rts-sim-module/sys/iscs_sys/iscs_bas_water_pump.go
2023-12-27 18:11:27 +08:00

41 lines
1.2 KiB
Go

package iscs_sys
import (
"joylink.club/ecs"
"joylink.club/ecs/filter"
"joylink.club/rtsssimulation/component"
"joylink.club/rtsssimulation/consts"
)
// WaterPumpSystem 水泵
// 如:冷冻水泵、冷却水循环泵、超声波型水泵、浮球型水泵
// 注:浮球型水泵通过浮球来控制水泵的开启关闭
type WaterPumpSystem struct {
query *ecs.Query
}
func NewWaterPumpSystem() *WaterPumpSystem {
return &WaterPumpSystem{
query: ecs.NewQuery(filter.Contains(component.WaterPumpType, component.FluidDriverType, component.DeviceExceptionType)),
}
}
func (s *WaterPumpSystem) Update(w ecs.World) {
s.query.Each(w, func(entry *ecs.Entry) {
pump := component.WaterPumpType.Get(entry)
fluidDriver := component.FluidDriverType.Get(entry)
//浮球型水泵,水箱水位控制浮球开关从而控制水泵开关
if entry.HasComponent(component.FloatBallSwitchType) {
fbs := component.FloatBallSwitchType.Get(entry)
pump.Running = fbs.On
}
//
de := component.DeviceExceptionType.Get(entry)
//异常停止运行
if de.Exception != consts.DeviceExceptionNon {
pump.Running = false
}
//
fluidDriver.On = pump.Running
})
}