65 lines
2.2 KiB
Go
65 lines
2.2 KiB
Go
package entity
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import (
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"fmt"
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"joylink.club/ecs"
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"joylink.club/rtsssimulation/component"
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"joylink.club/rtsssimulation/repository"
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"strings"
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)
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func newAxleManageDevice(w ecs.World, data *component.WorldData, centralizedStation string) *ecs.Entry {
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entry := w.Entry(w.Create(component.AxleManageDeviceType))
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component.AxleManageDeviceType.Set(entry, component.NewAxleManageDevice(centralizedStation))
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data.AxleManageDeviceEntities = append(data.AxleManageDeviceEntities, entry)
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return entry
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}
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// LoadAxlePhysicalSections 加载计轴区段
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func LoadAxlePhysicalSections(w ecs.World) error {
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data := GetWorldData(w)
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sections := data.Repo.PhysicalSectionList()
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for _, section := range sections {
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if is, se := section.IsAxleSection(); se == nil && is {
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if len(strings.TrimSpace(section.CentralizedStation())) == 0 {
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return fmt.Errorf("区段[%s]未设置所属集中站", section.Id())
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}
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amdEntry := FindAxleManageDevice(data, section.CentralizedStation())
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if amdEntry == nil {
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amdEntry = newAxleManageDevice(w, data, section.CentralizedStation())
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}
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amd := component.AxleManageDeviceType.Get(amdEntry)
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//
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createAxleSectionEntity(w, section, data)
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//
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amd.Adrs[section.Id()] = component.NewAxleDeviceRuntime()
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}
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}
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return nil
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}
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func FindAxleManageDevice(data *component.WorldData, centralizedStation string) *ecs.Entry {
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for _, entry := range data.AxleManageDeviceEntities {
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amd := component.AxleManageDeviceType.Get(entry)
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if amd != nil && amd.CentralizedStation == centralizedStation {
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return entry
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}
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}
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return nil
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}
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// 计轴区段实体
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func createAxleSectionEntity(w ecs.World, axleSection *repository.PhysicalSection, worldData *component.WorldData) *ecs.Entry {
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uid := axleSection.Id()
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entry, ok := worldData.EntityMap[uid]
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if !ok {
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entry = w.Entry(w.Create(component.UidType, component.PhysicalSectionStateType, component.AxlePhysicalSectionType))
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//
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component.UidType.SetValue(entry, component.Uid{Id: uid})
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component.PhysicalSectionStateType.Set(entry, &component.PhysicalSectionState{Occ: false})
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component.AxlePhysicalSectionType.Set(entry, component.NewAxlePhysicalSection())
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//
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worldData.EntityMap[uid] = entry
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}
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return entry
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}
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