390 lines
11 KiB
Go
390 lines
11 KiB
Go
package fi
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import (
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"fmt"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/component/component_proto"
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"joylink.club/rtsssimulation/entity"
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)
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func SetInterlockKm4(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := setInterlockKm(wd, entry, 4)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelInterlockKm4(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := cancelInterlockKm(wd, entry, 4)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func SetInterlockKm8(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := setInterlockKm(wd, entry, 8)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelInterlockKm8(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := cancelInterlockKm(wd, entry, 8)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func SetInterlockGm(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := setInterlockGm(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelInterlockGm(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := cancelInterlockGm(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func SetPsdFault(world ecs.World, id string, fault component_proto.Psd_Fault, asdCodes []int32) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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psdEntry, ok := wd.EntityMap[id]
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if !ok {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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tag, err := component.GetAsdFaultTag(fault)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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asdList := component.AsdListType.Get(psdEntry).List
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for _, code := range asdCodes {
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asdEntry := asdList[int(code-1)]
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asdEntry.AddComponent(tag)
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelPsdFault(world ecs.World, id string, fault component_proto.Psd_Fault, asdCodes []int32) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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psdEntry, ok := wd.EntityMap[id]
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if !ok {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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tag, err := component.GetAsdFaultTag(fault)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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asdList := component.AsdListType.Get(psdEntry).List
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for _, code := range asdCodes {
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asdEntry := asdList[int(code-1)]
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asdEntry.RemoveComponent(tag)
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func SetQDTC(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := setQDTC(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelQDTC(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := cancelQDTC(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func SetTZTC(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := setTZTC(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func CancelTZTC(world ecs.World, id string) error {
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result := <-ecs.Request[ecs.EmptyType](world, func() ecs.Result[ecs.EmptyType] {
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wd := entity.GetWorldData(world)
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entry, ok := wd.EntityMap[id]
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if ok {
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err := cancelTZTC(wd, entry)
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if err != nil {
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return ecs.NewErrResult(err)
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}
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} else {
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return ecs.NewErrResult(fmt.Errorf("未找到id=%s的屏蔽门", id))
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}
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return ecs.NewOkEmptyResult()
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})
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return result.Err
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}
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func cancelTZTC(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) {
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circuit := component.PsdCircuitType.Get(psdEntry)
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return wd.SetQdBit(component.UidType.Get(circuit.TZTCJ).Id, false)
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} else {
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psc := component.PscType.Get(psdEntry)
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psc.TZTC = false
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}
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return nil
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}
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func setTZTC(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) {
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circuit := component.PsdCircuitType.Get(psdEntry)
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return wd.SetQdBits([]*component.QdBitParam{
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component.NewQdBitParam(component.UidType.Get(circuit.QDTCJ).Id, false),
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component.NewQdBitParam(component.UidType.Get(circuit.TZTCJ).Id, true),
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})
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} else {
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psc := component.PscType.Get(psdEntry)
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psc.QDTC = false
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psc.TZTC = true
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}
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return nil
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}
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func cancelQDTC(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) {
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circuit := component.PsdCircuitType.Get(psdEntry)
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return wd.SetQdBit(component.UidType.Get(circuit.QDTCJ).Id, false)
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} else {
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psc := component.PscType.Get(psdEntry)
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psc.QDTC = false
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}
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return nil
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}
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func setQDTC(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) {
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circuit := component.PsdCircuitType.Get(psdEntry)
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return wd.SetQdBits([]*component.QdBitParam{
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component.NewQdBitParam(component.UidType.Get(circuit.QDTCJ).Id, true),
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component.NewQdBitParam(component.UidType.Get(circuit.TZTCJ).Id, false),
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})
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} else {
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psc := component.PscType.Get(psdEntry)
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psc.QDTC = true
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psc.TZTC = false
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}
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return nil
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}
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// 设置联锁开门
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func setInterlockKm(wd *component.WorldData, psdEntry *ecs.Entry, group int) error {
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if psdEntry.HasComponent(component.PsdCircuitType) { //有联锁区段电路
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circuit := component.PsdCircuitType.Get(psdEntry)
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switch group {
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case 4:
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return setInterlockDriveKm4(wd, circuit)
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case 8:
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return setInterlockDriveKm8(wd, circuit)
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}
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} else {
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psc := component.PscType.Get(psdEntry)
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switch group {
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case 4:
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setPscKm4(psc)
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case 8:
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setPscKm8(psc)
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}
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}
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return nil
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}
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// 取消联锁开门
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func cancelInterlockKm(wd *component.WorldData, psdEntry *ecs.Entry, group int) error {
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if psdEntry.HasComponent(component.PsdCircuitType) { //有联锁区段电路
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circuit := component.PsdCircuitType.Get(psdEntry)
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switch group {
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case 4:
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return wd.SetQdBit(component.UidType.Get(circuit.KMJ4).Id, false)
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case 8:
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return wd.SetQdBit(component.UidType.Get(circuit.KMJ8).Id, false)
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}
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} else {
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psc := component.PscType.Get(psdEntry)
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switch group {
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case 4:
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psc.InterlockKM4 = false
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case 8:
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psc.InterlockKM8 = false
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}
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}
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return nil
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}
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// 设置联锁关门
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func setInterlockGm(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) { //有联锁区段电路
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circuit := component.PsdCircuitType.Get(psdEntry)
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return setInterlockDriveGm(wd, circuit)
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} else {
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psc := component.PscType.Get(psdEntry)
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setPscGm(psc)
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}
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return nil
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}
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// 取消联锁关门
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func cancelInterlockGm(wd *component.WorldData, psdEntry *ecs.Entry) error {
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if psdEntry.HasComponent(component.PsdCircuitType) {
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circuit := component.PsdCircuitType.Get(psdEntry)
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return wd.SetQdBit(component.UidType.Get(circuit.GMJ).Id, false)
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} else {
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psc := component.PscType.Get(psdEntry)
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psc.InterlockGM = false
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}
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return nil
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}
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// 联锁驱动4编组开门
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func setInterlockDriveKm4(wd *component.WorldData, circuit *component.PsdCircuit) error {
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return wd.SetQdBits([]*component.QdBitParam{
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component.NewQdBitParam(component.UidType.Get(circuit.GMJ).Id, false),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ4).Id, true),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ8).Id, false),
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})
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}
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// 联锁驱动8编组开门
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func setInterlockDriveKm8(wd *component.WorldData, circuit *component.PsdCircuit) error {
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return wd.SetQdBits([]*component.QdBitParam{
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component.NewQdBitParam(component.UidType.Get(circuit.GMJ).Id, false),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ4).Id, false),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ8).Id, true),
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})
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}
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// 联锁驱动关门
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func setInterlockDriveGm(wd *component.WorldData, circuit *component.PsdCircuit) error {
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return wd.SetQdBits([]*component.QdBitParam{
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component.NewQdBitParam(component.UidType.Get(circuit.GMJ).Id, true),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ4).Id, false),
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component.NewQdBitParam(component.UidType.Get(circuit.KMJ8).Id, false),
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})
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}
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// 直接设置PSC的状态4编组开门。在无屏蔽门电路时使用
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func setPscKm4(psc *component.Psc) {
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psc.InterlockKM4 = true
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psc.InterlockKM8 = false
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psc.InterlockGM = false
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}
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// 直接设置PSC的状态8编组开门。在无屏蔽门电路时使用
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func setPscKm8(psc *component.Psc) {
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psc.InterlockKM4 = false
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psc.InterlockKM8 = true
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psc.InterlockGM = false
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}
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// 直接设置PSC的状态关门。在无屏蔽门电路时使用
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func setPscGm(psc *component.Psc) {
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psc.InterlockKM4 = false
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psc.InterlockKM8 = false
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psc.InterlockGM = true
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}
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