rts-sim-testing-service/ts/simulation/wayside/memory/wayside_simulation_train_pc.go

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package memory
import (
"encoding/binary"
"encoding/hex"
"fmt"
"joylink.club/bj-rtsts-server/config"
"joylink.club/bj-rtsts-server/const/balise_const"
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"joylink.club/bj-rtsts-server/dto/data_proto"
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"joylink.club/bj-rtsts-server/dto/request_proto"
"joylink.club/bj-rtsts-server/dto/state_proto"
"joylink.club/bj-rtsts-server/sys_error"
"joylink.club/bj-rtsts-server/third_party/can_btm"
"joylink.club/bj-rtsts-server/third_party/message"
train_pc_sim "joylink.club/bj-rtsts-server/third_party/train_pc_sim"
"log/slog"
"strings"
"time"
)
func (s *VerifySimulation) GetTrainPcSimConfig() config.VehiclePCSimConfig {
return s.runConfig.PcSimConfig
}
// 列车控制
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func ControlTrainUpdate(s *VerifySimulation, ct *request_proto.TrainControl) {
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allTrainMap := &s.Memory.Status.TrainStateMap
data, ok := allTrainMap.Load(ct.TrainId)
if !ok {
panic(sys_error.New(fmt.Sprintf("列车【%s】不存在", ct.TrainId)))
}
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tccGraphicData := findTrainTccGraphicData(s)
if tccGraphicData == nil {
slog.Error("列车控制未找到TCC图形数据")
panic(sys_error.New("未找到TCC图形数据"))
}
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sta := data.(*state_proto.TrainState)
vobc := sta.VobcState
tcc := sta.Tcc
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var tce []train_pc_sim.TrainControlEvent = nil
if ct.ControlType == request_proto.TrainControl_EMERGENT_BUTTON {
tce = trainControlEB(vobc, tcc, ct.Button, ct.DeviceId, tccGraphicData)
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} else if ct.ControlType == request_proto.TrainControl_DRIVER_KEY_SWITCH {
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tce = trainControlDriverKey(sta.DynamicState.Speed, vobc, tcc, ct.DriverKey, ct.DeviceId, tccGraphicData)
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train_pc_sim.Default().SendDriverActive(sta.ConnState, sta.VobcState)
} else if ct.ControlType == request_proto.TrainControl_DIRECTION_KEY_SWITCH {
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tce = trainControlDirKey(sta.DynamicState.Speed, vobc, tcc, ct.DirKey, ct.DeviceId, tccGraphicData)
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//此处先注释,根据现场调试情况 2024-4-16
//train_pc_sim.Default().SendTrainDirection(sta.VobcState.DirectionForward, sta.VobcState.DirectionBackward)
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} else if ct.ControlType == request_proto.TrainControl_HANDLER {
oldTraction := sta.VobcState.TractionForce
oldBrakeForce := sta.VobcState.BrakeForce
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isTraction := ct.Handler.Val > 0 //是否制动
tce = trainControlHandle(vobc, tcc, ct.Handler, ct.DeviceId, tccGraphicData)
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train_pc_sim.Default().SendHandleSwitch(oldTraction, oldBrakeForce, isTraction, sta.ConnState, sta.VobcState)
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}
if !vobc.DirectionForward && !vobc.DirectionBackward {
vobc.TractionStatus = false
vobc.TractionForce = 0
}
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if vobc.EmergencyBrakingStatus {
vobc.TractionForce = 0
}
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if sta.ConnState.Conn && sta.ConnState.ConnType == state_proto.TrainConnState_PC_SIM && tce != nil {
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train_pc_sim.Default().PublishTrainControlEvent(tce)
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}
}
func trainControlEB(vobc *state_proto.TrainVobcState, tcc *state_proto.TrainControlState, request *request_proto.TrainControl_EmergentButton, deviceId uint32, tccGraphic *data_proto.TccGraphicStorage) []train_pc_sim.TrainControlEvent {
if !request.Active {
return nil
}
if tcc.Ebutton != nil && tcc.Ebutton.Passed {
return nil
}
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_, find := findTrainTccGraphicDataButton(tccGraphic, deviceId)
if !find {
slog.Error("未找到对应的紧急停车摁钮,deviceId:", deviceId)
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return nil
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}
if tcc.Ebutton == nil {
tcc.Ebutton = &state_proto.TrainControlState_EmergentButton{Id: deviceId}
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}
tcc.Ebutton.Passed = request.Active
vobc.EmergencyBrakingStatus = true
vobc.TractionForce = 0
vobc.BrakeForce = DEFAULT_BRAKE_FORCE
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return nil
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}
// 列车方向
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func trainControlDirKey(trainSpeed int32, vobc *state_proto.TrainVobcState, tcc *state_proto.TrainControlState, request *request_proto.TrainControl_DirectionKeySwitch, deviceId uint32, tccGraphic *data_proto.TccGraphicStorage) []train_pc_sim.TrainControlEvent {
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_, find := findTrainTccGraphicDataKey(tccGraphic, deviceId)
if !find {
slog.Error("未找到对应的列车方向键deviceId:", deviceId)
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panic(sys_error.New("未找到对应的列车方向键"))
}
if tcc.DirKey == nil {
tcc.DirKey = &state_proto.TrainControlState_DirectionKeySwitch{Id: deviceId}
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}
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direction := request_proto.TrainControl_Direction(request.Val)
if trainSpeed > 0 {
panic(sys_error.New("列车未停稳时,不能变更方向"))
}
vobc.DirectionBackward = false
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vobc.DirectionForward = false
if direction == request_proto.TrainControl_FORWARD {
vobc.DirectionForward = true
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} else if direction == request_proto.TrainControl_BACKWARD {
vobc.DirectionBackward = true
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}
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/* if direction == request_proto.TrainControl_NEUTRALWARD {
vobc.DirectionBackward = false
vobc.DirectionForward = false
} else if trainSpeed > 0 && direction != vobc.HistoryDir {
tcc.DirKey.Val = uint32(vobc.HistoryDir.Number())
if vobc.HistoryDir == request_proto.TrainControl_FORWARD {
vobc.DirectionForward = true
} else if vobc.HistoryDir == request_proto.TrainControl_BACKWARD {
vobc.DirectionBackward = true
}
panic(sys_error.New("列车未停稳时,不能变更方向"))
}
vobc.DirectionBackward = false
vobc.DirectionForward = false
if direction == request_proto.TrainControl_FORWARD {
vobc.DirectionForward = true
vobc.HistoryDir = request_proto.TrainControl_FORWARD
} else if direction == request_proto.TrainControl_BACKWARD {
vobc.DirectionBackward = true
vobc.HistoryDir = request_proto.TrainControl_BACKWARD
}*/
tcc.DirKey.Val = request.Val
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tce := make([]train_pc_sim.TrainControlEvent, 0)
tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.HANDLE_FORWORD, Status: message.IsTrue(vobc.DirectionForward)})
tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.HANDLE_BACKWORD, Status: message.IsTrue(vobc.DirectionBackward)})
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return tce
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}
// 列车驾驶端激活
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func trainControlDriverKey(trainSpeed int32, vobc *state_proto.TrainVobcState, tcc *state_proto.TrainControlState, request *request_proto.TrainControl_DriverKeySwitch, deviceId uint32, tccGraphic *data_proto.TccGraphicStorage) []train_pc_sim.TrainControlEvent {
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obj, find := findTrainTccGraphicDataKey(tccGraphic, deviceId)
if !find {
slog.Error("未找到对应的驾驶端激活设备deviceId:", deviceId)
return nil
}
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if trainSpeed != 0 {
panic(sys_error.New("因列车未停稳,不支持此操作"))
}
if obj.Code == SKQYS1 {
vobc.Tc1Active = request.Val
} else if obj.Code == SKQYS2 {
vobc.Tc2Active = request.Val
}
if vobc.Tc1Active && vobc.Tc2Active {
if obj.Code == SKQYS1 {
vobc.Tc1Active = false
} else if obj.Code == SKQYS2 {
vobc.Tc2Active = false
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}
panic(sys_error.New("驾驶端不能同时激活"))
}
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var addNew = true
for _, k := range tcc.DriverKey {
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if k.Id == deviceId {
k.Id = deviceId
k.Val = request.Val
addNew = false
break
}
}
if addNew {
tcc.DriverKey = append(tcc.DriverKey, &state_proto.TrainControlState_DriverKeySwitch{Id: deviceId, Val: request.Val})
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}
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return []train_pc_sim.TrainControlEvent{{Command: message.KEY_STATE, Status: message.IsTrue(request.Val)}}
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}
// 列车牵引控制
func trainControlHandle(vobc *state_proto.TrainVobcState, tcc *state_proto.TrainControlState, request *request_proto.TrainControl_PushHandler, deviceId uint32, tccGraphic *data_proto.TccGraphicStorage) []train_pc_sim.TrainControlEvent {
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_, find := findTrainTccGraphicDataHandler(tccGraphic, deviceId)
if !find {
slog.Error("未找到对应的牵引制动手柄设备deviceId:", deviceId)
return nil
}
vobc.TractionStatus = false
vobc.TractionForce = 0
vobc.BrakingStatus = false
vobc.BrakeForce = 0
vobc.MaintainBrakeStatus = false
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tce := make([]train_pc_sim.TrainControlEvent, 0)
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tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.HANDLE_TO_ZERO, Status: 0})
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if request.Val > 0 {
vobc.TractionStatus = true
vobc.TractionForce = int64(request.Val * 180)
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tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.TRAIN_BRAKE_STATE, Status: 0})
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} else if request.Val < 0 {
vobc.BrakingStatus = true
vobc.BrakeForce = int64(-request.Val * 180)
vobc.EmergencyBrakingStatus = false
if tcc.Ebutton != nil {
tcc.Ebutton.Passed = false
}
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tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.TRAIN_BRAKE_STATE, Status: 1})
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} else {
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tce = append(tce, train_pc_sim.TrainControlEvent{Command: message.HANDLE_TO_ZERO, Status: 1})
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}
if tcc.PushHandler == nil {
tcc.PushHandler = &state_proto.TrainControlState_PushHandler{Id: deviceId}
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}
tcc.PushHandler.Val = request.Val
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return tce
}
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func (s *VerifySimulation) GetConnTrain() *state_proto.TrainState {
return s.findConnTrain(state_proto.TrainConnState_PC_SIM)
}
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func (s *VerifySimulation) findConnTrain(ct state_proto.TrainConnState_TrainConnType) *state_proto.TrainState {
var findTrain *state_proto.TrainState
s.Memory.Status.TrainStateMap.Range(func(k, v any) bool {
train := v.(*state_proto.TrainState)
connState := train.ConnState
if connState.ConnType == ct {
findTrain = train
return false
}
return true
})
return findTrain
}
// 4.4.1. 车载输出数字量信息报文内容
func (s *VerifySimulation) TrainPcSimDigitalOutInfoHandle(data []byte) {
train := s.findConnTrain(state_proto.TrainConnState_PC_SIM)
if train == nil {
slog.Error("车载输出数字量未找到连接车载pc仿真的列车")
return
}
if !train.ConnState.Conn {
slog.Error("车载输出数字量,,列车未连接车载pc仿真")
return
}
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//buf := bytes.NewBuffer(data)
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vobc := train.VobcState
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//cutTraction, _ := buf.ReadByte() //切牵引
//trainDoorOutLed, _ := buf.ReadByte() //车门外指示灯
//stopBrakeAppend, _ := buf.ReadByte() //停放制动施加
//emergentBrake, _ := buf.ReadByte() //紧急制动
//leftOpenDoor, _ := buf.ReadByte() //开左门允许
//rightOpenDoor, _ := buf.ReadByte() //开右门允许
//closeRightDoor, _ := buf.ReadByte() //关右门
//doorAlwaysClosed, _ := buf.ReadByte() //车门保持关闭
//localAtpControl, _ := buf.ReadByte() //本端ATP控车
//atoMode, _ := buf.ReadByte() //ATO模式
//atoTractionCommandOut, _ := buf.ReadByte() //ATO牵引命令输出
//atoTractionCommand1, _ := buf.ReadByte() //ATO牵引指令1
//atoTractionCommand2, _ := buf.ReadByte() //ATO牵引指令2
//atoTractionCommand3, _ := buf.ReadByte() //ATO牵引指令3
//atoBrakeCommand, _ := buf.ReadByte() //ATO制动命令输出
//skipCommand, _ := buf.ReadByte() //跳跃指令
//direction1, _ := buf.ReadByte() //列车方向1
//direction2, _ := buf.ReadByte() //列车方向2
//atoLazyCommandOut, _ := buf.ReadByte() //ATO惰行命令输出
//sleepCommand, _ := buf.ReadByte() //休眠指令
//wakeUpCommand, _ := buf.ReadByte() //唤醒指令
//toPullTrainLed, _ := buf.ReadByte() //ATO发车指示灯
//arLightCommand, _ := buf.ReadByte() //AR灯命令
//atoAlwaysBrake, _ := buf.ReadByte() //ATO保持制动
//atoOpenLeftDoor, _ := buf.ReadByte() //ATO开左门
//atoOpenRightDoor, _ := buf.ReadByte() //ATO开右门
//atoCloseLeftDoor, _ := buf.ReadByte() //ATO关左门
//ariverActive, _ := buf.ReadByte() //驾驶室激活
//noSpeedSigle, _ := buf.ReadByte() //零速信号
//famMode, _ := buf.ReadByte() //FAM模式
//camMode, _ := buf.ReadByte() //CAM模式
//trainStartedLed, _ := buf.ReadByte() //列车启动指示灯
//mostUseBrake, _ := buf.ReadByte() //常用制动
//splittingOut, _ := buf.ReadByte() //过分相输出
//modeRelay, _ := buf.ReadByte() //模式继电器
//tractionEffective, _ := buf.ReadByte() //牵引有效
//brakeEffective, _ := buf.ReadByte() //制动有效
//lifeDoorUsed, _ := buf.ReadByte() //逃生门使能
//brakeQuarantine, _ := buf.ReadByte() //制动隔离
//stopNotAllBrake, _ := buf.ReadByte() //停放制动缓解
//vobc.TractionSafetyCircuit = message.IsTrueForByte(cutTraction)
//vobc.TrainDoorOutLed = message.IsTrueForByte(trainDoorOutLed) //? 说明暂无此属性
//vobc.ParkingBrakeStatus = message.IsTrueForByte(stopBrakeAppend)
//vobc.EmergencyBrakingStatus = message.IsTrueForByte(emergentBrake)
//vobc.LeftDoorOpenCommand = message.IsTrueForByte(leftOpenDoor)
//vobc.RightDoorOpenCommand = message.IsTrueForByte(rightOpenDoor)
//vobc.RightDoorCloseCommand = message.IsTrueForByte(closeRightDoor)
//vobc.AllDoorClose = message.IsTrueForByte(doorAlwaysClosed)
//vobc.LocalAtpControl = message.IsTrueForByte(localAtpControl) //?
//vobc.Ato = message.IsTrueForByte(atoMode)
//vobc.AtoTractionCommandOut = message.IsTrueForByte(atoTractionCommandOut) //?
//vobc.AtoTractionCommand1 = message.IsTrueForByte(atoTractionCommand1) //?
//vobc.AtoTractionCommand2 = message.IsTrueForByte(atoTractionCommand2) //?
//vobc.AtoTractionCommand3 = message.IsTrueForByte(atoTractionCommand3) //?
//vobc.AtoBrakeCommand = message.IsTrueForByte(atoBrakeCommand) //?
//vobc.JumpStatus = message.IsTrueForByte(skipCommand)
//vobc.DirectionForward = message.IsTrueForByte(direction1)
//vobc.DirectionBackward = message.IsTrueForByte(direction2)
//vobc.AtoLazyCommandOut = message.IsTrueForByte(atoLazyCommandOut) //?
//vobc.SleepBtn = message.IsTrueForByte(sleepCommand)
//vobc.WakeUpBtn = message.IsTrueForByte(wakeUpCommand)
//vobc.AtoSendTrainBtn = message.IsTrueForByte(toPullTrainLed)
//vobc.TurnbackStatus = message.IsTrueForByte(arLightCommand) //?
//vobc.AtoAlwaysBrake = message.IsTrueForByte(atoAlwaysBrake) //?
//vobc.AtoOpenLeftDoor = message.IsTrueForByte(atoOpenLeftDoor) //?
//vobc.AtoOpenRightDoor = message.IsTrueForByte(atoOpenRightDoor) //?
//vobc.AtoCloseLeftDoor = message.IsTrueForByte(atoCloseLeftDoor) //?
//vobc.Tc1Active = message.IsTrueForByte(ariverActive)
//vobc.NoSpeedSigle = message.IsTrueForByte(noSpeedSigle) //?
//vobc.Fam = message.IsTrueForByte(famMode)
//vobc.Cam = message.IsTrueForByte(camMode)
//vobc.TrainStartedLed = message.IsTrueForByte(trainStartedLed) //?
//vobc.MostUseBrake = message.IsTrueForByte(mostUseBrake) //? //常用制动
//vobc.SplittingOut = message.IsTrueForByte(splittingOut) //? //过分相输出
//vobc.ModeRelay = message.IsTrueForByte(modeRelay) //? //模式继电器
//vobc.TractionEffective = message.IsTrueForByte(tractionEffective) //? //牵引有效
//vobc.BrakeEffective = message.IsTrueForByte(brakeEffective) //? //制动有效
//vobc.LifeDoorState = message.IsTrueForByte(lifeDoorUsed) //逃生门使能
//vobc.BrakeQuarantine = message.IsTrueForByte(brakeQuarantine) //? //制动隔离
//vobc.StopNotAllBrake = message.IsTrueForByte(stopNotAllBrake) //? //停放制动缓解
trainPcSimDigitalOutInfoHandleCode39_32(data[0], vobc)
trainPcSimDigitalOutInfoHandleCode31_24(data[1], vobc)
trainPcSimDigitalOutInfoHandleCode23_16(data[2], vobc)
trainPcSimDigitalOutInfoHandleCode15_8(data[3], vobc)
trainPcSimDigitalOutInfoHandleCode7_0(data[4], vobc)
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//cm := &message.TrainControlMsg{TrainId: train.Id, ControlInfo: vobc}
//dynamics.Default().SendTrainControl(cm)
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}
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func trainPcSimDigitalOutInfoHandleCode39_32(d byte, vobc *state_proto.TrainVobcState) {
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vobc.MostUseBrake = message.IsTrueForByte(message.GetBit(d, 0)) //? 常用制动
vobc.SplittingOut = message.IsTrueForByte(message.GetBit(d, 1)) //? 过分相输出
vobc.ModeRelay = message.IsTrueForByte(message.GetBit(d, 2)) //? 模式继电器
vobc.TractionEffective = message.IsTrueForByte(message.GetBit(d, 3)) //? 牵引有效
vobc.BrakeEffective = message.IsTrueForByte(message.GetBit(d, 4)) //? 制动有效
vobc.LifeDoorState = message.IsTrueForByte(message.GetBit(d, 5)) //?逃生门使能
vobc.BrakeQuarantine = message.IsTrueForByte(message.GetBit(d, 6)) //? 制动隔离
vobc.StopNotAllBrake = message.IsTrueForByte(message.GetBit(d, 7)) //? 停放制动缓解
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}
func trainPcSimDigitalOutInfoHandleCode31_24(d byte, vobc *state_proto.TrainVobcState) {
vobc.AtoOpenLeftDoor = message.IsTrueForByte(message.GetBit(d, 0)) //?//ATO开左门
vobc.AtoOpenRightDoor = message.IsTrueForByte(message.GetBit(d, 1)) //?//ATO开右门
vobc.AtoCloseLeftDoor = message.IsTrueForByte(message.GetBit(d, 2)) //?//ATO关左门
vobc.Tc1Active = message.IsTrueForByte(message.GetBit(d, 3)) //驾驶室激活
vobc.NoSpeedSigle = message.IsTrueForByte(message.GetBit(d, 4)) //?//零速信号
vobc.Fam = message.IsTrueForByte(message.GetBit(d, 5)) //FAM模式
vobc.Cam = message.IsTrueForByte(message.GetBit(d, 6)) //CAM模式
vobc.TrainStartedLed = message.IsTrueForByte(message.GetBit(d, 7)) //?//列车启动指示灯
}
func trainPcSimDigitalOutInfoHandleCode23_16(d byte, vobc *state_proto.TrainVobcState) {
vobc.DirectionForward = message.IsTrueForByte(message.GetBit(d, 0)) //列车方向1
vobc.DirectionBackward = message.IsTrueForByte(message.GetBit(d, 1)) //列车方向2
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vobc.AtoLazyCommandOut = message.IsTrueForByte(message.GetBit(d, 2)) //?ATO惰行命令输出
vobc.SleepBtn = message.IsTrueForByte(message.GetBit(d, 3)) //?休眠指令
vobc.WakeUpBtn = message.IsTrueForByte(message.GetBit(d, 4)) //?唤醒指令
vobc.AtoSendTrainBtn = message.IsTrueForByte(message.GetBit(d, 5)) //?ATO发车指示灯
vobc.TurnbackStatus = message.IsTrueForByte(message.GetBit(d, 6)) //?AR灯命令
vobc.AtoAlwaysBrake = message.IsTrueForByte(message.GetBit(d, 7)) //? ATO保持制动
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}
func trainPcSimDigitalOutInfoHandleCode15_8(d byte, vobc *state_proto.TrainVobcState) {
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vobc.LocalAtpControl = message.IsTrueForByte(message.GetBit(d, 0)) //?本端ATP控车
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vobc.Ato = message.IsTrueForByte(message.GetBit(d, 1)) //ATO模式
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vobc.AtoTractionCommandOut = message.IsTrueForByte(message.GetBit(d, 2)) //?ATO牵引命令输出
vobc.AtoTractionCommand1 = message.IsTrueForByte(message.GetBit(d, 3)) //?ATO牵引指令1
vobc.AtoTractionCommand2 = message.IsTrueForByte(message.GetBit(d, 4)) //?ATO牵引指令2
vobc.AtoTractionCommand3 = message.IsTrueForByte(message.GetBit(d, 5)) //?ATO牵引指令3
vobc.AtoBrakeCommand = message.IsTrueForByte(message.GetBit(d, 6)) //?ATO制动命令输出
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vobc.JumpStatus = message.IsTrueForByte(message.GetBit(d, 7)) //跳跃指令
}
func trainPcSimDigitalOutInfoHandleCode7_0(d byte, vobc *state_proto.TrainVobcState) {
vobc.TractionSafetyCircuit = message.IsTrueForByte(message.GetBit(d, 0)) //切牵引
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vobc.TrainDoorOutLed = message.IsTrueForByte(message.GetBit(d, 1)) //? 车门外指示灯
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vobc.ParkingBrakeStatus = message.IsTrueForByte(message.GetBit(d, 2)) //停放制动施加
vobc.EmergencyBrakingStatus = message.IsTrueForByte(message.GetBit(d, 3)) //紧急制动
vobc.LeftDoorOpenCommand = message.IsTrueForByte(message.GetBit(d, 4)) //开左门允许
vobc.RightDoorOpenCommand = message.IsTrueForByte(message.GetBit(d, 5)) //开右门允许
vobc.RightDoorCloseCommand = message.IsTrueForByte(message.GetBit(d, 6)) //关右门
vobc.AllDoorClose = message.IsTrueForByte(message.GetBit(d, 7)) //车门保持关闭
}
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// 4.4.2. 车载输出数字反馈量信息报文内容
func (s *VerifySimulation) TrainPcSimDigitalReportHandle(data []byte) {
train := s.findConnTrain(state_proto.TrainConnState_PC_SIM)
if train == nil {
slog.Error("车载输出数字反馈量信息,未找到连接车载pc仿真的列车")
return
}
if !train.ConnState.Conn {
slog.Error("车载输出数字反馈量信息,列车未连接车载pc仿真")
return
}
vobc := train.VobcState
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//buf := bytes.NewBuffer(data)
//localEndAct, _ := buf.ReadByte()
//direction1, _ := buf.ReadByte()
//direction2, _ := buf.ReadByte()
//vobc.Tc1Active = message.IsTrueForByte(localEndAct) //本端驾驶室激活(钥匙)
//vobc.DirectionForward = message.IsTrueForByte(direction1) //方向手柄进位
//vobc.DirectionBackward = message.IsTrueForByte(direction2) //方向手柄退位
buf := data[0]
vobc.Tc1Active = message.IsTrueForByte(message.GetBit(buf, 0)) //本端驾驶室激活(钥匙)
vobc.DirectionForward = message.IsTrueForByte(message.GetBit(buf, 1)) //方向手柄进位
vobc.DirectionBackward = message.IsTrueForByte(message.GetBit(buf, 2)) //方向手柄退位
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}
// 创建/删除列车
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func TrainPcSimConnOrRemoveHandle(train *state_proto.TrainState) error {
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var data byte = 0x01
if train.ConnState.Conn == false {
data = 0x00
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}
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if train.ConnState.ConnType == state_proto.TrainConnState_PC_SIM {
crErr := train_pc_sim.Default().CreateOrRemoveTrain(train_pc_sim.RECIVE_TRAIN_CREATE_REMOVE, []byte{data})
if crErr != nil {
return crErr
}
train_pc_sim.Default().CreateOrRemoveSpeedPLace(train)
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}
return nil
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}
// 门模式
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/*func TrainDoorModeHandle(train *state_proto.TrainState) {
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if !train.ConnState.Conn {
slog.Error("车载pc仿真门模式,列车未连接车载pc仿真")
return
}
switch state {
case 0x00:
//0x00表示自开自关AA
train.VobcState.DoorModeAA = true
case 0x01:
//0x01表示自开人关AM
train.VobcState.DoorModeAM = true
case 0x02:
//0x02表示人开人关MM
train.VobcState.DoorModeMM = true
}
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}*/
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// 4.4.3. 车载输出模拟量信息报文内容(0x03)
func (s *VerifySimulation) TrainPcSimMockInfo(data []byte) {
train := s.findConnTrain(state_proto.TrainConnState_PC_SIM)
if train == nil {
slog.Error("车载输出模拟量,未找到连接车载pc仿真的列车")
return
}
if !train.ConnState.Conn {
slog.Error("车载输出模拟量,列车未连接车载pc仿真")
return
}
mockData := binary.BigEndian.Uint16(data)
train.VobcState.MockInfo = uint32(mockData)
}
// 4.4.4. 车载输出BTM查询同步帧报文内容0x04
func (s *VerifySimulation) TrainBtmQuery(data []byte) {
if len(data) < 12 {
slog.Error("列车btm查询报文长度错误:", len(data))
return
}
train := s.findConnTrain(state_proto.TrainConnState_PC_SIM)
if train == nil {
slog.Error("车载输出btm查询,未找到连接车载pc仿真的列车")
return
}
if !train.ConnState.Conn {
slog.Error("车载输出btm查询,列车未连接车载pc仿真")
return
}
trainAtm := message.NewCanetFrame(data, true)
atpReq := &message.AtpRequestFrame{}
if !atpReq.Decode(trainAtm) {
slog.Warn("列车pc驾驶模拟-CanetFrame解码成AtpRequestFrame失败", "CanetFrame", trainAtm.String())
return
}
cl := clock(atpReq)
btmRepFrame := createBtmStatus(trainAtm.CanId.ID4, train.BtmState, atpReq, cl)
if atpReq.ResendRequest == 2 {
//重新发送
if len(train.BtmState.BaliseTelegramForPcSimResend) > 0 {
dd, _ := hex.DecodeString(train.BtmState.BaliseTelegramForPcSimResend)
train_pc_sim.Default().SendBaliseData(train_pc_sim.RECIVE_TRAIN_BTM_HAS_DATA, dd)
}
} else {
timeSyncF := message.NewBtmTimeSyncCheckFrame(trainAtm.CanId.ID4, true)
timeSyncF.T2 = cl.BtmTk
timeSyncF.T3 = cl.TkNow()
telCount := strings.Count(train.BtmState.Telegram, "00")
if telCount >= balise_const.UserTelegramByteLen {
//无数据
queryData := make([]byte, 0)
queryData = append(queryData, btmRepFrame.Encode().Encode()...)
queryData = append(queryData, timeSyncF.Encode().Encode()...)
train_pc_sim.Default().SendBaliseData(train_pc_sim.RECIVE_TRAIN_BTM_NOT_DATA, queryData)
} else {
//有数据
aliseData, _ := hex.DecodeString(train.BtmState.Telegram)
statusDataCf, statusDataCfOk := message.CreateBtmRspFramesData(btmRepFrame, aliseData, false, cl.TkNow(), cl.TkNow(), cl.TkNow(), true)
if statusDataCfOk {
queryData := make([]byte, 0)
queryData = append(queryData, btmRepFrame.Encode().Encode()...)
queryData = append(queryData, timeSyncF.Encode().Encode()...)
queryData = append(queryData, statusDataCf...) //数据帧包含结束帧
train.BtmState.BaliseTelegramForPcSimResend = fmt.Sprintf("%X", statusDataCf)
train_pc_sim.Default().SendBaliseData(train_pc_sim.RECIVE_TRAIN_BTM_HAS_DATA, queryData)
} else {
slog.Error("列车pc仿真 BtmCanetClient应答帧、数据帧编码失败")
}
}
}
}
func createBtmStatus(canIdSn byte, btmState *state_proto.BTMState, atpReq *message.AtpRequestFrame, cl can_btm.BtmClock) *message.BtmStatusRspFrame {
statusF := message.NewBtmStatusRspFrame(canIdSn, true)
//btmStatus := aa(train, atpReq)
statusF.PowerAmplifierOn = true
statusF.PowerAmplifierFailure = false
statusF.AtpReqCrcCheckWrong = !atpReq.Crc16CheckOk
statusF.AntennaFault = false
statusF.BaliseCounter = byte(btmState.BaliseCount)
statusF.MessageCounter = byte(btmState.MessageCounter)
statusF.TkTimeA = cl.TkNow()
statusF.DetailedCode = 0
if btmState.AboveBalise {
statusF.DetailedCode = 0x07
}
statusF.Dsn = byte(btmState.DataSerialNumber)
return statusF
}
func clock(atpReq *message.AtpRequestFrame) can_btm.BtmClock {
now := time.Now()
return can_btm.BtmClock{BtmTk: atpReq.Time, SysTk: now}
}