214 lines
4.3 KiB
Go
214 lines
4.3 KiB
Go
package repository
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import (
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"errors"
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"fmt"
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"joylink.club/rtsssimulation/repository/model/proto"
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)
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type Turnout struct {
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Identity
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// 岔心的公里标
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km *proto.Kilometer
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// 道岔关联的道岔物理区段
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section *PhysicalSection
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// A/B/C端口关联的设备端口(区段/道岔)
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aDevicePort DevicePort
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bDevicePort DevicePort
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cDevicePort DevicePort
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// A/B/C端口关联的Link端口
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aLinkPort *LinkPort
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bLinkPort *LinkPort
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cLinkPort *LinkPort
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// A/B/C端口的边界的公里标
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aKm *proto.Kilometer
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bKm *proto.Kilometer
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cKm *proto.Kilometer
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// A/B/C端口的边界在Link上的位置
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aLinkPosition *LinkPosition
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bLinkPosition *LinkPosition
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cLinkPosition *LinkPosition
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// A/B/C方向关联的设备(目前有信号机、应答器、(非区段边界)检测点)
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aDevices []Identity
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bDevices []Identity
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cDevices []Identity
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}
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func NewTurnout(id string, km *proto.Kilometer) *Turnout {
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return &Turnout{
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Identity: identity{id, proto.DeviceType_DeviceType_Turnout},
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km: km,
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}
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}
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func (t *Turnout) PortNum() int {
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return 3
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}
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func (t *Turnout) bindPhysicalSection(section *PhysicalSection) {
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t.section = section
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}
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func (t *Turnout) bindDevicePort(port proto.Port, devicePort DevicePort) error {
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_, isSectionPort := devicePort.(*PhysicalSectionPort)
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_, isTurnoutPort := devicePort.(*TurnoutPort)
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if !isSectionPort && !isTurnoutPort {
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return errors.New(fmt.Sprintf("道岔不能与[%s]类型的设备端口关联", devicePort.Device().Type()))
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}
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switch port {
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case proto.Port_A:
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t.aDevicePort = devicePort
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case proto.Port_B:
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t.bDevicePort = devicePort
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case proto.Port_C:
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t.cDevicePort = devicePort
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default:
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return errors.New(fmt.Sprintf("道岔无端口[%s]", port))
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}
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return nil
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}
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func (t *Turnout) bindLinkPort(port proto.Port, linkPort *LinkPort) {
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switch port {
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case proto.Port_A:
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t.aLinkPort = linkPort
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case proto.Port_B:
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t.bLinkPort = linkPort
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case proto.Port_C:
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t.cLinkPort = linkPort
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}
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}
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func (t *Turnout) bindBoundaryKm(km *proto.Kilometer, port proto.Port) error {
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switch port {
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case proto.Port_A:
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t.aKm = km
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case proto.Port_B:
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t.bKm = km
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case proto.Port_C:
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t.cKm = km
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default:
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return errors.New(fmt.Sprintf("道岔无端口[%s]", port))
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}
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return nil
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}
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func (t *Turnout) bindLinkPosition(port proto.Port, position *LinkPosition) {
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switch port {
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case proto.Port_A:
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t.aLinkPosition = position
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case proto.Port_B:
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t.bLinkPosition = position
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case proto.Port_C:
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t.cLinkPosition = position
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}
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}
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func (t *Turnout) bindDevice(device Identity, port proto.Port) {
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switch port {
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case proto.Port_A:
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t.aDevices = append(t.aDevices, device)
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case proto.Port_B:
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t.bDevices = append(t.bDevices, device)
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case proto.Port_C:
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t.cDevices = append(t.cDevices, device)
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}
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}
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func (t *Turnout) checkPoints() []*CheckPoint {
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var cps []*CheckPoint
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for _, device := range t.aDevices {
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cp, ok := device.(*CheckPoint)
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if ok {
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cps = append(cps, cp)
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}
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}
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for _, device := range t.bDevices {
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cp, ok := device.(*CheckPoint)
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if ok {
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cps = append(cps, cp)
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}
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}
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for _, device := range t.cDevices {
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cp, ok := device.(*CheckPoint)
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if ok {
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cps = append(cps, cp)
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}
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}
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return cps
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}
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// 获取指定端口连接的设备端口
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func (t *Turnout) findDevicePortByPort(port proto.Port) DevicePort {
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switch port {
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case proto.Port_A:
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return t.aDevicePort
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case proto.Port_B:
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return t.bDevicePort
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case proto.Port_C:
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return t.cDevicePort
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default:
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return nil
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}
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}
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func (t *Turnout) findBoundaryKmByPort(port proto.Port) *proto.Kilometer {
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switch port {
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case proto.Port_A:
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return t.aKm
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case proto.Port_B:
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return t.bKm
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case proto.Port_C:
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return t.cKm
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}
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return nil
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}
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func (t *Turnout) findDevicesByPort(port proto.Port) []Identity {
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switch port {
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case proto.Port_A:
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return t.aDevices
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case proto.Port_B:
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return t.bDevices
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case proto.Port_C:
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return t.cDevices
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}
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return nil
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}
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func (t *Turnout) FindLinkPositionByPort(port proto.Port) *LinkPosition {
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switch port {
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case proto.Port_A:
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return t.aLinkPosition
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case proto.Port_B:
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return t.bLinkPosition
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case proto.Port_C:
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return t.cLinkPosition
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}
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return nil
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}
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type TurnoutPort struct {
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turnout *Turnout
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port proto.Port
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}
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func (t *TurnoutPort) Port() proto.Port {
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return t.port
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}
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func (t *TurnoutPort) Device() PortedDevice {
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return t.turnout
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}
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func (t *TurnoutPort) Turnout() *Turnout {
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return t.turnout
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}
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