rts-sim-testing-service/third_party/train_pc_sim/train_pc_sim.go

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package train_pc_sim
import (
"context"
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"encoding/hex"
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"fmt"
"joylink.club/bj-rtsts-server/config"
"joylink.club/bj-rtsts-server/dto/state_proto"
"joylink.club/bj-rtsts-server/sys_error"
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"joylink.club/bj-rtsts-server/third_party/message"
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"joylink.club/bj-rtsts-server/third_party/tcp"
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"joylink.club/bj-rtsts-server/third_party/tpapi"
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"log/slog"
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"math"
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"sync"
"time"
)
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type TrainControlEvent struct {
Type byte
Data []byte
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}
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//var FireTrainControlEventType = ecs.NewEventType[TrainControlEvent]()
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type TrainPcSim interface {
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tpapi.ThirdPartyApiService
Start(pcSimManage TrainPcSimManage)
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Stop()
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// SendDriverActive Deprecated 发送驾驶端激活
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SendDriverActive(train *state_proto.TrainState)
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// SendHandleSwitch 发送牵引制动手柄
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SendHandleSwitch(oldTraction, oldBrakeForce int64, tractionState bool, train *state_proto.TrainState)
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// SendTrainDirection 列车运行方向
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//因文档说明不清楚,在调用的时候目前是注释状态,现场调试可能会用到
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SendTrainDirection(train *state_proto.TrainState, trainForward, trainBackward bool)
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//发送应答器信息数据
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SendBaliseData(train *state_proto.TrainState, msgType byte, data []byte)
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//发布列车控制的相关事件
//PublishTrainControlEvent(train *state_proto.TrainState, events []TrainControlEvent)
SendTrainControlMsg(train *state_proto.TrainState, baseMessage []message.TrainPcSimBaseMessage)
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// CreateOrRemoveSpeedPLace 创建或删除速度位置信息
//CreateOrRemoveSpeedPLace(train *state_proto.TrainState)
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// CreateOrRemoveTrain 创建或删除列车
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CreateOrRemoveTrain(train *state_proto.TrainState, isCreate bool) error
// TrainPluseCount 计算列车脉冲
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TrainPluseCount(sta *state_proto.TrainState, h1, h2, t1, t2 float32)
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DsnAddAndReturn() byte
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}
type TrainPcSimManage interface {
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GetTrainPcSimConfig() []config.VehiclePCSimConfig
//GetConnTrain() *state_proto.TrainState
GetConnTrain2() []*state_proto.TrainState
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//获取列车模拟量数据
ObtainTrainDigitalMockData(train *state_proto.TrainState) []message.TrainPcSimBaseMessage
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// TrainPcSimDigitalOutInfoHandle 4.4.1. 车载输出数字量信息报文内容
TrainPcSimDigitalOutInfoHandle(train *state_proto.TrainState, trainInit bool, data []byte) bool
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// TrainPcSimDigitalReportHandle 4.4.2. 车载输出数字反馈量信息报文内容
TrainPcSimDigitalReportHandle(train *state_proto.TrainState, data []byte)
FindConnTrain(ct state_proto.TrainConnState_TrainConnType) *state_proto.TrainState
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// TrainPcSimMockInfo 门模式
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//TrainDoorModeHandle(state byte)
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//处理列车pc仿真模拟量数据
TrainPcSimMockInfo(train *state_proto.TrainState, data []byte)
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// TrainBtmQuery 处理列车btm查询
TrainBtmQuery(train *state_proto.TrainState, data []byte)
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}
type trainPcSimService struct {
state tpapi.ThirdPartyApiServiceState
newPcSimclientMap map[string]*TrainPcReciverData
cancleContextFun context.CancelFunc
context context.Context
trainPcSimManage TrainPcSimManage
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configs []config.VehiclePCSimConfig
btmDsn uint8
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}
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var (
initLock = &sync.Mutex{}
singleObj *trainPcSimService
)
func Default() TrainPcSim {
defer initLock.Unlock()
initLock.Lock()
if singleObj == nil {
singleObj = &trainPcSimService{}
}
return singleObj
}
const Name = "车载pc仿真"
func (d *trainPcSimService) Name() string {
return ""
}
func (d *trainPcSimService) State() tpapi.ThirdPartyApiServiceState {
return tpapi.ThirdPartyState_Closed
}
func (d *trainPcSimService) FindAppendApiService() []tpapi.ThirdPartyApiService {
return d.findAllThirdPartState()
}
func (d *trainPcSimService) TrueService() bool {
return false
}
func (d *trainPcSimService) ServiceDesc() string {
return Name
}
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func (d *trainPcSimService) DsnAddAndReturn() byte {
defer initLock.Unlock()
initLock.Lock()
returnVal := d.btmDsn
d.btmDsn = returnVal + 1
return returnVal
}
func FindTrainPcSimClientKey2(t *state_proto.TrainState) string {
return t.ConnState.TypeName
}
func (d *trainPcSimService) findTrainConn(sta *state_proto.TrainState) (*TrainPcReciverData, error) {
trainPcReciver := d.newPcSimclientMap[sta.ConnState.TypeName]
if trainPcReciver == nil {
return nil, fmt.Errorf("")
}
return trainPcReciver, nil
}
func (d *trainPcSimService) findAllThirdPartState() []tpapi.ThirdPartyApiService {
services := make([]tpapi.ThirdPartyApiService, 0)
for _, data := range d.newPcSimclientMap {
services = append(services, data)
}
return services
}
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// 速度(单位mm/s)对应的脉冲数:速度*200/pi/840
// 里程单位mm对应的脉冲总里程*200/pi/840
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func pluseCountSpeed(wheelDiameter int32, speedMeter float32) uint32 {
pluseCountData := speedMeter * 200 / math.Pi / float32(wheelDiameter)
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return uint32(pluseCountData)
}
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func (d *trainPcSimService) pluseSpeed(sta *state_proto.TrainState) (uint32, float32) {
defer initLock.Unlock()
initLock.Lock()
var sum float32 = 0
pcLen := len(sta.PluseCount.PulseCount3)
if pcLen == 0 {
return 0, 0
}
for _, f := range sta.PluseCount.PulseCount3 {
sum += f
}
d.TrainPluseCountReset(sta)
speed := sum / float32(pcLen)
return pluseCountSpeed(sta.WheelDiameter, speed*1000), speed
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}
func (d *trainPcSimService) TrainPluseCount(sta *state_proto.TrainState, h1, h2, t1, t2 float32) {
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defer initLock.Unlock()
initLock.Lock()
select {
case <-d.context.Done():
return
default:
}
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if sd, err := d.findTrainConn(sta); err == nil {
sd.speedPlace.PulseCount1 += sta.DynamicState.Displacement
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sd.speedPlace.PulseCount2 = sd.speedPlace.PulseCount1
}
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if sta.TrainRunUp {
if sta.TrainEndsA.SpeedSensorEnableA {
sta.PluseCount.PulseCount1 = pluseCountSpeed(sta.WheelDiameter, h1)
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sta.PluseCount.PulseCount3 = append(sta.PluseCount.PulseCount3, h1)
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}
if sta.TrainEndsA.SpeedSensorEnableB {
sta.PluseCount.PulseCount2 = pluseCountSpeed(sta.WheelDiameter, h2)
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sta.PluseCount.PulseCount4 = append(sta.PluseCount.PulseCount3, h2)
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}
} else {
if sta.TrainEndsB.SpeedSensorEnableA {
sta.PluseCount.PulseCount1 = pluseCountSpeed(sta.WheelDiameter, t1)
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sta.PluseCount.PulseCount3 = append(sta.PluseCount.PulseCount3, t1)
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}
if sta.TrainEndsB.SpeedSensorEnableB {
sta.PluseCount.PulseCount2 = pluseCountSpeed(sta.WheelDiameter, t2)
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sta.PluseCount.PulseCount4 = append(sta.PluseCount.PulseCount3, t2)
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}
}
}
func (d *trainPcSimService) TrainPluseCountReset(sta *state_proto.TrainState) {
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sta.PluseCount.PulseCount1 = 0
sta.PluseCount.PulseCount2 = 0
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sta.PluseCount.PulseCount3 = make([]float32, 0)
sta.PluseCount.PulseCount4 = make([]float32, 0)
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}
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func (d *trainPcSimService) newCloseAllConn() {
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trains := d.trainPcSimManage.GetConnTrain2()
for _, train := range trains {
d.CreateOrRemoveTrain(train, false)
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}
}
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func (d *trainPcSimService) newCloseConn(clientKey string) {
rd := d.newPcSimclientMap[clientKey]
if rd != nil {
rd.tcpClient.Close()
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rd.tcpClient = nil
rd.train = nil
rd.speedPlace = nil
rd.trainInit = false
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}
}
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func (d *trainPcSimService) findConfig(configName string) (*config.VehiclePCSimConfig, error) {
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for _, cfg := range d.configs {
if cfg.Open && cfg.ConfigName == configName {
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return &cfg, nil
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}
}
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return nil, fmt.Errorf("未找到对应的车载pc连接配置")
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}
func (d *trainPcSimService) initConn(clientKey string) error {
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rd := d.newPcSimclientMap[clientKey]
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if rd != nil && rd.tcpClient != nil && rd.tcpClient.IsConning() {
return nil
} else {
rd.trainInit = false
rd.tcpClient = nil
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}
cfg, cfgErr := d.findConfig(clientKey)
if cfgErr != nil {
errMsg := fmt.Sprintf("没找到对应的配置信息 key:%v", clientKey)
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//slog.Error(errMsg, cfgErr.Error())
rd.updateState(tpapi.ThirdPartyState_Broken)
return sys_error.New(errMsg, cfgErr)
}
addr := fmt.Sprintf("%v:%v", cfg.PcSimIp, cfg.PcSimPort)
client2, err := tcp.StartTcpClient(addr, rd.receiverDataHandle, rd.readError)
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if err != nil {
connErrMsg := fmt.Sprintf("车载pc连接失败 clientKey:%v", clientKey)
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//slog.Error(connErrMsg, err.Error())
rd.updateState(tpapi.ThirdPartyState_Broken)
return sys_error.New(connErrMsg, err)
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} else {
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rd.tcpClient = client2
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}
return nil
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}
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func (d *trainPcSimService) Start(pcSimManage TrainPcSimManage) {
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configs := pcSimManage.GetTrainPcSimConfig()
d.newPcSimclientMap = make(map[string]*TrainPcReciverData)
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if len(configs) <= 0 {
slog.Info("车载pc仿真配置未开启")
return
}
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closedCount := 0
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for _, c := range configs {
if !c.Open {
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closedCount++
} else {
ck := c.ConfigName
pcReciver := &TrainPcReciverData{clientKey: ck, pcSimManage: pcSimManage}
pcReciver.updateState(tpapi.ThirdPartyState_Closed)
d.newPcSimclientMap[ck] = pcReciver
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}
}
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if closedCount == len(configs) {
slog.Error("车载pc仿真配置未开启")
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return
}
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d.configs = configs
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ctx, ctxFun := context.WithCancel(context.Background())
d.cancleContextFun = ctxFun
d.context = ctx
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d.trainPcSimManage = pcSimManage
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go d.sendTrainLocationAndSpeedTask(ctx)
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}
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func (d *trainPcSimService) Stop() {
for _, data := range d.newPcSimclientMap {
data.updateState(tpapi.ThirdPartyState_Closed)
}
if d.cancleContextFun != nil {
d.cancleContextFun()
d.cancleContextFun = nil
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}
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d.newCloseAllConn()
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}
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func (d *trainPcSimService) CreateOrRemoveTrain(train *state_proto.TrainState, isCreate bool) error {
clientKey := FindTrainPcSimClientKey2(train)
err := d.initConn(clientKey)
if err != nil {
d.newCloseConn(clientKey)
return err
}
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data := []byte{message.FLAG_CAMMAND_REMOVE_TRAIN}
if isCreate {
data[0] = message.FLAG_CAMMAND_CREATE_TRAIN
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}
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msg := &message.TrainPcSimBaseMessage{Data: data, Type: message.RECIVE_TRAIN_CREATE_REMOVE}
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rd := d.newPcSimclientMap[clientKey]
if rd != nil {
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initTrainErr := d.initTrain(rd, train, isCreate, msg)
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if !isCreate {
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d.newCloseConn(clientKey)
}
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if initTrainErr != nil {
return initTrainErr
}
}
return nil
}
func (d *trainPcSimService) initTrain(rd *TrainPcReciverData, train *state_proto.TrainState, isCreate bool, trains *message.TrainPcSimBaseMessage) error {
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msgs := make([]message.TrainPcSimBaseMessage, 0)
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sendMsg := make([]byte, 0)
rd.speedPlace = &message.TrainSpeedPlaceReportMsg{}
train.PluseCount = &state_proto.SensorSpeedPulseCount{}
rd.train = train
tcc := train.Tcc
tcc.LineInitTimeStamp12 = 0
tcc.Line12ConnErr = false
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if isCreate {
tmpMsgs := d.trainPcSimManage.ObtainTrainDigitalMockData(train)
msgs = append(msgs, tmpMsgs...)
msgs = append(msgs, message.TrainPcSimBaseMessage{Data: []byte{0x00}, Type: message.RECIVE_TRAIN_DOOR_MODE}) //门模式
msgs = append(msgs, message.TrainPcSimBaseMessage{Data: []byte{}, Type: message.RECIVE_TRAIN_BTN_CLEAR_ALL_PRE_DATA}) //清空应答器
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} else {
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train.VobcState.Tc1Active = false
train.VobcState.Tc2Active = false
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for _, key := range tcc.DriverKey {
key.Val = false
}
msgs = append(msgs, message.TrainPcSimBaseMessage{Data: []byte{message.TRAIN_BRAKE_STATE, 0}, Type: message.SENDER_TRAIN_OUTR_INFO}) //驾驶室激活
msgs = append(msgs, message.TrainPcSimBaseMessage{Data: []byte{message.KEY_STATE, 0}, Type: message.SENDER_TRAIN_OUTR_INFO}) //驾驶室激活
msgs = append(msgs, message.TrainPcSimBaseMessage{Data: []byte{}, Type: message.SENDER_TRAIN_TC_NOT_ACTIVE}) //驾驶室激活
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}
for _, msg := range msgs {
data := msg.Encode()
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sendMsg = append(sendMsg, data...)
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}
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sendMsg = append(sendMsg, trains.Encode()...)
hexData := hex.EncodeToString(sendMsg)
slog.Info(fmt.Sprintf("发送列车初始化消息:%v", hexData))
rd.tcpClient.Send(sendMsg)
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return nil
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}
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// 依据文档80ms发送列车速度位置
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func (d *trainPcSimService) sendTrainLocationAndSpeedTask(ctx context.Context) {
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for {
select {
case <-ctx.Done():
return
default:
}
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trains := d.trainPcSimManage.GetConnTrain2()
for _, train := range trains {
if train.ConnState.Conn && train.PluseCount != nil {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("pc仿真速度位置未找到对应的列车 id:%v", train.Id))
continue
}
connState := tpapi.ThirdPartyState_Normal
if train.Tcc.Line12ConnErr {
connState = tpapi.ThirdPartyState_Broken
}
trainClient.updateState(connState)
s1, _ := d.pluseSpeed(train)
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runDir := uint16(2)
if train.Tcc.DirKey.Val == 1 {
runDir = 1
}
disPluse := pluseCountSpeed(train.WheelDiameter, trainClient.speedPlace.PulseCount1)
data := trainClient.speedPlace.Encode(runDir, s1, disPluse)
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bm := &message.TrainPcSimBaseMessage{Type: message.SENDER_TRAIN_LOCATION_INFO, Data: data}
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dataCode := bm.Encode()
//slog.Info(fmt.Sprintf("发送列车速度位置,列车:%v,列车速度:%v,计数脉冲: %v,累计里程: %v ,发送数据:%v", train.Id, speed, s1, trainClient.speedPlace.PulseCount1, hex.EncodeToString(dataCode)))
err := trainClient.tcpClient.Send(dataCode)
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if err != nil {
slog.Error(fmt.Sprintf("发送列车速度位置失败,列车:%v,发送数据:%v", train.Id, hex.EncodeToString(dataCode)))
}
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}
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}
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time.Sleep(time.Millisecond * 80)
}
}
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// SendDriverActive Deprecated 发送驾驶激活
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func (d *trainPcSimService) SendDriverActive(train *state_proto.TrainState) {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送驾驶激活未找到对应的列车连接列车id%v", train.Id))
return
}
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vobc := train.VobcState
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defulatBuf := make([]byte, 0)
msg := &message.TrainPcSimBaseMessage{Data: defulatBuf}
if train.TrainRunUp {
if vobc.Tc1Active {
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msg.Type = message.SENDER_TRAIN_TC_ACTIVE
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} else if vobc.Tc1Active == false {
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msg.Type = message.SENDER_TRAIN_TC_NOT_ACTIVE
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}
} else if !train.TrainRunUp {
if vobc.Tc2Active {
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msg.Type = message.SENDER_TRAIN_TC_ACTIVE
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} else if vobc.Tc2Active == false {
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msg.Type = message.SENDER_TRAIN_TC_NOT_ACTIVE
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}
}
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msgs := make([]byte, 0)
if msg.Type == message.SENDER_TRAIN_TC_ACTIVE {
dd3 := message.TrainPcSimBaseMessage{Data: []byte{message.KEY_STATE, 1}, Type: message.SENDER_TRAIN_OUTR_INFO}
msgs = append(msgs, dd3.Encode()...)
} else {
dd3 := message.TrainPcSimBaseMessage{Data: []byte{message.KEY_STATE, 0}, Type: message.SENDER_TRAIN_OUTR_INFO}
msgs = append(msgs, dd3.Encode()...)
}
msgs = append(msgs, msg.Encode()...)
hexData := hex.EncodeToString(msgs)
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//slog.Info(fmt.Sprintf("发送驾驶激活列车id:%v,数据:%v", train.Id, hexData))
err := trainClient.tcpClient.Send(msgs)
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if err != nil {
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slog.Error(fmt.Sprintf("发送驾驶激活失败列车id:%v,数据:%v,err:%v", train.Id, hexData, err.Error()))
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}
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}
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func (d *trainPcSimService) SendHandleSwitch(oldTraction, oldBrakeForce int64, tractionState bool, train *state_proto.TrainState) {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车牵引知道失败未找到对应的列车id:%v", train.Id))
return
}
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tc := train.ConnState
if tc.Conn {
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vobc := train.VobcState
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msg := &message.TrainPcSimBaseMessage{}
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newTraction := vobc.TractionForce
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if tractionState {
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if newTraction <= oldTraction && newTraction <= 0 {
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//手柄取消前进
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msg.Type = message.RECIVE_TRAIN_HAND_KEY_CANCLE_FORWARD
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} else {
//手柄前进
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msg.Type = message.SENDER_TRAIN_HAND_KEY_FORWARD
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}
} else {
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/*if newBrake >= newOldBrakeForce && newBrake == 0 {
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//手柄取消后退
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msg.Type = message.RECIVE_TRAIN_HAND_KEY_CACLE_BACKWARD
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} else if newBrake < newOldBrakeForce {
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//手柄后退
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msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
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} else {
//手柄后退
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msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
}*/
msg.Type = message.RECIVE_TRAIN_HAND_KEY_BACKWARD
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}
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da := msg.Encode()
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//slog.Info("发送列车手柄消息", "msg", hex.EncodeToString(da))
err := trainClient.tcpClient.Send(da)
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//err := client.Send(da)
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if err != nil {
slog.Error("发送列车手柄消息失败", "msg", hex.EncodeToString(da))
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}
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}
}
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func (d *trainPcSimService) SendTrainDirection(train *state_proto.TrainState, trainForward, trainBackward bool) {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车方向失败未找到列车连接trainId%s", train.Id))
return
}
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baseMsgs := make([]*message.TrainPcSimBaseMessage, 0)
if !trainForward && !trainBackward {
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baseMsgs = append(baseMsgs, &message.TrainPcSimBaseMessage{Type: message.RECIVE_TRAIN_HAND_KEY_CANCLE_FORWARD})
baseMsgs = append(baseMsgs, &message.TrainPcSimBaseMessage{Type: message.RECIVE_TRAIN_HAND_KEY_CACLE_BACKWARD})
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} else if trainForward {
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baseMsgs = append(baseMsgs, &message.TrainPcSimBaseMessage{Type: message.SENDER_TRAIN_HAND_KEY_FORWARD})
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} else if trainBackward {
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baseMsgs = append(baseMsgs, &message.TrainPcSimBaseMessage{Type: message.RECIVE_TRAIN_HAND_KEY_BACKWARD})
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}
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for _, msg := range baseMsgs {
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da := msg.Encode()
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//slog.Info(fmt.Sprintf("发送列车方向列车:%v ,数据:%v", train.Id, hex.EncodeToString(da)))
err := trainClient.tcpClient.Send(da)
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if err != nil {
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slog.Error(fmt.Sprintf("发送列车方向失败列车:%v ,数据:%v,err:%v", train.Id, hex.EncodeToString(da), err.Error()))
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}
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}
}
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func (d *trainPcSimService) SendBaliseData(train *state_proto.TrainState, msgType byte, data []byte) {
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车PC仿真应答器信息失败未找到列车连接trainId%v", train.Id))
return
}
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msg := &message.TrainPcSimBaseMessage{}
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msg.Type = msgType
msg.Data = data
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da := msg.Encode()
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//slog.Info(fmt.Sprintf("发送列车PC仿真应答器信息,数据类型:0x%x源数据长度:%v,数据:%v", msgType, len(data), hex.EncodeToString(da)))
err := trainClient.tcpClient.Send(da)
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if err != nil {
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slog.Info(fmt.Sprintf("发送列车PC仿真应答器信息失败,数据:%v", hex.EncodeToString(da)))
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}
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}
func (d *trainPcSimService) SendTrainControlMsg(train *state_proto.TrainState, baseMessage []message.TrainPcSimBaseMessage) {
if len(baseMessage) <= 0 {
return
}
trainClient, trainDataErr := d.findTrainConn(train)
if trainDataErr != nil {
slog.Error(fmt.Sprintf("发送列车控制信息失败,无连接,列车Id:%v", train.Id))
return
}
for _, msg := range baseMessage {
d.sendData(trainClient.tcpClient, msg.Encode())
}
}
func (d *trainPcSimService) sendData(client *tcp.TcpClient, data []byte) {
err := client.Send(data)
if err != nil {
slog.Error(fmt.Sprintf("列车数字量信息发送失败,数据:%v", err.Error()))
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}
}