120 lines
3.9 KiB
Go
120 lines
3.9 KiB
Go
package system
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import (
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"fmt"
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"github.com/yohamta/donburi/filter"
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"joylink.club/ecs"
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sysEvent "joylink.club/rtsssimulation/system/event"
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"joylink.club/rtsssimulation/umi"
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)
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// SignalJCKXHState 电路状态:信号机JCKXH(红-白-黄) 进/出库列车兼调车信号机(三显示不封灯、有单黄显示、无引导)
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type SignalJCKXHState struct {
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// 物理黄灯,true-亮
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U bool
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// 物理白灯,true-亮
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B bool
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// 物理红灯,true-亮
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H bool
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//灯丝继电器,true-吸合
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DJ bool
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//调车信号继电器,true-吸合
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DXJ bool
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//列车信号继电器,true-吸合
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LXJ bool
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}
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// SignalJCKXHFilamentState 信号机3XH-2 灯丝状态
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type SignalJCKXHFilamentState struct {
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// 物理黄灯,true-灯丝正常
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Uf bool
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// 物理白灯,true-灯丝正常
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Bf bool
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// 物理红灯,true-灯丝正常
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Hf bool
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}
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type SignalJCKXHSystem struct {
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}
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func NewSignalJCKXHState() *SignalJCKXHState {
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return &SignalJCKXHState{DJ: true, LXJ: false, DXJ: false, U: false, B: false, H: true}
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}
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func NewSignalJCKXHFilamentState() *SignalJCKXHFilamentState {
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return &SignalJCKXHFilamentState{Uf: true, Bf: true, Hf: true}
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}
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func NewSignalJCKXHSystem() *SignalJCKXHSystem {
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return &SignalJCKXHSystem{}
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}
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var SignalJCKXHStateComponent = ecs.NewComponentType[SignalJCKXHState]()
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var SignalJCKXHFilamentStateComponent = ecs.NewComponentType[SignalJCKXHFilamentState]()
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var signalJCKXHQuery = ecs.NewQuery(filter.Contains(EntityIdentityComponent, SignalJCKXHStateComponent))
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// Update world 执行
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func (me *SignalJCKXHSystem) Update(w ecs.World) {
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signalJCKXHQuery.Each(w, func(e *ecs.Entry) {
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state := SignalJCKXHStateComponent.Get(e)
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filament := SignalJCKXHFilamentStateComponent.Get(e)
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//
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me.calculateU(w, state, filament)
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me.calculateB(w, state, filament)
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me.calculateH(w, state, filament)
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me.calculateDJ(w, e, state, filament)
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})
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}
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// SignalJCKXHRelayActionEventProcessor 继电器动作事件处理
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var SignalJCKXHRelayActionEventProcessor = func(w ecs.World, event sysEvent.RelayActionEvent) {
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//根据event来更新SignalJCKXHState中对应继电器的状态
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signalJCKXHQuery.Each(w, func(e *ecs.Entry) {
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signalModel := FindModelStorage(w).FindById(EntityIdentityComponent.Get(e).Id)
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roler, ok := signalModel.(umi.IRelayCRole)
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if ok {
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if relayGroup, relayName, find := roler.FindCircuitRoleById(event.Id); find {
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if relayGroup == SIGNAL_JCKXH {
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state := SignalJCKXHStateComponent.Get(e)
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switch relayName {
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case SIGNAL_DJ:
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state.DJ = event.Xh
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case SIGNAL_DXJ:
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state.DXJ = event.Xh
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case SIGNAL_LXJ:
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state.LXJ = event.Xh
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default:
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panic(fmt.Sprintf("SignalJCKXH的模型[%s]中继电器功能名称[%s]无法识别", signalModel.Id(), relayName))
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}
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} else {
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panic(fmt.Sprintf("SignalJCKXH的模型[%s]中继电器组合类型[%s]无法识别", signalModel.Id(), relayGroup))
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}
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}
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} else {
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panic("SignalJCKXH的模型未实现接口umi.IRelayCRoler")
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}
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})
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}
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func (me *SignalJCKXHSystem) calculateU(w ecs.World, state *SignalJCKXHState, filament *SignalJCKXHFilamentState) {
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isU := filament.Uf && state.LXJ
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state.U = isU
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}
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func (me *SignalJCKXHSystem) calculateB(w ecs.World, state *SignalJCKXHState, filament *SignalJCKXHFilamentState) {
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isB := filament.Bf && !state.LXJ && state.DXJ
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state.B = isB
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}
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func (me *SignalJCKXHSystem) calculateH(w ecs.World, state *SignalJCKXHState, filament *SignalJCKXHFilamentState) {
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isH := filament.Bf && !state.LXJ && state.DXJ
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state.H = isH
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}
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func (me *SignalJCKXHSystem) calculateDJ(w ecs.World, e *ecs.Entry, state *SignalJCKXHState, filament *SignalJCKXHFilamentState) {
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isDJ := filament.Uf && state.LXJ || filament.Bf && !state.LXJ && state.DXJ || filament.Bf && !state.LXJ && state.DXJ
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if isDJ != state.DJ {
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if event, ok := createRelayNeedChangeEvent(w, EntityIdentityComponent.Get(e).Id, SIGNAL_JCKXH, SIGNAL_DJ, isDJ); ok {
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sysEvent.RelayNeedChangeEventBus.Publish(w, event)
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}
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}
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}
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