列车btm调整重构
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@ -931,7 +931,9 @@ message TrainControlState{
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map<string,ControlButton> buttons = 1;
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map<string,ControlButton> buttons = 1;
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repeated DriverKeySwitch driverKey = 2; //驾驶端激活
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repeated DriverKeySwitch driverKey = 2; //驾驶端激活
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DirectionKeySwitch dirKey = 3; //接车运行方向
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map<string,SwitchKeyChange> switchKeyMap = 3;
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// DirectionKeySwitch dirKey = 3; //接车运行方向
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PushHandler pushHandler = 4; //牵引制动手柄
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PushHandler pushHandler = 4; //牵引制动手柄
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map<string, ControlLight> lightMaps = 5;
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map<string, ControlLight> lightMaps = 5;
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int64 lineInitTimeStamp12 = 6; //12号线列出初始化时间戳
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int64 lineInitTimeStamp12 = 6; //12号线列出初始化时间戳
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@ -948,7 +950,7 @@ message TrainControlState{
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// request.DriverType dt = 3;
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// request.DriverType dt = 3;
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}
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}
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message DirectionKeySwitch{
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message SwitchKeyChange{
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uint32 id = 1;
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uint32 id = 1;
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uint32 val = 2; //0=后(mm),1=前(AA),2=中位(AM)
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uint32 val = 2; //0=后(mm),1=前(AA),2=中位(AM)
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}
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}
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@ -966,7 +968,7 @@ message TrainControlState{
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message TrainControlStateMsg{
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message TrainControlStateMsg{
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repeated TrainControlState.ControlButton buttons = 1;
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repeated TrainControlState.ControlButton buttons = 1;
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repeated TrainControlState.DriverKeySwitch driverKey = 2; //驾驶端激活
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repeated TrainControlState.DriverKeySwitch driverKey = 2; //驾驶端激活
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TrainControlState.DirectionKeySwitch dirKey = 3; //接车运行方向
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repeated TrainControlState.SwitchKeyChange switchKeys = 3; //接车运行方向
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TrainControlState.PushHandler pushHandler = 4; //牵引制动手柄
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TrainControlState.PushHandler pushHandler = 4; //牵引制动手柄
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repeated TrainControlState.ControlLight lights = 5;
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repeated TrainControlState.ControlLight lights = 5;
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}
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}
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