rts-sim-testing-message/protos/stationLayoutGraphics.proto

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syntax = "proto3";
package graphicData;
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option java_package = "club.joylink.bjrtss.ats.verify.protos";
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option java_outer_classname = "LayoutGraphicsProto";
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option go_package = "./ats/verify/protos/graphicData";
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message RtssGraphicStorage {
Canvas canvas = 1;
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// repeated Link links = 2;
// repeated IscsFan iscsFans = 3;
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repeated Platform Platforms = 4;
repeated Station stations = 5;
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// repeated Rect rects = 6;
// repeated Train train = 7;
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repeated Signal signals = 8;
repeated Turnout turnouts = 9;
repeated Section section = 10;
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// repeated Polygon polygons = 11;
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repeated TrainWindow trainWindows = 12;
repeated AxleCounting axleCountings = 13;
repeated Separator separators = 14;
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repeated SectionLink sectionLinks = 15;
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repeated AxleCountingSection axleCountingSections = 16;
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repeated LogicSection logicSections = 17;
repeated StopPosition stopPositions = 18;
repeated SpksSwitch spksSwitchs = 19;
repeated EsbButton esbButtons = 20; // 紧急关闭按钮
repeated GatedBox gateBoxs = 21; // 站台开门/关门/发车按钮整合控制箱
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repeated Transponder transponders = 22; // 应答器
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}
message Canvas {
// 画布宽
int32 width = 1;
// 画布高
int32 height = 2;
// 背景色
string backgroundColor = 3;
// 视口变换
Transform viewportTransform = 4;
}
message Point {
// x坐标
float x = 1;
// y坐标
float y = 2;
}
//变换
message Transform {
// 位移
Point position = 1;
// 缩放
Point scale = 2;
// 旋转弧度
float rotation = 3;
// 歪斜
Point skew = 4;
}
//子元素变换
message ChildTransform {
// 子元素名称
string name = 1;
// 子元素变换
Transform transform = 2;
}
// 公共属性
message CommonInfo {
string id = 1;
string graphicType = 2;
Transform transform = 3;
repeated ChildTransform childTransforms = 4;
}
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// message Link {
// CommonInfo common = 1;
// string code = 2;
// bool curve = 3; // 是否曲线
// int32 segmentsCount = 4; // 曲线分段数
// int32 lineWidth = 5; // 线宽
// string lineColor = 6; // 线色
// repeated Point points = 7; // 点坐标列表
// }
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// message Rect {
// CommonInfo common = 1;
// string code = 2;
// int32 lineWidth = 3; // 线宽
// string lineColor = 4; // 线色
// float width = 5; //宽度
// float height = 6; //高度
// int32 radius = 7; //圆角半径
// Point point = 8; // 画第一个点的坐标
// }
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// message Polygon {
// CommonInfo common = 1;
// string code = 2;
// int32 lineWidth = 3; // 线宽
// string lineColor = 4; // 线色
// repeated Point points = 5; // 点坐标列表
// }
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message Platform {
CommonInfo common = 1;
string code = 2;
bool hasdoor = 3; // 是否有屏蔽门
string direction = 4; // 行驶方向--屏蔽门上下
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int32 index = 5; //索引
int32 refStationIndex = 6; //关联车站索引
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}
message Station {
CommonInfo common = 1;
string code = 2;
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//bool hasControl = 3; // 是否有控制
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bool concentrationStations = 4; //是否集中站
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// string kilometerCode = 5; //公里标
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KilometerSystem kilometerSystem = 6; //公里标
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int32 index = 7;
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}
message TrainWindow {
CommonInfo common = 1;
string code = 2;
string sectionId = 3;
}
message AxleCounting {
CommonInfo common = 1;
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string code = 2; // 名称
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KilometerSystem kilometerSystem = 3; //公里标
repeated RelatedRef axleCountingRef = 4; // 计轴关联的非岔区物理区段和道岔设备id和端口
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int32 index = 5; //计轴的索引编号
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}
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// message Train {
// CommonInfo common = 1;
// string code = 2;
// }
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// message IscsFan {
// CommonInfo common = 1;
// string code = 2;
// }
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message Turnout {//(后端不关注)
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CommonInfo common = 1;
string code = 2;
repeated Point pointA = 6; // A端坐标列表
repeated Point pointB = 7; // B端坐标列表
repeated Point pointC = 8; // C端坐标列表
RelatedRef paRef = 9; // 道岔A端关联的设备
RelatedRef pbRef = 10; // 道岔B端关联的设备
RelatedRef pcRef = 11; // 道岔C端关联的设备
// KilometerSystem kilometerSystem = 12; // 道岔公里标
repeated KilometerSystem kilometerSystem = 13; // 道岔公里标
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int32 index = 14; //索引
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}
message KilometerSystem {
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int64 kilometer = 1; //公里标mm
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string coordinateSystem = 2; //坐标系
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}
message Signal {
CommonInfo common = 1;
string code = 2;
bool mirror = 3;
// int64 kilometer = 4;
// string coordinateSystem = 5;
KilometerSystem kilometerSystem = 6;
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int32 index = 7; //索引
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}
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/** 物理区段(包含岔区和非岔区) */
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message Section {
enum SectionType {
Physical = 0;
TurnoutPhysical = 2;
}
CommonInfo common = 1;
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string code = 2; // 编号
repeated Point points = 3; // 点列表
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RelatedRef paRef = 4; // 区段A端关联的设备(非岔区)(后端不关注)
RelatedRef pbRef = 5; // 区段B端关联的设备(非岔区)(后端不关注)
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SectionType sectionType = 6; // 区段类型
repeated string axleCountings = 7; // 区段对应的计轴
int32 index = 8; // 索引
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}
//关联设备
message RelatedRef {
enum DeviceType {
Section = 0;
Turnout = 1;
TrainWindow = 2;
AxleCounting = 3;
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SectionLink = 4;
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}
enum DevicePort {
A = 0;
B = 1;
C = 2;
}
DeviceType deviceType = 1; //关联的设备类型
string id = 2; //关联的设备ID
DevicePort devicePort = 3; //关联的设备端口
}
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//计轴区段与道岔的位置关系
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message TurnoutPosRef {
string id = 1; //道岔的ID
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int32 position = 2; //道岔的正反为0是定位1是反位
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}
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message Separator { // 分隔符
CommonInfo common = 1;
string code = 2;
string separatorType = 3;
}
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message Transponder { // 应答器
CommonInfo common = 1;
string code = 2;
int32 transponderType = 3;
int32 index = 4; // 索引编号
}
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message SimpleRef{
enum DeviceType {
Turnout = 0;
AxleCounting = 1;
}
DeviceType deviceType = 1;
string id = 2;
}
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message SectionLink {
CommonInfo common = 1;
string code = 2;
repeated Point points = 3;
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bool up = 4; // 是否上行
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SimpleRef aSimRef = 5; // SectionLink A端连接设备构建关系 AxleCounting/Turnout //端点
SimpleRef bSimRef = 6; // SectionLink B端连接设备构建关系 AxleCounting/Turnout //端点
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RelatedRef aRef = 7; // SectionLink A端连接设备端口关系 SectionLink/Turnout
RelatedRef bRef = 8; //SectionLink B端连接设备端口关系 SectionLink/Turnout
int32 index = 9; // 索引编号
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}
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message AxleCountingSection { // 计轴区段
CommonInfo common = 1;
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string code = 2; // 名称
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repeated Point points = 3;
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RelatedRef paRef = 4; // 计轴区段A端关联的计轴
RelatedRef pbRef = 5; // 计轴区段B端关联的计轴
repeated TurnoutPosRef turnoutPos = 6; //关联道岔的正反位--0是定位1是反位
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int32 index = 7; //计轴区段的索引编号
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}
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message LogicSection { // 逻辑区段
CommonInfo common = 1;
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string code = 2; // 名称
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repeated Point points = 3;
string axleSectionId = 4; // 关联的计轴区段Id
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int32 index = 5; // 索引编号
string turnoutId = 6; // 关联的岔芯对应的道岔id此时该逻辑区段为该道岔C端关联的轨道link
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}
message StopPosition {
enum CoachNum {
Four = 0;
Six = 1;
}
CommonInfo common = 1;
string code = 2;
bool flip = 3; // 是否翻转(前端显示)
CoachNum coachNum = 4; //编组数量
int32 index = 5; //索引
}
message SpksSwitch {
CommonInfo common = 1;
string code = 2;
bool flip = 3; // 是否翻转(前端显示)
int32 index = 4; //索引
}
message EsbButton {
CommonInfo common = 1;
string code = 2;
bool flip = 3; // 是否翻转(前端显示)
int32 index = 4; //索引
}
message GatedBox{
CommonInfo common = 1;
string code = 2;
bool flip = 3; // 是否翻转(前端显示)
int32 index = 4; //索引
}