2023-07-31 08:41:42 +08:00
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package apiproto
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import (
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"strconv"
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"strings"
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"time"
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2023-07-31 15:44:08 +08:00
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"github.com/golang/protobuf/proto"
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2023-07-31 08:41:42 +08:00
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"joylink.club/bj-rtsts-server/ats/verify/protos/state"
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"joylink.club/bj-rtsts-server/ats/verify/simulation"
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"joylink.club/bj-rtsts-server/ats/verify/simulation/wayside"
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)
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type SimulationServer struct{}
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// 返回通道格式
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func (t *SimulationServer) getChannelName() string {
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return "simulation-{sid}-devices-status"
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}
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// 消息运行间隔
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func (t *SimulationServer) getInterval() time.Duration {
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return time.Second
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}
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// 返回所有数据
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func (t *SimulationServer) allMsgData(params map[string]string) []byte {
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simId := params["SID"]
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if simId == "" {
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return nil
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}
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simulation := simulation.FindSimulation(simId)
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if simulation == nil {
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return nil
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}
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2023-07-31 09:04:31 +08:00
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return []byte(generateTestState(simulation).String())
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2023-07-31 08:41:42 +08:00
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}
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// 定时发送数据
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func (t *SimulationServer) onTick() []TopicMsg {
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msgArr := make([]TopicMsg, len(simulation.SimulationMap))
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i := 0
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for k, v := range simulation.SimulationMap {
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channelName := handlerChannelName(k, t.getChannelName())
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2023-07-31 15:44:08 +08:00
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b, err := proto.Marshal(generateTestState(v))
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if err != nil {
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panic(err)
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}
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2023-07-31 08:41:42 +08:00
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msgArr[i] = TopicMsg{
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channalName: channelName,
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2023-07-31 15:44:08 +08:00
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data: b,
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2023-07-31 08:41:42 +08:00
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}
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i++
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}
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return msgArr
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}
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// 处理订阅通道名称
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func handlerChannelName(sid string, format string) string {
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return strings.Replace(format, "{sid}", sid, 1)
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}
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// 生成道岔测试状态数据
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func generateTestState(v *wayside.VerifyMemory) *state.PushedDevicesStatus {
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switchMap := v.Status.SwitchStateMap
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switchArr := make([]*state.SwitchState, 9)
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if len(switchMap) == 0 {
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for i := 0; i < 9; i++ {
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switchArr[i] = &state.SwitchState{
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2023-07-31 17:27:05 +08:00
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Id: strconv.Itoa(i + 1),
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2023-07-31 08:41:42 +08:00
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Normal: true,
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Reverse: false,
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}
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2023-07-31 17:27:05 +08:00
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v.Status.SwitchStateMap[strconv.Itoa(i+1)] = switchArr[i]
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2023-07-31 08:41:42 +08:00
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}
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} else {
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i := 0
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for _, v := range switchMap {
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switchArr[i] = v
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i++
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}
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}
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return &state.PushedDevicesStatus{
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All: true,
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AllStatus: &state.AllDevicesStatus{
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SwitchState: switchArr,
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},
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}
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}
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