79 lines
2.4 KiB
Go
79 lines
2.4 KiB
Go
package main
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import (
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"fmt"
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"joylink.club/ecs"
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rtss_simulation "joylink.club/rtsssimulation"
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"joylink.club/rtsssimulation/consts"
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"joylink.club/rtsssimulation/entity"
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"joylink.club/rtsssimulation/examples/signal_2xh1/sigSys"
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"joylink.club/rtsssimulation/fi"
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"joylink.club/rtsssimulation/repository"
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"joylink.club/rtsssimulation/repository/model/proto"
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"log"
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"time"
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)
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const (
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IdSignal2XH1 = "signal_2xh1-1"
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)
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// 信号机测试
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func main() {
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proto := &proto.Repository{}
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proto.Id = "test-for-signal"
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proto.Version = "v1.0"
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addProtoSignal2XH1(proto)
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repo := repository.BuildRepositoryForSignalTest(proto)
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sim := rtss_simulation.NewSimulation(repo)
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loadEntities(sim, repo)
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sim.SetSpeed(0.1)
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sim.AddSystem(sigSys.NewSignalDebugSystem())
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sim.StartUp()
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//
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time.Sleep(1 * time.Second)
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worldLog(sim, "===>>灭灯 .....")
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fi.DriveSignal2XH1Dd(sim, IdSignal2XH1, false) //灭灯
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time.Sleep(2 * time.Second)
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worldLog(sim, "===>>亮灯 .....")
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fi.DriveSignal2XH1Dd(sim, IdSignal2XH1, true) //亮灯
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time.Sleep(2 * time.Second)
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worldLog(sim, "===>>开通列车信号 .....")
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fi.DriveSignal2XH1Lx(sim, IdSignal2XH1) //开通列车信号
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time.Sleep(3 * time.Second)
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worldLog(sim, "===>>开通禁止信号 .....")
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fi.DriveSignal2XH1Non(sim, IdSignal2XH1) //开通禁止信号
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//
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time.Sleep(3 * time.Second)
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sim.Close()
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}
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func worldLog(w ecs.World, logInfo string) {
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ecs.Request(w, func() any {
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log.Println(logInfo)
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return nil
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})
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}
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func addProtoSignal2XH1(r *proto.Repository) {
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//相关继电器
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r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-ddj", Code: consts.SIGNAL_DDJ, Model: proto.Relay_JWXC_1700})
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r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-dj", Code: consts.SIGNAL_DJ, Model: proto.Relay_JZXC_H18})
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r.Relays = append(r.Relays, &proto.Relay{Id: "2xh1-lxj", Code: consts.SIGNAL_LXJ, Model: proto.Relay_JWXC_1700})
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//
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signal := &proto.Signal{}
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signal.Id = IdSignal2XH1
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signal.Km = &proto.Kilometer{}
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//
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group := &proto.ElectronicComponentGroup{Code: consts.SIGNAL_2XH1, ComponentIds: []string{"2xh1-ddj", "2xh1-dj", "2xh1-lxj"}}
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//
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signal.ElectronicComponentGroups = append(signal.ElectronicComponentGroups, group)
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r.Signals = append(r.Signals, signal)
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}
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func loadEntities(w ecs.World, repo *repository.Repository) {
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// 初始化世界数据单例组件
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entity.LoadWorldData(w, repo)
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//
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if le := entity.LoadSignals(w); le != nil {
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fmt.Println("===>>LoadSignals error : ", le.Error())
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}
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}
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