16 lines
429 B
Go
16 lines
429 B
Go
package entity
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import (
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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)
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func NewTrainEntity(w ecs.World, trainId string) *ecs.Entry {
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data := GetWorldData(w)
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te := w.Entry(w.Create(component.UidType, component.TrainPositionInfoType))
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component.UidType.SetValue(te, component.Uid{Id: trainId})
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component.TrainPositionInfoType.Set(te, &component.TrainPositionInfo{})
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data.EntityMap[trainId] = te
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return te
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}
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