
query *ecs.Query
}
func NewPsdSys() *PsdSys {
return &PsdSys{
query: ecs.NewQuery(filter.Contains(entity.PsdBaseComponentTypeArr...)),
}
}
func (p *PsdSys) Update(world ecs.World) {
worldData := entity.GetWorldData(world)
p.query.Each(world, func(entry *ecs.Entry) {
psc := component.PscType.Get(entry)
//更新屏蔽门电路及PSC相关状态
asdList := component.AsdListType.Get(entry)
psdState := component.PsdStateType.Get(entry)
if entry.HasComponent(component.PsdCircuitType) { //有屏蔽门电路
psdCircuit := component.PsdCircuitType.Get(entry)
//屏蔽门驱动
if psdCircuit.GMJ != nil {
p.exciteGMJ(worldData, psdCircuit)
psc.InterlockGM = component.BitStateType.Get(psdCircuit.GMJ).Val
}
for group, kmj := range psdCircuit.KMJMap {
p.exciteKMJ(worldData, psdCircuit, kmj)
psc.InterlockKmGroup[group] = component.BitStateType.Get(kmj).Val
}
if psdCircuit.MGJ != nil {
p.exciteMGJ(psdCircuit, asdList)
psdState.Close = component.BitStateType.Get(psdCircuit.MGJ).Val
}
if psdCircuit.MPLJ != nil {
p.exciteMPLJ(world, psdCircuit, component.UidType.Get(entry))
psc.InterlockMPL = component.BitStateType.Get(psdCircuit.MPLJ).Val
}
//间隙探测
if psdCircuit.QDTCJ != nil && psdCircuit.TZTCJ != nil {
p.exciteQDTCJ(worldData, psdCircuit)
p.exciteTZTCJ(worldData, psdCircuit)
psc.QDTC = component.BitStateType.Get(psdCircuit.QDTCJ).Val
psc.TZTC = component.BitStateType.Get(psdCircuit.TZTCJ).Val
}
} else {
psdState.Close = p.isAllAsdMotorClosed(asdList)
}
//更新站台门控箱电路及PSC相关状态
if entry.HasComponent(component.PlatformMkxCircuitType) {
pmc := component.PlatformMkxCircuitType.Get(entry)
var pcbTd bool
var pobTd bool
var pabTd bool
for _, mkxEntry := range pmc.MkxList {
mkx := component.MkxType.Get(mkxEntry)
if mkx.PCB != nil && component.BitStateType.Get(mkx.PCB).Val {
pcbTd = true
}
if mkx.POB != nil && component.BitStateType.Get(mkx.POB).Val {
pobTd = true
}
if mkx.PAB != nil && component.BitStateType.Get(mkx.PAB).Val {
pabTd = true
}
}
if pmc.PCBJ != nil {
component.RelayDriveType.Get(pmc.PCBJ).Td = pcbTd
psc.MkxGM = component.BitStateType.Get(pmc.PCBJ).Val
}
if pmc.POBJ != nil {
component.RelayDriveType.Get(pmc.POBJ).Td = pobTd
psc.MkxKM = component.BitStateType.Get(pmc.POBJ).Val
}
if pmc.PABJ != nil {
component.RelayDriveType.Get(pmc.PABJ).Td = pabTd
}
}
//设置滑动门电机通断电状态
repo := entity.GetWorldData(world).Repo
psd := repo.FindPsd(component.UidType.Get(entry).Id)
if psc.MkxKM { //优先门控箱的开门
p.allKm(asdList)
} else if psc.MkxGM { //其次门控箱的关门
p.gm(asdList)
} else if !psc.InterlockMPL { //联锁操作没有被旁路
if psc.InterlockGM {
p.gm(asdList)
} else {
for group, km := range psc.InterlockKmGroup {
if km {
var asdGroup *proto.AsdGroup
if group == 0 {
asdGroup = psd.FindFirstAsdGroup()
} else {
asdGroup = psd.FindAsdGroup(group)
}
p.km(asdGroup.Start, asdGroup.End, asdList)
}
}
}
}
})
}
func (p *PsdSys) km(start int32, end int32, asdList *component.AsdList) {
for i := start - 1; i < end; i++ {
asd := asdList.List[i]
component.AsdMotorStateType.Get(asd).TD = true
component.AsdMotorStateType.Get(asd).KM = true
}
}
func (p *PsdSys) allKm(asdList *component.AsdList) {
for _, asd := range asdList.List {
component.AsdMotorStateType.Get(asd).TD = true
component.AsdMotorStateType.Get(asd).KM = true
}
}
func (p *PsdSys) gm(asdList *component.AsdList) {
for _, asd := range asdList.List {
component.AsdMotorStateType.Get(asd).TD = true
component.AsdMotorStateType.Get(asd).KM = false
}
}
func (p *PsdSys) exciteGMJ(data *component.WorldData, circuit *component.PsdCircuit) {
bit, err := data.QueryQdBit(component.UidType.Get(circuit.GMJ).Id)
if err != nil {
return
}
if bit { //驱动
component.RelayDriveType.Get(circuit.GMJ).Td = true
} else if component.BitStateType.Get(circuit.GMJ).Val { //判断自保持
for _, entry := range circuit.KMJMap {
if component.BitStateType.Get(entry).Val { //无法自保持
component.RelayDriveType.Get(circuit.GMJ).Td = false
return
}
}
//自保持
component.RelayDriveType.Get(circuit.GMJ).Td = true
}
}
func (p *PsdSys) exciteKMJ(data *component.WorldData, circuit *component.PsdCircuit, kmj *ecs.Entry) {
bit, err := data.QueryQdBit(component.UidType.Get(kmj).Id)
if err != nil {
return
}
if bit { //驱动
component.RelayDriveType.Get(kmj).Td = true
} else if component.BitStateType.Get(kmj).Val { //判断自保持
if component.BitStateType.Get(circuit.GMJ).Val {
component.RelayDriveType.Get(kmj).Td = false
return
}
for _, entry := range circuit.KMJMap {
if entry != kmj && component.BitStateType.Get(entry).Val {
component.RelayDriveType.Get(kmj).Td = false
return
}
}
//自保持
component.RelayDriveType.Get(kmj).Td = true
}
}
func (p *PsdSys) exciteMGJ(psdCircuit *component.PsdCircuit, asdList *component.AsdList) {
component.BitStateType.Get(psdCircuit.MGJ).Val = p.isAllAsdMotorClosed(asdList)
}
// 是否所有滑动门电机都是关闭状态(继电器表示)
func (p *PsdSys) isAllAsdMotorClosed(asdList *component.AsdList) bool {
for _, asdEntry := range asdList.List {
asdMotor := component.AsdMotorStateType.Get(asdEntry)
if !asdMotor.MG {
return false
}
}
return true
}
func (p *PsdSys) exciteMPLJ(world ecs.World, circuit *component.PsdCircuit, uid *component.Uid) {
data := entity.GetWorldData(world)
psd := data.Repo.FindPsd(uid.Id)
platform := psd.Platform()
station := platform.Station()
var buttonCode string
if strings.Contains(platform.Code(), "上行") {
buttonCode = "S旁路"
} else if strings.Contains(platform.Code(), "下行") {
buttonCode = "X旁路"
} else {
return
}
for _, button := range station.SpksButtons() {
if button.Code() != buttonCode {
return
}
btnEntry, ok := entity.GetEntityByUid(world, button.Id())
if !ok {
return
}
component.RelayDriveType.Get(circuit.MPLJ).Td = component.BitStateType.Get(btnEntry).Val
}
}
func (p *PsdSys) exciteQDTCJ(data *component.WorldData, circuit *component.PsdCircuit) {
bit, err := data.QueryQdBit(component.UidType.Get(circuit.QDTCJ).Id)
if err != nil {
return
}
qdtcj := component.BitStateType.Get(circuit.QDTCJ)
tztcj := component.BitStateType.Get(circuit.TZTCJ)
if bit { //驱动
component.RelayDriveType.Get(circuit.QDTCJ).Td = true
} else if qdtcj.Val { //自保持
component.RelayDriveType.Get(circuit.QDTCJ).Td = !tztcj.Val
}
}
func (p *PsdSys) exciteTZTCJ(data *component.WorldData, circuit *component.PsdCircuit) {
bit, err := data.QueryQdBit(component.UidType.Get(circuit.TZTCJ).Id)
if err != nil {
return
}
tztcj := component.BitStateType.Get(circuit.TZTCJ)
qdtcj := component.BitStateType.Get(circuit.QDTCJ)
if bit { //驱动
component.RelayDriveType.Get(circuit.TZTCJ).Td = true
} else if tztcj.Val { //自保持
component.RelayDriveType.Get(circuit.TZTCJ).Td = !qdtcj.Val
}
}