46 lines
1.2 KiB
Go
46 lines
1.2 KiB
Go
package iscs_sys
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import (
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"joylink.club/ecs"
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"joylink.club/ecs/filter"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/entity"
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"joylink.club/rtsssimulation/repository"
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"time"
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)
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// PowerSourceSystem 国网
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type PowerSourceSystem struct {
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query *ecs.Query
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}
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func NewPowerSourceSystem() *PowerSourceSystem {
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return &PowerSourceSystem{
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query: ecs.NewQuery(filter.Contains(component.UidType, component.ElectricitySourceType)),
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}
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}
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func (s *PowerSourceSystem) Update(w ecs.World) {
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wd := entity.GetWorldData(w)
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s.query.Each(w, func(entry *ecs.Entry) {
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psId := component.UidType.Get(entry).Id
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ps := component.ElectricitySourceType.Get(entry)
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//
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psModel := (wd.Repo.FindById(psId)).(*repository.PowerSource)
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pipeId := psModel.PortA.Device().Id()
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//
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ps.Fresh = time.Now().UnixMilli()
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ps.Sx = psModel.Sx
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ps.Ac = psModel.Ac
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ps.U = psModel.Voltage
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//电源传递电力给母线
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s.transPower(wd, pipeId, ps, psId)
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})
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}
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func (s *PowerSourceSystem) transPower(wd *component.WorldData, pipeId string, ps *component.ElectricitySource, psId string) {
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pipeEntry := wd.EntityMap[pipeId]
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//
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powerPipe := perfectPipeElectricity(pipeEntry)
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powerPipe.TransPower(psId, ps)
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}
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