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package semi_physical_train
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import (
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"fmt"
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"sync"
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"joylink.club/bj-rtsts-server/config"
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"joylink.club/bj-rtsts-server/third_party/message"
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"joylink.club/bj-rtsts-server/third_party/udp"
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)
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// 半实物仿真列车通信接口
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type SemiPhysicalTrain interface {
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// 启动半实物仿真消息处理
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Start(manager SemiPhysicalMessageManager)
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// 停止半实物仿真消息处理
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Stop()
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// 发送列车控制消息
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SendTrainControlMessage(info *message.DynamicsTrainInfo)
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}
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type SemiPhysicalMessageManager interface {
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// 处理半实物仿真列车控制消息
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HandleSemiPhysicalTrainControlMsg(b []byte)
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// 获取半实物启动参数
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GetSemiPhysicalRunConfig() *config.VobcConfig
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}
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type semiPhysicalTrainImpl struct {
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trainControlUdpServer udp.UdpServer
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trainSpeedInfoUdpClient udp.UdpClient
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manager SemiPhysicalMessageManager
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runConfig *config.VobcConfig
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}
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func (s *semiPhysicalTrainImpl) handleTrainControlMsg(b []byte) {
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handler := s.manager
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if handler != nil {
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handler.HandleSemiPhysicalTrainControlMsg(b)
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}
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}
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func (s *semiPhysicalTrainImpl) Start(manager SemiPhysicalMessageManager) {
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if manager == nil {
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panic("启动半实物消息服务错误: SemiPhysicalMessageManager不能为nil")
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}
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if s.manager != nil {
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panic("启动半实物消息服务错误: 存在正在运行的任务")
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}
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s.runConfig = manager.GetSemiPhysicalRunConfig()
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if s.runConfig == nil || s.runConfig.Ip == "" || !s.runConfig.Open {
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return
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}
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// 初始化客户端、服务端
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s.initSemiPhysical()
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s.manager = manager
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}
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func (s *semiPhysicalTrainImpl) Stop() {
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if s.trainControlUdpServer != nil {
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s.trainControlUdpServer.Close()
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}
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if s.trainSpeedInfoUdpClient != nil {
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s.trainSpeedInfoUdpClient.Close()
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}
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s.manager = nil
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}
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func (s *semiPhysicalTrainImpl) SendTrainControlMessage(info *message.DynamicsTrainInfo) {
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sendMsg := &message.TrainSpeedMsg{}
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sendMsg.DynamicsDecode(info)
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s.trainSpeedInfoUdpClient.Send(sendMsg.Encode())
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}
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func (s *semiPhysicalTrainImpl) initSemiPhysical() {
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s.trainSpeedInfoUdpClient = udp.NewClient(fmt.Sprintf("%v:%v", s.runConfig.Ip, s.runConfig.RemotePort))
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s.trainControlUdpServer = udp.NewServer(fmt.Sprintf(":%d", s.runConfig.LocalPort), s.handleTrainControlMsg)
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s.trainControlUdpServer.Listen()
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}
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var _default SemiPhysicalTrain
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var initMutex sync.Mutex
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func Default() SemiPhysicalTrain {
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initMutex.Lock()
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defer initMutex.Unlock()
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if _default == nil {
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_default = &semiPhysicalTrainImpl{}
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}
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return _default
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}
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