112 lines
3.6 KiB
Go
112 lines
3.6 KiB
Go
package circuit_sys
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import (
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"joylink.club/ecs"
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"joylink.club/ecs/filter"
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"joylink.club/rtsssimulation/component"
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)
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type Signal3XH4System struct {
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query *ecs.Query
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}
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func NewSignal3XH4System() *Signal3XH4System {
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return &Signal3XH4System{query: ecs.NewQuery(filter.Contains(
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component.Signal3XH4ElectronicType,
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component.Signal3XH4LsqType,
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component.Signal3XH4LscType,
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component.SignalLightsType))}
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}
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// Update world 执行
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func (s *Signal3XH4System) Update(w ecs.World) {
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s.query.Each(w, func(entry *ecs.Entry) {
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state := component.Signal3XH4ElectronicType.Get(entry)
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lsq := component.Signal3XH4LsqType.Get(entry)
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lsc := component.Signal3XH4LscType.Get(entry)
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lights := component.SignalLightsType.Get(entry)
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Z3XH4_H := lights.GetLightByTag(component.HdTag)
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Z3XH4_L := lights.GetLightByTag(component.LdTag)
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Z3XH4_U := lights.GetLightByTag(component.UdTag)
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//
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s.calculateLsq(state, lsq)
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s.calculateU(state, Z3XH4_U)
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s.calculateL(state, Z3XH4_L)
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s.calculateH(state, Z3XH4_H)
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s.calculateDJ(state, Z3XH4_H, Z3XH4_L, Z3XH4_U)
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s.calculateLsc(state, lsc)
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})
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}
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// 联锁驱
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func (s *Signal3XH4System) calculateLsq(state *component.Signal3XH4Electronic, lsq *component.Signal3XH4Lsq) {
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ddj := component.RelayDriveType.Get(state.Z3XH4_DDJ)
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lxj := component.RelayDriveType.Get(state.Z3XH4_LXJ)
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zxj := component.RelayDriveType.Get(state.Z3XH4_ZXJ)
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//
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ddjQ := lsq.Z3XH4_DDJ_Q
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ddj.Td = ddjQ
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ddj.Xq = ddjQ
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//
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lxjQ := lsq.Z3XH4_LXJ_Q
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lxj.Td = lxjQ
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lxj.Xq = lxjQ
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//
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zxjQ := lsq.Z3XH4_ZXJ_Q
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zxj.Td = zxjQ
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zxj.Xq = zxjQ
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}
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// 联锁采
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func (s *Signal3XH4System) calculateLsc(state *component.Signal3XH4Electronic, lsc *component.Signal3XH4Lsc) {
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ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
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dj := component.BitStateType.Get(state.Z3XH4_DJ)
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zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
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//
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lsc.Z3XH4_DJ_Xq = dj.Val
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lsc.Z3XH4_DDJ_Lx = !ddj.Val
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lsc.Z3XH4_LXJ_Xq = lxj.Val
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lsc.Z3XH4_ZXJ_Xq = zxj.Val
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}
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func (s *Signal3XH4System) calculateU(state *component.Signal3XH4Electronic, Z3XH4_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
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zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
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isU := !ddj.Val && lxj.Val && !zxj.Val
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driveU := component.LightDriveType.Get(Z3XH4_U)
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driveU.Td = isU
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}
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func (s *Signal3XH4System) calculateL(state *component.Signal3XH4Electronic, Z3XH4_L *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
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zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
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isL := !ddj.Val && lxj.Val && zxj.Val
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driveL := component.LightDriveType.Get(Z3XH4_L)
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driveL.Td = isL
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}
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func (s *Signal3XH4System) calculateH(state *component.Signal3XH4Electronic, Z3XH4_H *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
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isH := !ddj.Val && !lxj.Val
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driveH := component.LightDriveType.Get(Z3XH4_H)
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driveH.Td = isH
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}
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func (s *Signal3XH4System) calculateDJ(state *component.Signal3XH4Electronic, Z3XH4_H *ecs.Entry, Z3XH4_L *ecs.Entry, Z3XH4_U *ecs.Entry) {
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ddj := component.BitStateType.Get(state.Z3XH4_DDJ)
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lxj := component.BitStateType.Get(state.Z3XH4_LXJ)
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zxj := component.BitStateType.Get(state.Z3XH4_ZXJ)
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hd := component.BitStateType.Get(Z3XH4_H)
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ld := component.BitStateType.Get(Z3XH4_L)
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ud := component.BitStateType.Get(Z3XH4_U)
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isDJ := ud.Val && !ddj.Val && lxj.Val && !zxj.Val ||
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ld.Val && !ddj.Val && lxj.Val && zxj.Val ||
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hd.Val && !ddj.Val && !lxj.Val
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drive := component.RelayDriveType.Get(state.Z3XH4_DJ)
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drive.Td = isDJ
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drive.Xq = isDJ
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}
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