88 lines
2.0 KiB
Go
88 lines
2.0 KiB
Go
package iscs_sys
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import (
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"joylink.club/ecs"
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"joylink.club/ecs/filter"
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"joylink.club/rtsssimulation/component"
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)
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// FanSystem 风机
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type FanSystem struct {
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query *ecs.Query
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}
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func NewFanSystem() *FanSystem {
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return &FanSystem{
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query: ecs.NewQuery(filter.Contains(component.UidType, component.FanDeviceType, component.DeviceExceptionType)),
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}
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}
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func (s *FanSystem) Update(w ecs.World) {
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s.query.Each(w, func(entry *ecs.Entry) {
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fan := component.FanDeviceType.Get(entry)
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fan.Forward = fan.Fs.OnForward()
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//
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})
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}
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// 计算风机加速度
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func (s *FanSystem) calculateAc(fan *component.FanDevice, fanEntry *ecs.Entry) float32 {
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ac := float32(0)
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if fan.Fs.Off() { //电源关闭
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ac = -4 //4 r/ms
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} else {
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softStart := false
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if fanEntry.HasComponent(component.FanSoftStartUnitType) {
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softStart = component.FanSoftStartUnitType.Get(fanEntry).SoftStart
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}
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if fan.Fs.On() { //电源---正转或反转启动
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if softStart {
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ac = 0.02 // r/ms
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} else {
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ac = 1.5 // r/ms
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}
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}
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}
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//一般风机(3000 r/min)
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if fanEntry.HasComponent(component.CommonFanTag) {
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if fan.Speed > 3000 && ac > 0 {
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ac = -1
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}
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return ac
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}
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//软启风机(100 r/min)
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if fanEntry.HasComponent(component.SoftStartFanTag) {
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if fan.Speed > 100 && ac > 0 {
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ac = -1
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}
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return ac
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}
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//双速风机(Low 2000 r/min ; High 7000 r/min)
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if fanEntry.HasComponent(component.HighLowSpeedFanTag) {
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highMode := component.FanHighLowSpeedModeType.Get(fanEntry).HighMode
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if highMode { //高速模式
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if fan.Speed > 7000 && ac > 0 {
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ac = -1
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}
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} else { //低速模式
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if fan.Speed > 2000 && ac > 0 {
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ac = -1
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}
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}
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return ac
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}
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//变频旁路风机
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//电机转速与变频器频率关系 计算公式:n=60f/p(其中n是同步转速,f是频率,P是磁极对数)
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//变频器的额定输出频率一般为0-100HZ
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//假设风机磁极对数为1,则n=60f
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if fanEntry.HasComponent(component.FcBypassFanTag) {
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fcUnit := component.FanFcUnitType.Get(fanEntry)
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if fcUnit.Fc {
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//SPEED := 60 * fcUnit.F
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} else {
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}
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}
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return ac
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}
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