2023-10-18 13:53:17 +08:00
|
|
|
package memory
|
|
|
|
|
|
|
|
import (
|
2023-10-26 17:16:07 +08:00
|
|
|
"joylink.club/bj-rtsts-server/ts/protos/graphicData"
|
|
|
|
"joylink.club/bj-rtsts-server/ts/protos/state"
|
2023-10-18 13:53:17 +08:00
|
|
|
"joylink.club/rtsssimulation/component"
|
|
|
|
"joylink.club/rtsssimulation/entity"
|
|
|
|
"joylink.club/rtsssimulation/fi"
|
|
|
|
)
|
|
|
|
|
|
|
|
// 操作IBP按钮
|
|
|
|
func ChangeEsbButtonState(sim *VerifySimulation, mapId int32, btnId string, pressDown bool) {
|
|
|
|
uid := QueryUidByMidAndComId(mapId, btnId, &graphicData.EsbButton{})
|
|
|
|
if pressDown {
|
|
|
|
fi.PressDownButton(sim.World, uid)
|
|
|
|
} else {
|
|
|
|
fi.PressUpButton(sim.World, uid)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// 获取仿真车站按钮状态,前端推送
|
|
|
|
func GetMapAllStationButtonState(sim *VerifySimulation, mapId int32) []*state.ButtonState {
|
|
|
|
// 获取地图上的按钮状态
|
|
|
|
var btnStateArr []*state.ButtonState
|
|
|
|
uidMap := QueryMapUidMapByType(mapId, &graphicData.EsbButton{})
|
|
|
|
for _, u := range uidMap {
|
|
|
|
entry, ok := entity.GetEntityByUid(sim.World, u.Uid)
|
|
|
|
if !ok {
|
|
|
|
continue
|
|
|
|
}
|
|
|
|
if entry.HasComponent(component.ButtonTag) { // 按钮
|
|
|
|
bit := component.BitStateType.Get(entry)
|
|
|
|
btnStateArr = append(btnStateArr, &state.ButtonState{Id: u.CommonId, Down: bit.Val})
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return btnStateArr
|
|
|
|
}
|